P2T2
Tech StartingHand Workers
TECH
Doom Grasp
Nether Drain
STARTING HAND
Thieving Imp
Poisonblade Rogue
Pestering Haunt
Skeletal Archery
WORKERS
Jandra, the Negator
Pestering Haunt
NextHand
Deteriorate
Skeleton Javelineer
Nether Drain
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Thieving Imp, discard #5 of 5 - ($2)
Poisonblade Rogue - ($0)
Float ($0)
Discard 1, draw 1, reshuffle, draw 2
Board Info:
In Patrol:
Squad Leader : Thieving Imp (2/2A)
Elite : Poisonblade Rogue (3/1)
Scavenger :
Technician :
Lookout :
In Play:
Graveyard (3)
L1 Garth Torken (1/3A)
Buildings:
Base HP: 20
Economy Info:
Cards:
Gold:
Thoughts
I’m feeling pressured, so I’ll splurge on threatening units while teching in spells to shut down Rook.
P1t3
Summary
Hand
Bird’s nest
Smoker
Nimble Fencer
Grappling hook
Workers Smoker
Tech Nimble Fencer and thunderclap
Get paid ($6)
Worker ($5)
Cast Bird’s nest ($3). 2 very angry birds appear to Help Rook.
Hire nimble Fencer ($1).
Rook and savior monk kill imp.
Nimble Fencer kills pbr.
Scavenger: bird Polly
Technician: Bird Bert
In play: Rook, savior monk, nimble Fencer, safe attacking, and Birds nest
7 workers
Base: 20
Tech 1: 5
Hand: 3
Deck: 0
Discard: 4
New hand
Fox Viper
Aged Sensei
Snapback
P2T3
Tech StartingHand Workers
TECH
Bone Collector
Giant Panda
STARTING HAND
Skeleton Javelineer
Nether Drain
Deteriorate
WORKERS
Jandra, the Negator
Pestering Haunt
Skeleton Javelineer
NextHand
Doom Grasp
Skeletal Archery
Summon Skeletons
Discard
Deteriorate
Bone Collector
Nether Drain
Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Deteriorate kills Fencer
Midband Garth - ($2)
Garth kills Rook
Maxband Garth, fetch Giant Panda - ($1)
Skeleton - ($0)
Float ($0)
Discard 1, draw 3
Board Info:
In Patrol:
Squad Leader : Wisp (0/1A)
Elite :
Scavenger :
Technician : Skeleton (1/1)
Lookout :
In Play:
Graveyard (3)
L7 Garth Torken (3/4)
Giant Panda (2/4)
In Graveyard:
Thieving Imp
Poisonblade Rogue
Buildings:
Base HP: 20
Economy Info:
Cards:
Gold:
Thoughts
I’ll try to use Skeletal Archery to deal with the birds.
P1t4
Summary
Hand
Fox Viper
Aged Sensei
Snapback
Workers Fox Viper
Tech maestro and grounded guide
Get paid ($7)
Worker ($6)
Tech 2 Finesse ($2)
Hire River ($0)
Birds attack Garth.
Squad leader: River
In play: safe attacking and birds
Base: 20
Tech 1: 5
Tech 2: 5
8 workers
Hand: 4
Deck: 6
Discard: 0
I just realized I accidentally cheated. I forgot to build a Tech I building, and so shouldn’t have been able to fetch the Panda with Garth’s maxband (and wouldn’t have teched it if I’d noticed). Do you want me to roll back and redo T3 or should we just start a new game? I know it’s fairly easy to revert to an older version of the spreadsheet, but it doesn’t look like you’re using the spreadsheet, so that may not be an option.
I always figured he was a cat who lives in Atlanta.
1 Like
Let’s just start over. I use the spreadsheet but always have a time undoing after draw/discard.
Alright. I also find undoing after a draw/discard to be a real pain, so I use the version history (under File menu) for those cases.
Version history doesn’t work on the iOS version.
1 Like
P1t1
Summary
Hand
Smoker
Morningstar Flagbearer
Snapback
Aged Sensei
Sensei’s Advice
Workers Morningstar Flagbearer
Get paid ($4)
Worker ($3)
Hire Rook ($1)
Hire Aged Sensei ($0)
In play: Rook and Aged Sensei
Base: 20
5 workers
Hand: 5
Deck: 0
Discard: 3
New hand
Safe attacking
Savior monk
Fox Primus
Fox viper
Grappling hook
Thoughts
I think some birds are coming.
P2T1
StartingHand Workers
STARTING HAND
Pestering Haunt
Deteriorate
Thieving Imp
Poisonblade Rogue
Summon Skeletons
WORKERS
Summon Skeletons
NextHand
Jandra, the Negator
Skeleton Javelineer
Sacrifice the Weak
Graveyard
Skeletal Archery
Discard
Pestering Haunt
Poisonblade Rogue
Deteriorate
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Thieving Imp, discard #4 of 5 - ($1)
Float ($1)
Discard 3, draw 5
Board Info:
In Patrol:
Squad Leader :
Elite :
Scavenger : Thieving Imp (2/2)
Technician :
Lookout :
Buildings:
Base HP: 20
Economy Info:
Cards:
Gold:
Thoughts
Summon Skeletons isn’t likely to help me much if Discord starts landing.
P1t2
Summary
Hand
Safe attacking
Savior monk
Fox Primus
Grappling hook
Workers fox primus
Tech Nimble Fencer and Earthquake
Get paid ($5)
Worker ($4)
Midband Rook ($0)
Rook attacks your base.
Squad leader: Aged Sensei
In play: Rook
Base: 20
Hand: 5
Deck: 4
Discard: 0
P2T2
Tech StartingHand Workers
TECH
Nether Drain
Nether Drain
STARTING HAND
Skeleton Javelineer
Sacrifice the Weak
Skeletal Archery
Jandra, the Negator
Graveyard
WORKERS
Summon Skeletons
Sacrifice the Weak
NextHand
Poisonblade Rogue
Nether Drain
Deteriorate
Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
Imp kills Sensei
Jandra, the Negator - ($3)
Skeleton Javelineer - ($2)
Graveyard - ($0)
Float ($0)
Discard 1, reshuffle, draw 3
Board Info:
In Patrol:
Squad Leader : Jandra, the Negator (3/3) Overpower
Elite :
Scavenger : Skeleton Javelineer (1/1) [javelin]
Technician :
Lookout :
In Play:
Graveyard (3)
Thieving Imp (2/1) [1 damage]
Buildings:
Base HP: 17
Economy Info:
Cards:
Gold:
Thoughts
I’m not really worried about base damage, what with Artisan Mantis available. Still, if Rook’s going to be super aggressive, I’ll try to take him down.
P1t3
Summary
Hand
Earthquake
Smoker
Snapback
Savior monk
Fox viper
Workers Fox Viper
Tech earthquake and Nimble Fencer
Get paid ($7)
Worker ($6)
Maxband Rook ($3)
Rook kills Jandra. Skeleton dies too.
Hire Savior monk ($1)
Tech 1 ($0)
Technician: Savior monk
In play: Rook
Base: 20
Tech 1: 5
Hand: 5
Deck: 5
Discard: 0
Legion
June 21, 2019, 8:17am
135
only non demon units die, so imp is alive and well.
That’s right. Forgot imp is a demon.
P2T3
Tech StartingHand Workers
TECH
Giant Panda
Giant Panda
STARTING HAND
Poisonblade Rogue
Deteriorate
Nether Drain
WORKERS
Summon Skeletons
Sacrifice the Weak
Poisonblade Rogue
NextHand
Nether Drain
Skeletal Archery
Pestering Haunt
Deteriorate
Tech 2 card(s)
Get Paid + Scavenger - ($8)
Worker - ($7)
Replay Jandra from Graveyard - ($4)
Expensive Tech I - ($2)
Float ($2)
Discard 2, draw 3, reshuffle, draw 1
Board Info:
In Patrol:
Squad Leader : Jandra, the Negator (3/3A) Overpower
Elite :
Scavenger :
Technician : Thieving Imp (2/1) [1 damage]
Lookout :
In Play:
In Graveyard:
Buildings:
Base HP: 17
Tech I HP: 5
Economy Info:
Cards:
Gold:
Thoughts
I’ve been saving the Rogue to take down Rook, but a well-timed Nether Drain can do the trick instead. Time to bait Rook to his doom.
P1t4
Summary
Hand
Nimble Fencer
Sensei’s Advice
Grappling hook
Safe attacking
Smoker
Workers smoker
Tech Grounded Guide and Rambasa Twin
Get paid ($7).
Worker ($6).
Rook regains one health from savior monk
Hire Nimble Fencer ($4).
Cast Sensei’s Advice on Nimble Fencer and Savior monk ($3).
Rook kills Jandra.
Savior monk kills imp.
Nimble Fencer destroys your Graveyard. Your base takes 2 damage.
Float 3 gold.
In play: Rook, Nimble Fencer, and Savior monk.
Base: 20
Tech 1: 5
Hand: 4
Deck: 1
Discard: 5
Summary
Earthquake
Earthquake
Nimble Fencer
Snapback
Thoughts
When the ground shakes, the insurance agents shake with it.
P2T4
Tech StartingHand Workers
TECH
Blooming Elm
Blooming Elm
STARTING HAND
Pestering Haunt
Nether Drain
Skeletal Archery
Deteriorate
Giant Panda
WORKERS
Summon Skeletons
Sacrifice the Weak
Poisonblade Rogue
Pestering Haunt
NextHand
Nether Drain
Giant Panda
Blooming Elm
Skeleton Javelineer
Tech 2 card(s)
Get Paid + float - ($10)
Worker - ($9)
Garth Torken - ($7)
Deteriorate kills Monk
Nether Drain kills Rook and gives levels to Garth - ($6)
Tech II: Growth - ($2)
Skeleton - ($1)
Float ($1)
Discard 2, draw 2, reshuffle, draw 2
Board Info:
In Patrol:
Squad Leader :
Elite :
Scavenger :
Technician : Skeleton (1/1)
Lookout :
In Play:
Buildings:
Base HP: 17
Tech I HP: 5
Tech II HP: 5 (Growth)
Economy Info:
Cards:
Gold:
Thoughts
Versatile Style can wreck MoLaC; going for Elms instead.
P2t4
Summary
Hand
Earthquake
Earthquake
Nimble Fencer
Snapback
Tech Vigor Adept and Bird Nest
Get paid + float ($11)
No worker
Build Tech 2: Discipline ($7)
Hire Grave ($5)
Midband Grave ($3)
Hire Nimble Fencer ($1)
Float 1 gold
Scavenger: Nimble Fencer Peach
Technician: Nimble Fencers Daisy
In play: Grave
Base: 20
Tech 1: 5
Tech 2: 5
Hand: 4
Deck: 7
Discard: 0