Nopethebard [Peace/Truth]/Bashing vs Codexnewb [Past/Present]/Finesse Casual set

P2t4

Summary

Hand
Twilight Baron
Sacrifice the Weak
Metamorphosis
Jandra the Negator
Shadow Blade
Workers sacrifice the weak
Tech Metamorphosis and Death Rites

Get paid ($7)
Worker ($6)
Imp dies
Cast shadow Blade on Fargo ($3). He dies, you discard a card and draw a card.
Vandy destroys your tower.
Hire Garth ($1).
Summon a skeleton ($0).

Squad leader: skeleton (1/1)
Scavenger: Garth (1/3)
In play: Vandy (4/4)

Base: 20
Tech 1: 5
Heroes hall: 4
8 workers

Hand: 5
Deck: 1
Discard: 7

New hand

Summon skeletons
Graveyard
Skeleton javelineer
The Boot
Deteriorate

Sorry for the delay

[b]P1T5[/b]
Tech StartingHand Workers

TECH
Seer
Seer


STARTING HAND
two step
tinkerer
Argonaut
Argonaut


WORKERS
Forgotten Fighter
Time Spiral
Plasmodium
Neo Plexus (2/2)
Argonaut


NextHand

Temporal Research
Seer
two step


Tech 2 card(s)
Get Paid + float - ($9)
discard 1, then draw 1
base to 18 from destroyed tower
worker - ($8)
tower - ($5)
nullcraft pings vandy to 1
argonaut - ($2)
river - ($0)
mox kills skeleton

Float ($0)
Discard 1, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Argonaut (4/4+A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Battle Suits
  • Nullcraft (1/1)
  • Hardened Mox (2/1)
  • River, lvl 1, (2/3)

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 3
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 9
Thoughts

rebiuld that tower right now!! need to tech up next turn. that means i should summon river this turn to threaten

actually, i think we need to rethink this. vandy was at 2 HP on the start of your turn 4. attacking the tower would put her to 1 hp, and then my nullcraft would finish her off.

so do you want to just redo your turn 4?

Iā€™d like to redo

1 Like

Actually, do you want to just start a new game and mark this one a win for you?

If we do Iā€™d like to switch to mono red.

sure! i switch to mono white

[b]P1T1[/b]
StartingHand Workers

STARTING HAND
Savior Monk
Smoker
Snapback
Fox Primus
Aged Sensei


WORKERS
Fox Primus


NextHand

Grappling Hook
Safe Attacking
Fox Viper
Morningstar Flagbearer
Senseiā€™s Advice


Discard

Snapback
Smoker
Savior Monk


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
aged sensei - ($2)
grave - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Grave, lvl 1, (2/3+A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Aged Sensei

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 5
1 Like

Good luck have fun
P2t1

Summary

Hand
Bombaster
Bloodburn
Bloodrage Ogre
Nautical Dog
Charge
Workers Bombaster

Get paid ($5)
Worker ($4)
Hire Bloodrage Ogre ($2)
Hire Zane ($0)

Squad leader: Bloodrage ogre (3/2)
Scavenger: Zane (2/2)

Base: 20
6 workers

Hand: 5
Deck: 0
Discard: 3

New hand

Pillage
Mad Man
Scorch
Careless Musketeer
Makeshift Rambaster

you too!

[b]P1T2[/b]
Tech StartingHand Workers

TECH
Sparring Partner
Rambasa Twin


STARTING HAND
Safe Attacking
Fox Viper
Grappling Hook
Senseiā€™s Advice
Morningstar Flagbearer


WORKERS
Fox Primus
Fox Viper


NextHand

Grappling Hook
Smoker
Aged Sensei (1/1)
Rambasa Twin


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
grappling hook brogre to elite
grave kills zane, midband and heals, sparkshot brogre, you get a gold
aged sensei trades with brogre
tech 1 - ($3)
morningstar flagbearer - ($0)

Float ($0)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Morningstar Flagbearer (2/2+A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Grave, lvl 3, (3/4)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 6
1 Like

I knew Zane was a bad choice. I just wasnā€™t sure why.

P2t2

Summary

Hand
Pillage
Mad Man
Scorch
Careless Musketeer
Makeshift Rambaster
Workers careless musketeer
Tech lobber and fire dart

Get paid + scavenger ($7)
Worker ($6)
Build tech 1 ($5)
Hire Jaina ($3)
Midband Jaina ($0)

In play: Jaina (3/3)

Base: 20
Tech 1: 5
7 workers

Hand: 5
Deck: 5
Discard: 0

New hand

Pillage
Bloodrage Ogre
Mad Man
Makeshift rambaster
Fire Dart

Thoughts

I sure hope Codexnewb goes for my tech 1 instead of Jaina.

sorry im just getting back to this. is jaina patroling anywhere?

She isnā€™t. Thanks for checking.

[b]P1T3[/b]
Tech StartingHand Workers

TECH
Doubling Barbarbarian
Doubling Barbarbarian


STARTING HAND
Aged Sensei (1/1)
Grappling Hook
Smoker
Rambasa Twin


WORKERS
Fox Primus
Fox Viper
Smoker


NextHand

Snapback
Senseiā€™s Advice
Safe Attacking


Discard

Grappling Hook
Aged Sensei (1/1)
Doubling Barbarbarian
Doubling Barbarbarian


Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
rambasa twins - ($2)
grave kills jaina, takes 3, lvls to 5
max grave, heals - ($0)
flagbearer hits your base to 18

Float ($0)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Grave, lvl 7, (4/5+A)*
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Morningstar Flagbearer (2/2)
  • Rambasa Twin (3/2)
  • Rambasa Twin (3/2)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 3
  • Deck: 2
  • Disc: 4

Gold:

  • Gold: 0
  • Workers: 7
Thoughts

hmmm, well, id rather take the free levels than break the tech 1. in my experience, breakinga tech 1 over and over again doesnt help too much. itā€™s hard to keep up longer than a turn or two.

iā€™ll patrol all three units to ensure grave survives, then bring out sets next to build the hand back up.

teching barbarians to go strength. might be able to sneak in a max grave spell if he survives.

checking in. hope all is well.

1 Like

I think I concede. GG. That Zane kill crippled me and I never really recovered. You want to play again with the same Codexes? Codicies? Whichever.

im fine with switching if you want. ill go mono black. you take P1 as whatever you prefer.

That works

Here we go.
Good luck have fun
P1t1

Summary

Hand
Careless musketeer
Nautical dog
Charge
Makeshift Rambaster
Bloodrage ogre
Workers careless musketeer

Get paid ($4)
Worker ($3)
Hire Makeshift Rambaster ($1)
Hire Nautical dog ($0)
Makeshift Rambaster attacks your base

Scavenger: Nautical Dog
In play: makeshift rambaster

Base: 20
5 workers
Hand: 4
Deck: 1
Discard: 2

New hand

Mad Man
Bombaster
Pillage
Bloodburn

Thoughts

I donā€™t know what tech path to choose yet but I think this is a good start.