[FFA] Nekoatl, bansa, FrozenStorm, charnel_mouse, CarpeGuitarrem

Honestly I was banking on the same thing from you, because I figured that as dangerous as I was, you had even less of a chance against Frozen unless you had the specific techs to lock Frozen down.

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GG WP all, and kudos to Frozen for his shocking blitz. Anyone up for another game?

1 Like

I’d play one more, yeah. I’m having a good time.

Lemme think on a deck though

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Well, that was explosive. I’m in, not sure about the deck yet.

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I’m up for it, FFA has been a pretty fun dimension to add to things. It’s interesting having the double-edged sword of: A, you don’t always have someone constantly applying pressure to you specifically, and B, exploding someone with a swingy play from hand doesn’t win you the game because you either need to lethal or to protect yourself after.

I’ll sign on with Mono-Purple

1 Like

I feel like this is a terrible idea, but I want to see if I can do anything with [Demonology]/Growth/Strength

I’ll take [Law]/Fire/Growth, because I like terrible ideas too!

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Does… does that work?

Yes, surprisingly. Hardened Mox will trash itself at any time, even off-turn, if you have a tech II unit, and the “owner vs. controller” rule means that Mox cares about controlled units, not owned units. The FFA rules explicitly state that the receiving player gains control of the lent units as well, so it seems like an indisputable result.

2 Likes

I will sit out on this one. :smile: @Bryce_The_Rice you can take my spot if you want.

I think I’ll try out Finesse/Strength/Growth, game to wait one more day on a fifth but fine to start with 4 also

Alright, looks like we’re proceeding with 4 players this time. Turn order:

@CarpeGuitarrem
@charnel_mouse
@FrozenStorm
@Nekoatl

Don’t forget to update your NextPlayer field, if using it.

Board state is reset and ready to go.

I propose we award Carpe an achievement if he can collect 6 MoLaCs.

3 Likes

LMAO that’d be a LOT of assimilating

It’s Carpe Mono purple
Charnel Law Fire Growth
me Finesse/Growth/Strength
and Neko Demon/Growth/Strength

Yea?

2 Likes

Unless I messed up somewhere, that’s correct.

Btw, Blackhand Dozer only prevents damage dealt by the controlling player, so I can’t use them to stall the game indefinitely. That may be worth keeping in mind.

1 Like

GLHF all!

P1T1


StartingHand Workers

STARTING HAND
Fading Argonaut
Tinkerer
Temporal Research
Hardened Mox
Nullcraft


WORKERS
Tinkerer


NextHand

Neo Plexus
Plasmodium
Forgotten Fighter
Battle Suits
Time Spiral


Discard

Fading Argonaut
Temporal Research
Hardened Mox


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Play Nullcraft - ($1)

Float ($1)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Nullcraft (flying, haste) 1/1

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 1
  • Workers: 5
Thoughts

Interesting opener. I’m going to have the first shot at bounties, so I should set myself up to grab some. Nullcraft is a very good opener here because it’s immune to Deteriorate and it can easily pick off Mercenary tokens.

@charnel_mouse’s turn!

2 Likes

Have fun, folks!

Board tracker

P2T1

Starting hand: 5

Building Inspector
Spectral Aven
Porkhand Magistrate
Lawful Search
Arrest

Thoughts

Well, this is annoying: I really want Building Inspector, and the Aven to deal with Nullcraft, but I don’t want to go down on cards. Both are vulnerable to Deteriorate, though. I’ve also drawn Arrest on turn 1, which is never good. And Magistrate is vulnerable to Sacrifice the Weak. Not so much to Spark / Wither, unlike Aven. Actually, everything’s vulnerable to Sacrifice the Weak, since it effectively earns gold in FFA.

Let’s get Bigby down, so at least something can’t be killed by Neutral / Black spells. Then it’s between Aven and an early Tech I, since I know Building Inspector gets killed for certain by that Nullcraft. I’ll risk the Aven, people can kill it for a profit but it puts them down on cards. Main worry will be Nekoatl, since he can recover with Dark Pact later on.

Magistrate goes to workers, since my goal is to spam cheap units alongside Blooming Ancients.


Get paid - (5)
Worker - (4)
Bigby Hayes - (2)
Spectral Aven - (0)
Discard 3, draw 5


:psblueshield: Bigby L1 2/3+1A (stash 1)

Spectral Aven 2/2 (flying; illusion)

:heart: Base HP: 20


Hand: 5

Traffic Director
Bluecoat Musketeer
Reputable Newsman
Jail
Manufactured Truth

Deck: 0
Discard: 3

Building Inspector
Lawful Search
Arrest

Card-count check (opponent-viewable)

Expected: 10
1 on board
5 in hand
0 in deck
3 in discard
1 in workers
Total: 10


Gold: 0
Workers: 6

5 x start
T1: Porkhand Magistrate

Let me know if you want tagging, @FrozenStorm!

1 Like

no need to tag charnel, GL HF ALL!

board state

rules variations for FFA

FFA G3 Player 3, Turn 1

P1 (Carpe) Mono Purple vs
P2 (charnel) [Law]/Fire/Growth vs
P3 (Frozen) [Finesse]/Growth/Strenght vs
P4 (Neko) [Demon]/Growth/Strength

Starting Hand

Wither
Older Brother
Brick Thief
Helpful Turtle
Spark

Events of Turn:


Upkeep:

  • Get Gold (5)
  • Tech 2 cards in (except turn 1)
All Teched Cards

Main:

  • Rook (3)
  • Wither Aven, it dies, I get 1g back (2)
  • Worker (1)
Workers

Older Brother

  • :pspurpleshield: Patrol as below
  • Discard 3 Draw 5

Board Info:

Buildings:

  • :heart: Base HP: 20

In Patrol:

  • :psblueshield: Squad Leader: Rook (2/4+1armor)
  • :psfist: Elite:
  • :pspig: Scavenger: Mercenary (1/1)
  • :exhaust: Technician:
  • :target: Lookout:

In Play:

  • nothin

Economy Info:

Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 4

Gold:

  • Gold: 1
  • Workers: 6

End of Turn Hand

Granfalloon Flagbearer
Timely Messenger
Tenderfoot
Fruit Ninja
Bloom

End of Turn Discard
My Thoughts

Killing aven defo feels worth skipping a unit, even though turtle + Rook feels good. I have Fencer and Starlet to replace ODB so I think he gets the worker. Bird’s Nest + Fencer or + Discord will probably be the tech? We shall see


1 Like

@Nekoatl apologies for not tagging you, ball’s in your court :slight_smile:

No worries, the delay was as a result of needing to asses lightning-related hardware damage and obtain necessary replacement parts.

Board state

P4T1


StartingHand Workers

STARTING HAND
Sacrifice the Weak
Thieving Imp
Skeleton Javelineer
Jandra, the Negator
Deteriorate


WORKERS
Skeleton Javelineer


NextHand

Summon Skeletons
Skeletal Archery
Graveyard
Pestering Haunt


Discard

Deteriorate
Sacrifice the Weak
Thieving Imp


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Vandy Anadrose - ($2)
Deteriorate Frozen’s scavenger Mercenary - ($3)
Jandra, the Negator - ($0)

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L1 Vandy Anadrose (2/3A) Sparkshot
  • :psfist: Elite:
  • :ps_: Scavenger: Mercenary (1/1)
  • :pschip: Technician: Mercenary (1/1)
  • :target: Lookout:

In Play:

  • Jandra, the Negator (3/3) Overpower, cursed

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 4
  • Deck: 1
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 6

Thoughts

Not sure where I’m going with this, but I want the option of lending out Jandra so she can be killed and wipe out an opponent’s units, just 'cuz it seems like a fun thing to try. Backlining her so she doesn’t wipe out my Mercs.

@CarpeGuitarem’s turn!

1 Like

P1T2


Tech StartingHand Workers

TECH
Stewardess of the Undone
Stewardess of the Undone


STARTING HAND
Neo Plexus
Forgotten Fighter
Time Spiral
Battle Suits
Plasmodium


WORKERS
Tinkerer
Forgotten Fighter


NextHand

Temporal Research
Time Spiral
Fading Argonaut
Battle Suits


Tech 2 card(s)
Get Paid + float - ($6)
Worker - ($5)
Nullcraft kills Nekoatl’s Technician for free - ($6)
Play Plasmodium - ($4)
Play Neo Plexus - ($2)
Tech 1 - ($1)

Float ($1)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite: Neo Plexus 3/2
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Nullcraft (flying, haste) 1/1
  • Plasmodium (forecast 3, haste) 4/4

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 6
Thoughts

I’ll take that free Mercenary kill, then I think it’s Plasmodium to set up a board swing, then Neo Plexus and Tech 1. I’ll tech Stewardesses to deal with all those Wisps that everyone has set up.

@charnel_mouse’s turn!

1 Like