Link to card changes being played from standard Codex
CAWS22 Round 1 Player 2, Turn 2
P2 [Fire]/Demon/Peace aka Burning Legion vs P2 [Present]/Demon/Discipline
Starting Hand
Nautical Dog
Bloodrage Ogre
Charge
Pillage
Mad Man
Events of Turn:
Upkeep:
- Get Gold (6)
- Tech 2 cards in OR no techs turn 1
All Teched Cards
Overeager Cadet, Lobber
Main:
- Bloodrage Ogre (4)
- Nautical Dog (3)
- Tech 1 (1)
- Worker (0)
Workers
Pillage, Bloodburn
-
Patrol as below - Discard 2 rs Draw 4
Board Info:
Buildings:
-
Base HP: 20 - Tech1 HP: 5
In Patrol:
-
Squad Leader: Bloodrage Ogre (3/2a) -
Elite: -
Scavenger: -
Technician: Nautical Dog (1/1) -
Lookout:
In Play:
- Bombaster (2/2)
- Jaina (2/3 lvl 1)
Economy Info:
Cards:
- Hand: 4
- Deck: 3
- Disc: 0
Gold:
- Gold: 0
- Workers: 7
End of Turn Hand
Careless Musketeer
Makeshift Rambaster
Mad Man
Charge
End of Turn Discard
My Thoughts
shrug this seems fine for now, still not sure what the plan is, SP the Mox? That seems a bit weak sauce. Geiger Maxband and Twins? also weak. Maybe just a desperation mox to help get to tech2? I still think it’s that but idk