I had assumed you were just busy
Let me know.
I had assumed you were just busy
Let me know.
Iâll try [Balance]/Past/Law
"P2T1
STARTING HAND
Spore Shambler
Verdant Tree
Merfolk Prospector
Forestâs Favor
Playful Panda
WORKERS
Verdant Tree
Tiger Cub
Young Treant
Ironbark Treant
Rampant Growth
Rich Earth
Merfolk Prospector
Spore Shambler
Forestâs Favor
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Play Spore Shambler - ($1)
Float ($1)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
[B]Buildings:[/B]
[B]Economy Info:[/B]
[B]Cards:[/B]
P1T2
TECH
Shadow Blade
Twilight Baron
STARTING HAND
Rich Earth
Forestâs Favor
Ironbark Treant
Playful Panda
Spore Shambler
WORKERS
Verdant Tree
Rich Earth
Forestâs Favor
Young Treant
Tiger Cub
Shadow Blade
Playful Panda
Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Prospect - ($5)
Tech 1 - ($3)
Ironbark Treant - ($0)
Float ($0)
Discard 3, reshuffle, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
[B]Economy Info:[/B]
[B]Cards:[/B]
"P2T2
TECH
tiny basilisk
tiny basilisk
STARTING HAND
Young Treant
Rampant Growth
Tiger Cub
Rich Earth
Ironbark Treant
Merfolk Prospector
WORKERS
Verdant Tree
Tiger Cub
Rampant Growth
tiny basilisk
tiny basilisk
Spore Shambler
Forestâs Favor
Tech 2 card(s)
Get Paid + float - ($7)
play rich earth - ($4)
build t1 - ($2)
Worker
young treant, draw - ($0)
Float ($0)
Discard 3, draw 4, reshuffle, draw 1
[B]Board Info:[/B]
[B]In Patrol:[/B]
[B]Economy Info:[/B]
[B]Cards:[/B]
P1T3
TECH
Surprise Attack
Metamorphosis
STARTING HAND
Forestâs Favor
Shadow Blade
Playful Panda
Young Treant
Tiger Cub
WORKERS
Verdant Tree
Rich Earth
Playful Panda
Shadow Blade
Forestâs Favor
Rampant Growth
Spore Shambler
Twilight Baron
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Prospect - ($6)
Vandy hits Shambler for 1 after armor
Shadow Blade Shambler, you discard #2 of 5 - ($3)
Treant kills Treant, you draw 1
Midband Vandy, heals - ($1)
Float ($1)
Discard 3, draw 3, reshuffle, draw 2
[B]Board Info:[/B]
[B]In Patrol:[/B]
[B]Economy Info:[/B]
[B]Cards:[/B]
Wishing I had pinged the shambler last turn with Vandy, but I didnt want to leave vandy at 1 hp, for no good reason.
"P2T3
TECH
Origin Story
Sribe
STARTING HAND
tiny basilisk
Forestâs Favor
tiny basilisk
Spore Shambler
Rampant Growth
WORKERS
Verdant Tree
Tiger Cub
Forestâs Favor
Ironbark Treant
Merfolk Prospector
Origin Story
Sribe
Tech 2 card(s)
Get Paid - ($7)
Worker
Discard #2
play tiny basilisk - ($5)
summon bigby - ($3)
build tower - ($0)
Float ($0)
Discard 2, draw 1, reshuffle, draw 3
[B]Board Info:[/B]
[B]In Patrol:[/B]
[B]Economy Info:[/B]
[B]Cards:[/B]
I am not sure how your hand size got funky, but you should have had 5 in hand on turn 2, then discarded 1, then drawn 1, putting you at 5 in hand and 1 in draw. Somehow you discarded 2 and drew 1 before the reshuffle at the end of turn 3, so something doesnât add up⌠Might want ot check you havenât lost any cards from the sheet somewhere along the way.
and your tech 1 is missing
P1T4
TECH
Dark Pact
Surprise Attack
STARTING HAND
Rampant Growth
Spore Shambler
Twilight Baron
Shadow Blade
Forestâs Favor
WORKERS
Verdant Tree
Rich Earth
Playful Panda
Spore Shambler
Metamorphosis
Tiger Cub
Twilight Baron
Young Treant
Surprise Attack
Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
Prospect - ($8)
Shadow Blade Tiny Basilisk, discard #1 of 5, then draw - ($5)
Heroes Hall - ($3)
Maxband Vandy, buffing Treant - ($1)
Treant kills Bigby
Vandy destroys your tower, base to 18
Float ($1)
Discard 3, draw 4, reshuffle, draw 1
[B]Board Info:[/B]
[B]In Patrol:[/B]
[B]Economy Info:[/B]
[B]Cards:[/B]
?? I guess that is a concession?
no, I was camping this weekend and couldnt get a proper message back, didnt mean to post that other silly comment.
You are right - I had ended up with a duplicate in my deck and in play, but had also managed to delete one of the starter cards out of the spreadsheet all together. I think Iâve fixed it, but if you want to restart the game or something that is fine.
Nah, doubt it changes anything if you didnt notice. And this is casual.
it was basically me flip-flopping between which creature to play, then ending up with two of one critter and zero of the other, then only deleting the duplicate to end up with 9 starter cards left.
"P2T4
TECH
Momentâs Peace
Origin Story
STARTING HAND
Merfolk Prospector
Ironbark Treant
Sribe
Origin Story
Rampant Growth
Young Treant (0/2)
WORKERS
Verdant Tree
Tiger Cub
Forestâs Favor
Merfolk Prospector
Tiny Basilisk
Ironbark Treant
Spore Shambler (2/3A)
Rampant Growth
Tech 2 card(s)
Get Paid - ($8)
Draw from Technician
Worker
Play Scribe, draw 1 card - ($6)
Summon Prynn - ($4)
Cast Origin Story on Vandy - ($1)
Float ($1)
Discard 2, draw 3, reshuffle, draw 1
[B]Board Info:[/B]
[B]In Patrol:[/B]
[B]Economy Info:[/B]
[B]Cards:[/B]
Vandy has resist 1, so youâll have to pay an extra gold.
By my count, end of turn 4, you should have 16 cards split between workers, deck, hand, discard, and in play. You have 4 worker cards, 2 cards in pay and 8 cards in your deck and discard, for 14. You are missing two cards from your deck somehow. I donât think you should have reshuffled at the end of last turn because there would have been 2 more cards in deck.
P1T5
TECH
Gargoyle
Chaos Mirror
STARTING HAND
Surprise Attack
Young Treant
Tiger Cub
Metamorphosis
Twilight Baron
WORKERS
Verdant Tree
Rich Earth
Playful Panda
Spore Shambler
Twilight Baron
Surprise Attack
Dark Pact
Forestâs Favor
Shadow Blade
Rampant Growth
Ironbark Treant
Surprise Attack
Young Treant
Metamorphosis
Tiger Cub
Gargoyle
Chaos Mirror
Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Prospect - ($9)
Zane - ($7)
Surprise Attack - ($2)
Shark kills Scribe
Zane and second Shark kill Tech 1, base to 16
Resummon Vandy - ($0)
Float ($0)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
[B]Economy Info:[/B]
[B]Cards:[/B]
Youâre right on the count, for some reason it didnât put my teched cards into my discard⌠I put them in there before i started doing the Discard and draw shenanigans, why wouldnât they be moved?
It has to do with how the script handles teched cards. Basically, it has to record them once per turn, and prevent you from accidentally recording them multiple times during a turn. Teched cards go in at the end of your opponents turn, so technician draws or other draws caused during your opponents turn should use the draw 1 button while the tech cards are still empty, and any draws that happen during g your own turn should come after you fill in the tech cards. As soon as you draw any cards during your turn the tech cards are moved to the discard and included in any reshuffles that might happen. Frequently the first draw of a turn is during the discard draw step, but things can get confused of you undo a draw step or undo the discard draw step.
Iâve completely shit the bed on this match
Im sure its fixable, but we can just call it if you want.
I should just put those teched cards into the deck somewhere?