Well it gets worse: I didn’t have dog in my starting five and I don’t have bogre in T2, but what can you do?
casual zango vs dwarddd game 5 P1T2
P1 [Blood]/Feral/Peace vs. P2 [Growth]/Necromancy/Strength
Link to all relevant rule changes
Tech StartingHand Workers
TECH
Crash Bomber (2/2)
Crash Bomber (2/2)
STARTING HAND
Careless Musketeer (2/1)
Nautical Dog (1/1)
Bloodburn
Bombaster (2/2)
Makeshift Rambaster (1/2)
WORKERS
Charge
Bloodburn
NextHand
Crash Bomber (2/2)
Makeshift Rambaster (1/2)
Bloodrage Ogre (3/2)
Careless Musketeer (2/1)
Nautical Dog (1/1)
Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Cal kills SL
Bombaster - ($2)
tech 1 - ($0)
Float ($0)
Discard 3, reshuffle, draw 5
Board Info:
In Patrol:
Squad Leader: Mad Man (1/1)
Elite:
Scavenger:
Technician: Bombaster (2/2)
Lookout:
In Play:
- Cal (2/3, lvl1)
Buildings:
Base HP: 20
Tech I HP: 5
Economy Info:
Cards:
- Hand: 5
- Deck: 3
- Disc: 0
Gold:
- Gold: 0
- Workers: 6
Thoughts
Panda is so heavily underrated, it’s the best card in the green starter deck