Sure.
P1T1
StartingHand Workers
STARTING HAND
Skeletal Archery
Sacrifice the Weak
Deteriorate
Pestering Haunt
Skeleton Javelineer
WORKERS
Skeleton Javelineer
NextHand
Poisonblade Rogue
Thieving Imp
Graveyard
Summon Skeletons
Jandra, the Negator
Discard
Deteriorate
Sacrifice the Weak
Skeletal Archery
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Pestering Haunt
Garth Torken - ($1)
Skeleton - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- L1 Garth Torken (1/3)
- Pestering Haunt (1/1) Unstoppable
- Skeleton (1/1)
Buildings:
-
Base HP: 20
Economy Info:
Cards:
Gold:
P2t1
Summary
Hand
Smoker
Safe attacking
Aged Sensei
Snapback
Sensei’s advice
Workers smoker
Get paid ($5)
Worker ($4)
Tech 1 ($3)
Hire Rook ($1)
Hire Aged Sensei ($0)
Squad leader: Rook
Scavenger: Aged Sensei
Base: 20
Tech 1: 5
6 workers
Hand: 5
Deck: 0
Discard: 3
New hand
Savior monk
Fox Primus
Morningstar Flagbearer
Grappling hook
Fox Viper
Thoughts
I think Degrey will come soon, but my win condition will be earthquakes.
P1T2
Tech StartingHand Workers
TECH
Giant Panda
Giant Panda
STARTING HAND
Jandra, the Negator
Thieving Imp
Summon Skeletons
Graveyard
Poisonblade Rogue
WORKERS
Skeleton Javelineer
Jandra, the Negator
NextHand
Skeletal Archery
Thieving Imp
Giant Panda
Summon Skeletons
Pestering Haunt
Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Pestering Haunt slips past Rook to trade with Sensei
Expensive Tech I - ($2)
Graveyard - ($0)
Float ($0)
Discard 3, reshuffle, draw 5
Board Info:
In Patrol:
-
Squad Leader: L1 Garth Torken (1/3A)
-
Elite:
-
Scavenger: Skeleton (1/1)
-
Technician:
-
Lookout:
In Play:
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
Thoughts
Don’t want to let Rook midband and slip past a lone patroller to take out the Graveyard, nor let the Sensei buff him to be able to take down SQL Garth.
P2t2
Hand
Summary
Savior monk
Fox Primus
Morningstar Flagbearer
Grappling hook
Fox Viper
Workers Fox Primus
Tech Rambasa Twin and Earthquake
Get paid ($7)
Worker ($6)
Rook gains 5 levels ($1)
Cast Grappling hook ($1) move Garth to Lookout.
Rook kills Garth. Rook maxbands.
Float 1 gold
In play: Rook
Base: 20
Tech 1: 5
7 workers
Hand: 5
Deck: 5
Discard: 0
New hand
Earthquake
Snapback
Sensei’s advice
Grappling hook
Aged Sensei
Thoughts
Gotta respect Rook. Time to shake him up.
P1T3
Tech StartingHand Workers
TECH
Bone Collector
Bone Collector
STARTING HAND
Skeletal Archery
Giant Panda
Thieving Imp
Pestering Haunt
Summon Skeletons
WORKERS
Skeleton Javelineer
Jandra, the Negator
Summon Skeletons
NextHand
Sacrifice the Weak
Deteriorate
Giant Panda
Poisonblade Rogue
Discard
Thieving Imp
Skeletal Archery
Bone Collector
Bone Collector
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Giant Panda - ($2)
Pestering Haunt
Float ($2)
Discard 2, draw 4
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger: Wisp (0/1)
-
Technician: Skeleton (1/1)
-
Lookout:
In Play:
- Graveyard (3)
- Giant Panda (2/4)
- Pestering Haunt (1/1) Unstoppable
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
Thoughts
I’m going to try mixing in the Haunt since I don’t pull a unit out of the Graveyard every turn; we’ll see if it contributes to an overflow.
P2t3
Summary
Hand
Earthquake
Snapback
Sensei’s advice
Grappling hook
Aged Sensei
Workers sensei’s advice
Tech earthquake and Birds nest
Get paid + float ($8)
Worker ($7)
Hired Aged Sensei ($6)
Cast Earthquake ($1) Your base and tech 1 each take 1 damage.
Float 1 gold
Squad leader: Aged Sensei
In play: Rook
Base: 20
Tech 1: 5
Hand: 4
Deck: 1
Discard: 5
New hand
Rambasa Twin
Morningstar Flagbearer
Fox Viper
Safe attacking
P1T4
Tech StartingHand Workers
TECH
Artisan Mantis
Blooming Ancient
STARTING HAND
Poisonblade Rogue
Giant Panda
Deteriorate
Sacrifice the Weak
WORKERS
Skeleton Javelineer
Jandra, the Negator
Summon Skeletons
Sacrifice the Weak
NextHand
Blooming Ancient
Bone Collector
Giant Panda
Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Garth Torken - ($6)
Tech II: Growth - ($2)
Deteriorate SQL
Haunt scratches Rook
Replay Haunt from Graveyard
Poisonblade Rogue - ($0)
Float ($0)
Discard 1, reshuffle, draw 3
Board Info:
In Patrol:
-
Squad Leader: Giant Panda (2/4A)
-
Elite:
-
Scavenger: Skeleton (1/1)
-
Technician: L1 Garth Torken (1/3)
-
Lookout: Wisp (0/1)
In Play:
- Graveyard (3)
- Poisonblade Rogue (2/1)
- Pestering Haunt (1/1) Unstoppable
Buildings:
-
Base HP: 19
-
Tech I HP: 4
-
Tech II HP: 5 (Growth)
Economy Info:
Cards:
Gold:
Thoughts
Earthquake already? Usually that’s precipitated by a pair of Birds, so I didn’t see it coming. Guess I’ll give Artisan Mantis a try. Poisonblade Rogue should make Rook easier to take down. I’m worried about Thunderclap giving Rook access to my backline, so I’ll field Garth. If the Panda gets Hooked and Garth dies, at least I’m not giving away free levels.
P2t4
Summary
Hand
Safe attacking
Morningstar Flagbearer
Fox Viper
Rambasa Twin
Workers Safe attacking
Tech Colossus and Degrey
Get paid ($9)
Worker ($8)
Hire Rambasa Twin ($4). His brother joins in.
Build tech 2 strength ($0).
Squad leader: Rambasa Twin Mario
Scavenger: Rambasa Twin Luigi
Elite: Rook
Base: 20
Tech 1: 5
Tech 2: 5
Hand: 4
Deck: 7
Discard: 0
New hand
Earthquake
Birds nest
Degrey
Savior monk
P1T5
Tech StartingHand Workers
TECH
Artisan Mantis
Blooming Ancient
STARTING HAND
Giant Panda
Blooming Ancient
Bone Collector
WORKERS
Skeleton Javelineer
Jandra, the Negator
Summon Skeletons
Sacrifice the Weak
NextHand
Thieving Imp
Deteriorate
Bone Collector
Discard
Bone Collector
Artisan Mantis
Blooming Ancient
Tech 2 card(s)
Get Paid - ($8)
Blooming Ancient - ($4)
Haunt strips SQL’s armor, dies
Replay Haunt from Graveyard, 1 rune to Ancient
Panda kills SQL
Giant Panda, 2 runes to Ancient - ($1)
Skeleton, 1 rune to Ancient - ($0)
Move 4 runes to Poisonblade Rogue
Rogue attacks Rook, ending both of his lives
Float ($0)
Discard 1, draw 3
Board Info:
In Patrol:
-
Squad Leader: Blooming Ancient (2/4A)
-
Elite:
-
Scavenger: Wisp (0/1)
-
Technician: Wisp (0/1)
-
Lookout:
In Play:
- Graveyard (3)
- L3 Garth Torken (1/3)
- Giant Panda (2/4)
- Giant Panda (2/1) [3 damage]
- Poisonblade Rogue (6/1) [4+, 4 damage]
- Pestering Haunt (1/1) Unstoppable
- Skeleton (1/1)
- Skeleton (1/1)
Buildings:
-
Base HP: 19
-
Tech I HP: 4
-
Tech II HP: 5 (Growth)
Economy Info:
Cards:
Gold:
How did pbr double-kill Rook?
The Poisonblade Rogue’s attacks apply -1/-1 runes instead of damage chits, so he put 6 of those on Rook, reducing his maximum health to 0 and killing him. Then, two lives activated, removing all damage chits, but not -1/-1 runes. Rook therefore still had a maximum health of 0 and died again immediately. Edit: Technically he doesn’t actually die when he crumbles; my language usage was a bit imprecise. He “would die” but instead gains the crumbling rune, then actually dies by having a maximum health of 0.
GG. I was surprised to see Earthquake before Bird’s Nest. Most people running Earthquake use the Birds to damage buildings before casting the ultimate. They’re also good at picking off low-health units like the Rogue.
I just noticed I already had maxband Rook so I decided to do that instead of my original plan (oathkeeper).
Earthquake can be devastating, so I think you had a good idea in aiming for it, but it’s not very efficient on its own. It would have been much more impactful if you had lead with evasive units like Birds or even Smoker first.
1 Like
Thanks. You want to play again? I’d like to try Blue again.
Sure. Do you want me to stick with the same build or switch to something else?
Either way works. I need to learn to deal with it sooner or later.
Guess I’ll stick with it for now, then; I feel like the practice is helping me. Let me know if you want a change of pace, though. Looks like you were T1 last time we did this matchup, so I’ll start us off this time. GL HF!
P1T1
StartingHand Workers
STARTING HAND
Sacrifice the Weak
Skeleton Javelineer
Poisonblade Rogue
Graveyard
Thieving Imp
WORKERS
Poisonblade Rogue
NextHand
Summon Skeletons
Skeletal Archery
Deteriorate
Jandra, the Negator
Pestering Haunt
Discard
Sacrifice the Weak
Thieving Imp
Graveyard
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Garth Torken - ($1)
Skeleton Javelineer - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- L1 Garth Torken (1/3)
- Skeleton Javelineer (1/1) [javelin]
Buildings:
-
Base HP: 20
Economy Info:
Cards:
Gold:
Thoughts
Blue doesn’t have anything that really needs -1/-1 runes to deal with. Not patrolling so that Arrest isn’t an option, and because Blue starter & heroes have no haste.
Glhf
P2t1
Summary
Hand
Spectral aven
Building inspector
Manufactured truth
Jail
Workers spectral aven
Get paid ($5)
Worker ($4)
Tech 1 ($3)
Hire building inspector ($2)
Hire Onimaru ($0)
Squad leader: Onimaru
Lookout: building inspector
Base: 20
Hand: 5
Deck: 0
Discard: 3
Thoughts
Bluecoat musketeer
Lawful search
Arrest
Traffic director
Porkhand magistrate