[MMM1[ Warm up - Black (HolyTispon) vs. Purple (Shadow_Night_Black)

@Shadow_Night_Black hooray!

"P1T1


StartingHand Workers

STARTING HAND
Deteriorate
Thieving Imp
Skeleton Javelineer
Summon Skeletons
Jandra, the Negator


WORKERS
Summon Skeletons


NextHand

Graveyard
Sacrifice the Weak
Poisonblade Rogue
Skeletal Archery
Pestering Haunt


Discard

Deteriorate
Jandra, the Negator
Skeleton Javelineer


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Imp, discard #5 - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger: Theiving Imp 2/2
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 5
    "

P2T1


StartingHand Workers

STARTING HAND
Forgotten Fighter
Nullcraft
Tinkerer
Plasmodium
Time Spiral


WORKERS
Tinkerer


NextHand

Hardened Mox
Battle Suits
Fading Argonaut
Temporal Research


Discard

Forgotten Fighter
Plasmodium
Time Spiral


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Nullcraft - ($2)
Vir - ($0)

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Vir (2/3 + A, lvl 1)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Nullcraft (1/1)
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 4
  • Deck: 1
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 6
Thoughts

Hmm, hitting my hand hard, gonna need to keep TR in mind and Vir is gonna be nice, little pressure means I’m happy to throw out a hero.

P1T2


Tech StartingHand Workers

TECH
Bone Collector
Bone Collector


STARTING HAND
Pestering Haunt
Graveyard
Sacrifice the Weak
Poisonblade Rogue
Skeletal Archery


WORKERS
Summon Skeletons
Poisonblade Rogue


NextHand

Pestering Haunt
Deteriorate
Graveyard
Skeleton Javelineer
Jandra, the Negator


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Garth - ($2)
Tech 1 - ($1)
Skeleton - ($0)

Float ($0)
Discard 4, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Theiving Imp 2/2A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Skeleton 1/1
  • :target: Lookout:

In Play:

  • L1 Garth 1/3

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 6

P2T2


Tech StartingHand Workers

TECH
Stewardess of the Undone
Glax


STARTING HAND
Hardened Mox
Fading Argonaut
Temporal Research
Battle Suits
Neo Plexus
Forgotten Fighter


WORKERS
Tinkerer
Forgotten Fighter


NextHand

Plasmodium
Glax
Time Spiral
Battle Suits
Stewardess of the Undone


Tech 2 card(s)
Get Paid - ($6)
Tech 1 - ($5)
Fargo - ($3)
Temporal Research, I Draw 1, RS Draw 1 - ($1)
Worker - ($0)
Nullcraft deals 1 to tech 1

Float ($0)
Discard 3, draw 4, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Fading Argonaut (2/3 + A, Fading 3)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Vir (2/3, lvl 1)
  • :target: Lookout:

In Play:

  • Nullcraft (1/1)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7

"P1T3


Tech StartingHand Workers

TECH
Dark Pact
Crypt Crawler


STARTING HAND
Skeleton Javelineer
Jandra, the Negator
Graveyard
Deteriorate
Pestering Haunt


WORKERS
Summon Skeletons
Poisonblade Rogue
Jandra, the Negator


NextHand

Skeleton Javelineer
Sacrifice the Weak
Bone Collector
Skeletal Archery
Bone Collector


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Skeleton - ($4)
Heroes’ hall - ($2)
Graveyard - ($0)

Float ($0)
Discard 3, draw 4, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Skeleton 1/1A
  • :psfist: Elite:
  • :ps_: Scavenger: Theiving Imp 2/2
  • :pschip: Technician: Skeleton 1/1
  • :target: Lookout:

In Play:

  • L1 Garth 1/3
  • Graveyard (3)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 4
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7
    "

P2T3


Tech StartingHand Workers

TECH
Hyperion
Tricyleoid


STARTING HAND
Stewardess of the Undone
Time Spiral
Glax
Plasmodium
Battle Suits


WORKERS
Tinkerer
Forgotten Fighter
Plasmodium


NextHand

Hardened Mox
Neo Plexus
Tricyleoid
Temporal Research


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Battlesuits - ($4)
Stewardess of the Undone bounces SL Skele - ($1)
Vir kills Imp
Nullcraft kill tech Skele
Fargo breaks Graveyard

Float ($1)
Discard 2, draw 3, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Stewardess of the Undone (3/3 + A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Nullcraft (1/1)
  • Fading Argonaut (3/3, Fading 2)
  • Vir (2/1, lvl 1)
  • Battle Suits

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 8

"P1T4


Tech StartingHand Workers

TECH
Doom Grasp
Shadow Blade


STARTING HAND
Skeletal Archery
Bone Collector
Sacrifice the Weak
Bone Collector
Skeleton Javelineer
Dark Pact


WORKERS
Summon Skeletons
Poisonblade Rogue
Jandra, the Negator
Skeletal Archery


NextHand

Skeleton Javelineer
Deteriorate
Sacrifice the Weak
Pestering Haunt
Crypt Crawler


Tech 2 card(s)
Get Paid - ($7)
Scav and Techn draw - ($8)
Worker - ($7)
Vandy - ($5)
Bone Collectors - ($1)
Skeleton - ($0)

Float ($0)
Discard 3, draw 3, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Bone Collector 3/3A
  • :psfist: Elite:
  • :ps_: Scavenger: Skeleton 1/1
  • :pschip: Technician: Bone Collector 3/3
  • :target: Lookout:

In Play:

  • L1 Garth 1/3
  • L1 Vandy 2/3

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 4
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8
    "

Ahh, there are the black tempo machines I was expecting last turn, that bad a draw?

P2T4


Tech StartingHand Workers

TECH
Now!
Temporal Distortion


STARTING HAND
Neo Plexus
Hardened Mox
Temporal Research
Tricyleoid


WORKERS
Tinkerer
Forgotten Fighter
Plasmodium
Hardened Mox


NextHand

Tricyleoid
Hyperion
Glax
Time Spiral


Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Tech 2 (Present) - ($4)
Nullcraft kills skele
Neo Plexus - ($2)

Float ($2)
Discard 2, draw 3, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Fading Argonaut (3/3 + A, Fading 1)
  • :psfist: Elite:
  • :ps_: Scavenger: Neo Plexus (3/2)
  • :pschip: Technician: Stewardess of the Undone (3/3)
  • :target: Lookout:

In Play:

  • Nullcraft (1/1)
  • Vir (2/1, lvl 1)
  • Battle Suits

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Present)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 2
  • Workers: 9

Yeah, I had neither in hand last turn. This time I had a better draw, though, so that evens out. But then my next draw is not idea but that’s ok.

"P1T5


Tech StartingHand Workers

TECH
Cursed Crow
Metamorphosis


STARTING HAND
Deteriorate
Pestering Haunt
Crypt Crawler
Sacrifice the Weak
Skeleton Javelineer
Shadow Blade


WORKERS
Summon Skeletons
Poisonblade Rogue
Jandra, the Negator
Skeletal Archery
Pestering Haunt


NextHand

Metamorphosis
Thieving Imp
Graveyard
Doom Grasp
Dark Pact


Tech 2 card(s)
Get Paid - ($8)
Scav Gold - ($9)
Deteriorate Fargo
Bone Collector kills Fargo, I get a skele
Midband Garth - ($6)
Sac a skele to draw
Shadow Blade on Stewardess, you draw and then discard #3 - ($3)
Bone Collector #2 trades with Plexus, I get a skele
Midband Vandy - ($1)
Vandy and Garth break your tech 2, your base to 18
Garth makes a skeleton - ($0)

Float ($0)
Discard 3, draw 4, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger: Skeleton 1/1
  • :pschip: Technician: Skeleton 1/1
  • :target: Lookout:

In Play:

  • L3 Vandy 3/4
  • L4 Garth 2/4
  • Bone Collector 3/1(3)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 4
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 7
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 9
    "

Unfortunately for me, the order is discard, then draw, and that hit my only playable unit…

Well when life gives you lemons!

P2T5


Tech StartingHand Workers

TECH
Temporal Distortion
Argonaut


STARTING HAND
Glax
Hyperion
Time Spiral
Tricyleoid
Temporal Distortion


WORKERS
Tinkerer
Forgotten Fighter
Plasmodium
Hardened Mox
Temporal Distortion


NextHand

Now!
Glax
Temporal Research
Stewardess of the Undone (3/3 + A)


Tech 2 card(s)
Get Paid + float - ($11)
Rebuild Tech 2
Nullcraft kills Bone Collector
Tower - ($8)
Worker - ($7)
Max Vir- ($1)
Time Spiral Mech - ($0)

Float ($0)
Discard 2, draw 2, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Vir (3/5, lvl 7)
  • :target: Lookout:

In Play:

  • Nullcraft (1/1)
  • Battle Suits
  • Mech (6/7, Forecast 1, Untargetable)

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Present)
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 7
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 10

"P1T6


Tech StartingHand Workers

TECH
Gorgon
Abomination


STARTING HAND
Thieving Imp
Dark Pact
Doom Grasp
Graveyard
Metamorphosis
Sacrifice the Weak
Bone Collector 3/3


WORKERS
Summon Skeletons
Poisonblade Rogue
Jandra, the Negator
Skeletal Archery
Pestering Haunt
Graveyard


NextHand

Shadow Blade
Deteriorate
Crypt Crawler
Cursed Crow


Discard

Bone Collector 3/1(3)
Gorgon
Abomination
Dark Pact
Doom Grasp
Sacrifice the Weak
Metamorphosis
Thieving Imp


Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
Dark Pact, my base to 18, draw 2
Bone Collector - ($6)
Sacrifice the weak, skeleton and Nullcraft die - ($4)
Sac a skele to Doom Grasp Vir, Garth levels - ($0)
Vandy and Garth break your tech 2, each taking a tower damage, your base to 16

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Bone Collector 3/3
  • :target: Lookout:

In Play:

  • L3 Vandy 3/3(4)
  • L6 Garth 2/3(4)

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 4
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 1
  • Disc: 8

Gold:

  • Gold: 0
  • Workers: 10
    "

P2T6


Tech StartingHand Workers

TECH
Now!


STARTING HAND
Temporal Research
Now!
Glax
Stewardess of the Undone (3/3 + A)
Tricyleoid
Time Spiral
Temporal Distortion


WORKERS
Tinkerer
Forgotten Fighter
Plasmodium
Hardened Mox
Temporal Distortion
Time Spiral


NextHand

Neo Plexus (3/2)
Tricyleoid
Argonaut
Hyperion
Fading Argonaut (3/3 + A, Fading 1)


Tech 1 card(s)
Get Paid - ($10)
Mech Arrives!
Rebuild Tech 2
Glax - ($7)
Prynn - ($5)
Temporal Research, Draw 2 - ($3)
worker - ($2)

Float ($2)
Discard 4, draw 4, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Mech (6/7, Untargetable)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Glax (4/4)
  • :target: Lookout: Prynn (1/3, lvl 1, Fading 4)

In Play:

  • Battle Suits

Buildings:

  • :heart: Base HP: 16
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Present)
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 2
  • Workers: 11

I forgot to ask - what’s the reasoning for this?

By the way, it’s Glaxx with two x’s (if you don’t add the second x, autocard anywhere doesn’t recognize it).

"P1T7


StartingHand Workers

STARTING HAND
Deteriorate
Cursed Crow
Crypt Crawler
Shadow Blade


WORKERS
Summon Skeletons
Poisonblade Rogue
Jandra, the Negator
Skeletal Archery
Pestering Haunt
Graveyard


NextHand

Skeleton Javelineer
Bone Collector 3/1(3)
Shadow Blade
Sacrifice the Weak


Tech 0 card(s)
Get Paid - ($10)
Shadow Blade Prynn, you discard a card, Vandy maxes and dooms Mech and Bone Collector - ($6)
Crypt Crawler - ($4)
Tech 2 - ($0)

Float ($0)
Discard 2, draw 1, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Bone Collector 5/5A doomed
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Crypt Crawler 3/3, sparkshot
  • :target: Lookout:

In Play:

  • L5 Vandy 4/5
  • L6 Garth 2/3(4)

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 4
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 8
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 10
    "

You complete the entire spell before performing any relevant triggers in the queue. So we deal 3 damage to Stewardess, killing it (and adding Dies: Draw a card to the queue), then I discard a card because shadow blade killed the patroller.
Having now completely finished casting shadow blade, we look at the queue for the next thing to do and we see we have a “Draw a card” in there from the technician death.

If you want more detail, its been asked and explained many times in the rules thread, but here is a good explanation to why this happens Rules Questions thread - #1039 by sharpobject

1 Like

The Mech is untargetable, your gonna have to chose a different target for that ability :wink:

Also which spec did you choose for tech 2?

3 Likes

Glaxx is my only other target. It’s a terrible target because it doesn’t even die but what can you do.

2 Likes

P2T7


StartingHand Workers

STARTING HAND
Fading Argonaut (3/3 + A, Fading 1)
Neo Plexus (3/2)
Argonaut
Hyperion
Tricyleoid
Stewardess of the Undone (3/3 + A)
Temporal Distortion
Nullcraft (1/1)


WORKERS
Tinkerer
Forgotten Fighter
Plasmodium
Hardened Mox
Temporal Distortion
Time Spiral
Neo Plexus (3/2)


NextHand

Tricyleoid
Now!
Temporal Distortion
Temporal Research
Now!


Tech 0 card(s)
Get Paid + float - ($13)
Discard #2 from random.org
Geiger - ($11)
Hyperion - ($6)
Mech kills Bone Collector
Glax kills Crypt Crawler
Hyperion Kills Vandy, Geiger to Mid, I Draw
Max Geiger, Flicker Hyperion, - ($4)
Hyperion Breaks your tech 2, I Draw
Temporal Distortion, Hyperion Becomes a Hyperion! - ($2)
Hyperion Breaks your tech 1, I Draw
Worker - ($1)

Float ($1)
Discard 5, draw 3, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Geiger (3/4, lvl 5)
  • :target: Lookout:

In Play:

  • Battle Suits
  • Mech (6/2, Untargetable)
  • Glaxx (4/1)
  • Hyperion (5/5, Haste)

Buildings:

  • :heart: Base HP: 16
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Present)
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 12
Thoughts

As much as I would love Glax to survive on -1hp after the doom, the Mech is probs going the way of the weak, and hence I might as well pile as much of the damage on it as possible.

1 Like

Yeah, GG. I messed up in various ways.

glaxx was 6/6due to doom! :stuck_out_tongue: