Ahh well that explains why you didn’t go for a cheap Tower! It’s just 1g off each add-on
Let me know what you want to do this game, as it might change how I play my turn
Ahh well that explains why you didn’t go for a cheap Tower! It’s just 1g off each add-on
Let me know what you want to do this game, as it might change how I play my turn
I am in a state where I cannot make that decision. Please proceed however you’d like.
Lets go for cheap tower only then
P2T1
STARTING HAND
Young Treant
Rich Earth
Spore Shambler
Ironbark Treant → Worker
Merfolk Prospector
WORKERS
Ironbark Treant
Tiger Cub
Verdant Tree
Rampant Growth
Playful Panda
Forest’s Favor
Merfolk Prospector
Young Treant
Spore Shambler
Tech 0 card(s)
Get Paid - ($5)
Rich Earth - ($2)
Worker
Calamandra - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
In Play:
Buildings:
Economy Info:
Cards:
Gold:
Let’s try a P2 Rich Earth play, worst case he ends up with a cheaper Maxband Bigby
P1T2
TECH
Tax Collector
Spectral Hound
STARTING HAND
Lawful Search
Spectral Aven
Bluecoat Musketeer
Reputable Newsman
Arrest
Porkhand Magistrate
WORKERS
Jail
Porkhand Magistrate
Manufactured Truth
Spectral Hound
Tax Collector
Traffic Director
Lawful Search
Tech 2 card(s)
Get Paid - ($5)
Midband Bigby Hayes. - ($3)
Exhaust Bigby to disable Calamandra.
Build Tech I. - ($2)
Bigby performs a Lawful Search of your hand and draws a card. - ($1)
Worker. - ($0)
Building Inspector sabotages your Base.
Float ($0)
Discard 4, draw 4, reshuffle, draw 1
Board Info:
In Patrol:
In Play:
Buildings:
Economy Info:
Cards:
Gold:
Spore Shambler - 1g or
, then remove a rune → Add a +1/+1 rune to another friendly unit
Might of Leaf and Claw -
→ If this has at least 5 growth runes, your units and heroes have +3/+3 until your next upkeep
Bluecoat Musketeer - 1/2 → 1/1; Ability → “Arrives or Exhaust, deal 1 damage to a unit without Flying
”
Bigby Midband -
→ Disable a Unit or Hero ![]()
Guardian of the Gates - Ability → “Can’t attack. Can’t have less than 1ATK. Combat damage this deals to an attacker, even to their armour, disables them.”
Hallucination - Effect → “Choose one: Up to two Tech 0, I or II units are illusions this turn
OR Destroy an upgrade or ongoing spell”
Flagstone Garrison - Whenever you play a unit from hand you may exhaust it, if you do l, draw a card
Another one!
@thehug0naut’s turn!
@thehug0naut Poke poke!
P2T2
TECH
Huntress
Huntress
STARTING HAND
Forest’s Favor
Verdant Tree → Worker
Tiger Cub
Playful Panda
Rampant Growth
WORKERS
Ironbark Treant
Verdant Tree
Rampant Growth
Huntress
Spore Shambler
Young Treant
Tech 2 card(s)
Get Paid - ($6)
Worker
Tech I + Tax - ($4)
Cub - ($2)
Panda + Wisp - ($0)
Float ($0)
Discard 2, reshuffle, draw 4
Board Info:
In Patrol:
In Play:
Buildings:
Economy Info:
Cards:
Gold:
Well I forgot about that midband! Now to up my unit count and see how I fare into Tech I
P1T3
TECH
Injunction
Free Speech
STARTING HAND
Traffic Director
Manufactured Truth
Tax Collector
Spectral Hound
Lawful Search
Spectral Aven
WORKERS
Jail
Porkhand Magistrate
Traffic Director
Reputable Newsman
Arrest
Bluecoat Musketeer
Lawful Search
Injunction
Free Speech
Manufactured Truth
Tax Collector
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Bigby performs a Lawful Search of your hand and draws a card. - ($4)
Hire a Spectral Hound. - ($3)
Hire a Spectral Aven. - ($1)
Bigby casts Manufactured Truth on the Building Inspector, transforming it into a Spectral Aven. - ($0)
Manufactured Aven kills the Playful Panda.
Bigby kills the Wisp.
Float ($0)
Discard 1, draw 3
Board Info:
In Patrol:
In Play:
Buildings:
Economy Info:
Cards:
Gold:
Spore Shambler - 1g or
, then remove a rune → Add a +1/+1 rune to another friendly unit
Might of Leaf and Claw -
→ If this has at least 5 growth runes, your units and heroes have +3/+3 until your next upkeep
Bluecoat Musketeer - 1/2 → 1/1; Ability → “Arrives or Exhaust, deal 1 damage to a unit without Flying
”
Bigby Midband -
→ Disable a Unit or Hero ![]()
Guardian of the Gates - Ability → “Can’t attack. Can’t have less than 1ATK. Combat damage this deals to an attacker, even to their armour, disables them.”
Hallucination - Effect → “Choose one: Up to two Tech 0, I or II units are illusions this turn
OR Destroy an upgrade or ongoing spell”
Flagstone Garrison - Whenever you play a unit from hand you may exhaust it, if you do l, draw a card
I’m for sure losing Bigby here, but I think that’s okay because that would require him to let me keep the Aven and I can get a lot of mileage out of it, especially with another unit and Manufactured Truth, bay-BEE.
@thehug0naut’s turn!
P2T3
TECH
Blooming Ancient
Blooming Ancient
STARTING HAND
Huntress
Rampant Growth
Spore Shambler → Worker
Young Treant → Merfolk Prospector
WORKERS
Ironbark Treant
Verdant Tree
Spore Shambler
Blooming Ancient
Forest’s Favor
Huntress
Tech 2 card(s)
Get Paid - ($7)
Young Treant, draw - ($5)
Worker
Huntress - ($3)
Rampant Growth, pop Hound - ($1)
Cub runs into Bigby, Cala kills, takes 2 then midbands
Float ($1)
Discard 1, draw 2, reshuffle, draw 1
Board Info:
In Patrol:
In Play:
Buildings:
Economy Info:
Cards:
Gold:
Free levels and a decent patrol vs Aven
P1T4
TECH
Judgment Day
Insurance Agent
STARTING HAND
Arrest
Reputable Newsman
Bluecoat Musketeer
Lawful Search
Tax Collector
WORKERS
Jail
Porkhand Magistrate
Traffic Director
Arrest
Free Speech
Manufactured Truth
Bluecoat Musketeer
Injunction
Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Building Inspector and Spectral Aven kill the Young Treant.
Summon Sirus Quince. - ($4)
Quince performs a Lawful Search of your hand and draws a card. - ($3)
Hire a Tax Collector, who steals your floating gold. - ($2)
Quince creates another Mirror Illusion. - ($0)
Float ($0)
Discard 2, draw 3, reshuffle, draw 1
Board Info:
In Patrol:
In Play:
Buildings:
Economy Info:
Cards:
Gold:
Spore Shambler - 1g or
, then remove a rune → Add a +1/+1 rune to another friendly unit
Might of Leaf and Claw -
→ If this has at least 5 growth runes, your units and heroes have +3/+3 until your next upkeep
Bluecoat Musketeer - 1/2 → 1/1; Ability → “Arrives or Exhaust, deal 1 damage to a unit without Flying
”
Bigby Midband -
→ Disable a Unit or Hero ![]()
Guardian of the Gates - Ability → “Can’t attack. Can’t have less than 1ATK. Combat damage this deals to an attacker, even to their armour, disables them.”
Hallucination - Effect → “Choose one: Up to two Tech 0, I or II units are illusions this turn
OR Destroy an upgrade or ongoing spell”
Flagstone Garrison - Whenever you play a unit from hand you may exhaust it, if you do l, draw a card
A lovely draw off Lawful Search. We’ve got more cards, but weaker units, overall, let’s see what we can make happen with Manufactured Truth next turn.
@thehug0naut’s turn!
I forgot to write down that I made another mirror illusion so I’ve added that.
Who needs cards anyway!?
P2T4
TECH
Might of Leaf and Claw
Blooming Elm
STARTING HAND
Huntress → Discard
Forest’s Favor → Worker
Blooming Ancient → Discard
WORKERS
Ironbark Treant
Verdant Tree
Spore Shambler
Forest’s Favor
Tiger Cub
Merfolk Prospector
Young Treant
Blooming Ancient
Huntress
Might of Leaf and Claw
Blooming Elm
Tech 2 card(s)
Get Paid + float - theft - ($8)
Discard 2 cards, Calamandra has Stealth this turn, kills Quince, takes 1, them maxbands
Worker
Tech II Growth + Tax - ($3)
Heroes Hall - ($1)
Float ($1)
Discard 0, draw 2
Board Info:
In Patrol:
In Play:
Buildings:
Economy Info:
Cards:
Gold:
I think I want Quince dead and I’m willing to tank my hand to do that
Not you, that’s for sure!
P1T5
TECH
Insurance Agent
Justice Juggernaut
STARTING HAND
Injunction
Free Speech
Manufactured Truth
Bluecoat Musketeer
WORKERS
Jail
Porkhand Magistrate
Traffic Director
Arrest
Bluecoat Musketeer
Judgment Day
Reputable Newsman
Insurance Agent
Lawful Search
Manufactured Truth
Injunction
Free Speech
Insurance Agent
Justice Juggernaut
Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Summon Bigby Hayes. - ($5)
Bigby casts Manufactured Truth on Mirror Illusion 2, transforming it into a Huntress. - ($4)
Mirror Huntress trades with your Huntress.
Build Tech II - Law. - ($0)
Tax Collector, Spectral Aven, and Building Inspector destroy your Tech II building.
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
In Play:
Buildings:
Economy Info:
Cards:
Gold:
Spore Shambler - 1g or
, then remove a rune → Add a +1/+1 rune to another friendly unit
Might of Leaf and Claw -
→ If this has at least 5 growth runes, your units and heroes have +3/+3 until your next upkeep
Bluecoat Musketeer - 1/2 → 1/1; Ability → “Arrives or Exhaust, deal 1 damage to a unit without Flying
”
Bigby Midband -
→ Disable a Unit or Hero ![]()
Guardian of the Gates - Ability → “Can’t attack. Can’t have less than 1ATK. Combat damage this deals to an attacker, even to their armour, disables them.”
Hallucination - Effect → “Choose one: Up to two Tech 0, I or II units are illusions this turn
OR Destroy an upgrade or ongoing spell”
Flagstone Garrison - Whenever you play a unit from hand you may exhaust it, if you do l, draw a card
Okay, I was hoping to make use of Free Speech, but, alas, we cannot yet. I think I’d rather have Tech II than serve an Injunction and either gamble that he has a Tech II unit in hand or disable just a Huntress. I prefer to trade via Manufactured Truth, build Tech II, and destroy his Tech II.
@thehug0naut’s turn!
It doesn’t stop me building board that’s for sure
P2T5
TECH
Feral Strike
Feral Strike
STARTING HAND
Merfolk Prospector
Tiger Cub → Worker
Playful Panda
WORKERS
Ironbark Treant
Verdant Tree
Spore Shambler
Forest’s Favor
Tiger Cub
Rampant Growth
Blooming Ancient
Merfolk Prospector
Tech 2 card(s)
Get Paid + float - ($10)
Technician Draw
Worker
Rebuild Tech II, pay tax - ($9)
Panda + Wisp - ($7)
Arg + Maxband, Wisp + Elemental - ($1)
Cala kills Mirror
Float ($1)
Discard 1, draw 2, reshuffle, draw 1
Board Info:
In Patrol:
In Play:
Buildings:
Economy Info:
Cards:
Gold:
Wall up and rebuild
@flagrantangles my turn to prod
@flagrantangles I’ll prod again
@flagrantangles I hope everything’s ok!