Is there any interest in a Codex pbf tournament with Map cards?

So, I notice there don’t seem to be any clarifications on the map cards, so certain things might need ad hoc rulings (or not, I haven’t looked). In particular, I’m wondering about Blackhand Resurrector. It can ignore the normal hero cooldown period, so I assume it could ignore the Pinnacle cooldown period as well, but what about burial ground? Does that ability trump BR’s, or is it basically considered to have a cooldown period of “forever”?

Lost temple just leads to turn 3 massive plays where the best tech 3 combo wins.

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Blackhand resurrector can summon a hero, even if they are dead forever, at least that is my take on it.

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I would agree. I don’t think a slight boost to Necro Tech II is out of line.

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It is less about a boost and more that cards text always Trump’s general rules.

Yeah, if Necromancy can’t raise the truly dead, then what good is it?

I tried to pick ones that had trade-offs that make you think more about how you play, without being universally negative or positive.

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I forsee a lot of Green starter for both of the top two on the list. Does rich earth fully negate the cost of Hard Times mill, or is the additional cost tracked separately (kind of like resistance)?

Edit: Since results are still coming in, I should clarify that at the time of posting the top two results were Hard Times Mill and Flagstone Mines

Interesting. I always viewed Burial Grounds’ text as functionally “trashing” a hero when they die, so Resurrector has no card to bring back.

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I would imagine that the “extra” effect is applied last, after the rest of the cost effects are resolved. So Rich Earth reduces worker cost to 0, then Hard Times Mill adds one “extra” to the final cost. That seems like the intention and the ‘free’ wording on RE is probably just for simplicity’s sake.

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That would be my instinct as well.

I think Sirlin had a ruling on this at some point, it sounds reallllly familiar. In that Rich Earth ends being a -1 discount on workers, rather than ‘free’.

One map that I wish existed would be something like “Tech Buildings and add-ons are half price (round up)”. I think it would have basically the exact opposite effect on the game as Hard Times mill. I expect with HTM, a lot of games would linger at tech 1, whereas this would tend to cause games to progress steadily. An interesting consequence would be that you could dodge the multi-color tax by opening with a Tech Lab, Tower, or Surplus.

Multicolor tax is on your first building, add-ons included. So you can’t really dodge it.

Also Vortoss ruins automatically gives you two add-ons passively allowing up to 3 add-ons total, which is pretty similar.

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It would depend if you applied the tax before or after the halving, though now I realize that that would make it dodgeable with tech 1 as well, which is obviously too good, and changing it to “round down” would do the same for heroes’ hall, so I guess you’d have to apply the tax after cutting the price.

It may be superfically similar, but I think the main effect is that it makes the bigger-ticket stuff cheaper. My proposed map would save you only one money on the Heroes’ hall and none on a tech lab, but 2 on Tech II/III or Surplus. The idea behind it would mostly be to make it easier to reach higher levels of power. Vortoss Ruins on the other hand is mostly about options (Neither tech Lab nor Heroes’ hall increases the power of what’s available to you at a given time, it only makes some of those things not mutually exclusive which otherwise would be).

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Lol @youngbuck and I independently voted on the same 5 maps! I guess we pretty clearly remembered which ones we had the most fun playing haha

I’m bummed no one wants to do lost Temple besides us, that game was seriously hilarious

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Just to clarify, the “ignore all tech building requirements” part of Lost Temple means that Tech III units can be played without a Tech III building, not that Tech III buildings can be built without a Tech II building/10 workers, right?

No, you can literally play any units you can afford at all times, no matter their tech level.

edit: or I’m wrong? idk

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Correct!!!

Yeah, Lost Temple is basically Magic: the Gathering Mode.

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