Link to card changes being played from standard Codex
CAWS22 Round 1 Player 2, Turn 3
P2 [Fire]/Demon/Peace aka Burning Legion vs P2 [Present]/Demon/Discipline
Starting Hand
Careless Musketeer
Makeshift Rambaster
Mad Man
Charge
Events of Turn:
Upkeep:
- Get Gold (7)
- Tech 2 cards in OR no techs turn 1
All Teched Cards
Flagstone Garrison, Dark Pact
Overeager Cadet, Lobber
Main:
- Mad Man, pings down SQL (6)
- Nautical Dog trades with SQL
- Jaina kills SP, sparkshots Grave for 1
- Worker (5)
- Tech 2 Peace (1)
Workers
Careless Musketeer, Pillage, Bloodburn
-
Patrol as below
- Discard 2 Draw 4
Board Info:
Buildings:
-
Base HP: 20
- Tech1 HP: 5
- Tech2 HP: 5 PEACE
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician: Bombaster (2/2)
-
Lookout:
In Play:
- Jaina (2/1 lvl 1)
Economy Info:
Cards:
- Hand: 4
- Deck: 6
- Disc: 0
Gold:
- Gold: 1
- Workers: 8
End of Turn Hand
Overeager Cadet
Lobber
Scorch
Bloodrage Ogre
End of Turn Discard
My Thoughts
Thoughts TBD trying to get this pushed out to avoid delay