@codexnewb looking forward to seeing what you’re planning with this deck, GLHF
Btw if you want to experiment against a specific deck im happy to switch, only picked White cos I havent used it in a while
P1T1
StartingHand Workers
STARTING HAND
Safe Attacking
Snapback
Smoker
Fox Primus
Sensei’s Advice
WORKERS
Fox Primus
NextHand
Aged Sensei
Fox Viper
Grappling Hook
Savior Monk
Morningstar Flagbearer
Discard
Sensei’s Advice
Safe Attacking
Snapback
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Hire Grave - ($1)
Hire Smoker - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
-
Squad Leader: Grave(2/3a) sparkshot
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout: Smoker(1/1) runs away when spotted
In Play:
*
Buildings:
-
Base HP: 20
Economy Info:
Cards:
Gold:
1 Like
[b]P2T1[/b]
StartingHand Workers
STARTING HAND
Pillage
Nautical Dog
Bloodrage Ogre
Careless Musketeer
Mad Man
WORKERS
Careless Musketeer
NextHand
Bloodburn
Bombaster
Scorch
Charge
Makeshift Rambaster
Discard
Pillage
Mad Man
Nautical Dog
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
bloodrage ogre - ($2)
Float ($2)
Discard 3, draw 5
Board Info:
In Patrol:
-
Squad Leader: Bloodrage Ogre (3/2+A)
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
*
Buildings:
-
Base HP: 20
Economy Info:
Cards:
Gold:
1 Like
P1T2
Tech StartingHand Workers
TECH
Rambasa Twin
Sparring Partner
STARTING HAND
Aged Sensei
Morningstar Flagbearer
Savior Monk
Grappling Hook
Fox Viper
WORKERS
Fox Primus
Fox Viper
NextHand
Sensei’s Advice
Grappling Hook
Sparring Partner
Rambasa Twin
Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
tech 1 - ($3)
Hire Saviour Monk - ($1)
Hire Aged Sensei - ($0)
Float ($0)
Discard 2, reshuffle, draw 4
Board Info:
In Patrol:
-
Squad Leader: Savior Monk(2/2a) healing 1
-
Elite: Smoker(1+1/1) runs away when spotted
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- Grave(2/3) sparkshot
- Aged Sensei(1/1) tap to teach
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
[b]P2T2[/b]
Tech StartingHand Workers
TECH
Iron Man
Rickety Mine
STARTING HAND
Scorch
Charge
Bombaster
Bloodburn
Makeshift Rambaster
WORKERS
Careless Musketeer
Bloodburn
NextHand
Mad Man
Bloodrage Ogre (3/2)
Pillage
Makeshift Rambaster
Charge
Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
tech 1 - ($6)
ogre trades with monk
bombaster - ($4)
Float ($4)
Discard 3, reshuffle, draw 5
Board Info:
In Patrol:
-
Squad Leader: Bombaster (2/2+A)
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
*
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
P1T3
Tech StartingHand Workers
TECH
Martial Mastery
Sparring Partner
STARTING HAND
Fox Viper
Sensei’s Advice
Rambasa Twin
Sparring Partner
Grappling Hook
WORKERS
Fox Primus
Fox Viper
Grappling Hook
NextHand
Safe Attacking
Snapback
Morningstar Flagbearer
Discard
Savior Monk(2/2a) healing 1
Sensei’s Advice
Martial Mastery
Sparring Partner
Tech 0 card(s)
Get Paid - ($6)
Worker - ($5)
hire rambasa twin and bro arrives - ($1)
hire spartner - ($0)
tap sensei to boost grave and grave kills bombaster
Float ($0)
Discard 1, draw 3
Board Info:
In Patrol:
-
Squad Leader: Smoker(1/1a) runs away when spotted
-
Elite:
-
Scavenger: Rambasa Twin joseph(3/2)
-
Technician: Sparring Partner(2/2)
-
Lookout: Rambasa Twin broseph(3/2)
In Play:
- Grave(2/2) sparkshot
- Aged Sensei(1/1) tap to teach
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
Thoughts
well that float is a little scary, but he’s only got up to 2 teched cards so should be able to cover myself fairly well, just need to decide whether its necessary to patrol spartner
[b]P2T3[/b]
Tech StartingHand Workers
TECH
Bloodlust
Doubleshot Archer
STARTING HAND
Charge
Pillage
Makeshift Rambaster
Mad Man
Bloodrage Ogre (3/2)
WORKERS
Careless Musketeer
Bloodburn
Charge
NextHand
Rickety Mine
Nautical Dog
Iron Man
Scorch
Discard
Bombaster (2/2)
Rambaster (1/2)
Pillage
Bloodlust
Doubleshot Archer
Tech 2 card(s)
Get Paid + float - ($11)
worker - ($10)
tech 2 blood - ($6)
bloodrage ogre - ($4)
mad man - ($3)
tower - ($0)
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
-
Squad Leader: Bloodrage Ogre (3/2+A)
-
Elite:
-
Scavenger: Mad Man (1/1)
-
Technician:
-
Lookout:
In Play:
*
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5
-
Tower HP: 4
Economy Info:
Cards:
Gold:
Cant help but feel I got off pretty lightly there considering you had a 4g float…
P1T4
Tech StartingHand Workers
TECH
Doubling Barbarbarian
Colossus
STARTING HAND
Snapback
Morningstar Flagbearer
Safe Attacking
WORKERS
Fox Primus
Fox Viper
Grappling Hook
Morningstar Flagbearer
NextHand
Savior Monk(2/2a) healing 1
Colossus
martial mastery
Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Research Safe Attacking - ($5)
Rambasa twin trades (to codex) with brogre
smoker trades with madman
Spartner and twin destroy your tech 2
ready spartner - ($3)
spartner trains Grave
Midband Grave - ($1)
sensei boosts Grave and he safely destroys tech 1, ur base to 16
Float ($1)
Discard 1, reshuffle, draw 3
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout: L3 Grave(4/5)(+) sparkshot, readiness +r1
In Play:
- Safe Attacking
- Aged Sensei(1/1) tap to teach
- Sparring Partner(2/2)
- Rambasa Twin(3/2)
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
lol, between a misplay and P2 T3 whiff, i think it’s done.
run it back?
[b]P1T1[/b]
StartingHand Workers
STARTING HAND
Makeshift Rambaster
Charge
Mad Man
Bloodburn
Pillage
WORKERS
Bloodburn
NextHand
Bombaster
Bloodrage Ogre
Scorch
Nautical Dog
Discard
Pillage
Charge
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
rambaster and mad man, hit your base to 16 - ($0)
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- Mad Man
- Makeshift Rambaster
Buildings:
-
Base HP: 20
Economy Info:
Cards:
Gold:
1 Like
out of respect for the pain of whiffing P2T3 i won’t look at what you teched so no surprise lost
P2T1
StartingHand Workers
STARTING HAND
Sensei’s Advice
Savior Monk
Safe Attacking
Smoker
Morningstar Flagbearer
WORKERS
Safe Attacking
NextHand
Grappling Hook
Snapback
Fox Primus
Fox Viper
Aged Sensei
Discard
Morningstar Flagbearer
Sensei’s Advice
Smoker
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Hire Rook - ($2)
Hire Saviour Monk - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
-
Squad Leader: Rook(2/4a)
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- Saviour Monk(2/2)healing 1
Buildings:
-
Base HP: 20
Economy Info:
Cards:
Gold:
Thoughts
perfect time for rook - no way they can kill him, technically also true with Grave but i did that last game so let’s mix it up a little
thanks! that’s mighty kind of you.
[b]P1T2[/b]
Tech StartingHand Workers
TECH
Lobber
Intimidate
STARTING HAND
Nautical Dog
Scorch
Bloodrage Ogre
Bombaster
WORKERS
Bloodburn
Bombaster
NextHand
Careless Musketeer
Intimidate
Charge
Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
tech 1 - ($3)
brogre - ($1)
nautical dog - ($0)
Float ($0)
Discard 1, draw 1, reshuffle, draw 2
Board Info:
In Patrol:
-
Squad Leader: Bloodrage Ogre (3/2)
-
Elite:
-
Scavenger:
-
Technician: Nautical Dog (1/1)
-
Lookout:
In Play:
- Mad Man (1/1)
- Makeshift Rambaster (1/2)
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
P2T2
Tech StartingHand Workers
TECH
Ardra’s Boulder
Mythmaking
STARTING HAND
Snapback
Aged Sensei
Fox Viper
Fox Primus
Grappling Hook
WORKERS
Safe Attacking
Fox Primus
NextHand
Morningstar Flagbearer
Snapback
Smoker
Aged Sensei
Fox Viper
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
grappling hook brogre to lookout
rook kills brogre
midband rook - ($1)
tech 1 - ($0)
saviour monk kills nautical dog
Float ($0)
Discard 3, reshuffle, draw 5
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- Saviour Monk(2/1)healing 1
- Rook(3/5) ignores lone patroller
Buildings:
-
Base HP: 16
Tech 1 5hp
Economy Info:
Cards:
Gold:
Thoughts
hmmm lets hope my base doesnt get too low and tech defensively
[b]P1T3[/b]
Tech StartingHand Workers
TECH
Lobber
Kidnapping
STARTING HAND
Careless Musketeer
Charge
Intimidate
Scorch
WORKERS
Bloodburn
Bombaster
Intimidate
NextHand
Nautical Dog (1/1)
Mad Man (1/1)
Pillage
Lobber
Tech 2 card(s)
Get Paid - ($6)
worker - ($5)
drak - ($3)
careless muskteer - ($1)
mad man trades with savior monk
rambaster hits your base to 13
Float ($1)
Discard 2, draw 2, reshuffle, draw 2
Board Info:
In Patrol:
-
Squad Leader: Drak, lvl 1, (1/3+A)
-
Elite:
-
Scavenger:
-
Technician: Careless Musketeer (2/1)
-
Lookout:
In Play:
- Makeshift Rambaster (1/2)
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
P2T3
Tech StartingHand Workers
TECH
Doubling Barbarbarian
Morningstar Pass
STARTING HAND
Morningstar Flagbearer
Snapback
Smoker
Fox Viper
Aged Sensei
WORKERS
Safe Attacking
Fox Primus
Fox Viper
NextHand
Mythmaking
Sensei’s Advice
Grappling Hook
Ardra’s Boulder
Discard
Saviour Monk(2/1)healing 1
Snapback
Morningstar Flagbearer
Doubling Barbarbarian
Morningstar Pass
Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
maxband rook, he kills drakk - ($3)
Hire Aged Sensei - ($2)
Hire Smoker - ($1)
Float ($1)
Discard 2, draw 4
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger: Aged Sensei(1/1)
-
Technician: Smoker(1/1)
-
Lookout:
In Play:
- L8 Rook(4/5) two lives, ignores lone patroller
Buildings:
-
Base HP: 13
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
[b]P1T4[/b]
Tech StartingHand Workers
TECH
Bloodlust
Doubleshot Archer
STARTING HAND
Lobber
Pillage
Nautical Dog (1/1)
Mad Man (1/1)
WORKERS
Bloodburn
Bombaster
Intimidate
Nautical Dog (1/1)
NextHand
Charge
Scorch
Discard
Pillage
Bloodlust
Doubleshot Archer
Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
lobber, kills sensei - ($6)
tap musketeer, bounce smoker to your hand, no draw for you - ($5)
jaina - ($3)
pillage, - ($2)
…steal both float, your base to 11 - ($4)
rambaster hits your base to 8
tech 2 fire - ($0)
Float ($0)
Discard 0, draw 2
Board Info:
In Patrol:
-
Squad Leader: Jaina, lvl 1, (2/3+A)
-
Elite:
-
Scavenger:
-
Technician: Mad Man (1/1)
-
Lookout:
In Play:
- Makeshift Rambaster (1/2)
- Careless Musketeer (2/1)
- Lobber (2/1)
Buildings:
-
Base HP: 19
-
Tech I HP: 5
-
Tech II HP: 5 (Fire)
Economy Info:
Cards:
Gold:
Thoughts
really regretting not teching another intimidate…i knew i would need it.
1 Like
That pillage has won it (not that it wasnt looking bad before but that made it rlly bad)
Not being able to build my tech 2 this turn (see thoughts) because of you stealing my gold technically left me a small chance of surviving 2 turns and then getting a morningstar pass out, apart from lucky me drew both in the reshuffle so im gonna throw in the towel now
Im busy for next few hours but if u wanna go first again I’m still enjoying these matches
P2T4
Tech StartingHand Workers
TECH
Morningstar Pass
Versatile Style
STARTING HAND
Mythmaking
Ardra’s Boulder
Sensei’s Advice
Grappling Hook
WORKERS
Safe Attacking
Fox Primus
Fox Viper
Grappling Hook
NextHand
Versatile Style
Aged Sensei(1/1)
Morningstar Pass
Morningstar Pass
Tech 2 card(s)
Get Paid, base is actually on 7 because of drakk death ^^ - ($8)
Worker - ($7)
research mythmaking - ($5)
Hire Ardra’s boulder - ($3)
Rook kills Jaina
Heroes’ hall - ($1)
Float ($1)
Discard 2, reshuffle, draw 4
Board Info:
In Patrol:
-
Squad Leader: Ardra’s Boulder(2/8a)
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- L8 Rook(4/5) two lives, ignores lone patroller
- Mythmaking: my legends r cooler than urs
Buildings:
-
Base HP: 7
-
Tech I HP: 5
-
Heroes’ Hall HP: 4
Economy Info:
Cards:
Gold:
Thoughts
so he did exactly what id hoped with the smoker, but pillage i think has won it, no tech 2 means no morningstar, but without mythmaking it is weaker anywwy so my logic: need to kill jaina, rook cant defend, need to hire boulder, boulder isnt enough without mythmaking, no tech 2; now technically if they draw no tech 2s soon i can get a morningstar pass out in 2 turn’s time and with what they hv on the board now my base could be on up to 3hp
edit: looks like i cut and paste the wrong worker. updated.
worker non-scorch card
play scorch
redraw (discard 0, draw 2)
[b]P1T5[/b]
Tech StartingHand Workers
TECH
Ember Sparks
Ember Sparks
STARTING HAND
Charge
Scorch
WORKERS
Bloodburn
Bombaster
Intimidate
Nautical Dog (1/1)
charge
NextHand
Bloodrage Ogre (3/2)
Kidnapping
Discard
Pillage
Bloodlust
Doubleshot Archer
scorch
Ember Sparks
Ember Sparks
Tech 2 card(s)
Get Paid - ($8)
worker - ($7)
drak - ($5)
troq - ($3)
scorch your base to 5 - ($0)
tap lobber, your base to 4
tap musketeer, your base to 3
Float ($0)
Discard 0, draw 2
Board Info:
In Patrol:
-
Squad Leader: Troq, lvl 1, (2/3+A)
-
Elite:
-
Scavenger: Mad Man (1/1)
-
Technician: Drak, lvl 1 (1/3)
-
Lookout:
In Play:
- Makeshift Rambaster (1/2)
- Careless Musketeer (2/1)
- Lobber (2/1)
Buildings:
-
Base HP: 18
-
Tech I HP: 5
-
Tech II HP: 5 (Fire)
Economy Info:
Cards:
Gold:
Thoughts
okay, phew, glad this deck at least worked once.
musketeer deals only 1 dmg to base
Pretty good effort to both worker and cast scorch
3 Likes
Dont forget to redraw after deciding whether to not worker/not scorch/draw only 2
If you’re gonna change more than that that’s fine I’ll redo this too
P2T5
Tech StartingHand Workers
TECH
Versatile Style
Whitestar Grappler
STARTING HAND
Versatile Style
Morningstar Pass
Morningstar Pass
Aged Sensei(1/1)
WORKERS
Safe Attacking
Fox Primus
Fox Viper
Grappling Hook
NextHand
Doubling Barbarbarian
Morningstar Flagbearer
Saviour Monk(2/1)healing 1
Smoker(1/1)
Snapback
Discard
Versatile Style
Morningstar Pass
Morningstar Pass
Aged Sensei(1/1)
Versatile Style
Whitestar Grappler
Tech 2 card(s)
Get Paid + float - ($10)
hire Grave - ($8)
Versatile style base to 5 - ($6)
rook kills troq, grave midbands
Tech 2 strength - ($2)
Float ($2)
Discard 3, draw 5
Board Info:
In Patrol:
-
Squad Leader: Ardra’s Boulder(2/8a)
-
Elite:
-
Scavenger:
-
Technician: Grave(3/4)readiness
-
Lookout:
In Play:
- L8 Rook(4/1) two lives, ignores lone patroller
- Mythmaking: my legends r cooler than urs
Buildings:
-
Base HP: 7
-
Tech I HP: 5
-
Heroes’ Hall HP: 4
Economy Info:
Cards:
Gold:
Thoughts
i thought i forfeited last turn but guess we’re still playing, likely gonna die soon tho