NopetheBard vs Nekoatl

GLHF
P1t1

Hand

Playful Panda
Rampant Growth
Young Treant
Spore Shambler
Tiger Cub

Worker

Playful Panda

Get paid ($4)
Worker ($3)
Summon Midori ($1)
Float 1 gold

In play: Midori (2/3)

Base: 20
5 workers

Hand: 5
Deck: 4
Discard: 3

New Hand

Forest’s Favor
Merfolk Prospector
Ironbark Treant
Rich Earth
Verdant Tree

Thoughts

If they play Jail, I’m researching Nature Reclaims. Otherwise it’s Circle of Life. Either way the other card should be the Tiny Basilisk

Your go, @Nekoatl

GL HF!

P2T1


StartingHand Workers

STARTING HAND
Traffic Director
Reputable Newsman
Jail
Spectral Aven
Building Inspector


WORKERS
Jail


NextHand

Spectral Aven
Lawful Search
Porkhand Magistrate
Manufactured Truth
Bluecoat Musketeer


Discard

Traffic Director
Building Inspector


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Reputable Newsman, $2 blocked - ($2)
Bigby Hayes - ($0)

Float ($0)
Stash 1, Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L1 Bigby Hayes (2/3A) Stash
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Reputable Newsman (0/3) $2
  • :target: Lookout:

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 1
  • Disc: 2

Gold:

  • Gold: 0
  • Workers: 6

Thoughts

The only really scary thing about Green in the early game is those starter spells, so let’s shut 'em down.

1 Like

P1t2

Hand

Forest’s Favor
Merfolk Prospector
Ironbark Treant
Rich Earth
Verdant Tree

Worker

Rich Earth

Tech

Circle of Life + Centaur

Get paid + float ($6)
Worker ($5)
Hire Merfolk Prospector ($4)
Midband Midori ($0)

Squad leader: Midori (3/4)
In play: Merfolk Prospector (1/1)

Base: 20
6 workers

Hand: 5
Deck: 4
Discard: 0

New Hand

Ironbark Treant
Tiger Cub
Young Treant
Spore Shambler
Forest’s Favor

Thoughts

Blue’s old weakness: heroes with good combat stats. I can have him fly next turn and set up some defenses with a 3/3 cub. IDK what Midori should kill yet.

P2T2


Tech StartingHand Workers

TECH
Spectral Flagbearer
Spectral Hound


STARTING HAND
Spectral Aven
Lawful Search
Manufactured Truth
Bluecoat Musketeer
Porkhand Magistrate


WORKERS
Jail
Bluecoat Musketeer


NextHand

Spectral Hound
Building Inspector
Arrest
Traffic Director


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Spectral Aven - ($3)
Manufactured Truth, Newsman was really an Aven! - ($2)
“Aven” kills Prospector
Tech I - ($1)

Float ($1)
Discard 2, draw 1, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L1 Bigby Hayes (2/3A) Stash
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Spectral Aven (2/2) Flying
  • :target: Lookout:

In Play:

  • Reputable Newsman (0/3) $2

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 7

Thoughts

My priority is protecting the Newsman, so I’m prepared to lose Bigby or the Aven if he’s willing to pay to maxband Midori. I don’t really have a counter, but I’ll take consolation in how much gold it’s taking him to apply that pressure. So much that he’s delaying his Tech I, to play a Prospector? What could be his tech choices? Midori’s spells are all either blocked by the Newsman or depend on having units to sacrifice… maybe his plan was to Circle the Prospector?

1 Like

P1t3

Hand

Ironbark Treant
Tiger Cub
Young Treant
Spore Shambler
Forest’s Favor

Worker

Forest’s Favor

Tech

Final Showdown 2x

Get paid ($6)
Worker ($5)
Hire Spore Shambler ($2)
Spore Shambler pops Aven ($1)
Tech 1 ($0)

Lookout: Spore Shambler (1/2)
In play: Midori (3/4)

Base: 20
7 workers

Hand: 5
Deck: 5
Discard: 0

New Hand

Centaur
Circle of Life
Tiger Cub
Rampant Growth
Verdant Tree

Thoughts

So, this little gambit is either going to win me the game or cost me the game. Ehhh, let’s do it. Yeah it’s big brain time

Spore Shambler can only buff units, not heroes. You can use it to kill the Aven if you want, though.

1 Like

Fixed it. You can go now

P2T3


Tech StartingHand Workers

TECH
Macciatus, The Whisperer
Reteller of Truths


STARTING HAND
Arrest
Traffic Director
Spectral Hound
Building Inspector
Manufactured Truth


WORKERS
Jail
Bluecoat Musketeer
Traffic Director


NextHand

Porkhand Magistrate
Macciatus, The Whisperer
Spectral Flagbearer
Lawful Search
Arrest


Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
Spectral Hound - ($6)
Bigby kills Spore Shambler
Tech II: Truth - ($2)

Float ($2)
Discard 3, draw 3, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Spectral Hound (3/3A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Reputable Newsman (0/3) $2
  • :target: Lookout:

In Play:

  • L1 Bigby Hayes (2/2) Stash

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Truth)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 2
  • Workers: 8

Thoughts

Best thing to do right now is push for buffed Illusions, I think… in particular, getting Aven into position as a sticky SQL would make Midori a lot less scary. Beyond that, I’m still waiting to see what he specs into. If I can just hold the line until Gryphons, I should be able to preempt a number of threats. Gotta be sure to suppress his Tech II from that point on, though, lest I risk retaliatory Mimics.

1 Like

P1t4

Hand

Centaur
Circle of Life
Tiger Cub
Rampant Growth
Verdant Tree

Worker

Verdant Tree

Tech

Polymorph 2x

Get paid ($7)
Worker ($6)
Maxband Midori ($3)
Midori kills the newsman
Spectral Hound Grows until it pops ($1)
Float 1 gold

In play: Midori (4/5)

Base: 20
Tech 1: 5
8 workers

Hand: 5
Deck: 0
Discard: 7

New Hand

Final Showdown
Final Showdown
Merfolk Prospector
Young Treant
Ironbark Treant

Thoughts

Targeting spells aplenty and the incoming dragon. I’ll base how many FS’ to play on how many illusions go up next turn

P2T4


Tech StartingHand Workers

TECH
Liberty Gryphon
Liberty Gryphon


STARTING HAND
Spectral Flagbearer
Porkhand Magistrate
Lawful Search
Arrest
Macciatus, The Whisperer
Spectral Aven
Manufactured Truth


WORKERS
Jail
Bluecoat Musketeer
Traffic Director
Manufactured Truth


NextHand

Building Inspector
Reteller of Truths
Arrest


Discard

Reputable Newsman
Spectral Hound
Lawful Search
Liberty Gryphon
Liberty Gryphon


Tech 2 card(s)
Get Paid + float - ($10)
Lawful Search your hand - ($9)
Worker - ($8)
Macciatus, The Whisperer - ($6)
Spectral Aven - ($4)
Spectral Flagbearer - ($3)
Porkhand Magistrate - ($0)
Bigby damages Tech I

Float ($0)
Stash 1, Discard 0, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Spectral Aven (3/3) Flying
  • :target: Lookout:

In Play:

  • L1 Bigby Hayes (2/2) Stash
  • Macciatus, The Whisperer (3/3) Illusionist
  • Spectral Flagbearer (3/3) Target
  • Porkhand Magistrate (2/3) Fund

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Truth)

Economy Info:
Cards:

  • Hand: 3
  • Deck: 0
  • Disc: 5

Gold:

  • Gold: 0
  • Workers: 9

Thoughts

With both Macciatus and the Aven, I should be able to protect my Tech II long enough to build a Tech III next turn, and with Bigby, I can stash a Gryphon if I draw one early, so I think it’s best to tech them in now. Not having Reteller is a concern, though… should I try to pull it with LSearch? It’s only a 1/3 chance, but… I guess it’s worth it. No luck, but let’s see what he’s holding… Showdown, eh? I think I can rely on the Aven to take the hit, then I have enough resources to clear the way so the Hunter tokens could take out Midori if he dares cast it. Better play Porky, though… I can use him to either delay Midori, clear the way to him, or replenish my hand size. Think I’ll stash the Arrest, though, to get Aven into my next cycle if it’s killed… and to have an extra tool to attack with.

Free heroes halls sure are good

2 Likes

I thought it was 1 gold for some reason and forgot to mark it. I’ll fix it and just float that gold

1 Like

No changes to my turn.

1 Like

After mulling over this gamestate, I think I’m screwed. GG. Do you want to play again?

Yeah, I got lucky on the timing there, but by spending my gold on lots of inexpensive units, I shortened my cycle and made it easier to get lucky on draws. GG!

P1T1


StartingHand Workers

STARTING HAND
Lawful Search
Arrest
Reputable Newsman
Bluecoat Musketeer
Spectral Aven


WORKERS
Bluecoat Musketeer


NextHand

Porkhand Magistrate
Jail
Manufactured Truth
Building Inspector
Traffic Director


Discard

Spectral Aven
Lawful Search
Arrest


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Reputable Newsman, $2 blocked - ($1)

Float ($1)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger: Reputable Newsman (0/3) $2
  • :pschip: Technician:
  • :target: Lookout:

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 1
  • Workers: 5

Thoughts

More concerned about Forest’s Favor getting on a hero than anything, guess I’ll lead with Newsman.

1 Like

P2t1

Hand

Young Treant
Ironbark Treant
Rich Earth
Forest’s Favor
Verdant Tree

Worker

Verdant Tree

Get paid ($5)
Rich Earth ($2)
Summon Arg ($0) a wisp arrives

Squad Leader: Arg (1/3)
In play: wisp (0/1)

Base: 20
6 workers

Hand: 5
Deck: 0
Discard: 3

New Hand

Playful Panda
Merfolk Prospector
Tiger Cub
Rampant Growth
Spore Shambler

Thoughts

We’re doing a P2 variation of Arg’s Riches. There’s honestly not much they can do about it either. From there, let’s run a Blooming Ancient plan.

P1T2


Tech StartingHand Workers

TECH
Elite Training
Elite Training


STARTING HAND
Traffic Director
Manufactured Truth
Building Inspector
Jail
Porkhand Magistrate


WORKERS
Bluecoat Musketeer
Jail


NextHand

Spectral Aven
Elite Training
Lawful Search
Porkhand Magistrate
Traffic Director


Tech 2 card(s)
Get Paid + float - ($6)
Worker - ($5)
Building Inspector - ($4)
General Onimaru - ($2)
Tech I - ($1)

Float ($1)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L1 General Onimaru (2/3A) Frenzy 1
  • :psfist: Elite:
  • :ps_: Scavenger: Reputable Newsman (0/3) $2
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Building Inspector (1/1) Tax

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 6

Thoughts

Okay, now how do I want to play this? Argagarg is good at popping Illusions, so I don’t want to go straight for those. Instead, Elite Training seems like it could apply good pressure in this situation.

1 Like

P2t2

Hand

Playful Panda
Merfolk Prospector
Tiger Cub
Rampant Growth
Spore Shambler

Worker

Spore Shambler

Tech

Polymorph + Tiny Basilisk

Get paid ($6)
Worker ($6)
Maxband Arg ($2) a water elemental arrives
Build Tech 1 ($0)

Squad leader: wisp (0/1)
Lookout: Elemental (3/3)
In play: Arg (1/5)

Base: 20
Tech 1: 5
7 workers

Hand: 5
Deck: 3
Discard: 0

New Hand

Rampant Growth
Ironbark Treant
Polymorph
Tiger Cub
Merfolk Prospector

Thoughts

The building inspector is irritating. Next turn, I can hurry to tech 2 and get the cub for defense, invest a good bit on defense and save up for the tech 2, or I can try to go on the offensive. I’ll choose my response based on what they do.

P1T3


Tech StartingHand Workers

TECH
Spectral Flagbearer
Spectral Flagbearer


STARTING HAND
Spectral Aven
Elite Training
Lawful Search
Traffic Director
Porkhand Magistrate


WORKERS
Bluecoat Musketeer
Jail
Traffic Director


NextHand

Elite Training
Manufactured Truth
Lawful Search
Arrest


Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
Elite Training, buff Inspector and Onimaru - ($4)
Inspector kills Wisp
Onimaru kills Elemental
Porkhand Magistrate - ($1)

Float ($1)
Discard 2, draw 3, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Porkhand Magistrate (2/3) Fund
  • :target: Lookout:

In Play:

  • L1 General Onimaru (2/1) Frenzy 1
  • Building Inspector (1/1) Tax
  • Reputable Newsman (0/3) $2

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 7

Thoughts

Only immediate threats are Polymorph and Dinosize, and both are expensive enough that if he uses them to kill a Technician unit, that’s a value swing in my favor. I think it’s worth playing the Magistrate, but I’ll aim for Flagbearers to mitigate the potential damage from them going forward.

1 Like