Casual UrbanVelvet mono green vs Codexnewb mono blue

@codexnewb thanks, GL and HF!

"P1T1


StartingHand Workers

STARTING HAND
Young Treant
Merfolk Prospector
Ironbark Treant
Rampant Growth
Tiger Cub


WORKERS
Ironbark Treant


NextHand

Playful Panda
Forest’s Favor
Spore Shambler
Rich Earth
Verdant Tree


Discard

Young Treant
Rampant Growth
Tiger Cub


Tech 2 card(s)
Get Paid - ($4)
Worker - ($3)
Merfolk Prospector - ($2)
Hire Calamandra - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L1 Calamandra (2/3)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Merfolk Prospector (1/1)

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 5
Thoughts

Let’s pressure early with calamandra, but gotta keep in mind him blocking 2 cost spells will prevent me utilizing her spells right off. She’s low cost power early

"

glhf!!

[b]P2T1[/b]
StartingHand Workers

STARTING HAND
Building Inspector
Manufactured Truth
Bluecoat Musketeer
Porkhand Magistrate
Spectral Aven


WORKERS
Bluecoat Musketeer


NextHand

Arrest
Traffic Director
Reputable Newsman
Lawful Search
Jail


Discard

Porkhand Magistrate
Manufactured Truth
Building Inspector


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
spectral aven - ($2)

Float ($2)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout: Spectral Aven (2/2)

In Play:
*

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 2
  • Workers: 6
Thoughts

hmmm, green huh? my units wont survive to handle Cal at the moment. might as well play the economy. probably go with hounds to start if he is going to rush Cal.

Sorry, edited to add Cal hitting your base. Forgot to list

"P1T2


Tech StartingHand Workers

TECH
Murkwood Allies
Galina Glimmer


STARTING HAND
Rich Earth
Playful Panda
Verdant Tree
Spore Shambler
Forest’s Favor


WORKERS
Ironbark Treant
Rich Earth


NextHand

Galina Glimmer
Murkwood Allies
Young Treant
Playful Panda
Verdant Tree


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Spore Shambler - ($1)
Tech 1 - ($0)
Calamandra hits your base for 2

Float ($0)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Spore Shambler (2/3+a) ++
  • :psfist: Elite:
  • :ps_: Scavenger: Merfolk Prospector (1/1)
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • L1 Calamandra (2/3)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 6
Thoughts

Aven alone is an interesting choice. I’m betting newsman didn’t come in his first hand and that explains the 2g float. Gonna grab galina and murkwood. Small frogs should be hard for him to handle early on. Combined with galina I might get some good gold too

"

1 Like
[b]P2T2[/b]
Tech StartingHand Workers

TECH
Spectral Hound
Spectral Hound


STARTING HAND
Traffic Director
Arrest
Jail
Reputable Newsman
Lawful Search


WORKERS
Bluecoat Musketeer
Jail


NextHand

Spectral Hound
Arrest
Building Inspector
Spectral Hound


Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
tech 1 - ($6)
traffic director - ($5)
aven hits cal for 2
reputable newsman, blocking 2 - ($3)

Float ($3)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Traffic Director (1/1+A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Reputable Newsman (0/3)
  • :target: Lookout:

In Play:

  • Spectral Aven (2/2)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 3
  • Workers: 7
Thoughts

going from hounds and hoping he can’t keep up

"P1T3


Tech StartingHand Workers

TECH
Giant Panda
Galina Glimmer


STARTING HAND
Playful Panda
Murkwood Allies
Young Treant
Galina Glimmer
Verdant Tree


WORKERS
Ironbark Treant
Rich Earth
Verdant Tree


NextHand

Forest’s Favor
Galina Glimmer
Rampant Growth
Tiger Cub


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Murkwood Allies, four frogs appear - ($0)
Prospector produces a gold - ($1)
Hire Galina Glimmer - ($0)
Shambler puts a rune on Aven killing it

Float ($0)
Discard 2, draw 3, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Frog 1 (1/1+a)
  • :psfist: Elite: Frog 4 (1+1/1)
  • :ps_: Scavenger: Frog 2 (1/1)
  • :pschip: Technician: Frog 3 (1/1)
  • :target: Lookout:

In Play:

  • L1 Calamandra (2/1)
  • Merfolk Prospector (1/1)
  • Spore Shambler (1/2) +
  • Galina Glimmer (2/2)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7
Thoughts

Okay, cal should be safe. I don’t see him being able to get rid of everything that is out without pouring everything into a judgement day, and that would kill his units too. He is floating heavy though which makes me uneasy

"

[b]P2T3[/b]
Tech StartingHand Workers

TECH
Reteller of Truths
Insurance Agent


STARTING HAND
Spectral Hound
Building Inspector
Spectral Hound
Arrest


WORKERS
Bluecoat Musketeer
Jail
Arrest


NextHand

Porkhand Magistrate
Lawful Search
Manufactured Truth


Discard

Spectral Aven (2/2)
Building Inspector (1/1)
Reteller of Truths
Insurance Agent


Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
x2 spectral hound - ($5)
tech 2 truth - ($1)
tech lab law - ($0)

Float ($0)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Traffic Director (1/1+A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Spectral Hound (3/3)
  • :target: Lookout: Spectral Hound (3/3)

In Play:

  • Reputable Newsman (0/3)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Truth)
  • :heart: Tech Lab HP: 4 (Law)

Economy Info:
Cards:

  • Hand: 3
  • Deck: 0
  • Disc: 4

Gold:

  • Gold: 0
  • Workers: 8
Thoughts

that will be a lot of gold. can’t really stop it. if i build a tower, he’ll just wall up and collect. need to rush here. teching reteller and IA

"P1T4


Tech StartingHand Workers

TECH
Might of Leaf and Claw
Might of Leaf and Claw


STARTING HAND
Rampant Growth
Tiger Cub
Forest’s Favor
Galina Glimmer


WORKERS
Ironbark Treant
Rich Earth
Verdant Tree
Tiger Cub


NextHand

Young Treant
Playful Panda
Murkwood Allies
Giant Panda
Galina Glimmer


Discard

Rampant Growth
Forest’s Favor
Might of Leaf and Claw
Might of Leaf and Claw
Galina Glimmer


Tech 2 card(s)
Get Paid + galina produces 3 gold - ($10)
Worker - ($9)
Cal midbands - ($7)
Galina 1 kills traffic director, takes 1
Cal kills lookout hound, maxband to heal after - ($5)
Tech 2 (Growth) - ($1)
Tech Lab (Feral) - ($0)
Merfolk Prospector makes a gold ($1)

Float ($1)
Discard 3, draw 4 reshuffle draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Frog 1 (1/1+a)
  • :psfist: Elite: Frog 4 (1+1/1)
  • :ps_: Scavenger: Frog 2 (1/1)
  • :pschip: Technician: Frog 3 (1/1)
  • :target: Lookout:

In Play:

  • L5 Calamandra (4/5) *my units resist 1
  • Merfolk Prospector (1/1)
  • Spore Shambler (1/2) +
  • Galina Glimmer (2/1)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Growth)
  • :heart: Tech Lab HP: 4 (Feral)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 4

Gold:

  • Gold: 1
  • Workers: 8
Thoughts

Maybe I will have a lot of gold next turn. He is low on cards and not enough money for judgement day at this point. Feral is not for gigadons but rather for moss ancients later

"

Unfortunately, since galina is a legendary unit, you can only have one in play at a time. When you play the second one, the first one is immediately destroyed.

Let me know when you’ve Reworked the turn.

1 Like

@codexnewb fixed.

I forgot about legendary units entirely

That’s not quite right. From page 17 of the official rulebook (emphasis added):

If a unit (or any other card type) is marked as a “legendary unit” then you can’t have more than one copy of it under your control. If a second copy of it would come under your control, instead the second copy is discarded. You can never, ever have two copies of a given legendary unit at the same time, even if some other rules implies you can. This supersedes all other rules about legendaries.

3 Likes

Oh nice catch! @UrbanVelvet, let me know if you need to update. Maybe just float the gold?

@codexnewb fixed. Guess I’m learning the specifics of legendary unit mechanics today!

1 Like

i think im done for, but let’s play it out.

[b]P2T4[/b]
Tech StartingHand Workers

TECH
Reteller of Truths
Insurance Agent


STARTING HAND
Porkhand Magistrate
Lawful Search
Manufactured Truth
Spectral Hound (3/3)


WORKERS
Bluecoat Musketeer
Jail
Arrest
Porkhand Magistrate


NextHand

Reteller of Truths
Building Inspector (1/1)
Insurance Agent


Discard

Lawful Search
Manufactured Truth


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Quince - ($5)
lawful search, reshuffle, draw 1, look at your hand - ($4)
spectral hound - ($3)
bigby - ($1)

Float ($1)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Spectral Hound (3/3+A)
  • :psfist: Elite: Reputable Newsman (1/3)
  • :ps_: Scavenger: Bigby, lvl 1, (2/3)
  • :pschip: Technician: Mirror (0/1)
  • :target: Lookout: Spectral Hound (3/3)

In Play:

  • Quince, (1/3)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Truth)
  • :heart: Tech Lab HP: 4 (Law)

Economy Info:
Cards:

  • Hand: 3
  • Deck: 4
  • Disc: 2

Gold:

  • Gold: 1
  • Workers: 9
Thoughts

i think im done…lol.

Treant got me molac so I don’t see you coming back either now. You are up to go first if you want

"P1T5


Tech StartingHand Workers

TECH
Blooming Elm
Blooming Ancient


STARTING HAND
Young Treant
Murkwood Allies
Giant Panda
Playful Panda
Galina Glimmer
Might of Leaf and Claw


WORKERS
Ironbark Treant
Rich Earth
Verdant Tree
Tiger Cub


NextHand

Galina Glimmer (2/1)
Rampant Growth
Might of Leaf and Claw
Forest’s Favor


Tech 2 card(s)
Get Paid + float + galina produces 3 - ($12)
Hire Young Treant, I draw - ($10)
Might of Leaf and Claw - ($7)
Spore Shambler moves rune to SQL hound, he dies.
Galina and frog 1 trade with outlook hound, molac gets 2 runes
Hire Galina Glimmer - ($6)
Merfolk Prospector kills technician illusion, 3rd rune for molac
Calamandra kills Reputable Newsman, takes 1. 4th rune for molac
Frog 2 suicides into bigby, molac activates and frog 3 kills bigby.
Frog 4 kills Quince
Murkwood Allies, a bunch of tiny frogs appear - ($1)

Float ($1)
Discard 2, draw 3, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Young Treant (5/7)
  • :psfist: Elite: Frog 8 (6/6)
  • :ps_: Scavenger: Frog 7 (6/6)
  • :pschip: Technician: Frog 6 (6/6)
  • :target: Lookout: Frog 5 (6/6)

In Play:

  • L5 Calamandra (9/9) *my units resist 1
  • Merfolk Prospector (6/6)
  • Spore Shambler (5/6)
  • Galina Glimmer (7/7)
  • Young Treant (5/7)
  • Might of Leaf and Claw: ACTIVE (7)
  • Frog 4 (6/5)
  • Frog 3 (6/4)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Growth)
  • :heart: Tech Lab HP: 4 (Feral)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 8
Thoughts

And I got the molac on the treant draw. Of course it was a 50% chance

"

lol, mercy! mercy! GG!

im down to run it back switching player turns!

[b]P1T1[/b]
StartingHand Workers

STARTING HAND
Reputable Newsman
Arrest
Bluecoat Musketeer
Traffic Director
Porkhand Magistrate


WORKERS
Bluecoat Musketeer


NextHand

Manufactured Truth
Jail
Lawful Search
Spectral Aven
Building Inspector


Discard

Arrest
Reputable Newsman
Porkhand Magistrate


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
traffic director - ($2)
general onimaru - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Oni, lvl 1, (2/3)
  • Traffic Director (1/1)

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 5
Thoughts

okay, learned my lesson. let’s rush oni.

I don’t think I have ever had that much total attack on the board before.

"P2T1


StartingHand Workers

STARTING HAND
Forest’s Favor
Rampant Growth
Spore Shambler
Rich Earth
Young Treant


WORKERS
Young Treant


NextHand

Playful Panda
Merfolk Prospector
Verdant Tree
Ironbark Treant
Tiger Cub


Discard

Forest’s Favor
Rampant Growth
Spore Shambler
Rich Earth


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Hire Arg - ($2)
Forests favor Arg - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Wisp (0/1+a)
  • :psfist: Elite:
  • :ps_: Scavenger: L1 Arg (2/4)
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 4

Gold:

  • Gold: 0
  • Workers: 6
    "

and ive never faced down that much

[b]P1T2[/b]
Tech StartingHand Workers

TECH
Overeager Cadet
Overeager Cadet


STARTING HAND
Lawful Search
Spectral Aven
Jail
Manufactured Truth
Building Inspector
Reputable Newsman


WORKERS
Bluecoat Musketeer
Jail


NextHand

lawful search
overeager cadet
overeager cadet
porkhand magistrate
arrest


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
hero’s hall - ($2)
tech 1 - ($1)
building inspector - ($0)
oni kills wisp

Float ($0)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Traffic Director (1/1)
  • :target: Lookout:

In Play:

  • Oni, lvl 1, (2/3)
  • Building Inspector (1/1)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 6
Thoughts

okay, good start so far.

woops, looks like i built a tech 1 without paying for it. allow me to redo.

okay! all fixed! sorry about that.

1 Like

"P2T2


Tech StartingHand Workers

TECH
Spirit of the Panda
Tiny Basilisk


STARTING HAND
Playful Panda
Merfolk Prospector
Verdant Tree
Ironbark Treant
Tiger Cub


WORKERS
Young Treant
Verdant Tree


NextHand

Tiny Basilisk
Rich Earth
Rampant Growth
Spirit of the Panda


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Expensive Tech 1 - ($3)
Hire Merfolk Prospector - ($2)
Hire Tiger Cub - ($0)

Float ($0)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Tiger Cub (2/2+a)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Merfolk Prospector (1/1)
  • :target: Lookout:

In Play:

  • L1 Arg (2/4)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7
    "