GG! No chance on my side with my strategy and well executed on your’s
GL & HF
casual zango vs dwarddd game 23 P1T1
P1 [Bashing]/Discipline/Ninjutsu vs. P2 [Balance]/Feral/Growth
Link to all relevant rule changes
StartingHand Workers
STARTING HAND
Fruit Ninja (2/2)
Granfalloon Flagbearer (2/2)
Tenderfoot (1/2)
Helpful Turtle (1/2)
Brick Thief (2/1)
WORKERS
Fruit Ninja (2/2)
NextHand
Timely Messenger (1/1)
Wither
Bloom
Older Brother (2/2)
Spark
Discard
Brick Thief (2/1)
Helpful Turtle (1/2)
Granfalloon Flagbearer (2/2)
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
tenderfoot - ($2)
grave - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
- Squad Leader:
- Elite:
- Scavenger:
- Technician:
- Lookout:
In Play:
- Tenderfoot (1/2)
- Grave (2/3, lvl1)
Buildings:
- Base HP: 20
Economy Info:
Cards:
- Hand: 5
- Deck: 0
- Disc: 3
Gold:
- Gold: 0
- Workers: 5
Thoughts
well, rushing to tech 2 and to tech 3 in the same game was too much