[FFA] Nekoatl, bansa, FrozenStorm, charnel_mouse, CarpeGuitarrem

  • P3 gets 1 Mercenary, P4 gets 2, P5, 3. They tend to die quickly, especially to players that want to collect bounties on them.
  • In cases where the game ends with 2+ players tied for highest base HP, those players go sudden death until there’s a clear winner. While someone has higher base HP than you, you’ll want to make sure no one’s base drops below 1 HP, unless you don’t want to win, as a base falling below 1 HP is what ends the game.
  • You collect $1 bounty per enemy unit (not hero) killed on your turn, up to $3 max per turn.
  • You can repair your base by paying $3 per HP.
  • You can lend any or all of your units and heroes as patrollers, and you collect the patrol bonuses (if any) for their deaths, but they return to your play area (not patrolling) during the upkeep of the player you lent them to, assuming they’re still alive. The receiving player has no option to refuse, but they do have to have open patrol slots for you to put stuff into. It’s theoretically possible to collect up to $4 and 4 cards in patrol zone bonuses per round this way.

I made a copy of the board state spreadsheet for us to use, with multiple blank lines for backline stuff, 'cuz pressing enter doesn’t input the newline character. Please update it to include the previous turn’s events at the start of your turn, once you’ve vetted the previous turn for errors. Also, it’s probably a good idea to put the player who comes after you in the “Next Player” box in the normal spreadsheet.

Looks like this is gonna be a bloody game, but GL HF!

P.S. Attacking someone’s completely undefended base on T1 would just be asking to take retaliatory base damage from Bloodburn on subsequent turns. Food for thought.

P1T1


StartingHand Workers

STARTING HAND
Pillage
Makeshift Rambaster
Bombaster
Mad Man
Bloodburn


WORKERS
Mad Man


NextHand

Careless Musketeer
Scorch
Nautical Dog
Bloodrage Ogre
Charge


Discard

Bombaster
Makeshift Rambaster
Pillage


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Bloodburn - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Bloodburn

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 5

Thoughts

Tempting to patrol with Drakk here, but I don’t know when I’d see Bloodburn again, and especially with no upgrade removal in this game, I want to get it generating gold for me ASAP. Hopefully other players will concentrate on killing those Mercenaries to collect the bounty rather than smacking my exposed base.

@bansa’s turn!

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