i rolled random number 74.
"P1T1
StartingHand Workers
STARTING HAND
Grappling Hook
Smoker
Fox Primus
Snapback
Safe Attacking
WORKERS
Fox Primus
NextHand
Sensei’s Advice
Morningstar Flagbearer
Aged Sensei
Savior Monk
Fox Viper
Discard
Grappling Hook
Safe Attacking
Snapback
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Rook - ($1)
Smoker - ($0)
Float ($0)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]:
- [I]Elite[/I]:
- [I]Scavenger[/I]:
- [I]Technician[/I]:
-
[I]Lookout[/I]: Smoker (1/1)
[B]In Play:[/B] - Rook , lvl 1, (2/4)
[B]Buildings:[/B] - Base HP: 20
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 0
- Disc: 3
[B]Gold:[/B] - Gold: 0
- Workers: 5
Thoughts
i have no building or upgrade removal, so ill need to deal with peace engine. expecting cadets and a rush to flagstone garrison. teching an injunction later for sure.
"
"P2T1
StartingHand Workers
STARTING HAND
Skeletal Archery
Pestering Haunt
Skeleton Javelineer
Poisonblade Rogue
Graveyard
WORKERS
Skeletal Archery
NextHand
Summon Skeletons
Deteriorate
Sacrifice the Weak
Jandra, the Negator
Discard
Skeleton Javelineer
Poisonblade Rogue
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Graveyard - ($2)
Pestering Haunt
Orpal - ($0)
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
- Squad Leader: Orpal (1/3A)
- Elite:
- Scavenger:
- Technician:
- Lookout:
In Play:
- Graveyard
- Pestering Haunt
Buildings:
- Base HP: 20
Economy Info:
Cards:
- Hand: 4
- Deck: 1
- Disc: 2
Gold:
- Gold: 0
- Workers: 6
"
"P1T2
Tech StartingHand Workers
TECH
Lobber
Lobber
STARTING HAND
Aged Sensei
Fox Viper
Sensei’s Advice
Morningstar Flagbearer
Savior Monk
WORKERS
Fox Primus
Fox Viper
NextHand
Morningstar Flagbearer
Lobber
Snapback
Safe Attacking
Aged Sensei
Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
savior monk - ($2)
tech 1 - ($0)
Float ($0)
Discard 3, reshuffle, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]:
- [I]Elite[/I]:
- [I]Scavenger[/I]: Smoker (1/1)
- [I]Technician[/I]: Savior Monk (2/2)
-
[I]Lookout[/I]:
[B]In Play:[/B] - Rook , lvl 1, (2/4)
[B]Buildings:[/B] - Base HP: 20
- Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 3
- Disc: 0
[B]Gold:[/B] - Gold: 0
- Workers: 6
Thoughts
hmmm, that’s a nice little opening there. especially if he has stw or det in next hand. well, might as well get rewards out of it. i want the card more than teh gold, so monk to technician.
teching lobbers since i might have the cards to drop both.
"
"P2T2
Tech StartingHand Workers
TECH
Overeager Cadet
Overeager Cadet
STARTING HAND
Deteriorate
Jandra, the Negator
Sacrifice the Weak
Summon Skeletons
WORKERS
Skeletal Archery
Jandra, the Negator
NextHand
Summon Skeletons
Deteriorate
Thieving Imp
Sacrifice the Weak
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
tech
summon skellies - ($2)
tech I - ($0)
Haunt trades with smoker you gain 1g
recast Haunt
Float ($0)
Discard 2, draw 1, reshuffle, draw 3
Board Info:
In Patrol:
- Squad Leader:
- Elite: skellie (2/1)
- Scavenger:
- Technician: skellie (1/1)
- Lookout:
In Play:
- Graveyard
- Pestering Haunt
- Orpal (1/3)
Buildings:
- Base HP: 20
- Tech I HP: 5
Economy Info:
Cards:
- Hand: 4
- Deck: 4
- Disc: 0
Gold:
- Gold: 0
- Workers: 7
"
"P1T3
Tech StartingHand Workers
TECH
earthquake
earthquake
STARTING HAND
Morningstar Flagbearer
Safe Attacking
Aged Sensei
Snapback
Lobber
WORKERS
Fox Primus
Fox Viper
Morningstar Flagbearer
NextHand
Sensei’s Advice
earthquake
Grappling Hook
Lobber
earthquake
Tech 2 card(s)
Get Paid - ($6)
scav gold - ($7)
Worker - ($6)
mid rook - ($2)
aged senei - ($1)
Monk trades with elite skeleton
Rook walks past tech skeleton, kills Orpsl, lvls to 7, takes negative rune
max rook - ($0)
Float ($0)
Discard 3, draw 3, reshuffle, draw 2
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]:
- [I]Elite[/I]:
- [I]Scavenger[/I]: Aged Sensei (1/1)
- [I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B] - Rook , lvl 8, (3/5) -1 rune
[B]Buildings:[/B] - Base HP: 20
- Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 5
- Disc: 0
[B]Gold:[/B] - Gold: 0
- Workers: 7
Thoughts
interesting. i expected something a little more aggressive. im super tempted to mid rook, kill orpal, max rook, but teh question would be, did he grab tiny B’s already. im betting he actually went for cadets since he dropped gravyard.
dang it, drew BOTH earthquakes. oh well, at least i can break his tech 1. hopefully he wont have any of those units in hand at the moment with his reduced draw.
"
"P2T3
Tech StartingHand Workers
TECH
Nature Reclaims
Tiny Basilisk
STARTING HAND
Thieving Imp
Deteriorate
Summon Skeletons
Sacrifice the Weak
WORKERS
Skeletal Archery
Jandra, the Negator
Deteriorate
NextHand
Overeager Cadet
Poisonblade Rogue
Skeleton Javelineer
Overeager Cadet
Discard
Sacrifice the Weak
Summon Skeletons
Nature Reclaims
Tiny Basilisk
Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Thieving Imp - discard random card - ($3)
Oni - ($1)
Haunt trades with sensei, recast Haunt
Float ($1)
Discard 2, draw 4
Board Info:
In Patrol:
- Squad Leader:
- Elite: Oni (3/3)
- Scavenger: Thieving Imp (2/2)
- Technician: skellie (1/1)
- Lookout:
In Play:
- Graveyard
- Pestering Haunt
Buildings:
- Base HP: 20
- Tech I HP: 5
Economy Info:
Cards:
- Hand: 4
- Deck: 0
- Disc: 4
Gold:
- Gold: 1
- Workers: 8
"
edit, updated. discard 1, draw 3
"P1T4
Tech StartingHand Workers
TECH
whitestar grappler
whitestar grappler
STARTING HAND
Lobber
Grappling Hook
Sensei’s Advice
earthquake
earthquake
WORKERS
Fox Primus
Fox Viper
Morningstar Flagbearer
Grappling Hook
NextHand
Safe Attacking
Snapback
Smoker (1/1)
Discard
earthquake
Aged Sensei (1/1)
earthquake
Sensei’s Advice
whitestar grappler
whitestar grappler
Tech 2 card(s)
Get Paid - ($7)
random number says to discard #2
scav gold - ($8)
lobber, tap to ping your tech 1 - ($7)
earthquake, 1 to your base, 1 to GY, break tech 1, 2 more to your base ($1)
Float ($1)
Discard 1, draw 3
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]: Rook , lvl 8, (3/5) -1 rune
- [I]Elite[/I]:
- [I]Scavenger[/I]:
- [I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B] - Lobber
[B]Buildings:[/B] - Base HP: 20
- Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 3
- Deck: 2
- Disc: 6
[B]Gold:[/B] - Gold: 1
- Workers: 8
"
woops, i didnt move a car over to worker. give me one sec to update.
okay, all updated.
"P2T4
Tech StartingHand Workers
TECH
Sickness
Tiny Basilisk
STARTING HAND
Overeager Cadet
Skeleton Javelineer
Poisonblade Rogue
Overeager Cadet
WORKERS
Skeletal Archery
Jandra, the Negator
Deteriorate
Skeleton Javelineer
NextHand
Nature Reclaims
Poisonblade Rogue
Tiny Basilisk
Summon Skeletons
Tiny Basilisk
Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
rebuild tech 1
Oni suicides into Rook doing 3 dmg
Imp and Skellie trades with Rook (Rook gets crumbling rune)
recast Imp from graveyard, you discard a random card. - ($5)
Haunt deals 1 dmg to your tech 1
Orpal, and Level to midband - ($0)
Float ($0)
Discard 3, reshuffle, draw 5
Board Info:
In Patrol:
- Squad Leader: Thieving Imp (2/2A)
- Elite:
- Scavenger:
- Technician: Orpal L4 (2/4)
- Lookout:
In Play:
- Graveyard (2HP)
- Haunt
Buildings:
- Base HP: 19
- Tech I HP: 5
Economy Info:
Cards:
- Hand: 5
- Deck: 4
- Disc: 0
Gold:
- Gold: 0
- Workers: 9
"
that imp is killer.
"P1T5
Tech StartingHand Workers
TECH
doubling barbarian
doubling barbarian
STARTING HAND
Safe Attacking
Smoker (1/1)
Snapback
WORKERS
Fox Primus
Fox Viper
Morningstar Flagbearer
Grappling Hook
NextHand
Lobber
Savior Monk (2/1)
Discard
earthquake
Aged Sensei (1/1)
earthquake
Sensei’s Advice
whitestar grappler
whitestar grappler
Safe Attacking
Snapback
doubling barbarian
doubling barbarian
Tech 2 card(s)
Get Paid + float - ($9)
random number generator says discard #1
skip worker
smoker - ($8)
tech 2 strength - ($4)
snapback orpal for midori - ($1)
Float ($1)
Discard 0, draw 2
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]: Smoker (1/1+A)
- [I]Elite[/I]:
- [I]Scavenger[/I]:
- [I]Technician[/I]: Lobber (2/2)
-
[I]Lookout[/I]:
[B]In Play:[/B] - Rook , lvl 8, (3/5) -1 rune, crumbling rune
[B]Buildings:[/B] - Base HP: 20
- Tech I HP: 4
- Tech II HP: 5 (Strength)
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 2
- Deck: 0
- Disc: 10
[B]Gold:[/B] - Gold: 1
- Workers: 8
Thoughts
such an interesting game. lets see if i can make this work.
"
Just a heads up, the base doesn’t actually take the first 1. The specific wording in earthquake is 4 to damaged buildings, which base is not, but this breaks the tech 1, damaging base in process. then, 1 to undamaged buildings, which now base is damaged.
#TheMoreYouKnow
I’ve corrected my base to be 18 to reflect the tech building dmg, then did not take an additional 1.
"P2T5
Tech StartingHand Workers
TECH
Death and Decay
Death and Decay
STARTING HAND
Summon Skeletons
Poisonblade Rogue
Tiny Basilisk
Tiny Basilisk
Nature Reclaims
WORKERS
Skeletal Archery
Jandra, the Negator
Deteriorate
Skeleton Javelineer
Summon Skeletons
NextHand
Overeager Cadet
Sacrifice the Weak
Sickness
Overeager Cadet
Nature Reclaims
Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
tech II - balance - ($4)
tiny basilisk - ($2)
Imp kills your SQL
Orpal kills Lobber, heals and levels to 6 - ($0)
Haunt suicides into rook, recast from Graveyard
Float ($0)
Discard 3, draw 4, reshuffle, draw 1
Board Info:
In Patrol:
- Squad Leader: Thieving Imp (2/1A)
- Elite:
- Scavenger:
- Technician: Tiny Basilisk
- Lookout:
In Play:
- Graveyard (2HP)
- P Haunt (1/1)
- Orpal L6 (2/5)
Buildings:
- Base HP: 18
- Tech I HP: 5
- Tech II HP: 5 (Balance)
Economy Info:
Cards:
- Hand: 5
- Deck: 4
- Disc: 0
Gold:
- Gold: 0
- Workers: 10
"
orpal was snapb for midori, tho
let me know when you’ve updated since i snapped orpal back.
Im confused, why wouldnt the base take 1? It’s an undamaged building at the time I played Earthquake.
mmm, got it.