yeah, that’s what I feared. If you have a BA in hand that’s probably game…
casual zango vs dwarddd game 5 P1T5
P1 [Blood]/Feral/Peace vs. P2 [Growth]/Necromancy/Strength
Link to all relevant rule changes
Tech StartingHand Workers
TECH
Desperation
Crashbarrow (6/2)
STARTING HAND
Captured Bugblatter (4/2)
Bombaster (2/2)
Captured Bugblatter (4/2)
Crash Bomber (2/2)
WORKERS
Charge
Bloodburn
Careless Musketeer (2/1)
Bloodrage Ogre (3/2)
NextHand
General’s Hammer
Pillage
General’s Hammer
Discard
Nautical Dog (1/1)
Makeshift Rambaster (1/1)
Bombaster (2/2)
Desperation
Crashbarrow (6/2)
Tech 2 card(s)
Get Paid - ($8)
Worker skip
crash bomber - ($7)
Bugblatter x2 - ($1)
Float ($1)
Discard 1, draw 3
Board Info:
In Patrol:
Squad Leader: Cal (4/5, lvl5)
Elite:
Scavenger:
Technician: Crash Bomber (2/2)
Lookout:
In Play:
- Captured Bugblatter (4/2)
- Captured Bugblatter (4/2)
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Blood)
Economy Info:
Cards:
- Hand: 3
- Deck: 3
- Disc: 5
Gold:
- Gold: 1
- Workers: 8
Thoughts
now it’s about time for a hail mary