Akiata
April 10, 2020, 6:39am
1
Well, here we are, game 10! Best of luck @codexnewb
Matchup spreadsheet is here
P1T1
StartingHand Workers
STARTING HAND
Spore Shambler
Verdant Tree
Ironbark Treant
Young Treant
Playful Panda
WORKERS
Ironbark Treant
NextHand
Rich Earth
Merfolk Prospector
Forest’s Favor
Rampant Growth
Tiger Cub
Discard
Young Treant
Spore Shambler
Verdant Tree
Tech 2 card(s)
Get Paid - ($4)
Worker - ($3)
Play Playful Panda, Wisp arrives - ($1)
Float ($1)
Discard 3, draw 5
Board Info:
In Patrol:
Squad Leader : Wisp (0/1+A)
Elite :
Scavenger :
Technician :
Lookout :
In Play:
Playful Panda (2/2)
Buildings:
Base HP: 20
Economy Info:
Cards:
Gold:
Thoughts
Game on, think I’ll stick to the classics here.
@codexnewb ’s turn!
[b]P2T1[/b]
StartingHand Workers
STARTING HAND
Neo Plexus
Battle Suits
Temporal Research
Nullcraft
Forgotten Fighter
WORKERS
Forgotten Fighter
NextHand
Fading Argonaut
Hardened Mox
Tinkerer
Time Spiral
Discard
Temporal Research
Battle Suits
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
neo - ($2)
nullcrat, ping panda - ($0)
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
Squad Leader : Neo Plexus (2/2+A)
Elite :
Scavenger :
Technician :
Lookout :
In Play:
Buildings:
Base HP: 20
Economy Info:
Cards:
Gold:
Akiata
April 11, 2020, 3:44am
3
P1T2
Tech StartingHand Workers
TECH
Tiny Basilisk
Centaur
STARTING HAND
Rich Earth
Rampant Growth
Merfolk Prospector
Tiger Cub
Forest’s Favor
WORKERS
Ironbark Treant
Rich Earth
NextHand
Verdant Tree
Tiny Basilisk
Spore Shambler
Young Treant
Forest’s Favor
Tech 2 card(s)
Get Paid + float - ($6)
Worker - ($5)
Beign constructing Tech I building - ($4)
Summon Calamandra Moss - ($2)
Cal casts Rampant Growth on Panda - ($0)
Panda (now 4/1+AA) safely kills Neo.
Float ($0)
Discard 3, reshuffle, draw 5
Board Info:
In Patrol:
Squad Leader : Wisp (0/1)
Elite :
Scavenger :
Technician :
Lookout :
In Play:
Playful Panda (2/1, 1 damage)
L1 - Calamandra Moss (2/3)
Buildings:
Base HP: 20
Tech I HP: 5
Economy Info:
Cards:
Gold:
@codexnewb ’s turn!
[b]P2T2[/b]
Tech StartingHand Workers
TECH
Seer
Seer
STARTING HAND
Tinkerer
Hardened Mox
Time Spiral
Fading Argonaut
WORKERS
Forgotten Fighter
Hardened Mox
NextHand
Time Spiral
Seer
Plasmodium
Temporal Research
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
tech 1 - ($4)
fargo - ($2)
nullcraft kills panda
Float ($2)
Discard 2, draw 1, reshuffle, draw 3
Board Info:
In Patrol:
Squad Leader : Fading Argonaut (2/3+A)***
Elite :
Scavenger :
Technician :
Lookout :
In Play:
Buildings:
Base HP: 20
Tech I HP: 5
Economy Info:
Cards:
Gold:
Akiata
April 15, 2020, 1:47am
5
P1T3
Tech StartingHand Workers
TECH
Galina Glimmer
Ferocity
STARTING HAND
Spore Shambler
Forest’s Favor
Young Treant
Verdant Tree
Tiny Basilisk
WORKERS
Ironbark Treant
Rich Earth
Spore Shambler
NextHand
Rampant Growth
Tiger Cub
Merfolk Prospector
Centaur
Ferocity
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Play Tiny Basilisk (1/2, Deathtouch, Un-attack/stop-able by T0 units) - ($3)
Build a Tower - ($0)
Float ($0)
Discard 3, draw 4, reshuffle, draw 1
Board Info:
In Patrol:
Squad Leader : Wisp (0/1)
Elite :
Scavenger : Tiny Basilisk (1/2, Deathtouch, Un-attack/stop-able by T0 units)
Technician : L1 - Calamandra Moss (2/3)
Lookout :
In Play:
*
Buildings:
Base HP: 20
Tech I HP: 5
Tower HP: 4
Economy Info:
Cards:
Gold:
Thoughts
Really not too sure about what to do with this last $3. Will codexnewb surprise me with a SOTU?
@codexnewb ’s turn!
[b]P2T3[/b]
Tech StartingHand Workers
TECH
Void Star
Void Star
STARTING HAND
Plasmodium
Temporal Research
Seer
Time Spiral
WORKERS
Forgotten Fighter
Hardened Mox
Time Spiral
NextHand
Battle Suits
Seer
Neo Plexus
Tinkerer
Discard
Temporal Research
Plasmodium
Void Star
Void Star
Tech 2 card(s)
Get Paid + float - ($9)
fargo fades
Worker - ($8)
seer, rune to fargo - ($7)
tech 2 future - ($3)
tower - ($0)
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
Squad Leader : Fading Argonaut (2/3+A)***
Elite :
Scavenger :
Technician : Seer (2/1)
Lookout : Nullcraft (1/1)
In Play:
*
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Future)
Tower HP: 4
Economy Info:
Cards:
Gold:
Akiata
April 16, 2020, 5:11am
7
P1T4
Tech StartingHand Workers
TECH
Potent Basilisk
Feral Strike
STARTING HAND
Tiger Cub
Merfolk Prospector
Centaur
Rampant Growth
Ferocity
WORKERS
Ironbark Treant
Rich Earth
Spore Shambler
Tiger Cub
NextHand
Verdant Tree
Galina Glimmer
Young Treant
Forest’s Favor
Discard
Merfolk Prospector
Rampant Growth
Potent Basilisk
Feral Strike
Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Cal casts Ferocity - ($4)
Play Centaur - ($1)
Float ($1)
Discard 2, draw 4
Board Info:
In Patrol:
Squad Leader : Wisp (0/1+A)
Elite :
Scavenger : Tiny Basilisk (1/2, Deathtouch, Un-attack/stop-able by T0 units)
Technician : Centaur (3/4, Overpower)
Lookout :
In Play:
Ferocity - units have swift strike and armor piercing.
L1 - Calamandra Moss (2/3)
Buildings:
Base HP: 20
Tech I HP: 5
Tower HP: 4
Economy Info:
Cards:
Gold:
Thoughts
I got a bad feeling about this.
@codexnewb ’s turn!
[b]P2T4[/b]
Tech StartingHand Workers
TECH
Nebula
Nebula
STARTING HAND
Neo Plexus
Battle Suits
Seer
Tinkerer
WORKERS
Forgotten Fighter
Hardened Mox
Time Spiral
Tinkerer
NextHand
Void Star
Nebula
Tech 2 card(s)
Get Paid - ($8)
fargo fades
worker - ($7)
seer, rune to fargo - ($6)
nullcraft pings centaur, dies from tower (i believe rules are swift strike resolves first, tower is after)
neo - ($4)
Float ($4)
Discard 0, reshuffle, draw 2
Board Info:
In Patrol:
Squad Leader : Fading Argonaut (3/3+A)***
Elite : Neo Plexus (3/2)
Scavenger : Seer (3/1)
Technician : Seer (3/1)
Lookout :
In Play:
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Future)
Tower HP: 4
Economy Info:
Cards:
Gold:
Technically the rule is “Tower deals damage at the same time as the attacker.”
I’m pretty sure there’s a ruling out there that you resolve Swift strike first (to determine if damage is dealt back) then tower.
I don’t see how these would work out differently.
i think it would matter since nullcraft would just die from tower without applying ping of damage vs hitting centaur for 1 then dying from tower. that’s the only reason i bring it up. i think frozenstorm told me about this a ways back. ill try and find the link.
Akiata
April 17, 2020, 4:20am
13
Ferocity only grants units Swift Strike. Thus the Tower is not swift - so all’s well.
P1T5
Tech StartingHand Workers
TECH
Wandering Mimic
Moment’s Peace
STARTING HAND
Galina Glimmer
Young Treant
Verdant Tree
Forest’s Favor
WORKERS
Ironbark Treant
Rich Earth
Spore Shambler
Tiger Cub
Verdant Tree
NextHand
Playful Panda (2/1)
Rampant Growth
Wandering Mimic
Ferocity - units have swift strike and armor piercing.
Young Treant
Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Tech II … BALANCE! - ($4)
Maxband Calamandra - ($0)
Float ($0)
Discard 3, draw 1, reshuffle, draw 4
Board Info:
In Patrol:
Squad Leader : Centaur (3/3+A, Overpower, Resist 1, 1 damage)
Elite :
Scavenger : Tiny Basilisk (1/2, Deathtouch, Un-attack/stop-able by T0 units, Resist 1)
Technician : Wisp (0/1, Resist 1)
Lookout :
In Play:
L5 - Calamandra Moss (4/5)
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Balance)
Tower HP: 4
Economy Info:
Cards:
Gold:
Thoughts
Pain train’s a-comin. I am hoping that maybe Cal will somehow survive?
@codexnewb ’s turn!
1 Like
[b]P2T5[/b]
Tech StartingHand Workers
TECH
Temporal Distortion
Now!
STARTING HAND
Void Star
Nebula
WORKERS
Forgotten Fighter
Hardened Mox
Time Spiral
Tinkerer
Nebula
NextHand
Void Star
Plasmodium
Discard
Seer (3/1)
Seer (3/1)
Temporal Distortion
Now!
Tech 2 card(s)
Get Paid + float - ($13)
fargo fades
Worker - ($12)
void star - ($7)
tech 3 - ($2)
seers trade with centaur
Float ($2)
Discard 0, draw 2
Board Info:
In Patrol:
Squad Leader : Neo Plexus (3/2+A)
Elite :
Scavenger :
Technician : Fading Argonaut (3/3)**
Lookout :
In Play:
Battle Suits
Void Star (5/4) flying
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Future)
Tech III HP: 5
Tower HP: 4
Economy Info:
Cards:
Gold:
Akiata
April 17, 2020, 1:40pm
15
I’m definitely waiting for the hammer to drop here… very curious to see what you’re cooking up over there! I’ve drawn another Ferocity over here, which I’m hoping will slow you down some.
P1T6
Tech StartingHand Workers
TECH
Tyrannosaurus Rex
Polymorph: Squirrel
STARTING HAND
Playful Panda (2/1)
Rampant Growth
Young Treant
Wandering Mimic
Ferocity - units have swift strike and armor piercing.
Potent Basilisk
WORKERS
Ironbark Treant
Rich Earth
Spore Shambler
Tiger Cub
Verdant Tree
Playful Panda (2/1)
NextHand
Galina Glimmer
Feral Strike
Moment’s Peace
Forest’s Favor
Discard
Ferocity - units have swift strike and armor piercing.
Potent Basilisk
Rampant Growth
Tyrannosaurus Rex
Polymorph: Squirrel
Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
Play Young Treant - ($6)
I draw 1.
Play Wandering Mimic - ($2)
Cal casts Ferocity, once again. - ($0)
Tiny Basilisk swiflty deathtouches Neo.
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
Squad Leader : Wisp (0/1+A, Resist 1)
Elite :
Scavenger : Young Treant (0/2, Can’t attack, Resist 1)
Technician : Wandering Mimic (4/4, Flying, Overpower, Resist 1)
Lookout :
In Play:
Ferocity - units have swift strike and armor piercing.
L5 - Calamandra Moss (4/5)
Tiny Basilisk (1/2, Deathtouch, Un-attack/stop-able by T0 units, Resist 1)
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Balance)
Tower HP: 4
Economy Info:
Cards:
Gold:
Thoughts
Void Star and Tech III… hmmm. No Now! ? Is a Nebula in hand?
@codexnewb ’s turn!
[b]P2T6[/b]
Tech StartingHand Workers
TECH
Promise of Payment
Now!
STARTING HAND
Void Star
Plasmodium
WORKERS
Forgotten Fighter
Hardened Mox
Time Spiral
Tinkerer
Nebula
NextHand
Nullcraft (1/1)
Temporal Research
Nebula
Now!
Tech 2 card(s)
Get Paid + float - ($12)
fargo fades to 1
prynn - ($10)
max prynn - ($4)
trash mimic, pay resist - ($3)
Vir, peak - ($1)
void star kills Cal, takes 1 from tower, Vir to lvl 3
Float ($0)
Discard 2, draw 3, reshuffle, draw 1
Board Info:
In Patrol:
Squad Leader :
Elite :
Scavenger : Fading Argonaut (3/3)*
Technician : Vir, lvl 3, (2/3)
Lookout :
In Play:
Battle Suits
Prynn, lvl 7, (3/5)** [Mimic]
Void Star (5/3)
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Future)
Tech III HP: 5
Tower HP: 4
Economy Info:
Cards:
Gold:
lol, i just realized that void star dies to mimic due to ferocity. ill have to rethink this
Akiata
April 22, 2020, 4:11am
19
Sorry for the slow reply.
P1T7
Tech StartingHand Workers
TECH
Tyrannosaurus Rex
STARTING HAND
Forest’s Favor
Moment’s Peace
Galina Glimmer
Feral Strike
WORKERS
Ironbark Treant
Rich Earth
Spore Shambler
Tiger Cub
Verdant Tree
Playful Panda (2/1)
NextHand
Moment’s Peace
Rampant Growth
Merfolk Prospector
Polymorph: Squirrel
Potent Basilisk
Tech 1 card(s)
Get Paid - ($10)
Skip worker
Construct Tech III building - ($5)
Summon Master Midori - ($3)
Tiny Basilisk trades with Vir, Midori to 3rd level. You draw a card.
Midori casts Moment’s Peace - ($1)
Float ($1)
Discard 3, draw 1, reshuffle, draw 4
Board Info:
In Patrol:
Squad Leader :
Elite :
Scavenger :
Technician :
Lookout :
In Play:
Moment’s Peace (my units can’t patrol, yours can’t attack)
L3 - Master Midori (2/3)
Wisp (0/1)
Young Treant (0/2, Can’t attack)
TRASHED - Wandering Mimic (4/4)
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Balance)
Tech III HP: 5
Tower HP: 4
Economy Info:
Cards:
Gold:
Thoughts
Well it’s going to cost me to do it, but I think I can hopefully field a Rex next turn. Skipping a worker and not playing Galina to ma my chance to draw a Rex.
… and that’s a whiff! Ewf.
@codexnewb ’s turn!
[b]P2T7[/b]
StartingHand Workers
STARTING HAND
Temporal Research
Nebula
Nullcraft (1/1)
Now!
Now!
WORKERS
Forgotten Fighter
Hardened Mox
Time Spiral
Tinkerer
Nebula
NextHand
Plasmodium
Void Star (5/4) flying
Temporal Distortion
Seer (3/1)
Neo Plexus (3/2+A)
Discard
Fading Argonaut (3/3)*
Now!
Now!
Nullcraft (1/1)
Temporal Research
Tech 0 card(s)
Get Paid - ($10)
tech draw
fargo fades and dies
prynn fades to 1
geiger - ($8)
nebula - ($1)
NOW geiger - ($0)
prynn and geiger break tech 3, your base to 18, prynn gains a rune
nebula destroys wisp
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
Squad Leader :
Elite : Void Star (6/3) flying
Scavenger :
Technician :
Lookout :
In Play:
Battle Suits
Prynn, lvl 7, (3/4)** [Mimic]
Geiger, lvl 1, (2/3)
Nebula (7/6) flying
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Future)
Tech III HP: 5
Tower HP: 4
Economy Info:
Cards:
Gold: