[b]P2T17[/b]
StartingHand Workers
STARTING HAND
Sacrifice the Weak
Jandra, the Negator
Deteriorate
Thieving Imp
Poisonblade Rogue
WORKERS
Jandra, the Negator
NextHand
Graveyard
Pestering Haunt
Summon Skeletons
Skeleton Javelineer
Discard
Deteriorate
Thieving Imp
Sacrifice the Weak
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
poisonblade rogue - ($2)
vandy - ($0)
deteriorate dog
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
-
Squad Leader: vandy, lvl 1, (2/3+A)
-
Elite:
-
Scavenger: Poisonblade Rogue (2/1)
-
Technician:
-
Lookout:
In Play:
*
Buildings:
-
Base HP: 17
Economy Info:
Cards:
Gold:
Thoughts
ill just have to survive the base rush for now.
Your base should be at 17.
Itās all good.
P1t2
Summary
Hand
Mad Man
Bombaster
Pillage
Bloodburn
Workers Pillage
Tech Surprise Attack and Calypso Vystari
Get paid + scavenger ($6)
Worker ($5)
Hire Zane ($3)
Midband Zane ($0)
Makeshift Rambaster and Zane kill Vandy. Rambaster dies and Zane maxbands.
Rogue is moved to elite slot and dies.
In play: Zane (4/4)
Base: 20
6 workers
Hand: 5
Deck: 5
Discard: 0
New hand
Surprise Attack
Nautical Dog
Scorch
Calypso Vystari
Charge
Thoughts
That went wellā¦
[b]P2T18[/b]
Tech StartingHand Workers
TECH
Bone Collector
Bone Collector
STARTING HAND
Summon Skeletons
Graveyard
Skeleton Javelineer
Pestering Haunt
WORKERS
Jandra, the Negator
Pestering Haunt
NextHand
Skeleton Javelineer
Bone Collector
Bone Collector
Skeletal Archery
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
tech 1 - ($4)
orpal - ($2)
graveyard - ($0)
Float ($0)
Discard 2, draw 1, reshuffle, draw 3
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician: orpal, lvl 1, (1/3)
-
Lookout:
In Play:
Buildings:
-
Base HP: 17
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
Thoughts
well, that was unexpected.
1 Like
P1t3
Summary
Hand
Surprise attack
Nautical dog
Scorch
Calypso Vystari
Charge
Workers Scorch
Tech Surprise Attack and Detonate
Get paid ($6)
worker ($5)
Cast Surprise Attack ($0) 2 sharks appear out of nowhere, like the Spanish Inquisition.
Zane kills Orpal. We each draw a card.
The Sharks knock your base to 11.
In play: Zane (3/3)
Base: 20
6 workers
Hand: 5
Deck: 7
Discard: 0
New hand
Detonate
Bombaster
Mad Man
Bloodburn
Bloodrage Ogre
@Nopethebard
only thing is im pretty sure charge cost 2, not 1.
lmk if you just want to worker instead of charging.
ill just assume you worker something instead, and my base will be at 11. i can adjust if itās different than that.
[b]P2T19[/b]
Tech StartingHand Workers
TECH
Skeletal Lord
Necromancer
STARTING HAND
Skeletal Archery
Bone Collector
Bone Collector
Skeleton Javelineer
Poisonblade Rogue (2/1)
WORKERS
Jandra, the Negator
Pestering Haunt
Poisonblade Rogue (2/1)
NextHand
Summon Skeletons
Deteriorate
Thieving Imp
Discard
Skeleton Javelineer
Skeletal Lord
Necromancer
Tech 2 card(s)
Get Paid - ($7)
tech draw
Worker - ($6)
bone collector - ($4)
bone collector - ($2)
skeletal archery - ($0)
Float ($0)
Discard 1, draw 3
Board Info:
In Patrol:
-
Squad Leader: Bone Collector (3/3+A)
-
Elite:
-
Scavenger:
-
Technician: Bone Collector (3/3)
-
Lookout:
In Play:
- Graveyard 3HP
- Skeletal Archery
Buildings:
-
Base HP: 11
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
Thoughts
just double down on the skeletons. iāll have to be careful for bugbladders. but i think i have enough of a tech building lead to prevent him.
oh also, zane should be a 3/3 after attacking orpal since oral deals damage in the form of -1 runes.
sounds good. ill leave mine as is.
checking in. im interested to see what happens next.
1 Like
P1t4
Summary
Hand
Bombaster
Bloodburn
Mad Man
Detonate
Bloodrage Ogre
Workers Bloodburn
Tech Ember Sparks and Lobber
Get paid ($7)
Worker ($6)
Hire Mad Man ($5)
Hire Bloodrage Ogre ($3)
Build Tech 1 ($2)
Zane and Mad Man suicide into Bone Collector, killing him.
Hire Jaina ($0)
Squad leader: Bloodrage Ogre (3/2)
Scavenger: Jaina (2/3)
Base: 20
Tech 1: 5
8 workers
Hand: 4
Deck: 2
Discard: 5
New hand
Nautical dog
Makeshift rambaster
Calypso Vystari
Charge
Thoughts
Time to transition to a slower paceā¦
[b]P2T4[/b]
Tech StartingHand Workers
TECH
Skeletal Lord
Shadow Blade
STARTING HAND
Summon Skeletons
Deteriorate
Thieving Imp
WORKERS
Jandra, the Negator
Pestering Haunt
Poisonblade Rogue (2/1)
NextHand
Skeletal Lord
Sacrifice the Weak
Shadow Blade
Deteriorate
Tech 2 card(s)
Get Paid - ($8)
vandy - ($6)
deteriorate brogre
bone colelctor kills brogre, takes 2, makes skeleton
tap graveyard, summon bone collector - ($4)
tech 2 necro - ($0)
Float ($0)
Discard 2, draw 1, reshuffle, draw 3
Board Info:
In Patrol:
-
Squad Leader: vandy, lvl 1, (2/3+A)
-
Elite:
-
Scavenger:
-
Technician: BC (3/3)
-
Lookout:
In Play:
- Graveyard 3HP
- Skeletal Archery
- BC (3/1)
- SK (1/1)
Buildings:
-
Base HP: 11
-
Tech I HP: 5
-
Tech II HP: 5 (Necromancy)
Economy Info:
Cards:
Gold:
Thoughts
well, smart move to rid himeself of zane. just have to hope he doesnt have double ember sparks at this point.
I accidentally saw your hand. What should we do?
1 Like
just play on. no worries. itās just a casual game. try and play your turn as objectively as you can.
1 Like
P1t5
Summary
Hand
Nautical dog
Makeshift rambaster
Calypso Vystari
Charge
Workers makeshift Rambaster
Tech lobber and Crash Bomber
Get paid ($8)
Worker ($7)
Hire Nautical Dog ($6)
Cast Charge ($4)
Hire Makeshift Rambaster ($2)
Makeshift rambaster and Charging dog kill Vandy.
Float 2 gold
Scavenger: Jaina (2/3)
Base: 20
Tech 1: 5
9 workers
Hand: 2
Deck: 0
Discard: 9
New hand
Surprise attack
Surprise attack
Thoughts
Hope Codexnewb doesnāt patrol much.
[b]P2T5[/b]
Tech StartingHand Workers
TECH
Necromancer
Skeletal Lord
STARTING HAND
Sacrifice the Weak
Deteriorate
Shadow Blade
Skeletal Lord
WORKERS
Jandra, the Negator
Pestering Haunt
Poisonblade Rogue (2/1)
Shadow Blade
NextHand
Skeleton Javelineer
Necromancer
Thieving Imp
Skeletal Lord
Discard
Deteriorate
Sacrifice the Weak
Necromancer
Skeletal Lord
Tech 2 card(s)
Get Paid - ($8)
worker - ($7)
skeletal lord - ($4)
garth - ($2)
healthy bone collector kills jaina, garth to lvl 3, make a second skeleton
bone collector and skeleton hit your base to 15, make a third skeleton
garth makes a fourth skeleton - ($1)
mid garth - ($0)
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
-
Squad Leader: SK (2/2+A)
-
Elite:
-
Scavenger: SK (2/2)
-
Technician: Garth, lvl 4, (2/4)
-
Lookout: SK (2/2)
In Play:
- Graveyard 3HP
- Skeletal Archery
- Skeletal Lord (3/3)
- Bone Collector (3/1)
- Bone Collector (3/1)
- SK (2/2)
Buildings:
-
Base HP: 11
-
Tech I HP: 5
-
Tech II HP: 5 (Necromancy)
Economy Info:
Cards:
Gold:
Thoughts
heh! no ember sparks. i guess i should expect surprise attack or bloodlust at this point. just wall up and see what happens.
How did you make so many skeletons? I thought Garth can only make one per turn.
I had 1 already. Bone collectors made 2 and 3, garth made 4.