Get paid + float ($7)
Worker ($6)
Rambasa Twin ($2) another joins in
Tap Aged Sensei to buff a bird
Buff Bird and little bird take down the Verdant Tree
Smoker kills the wisp
Float 2 gold
i’m split between taking one of Rook’s lives now with a behind the ferns and leavning a weaker defence or just hiring two more tech 2s whilst I have a tech 2! I think considering chancese are high they hit through my defence fairly easily if I go for a behind the ferns now I’m just gonna tech another one so i hopefuly have it available and go for an efficient basilisk defense
P1t5
That is all the defense. Good thing I don’t have to breach it.
Hand
Earthquake
Grappling Hook
Snapback
Earthquake
No worker
Tech
Sparring Partner 2X
Get paid + float ($10)
Cast Earthquake ($5) your base takes 4 damage and your tech buildings are pinged
Cast Earthquake ($0) all your tech buildings are gone and your base takes 8 damage
Aged Sensei bounces Smoker
from what I can tell i did remember to do the technician draw from the wisp dying so thankfully don’t have to mess with that. however i forgot to move a worker across last turn, you okay with it if i go back and do that and only draw 4 cards instead? (I’ll redraw my hand after reversing the spreadsheet)
STARTING HAND
Merfolk Prospector(1/1) digs
Forest’s Favor
Behind the Ferns
Verdant Tree(3) healing 1, fast tech buildings
WORKERS
Rampant Growth
Playful Panda
Young Treant
Tiger Cub
NextHand
Spore Shambler(2/3) 2(+)
Behind the Ferns
Ferocity
Huntress
Tech 2 card(s)
Get Paid, cry, start rebuliding tech 1 - ($9)
Hire Cala - ($7)
Behind the Ferns - ($5)
Both potent basilisks attack Rook, take 4dmg and he dies fully (god he is hard to take down), Cala midbands
Tower - ($2)
Hire Merfolk - ($1)
Behind the Ferns(channelling) units with 3atk or less have stealth
Potent Basilisk(3/1) untargetable, deathtouch
Potent Basilisk(3/1) untargetable, deathtouch
Buildings:
Base HP: 5
Tech I HP: 5
Tower HP: 4
Economy Info: Cards:
Hand: 4
Deck: 3
Disc: 0
Gold:
Gold: 1
Workers: 9
Thoughts
okayyyy, there are many ways they can reach my base, most rely on hero spells so I reckonnnn I’m fairly safe this turn (i don’t think Nope was expecting Rook to die just yet). Building tower because it stops Sensei buff from letting Rambasa’s survive combat but also because it could just let me survive a Hidden Ninja from setsuki. Other possible attack for this turn are Versatile style disabling my mimc and letting birds through… if they have Sensei’s advice in hand a Rambasa could get through so i need to patrol Cala too
annoying that i have to have tower as it means i can’t tech lab in a mantis to heal
i’ve gone for a circle of life and Galina glimmer to tech because i think chances of Cala surviving are low so ferocity wouldn’t work for getting a mantis, i’m determined to get a mantis because 5hp is just too low
scrap that for now… teching two huntresses gives me a 50% chance of drawing one-pretty nice
Get paid ($8)
Worker ($7)
Hire Setsuki ($5)
Tap Aged Sensei to buff Rambasa Twin
Rambasa Twin trades with Cal. levels to Setsuki. Behind the Ferns disappears
Maxband Setsuki ($2)
Hire Sparring Partner ($1)
Hire Sparring Partner ($0)
Tech 2 card(s)
Get Paid + float, tech draw, start rebuilding tech 2 - ($10)
trade for sparring partners with Ironbark treant and potent basilisk
Hire Arg - ($8)
potent basilisk 2 trades with setsuki, arg midbands - ($7)
Hire two huntresses - ($3)
Maxband Arg - ($1)
Tap Merfolk for 1g - ($2)
worker
Float ($2)
Discard 2, draw 2, reshuffle, draw 2
Board Info: In Patrol:
Squad Leader: Huntress2(3/3a) anti-air sparkshot
Elite:
Scavenger: Wisp(0/1)
Technician: Elemental(3/3) anti-air
Lookout: Wandering Mimic(4/4a) flying, sparkshot
In Play:
Rich Earth
L5 Arg(1/5)
Huntress(3/3) anti-air sparkshot
Merfolk Prospector(1/1)
Buildings:
Base HP: 5
Tech I HP: 5
Tech II HP: 5 (Balance)
Tower HP: 4
Economy Info: Cards:
Hand: 4
Deck: 6
Disc: 0
Gold:
Gold: 2
Workers: 10
Thoughts
setsuki is scary, she must die at all costs
i’d be very unlucky to draw both t-rex’s next turn so hopefully I can build tech 3 (or if i’m exactly one gold short I can worker and build verdant tree and the extra 3g above the cost of t-rex would let me insta-build with a verdant ree)
Np, they were fun games! You really had me scared with the double earthquake there, especially with 2 birds flying around…
just wondering why didn’t you patrol the second Rambasa twin on your turn 6? it would have stopped me being to kill Setsuki and maybe let you line up a hidden ninja
I meant the second twin xd the one who was backline with Setsuki at the end of your turn.
It’s not important i was just curious about your decision; maybe you lost track of the second twin? (they do look very alike )