CAWS22 Round6: P1 FrozenStorm Burning Legion [Fire]/Demonology/Peace vs P2 Dreamfire [Present]/Demonology/Discipline

Link to all relevant rule changes

CAWS22 Round 6 Player 1, Turn 3

P1 [Fire]/Demon/Peace aka Burning Legion vs P2 [Present]/Demon/Discipline

Starting Hand

Pillage
Charge
Nautical Dog
Mad Man
Brave Knight

Events of Turn:


Upkeep:

  • Get Gold (6)
  • Tech 2 cards (except turn 1)
All Teched Cards

Flagstone Garrison, Overeager Cadet
Brave Knight, Lobber


Main:

  • Brave Knight (3)
  • Mad Man, it and Brogre trade Fargo (2)
  • Bloodburn your tech1 to 4hp
  • Worker (1)
Workers

Pillage, Bombaster, Scorch

  • :pspurpleshield: Patrol as below
  • Discard 2 Draw 3 rs Draw 1

Board Info:

Buildings:

  • :heart: Base HP: 20
  • Tech1 HP: 5

In Patrol:

  • :psblueshield: Squad Leader: Brave Knight (3/3a)
  • :psfist: Elite:
  • :pspig: Scavenger:
  • :exhaust: Technician:
  • :target: Lookout:

In Play:

  • Bloodburn (1)

Economy Info:

Cards:

  • Hand: 4
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 7

End of Turn Hand

Careless Musketeer
Makeshift Rambaster
Lobber
Overeager Cadet

End of Turn Discard
My Thoughts

Let’s see how we do! I think safer to take out Fargo, I’m almost inclined to turtle but BK doesn’t let me go tower also so I don’t think that’s the play