Casual zango vs dwarddd

casual zango vs dwarddd game 1 P1T4

P1 [Bashing]/Discipline/Ninjutsu vs. P2 [Balance]/Feral/Growth

Link to all relevant rule changes


Tech StartingHand Workers

TECH
Young Lightning Dragon (3/3)
Martial Mastery


STARTING HAND
Helpful Turtle (1/2)
Sparring Partner (2/2)
Granfalloon Flagbearer (2/2)


WORKERS
Fruit Ninja (2/2)
Bloom
Brick Thief (2/1)
Granfalloon Flagbearer (2/2)


NextHand

Wither
Spark
Young Lightning Dragon (3/3)
Timely Messenger (1/1)


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
spar brother
brother kills Arg, grave to lvl5
tenderfoot kills mp
tech 2 - ($2)
maxband grave swords tiny b - ($0)

Float ($0)
Discard 2, draw 1, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Tenderfoot (1/1)
  • Older Brother (3/1)+
  • Sparring Partner (2/2)
  • Grave (4/5, lvl7, swordless)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Discipline)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8
Thoughts

okay, only one tiny b and a patrol that looks like he forgot the walk through possibility… I’ll take it! unfortunately a feathered tiny b really is a big threat, so he has to go even though I would have preferred to keep the sword rune for tech 2 units

Post draw: OMG, I really did miss the 76.2% for MM or TG :frowning_face: