Edit: had one too many cards in my hand, redrew four new cards accordingly.
Ah yeah, that has been discussed but not agreed upon. The maxband vandy ability stays the same.
and I have absolutely no idea what you’re talking about swarm attacks
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P1 [Finesse]/Demonology/Necromancy vs. P2 [Evolution]/Swarm/Blood
Link to all relevant rule changes
Tech StartingHand Workers
TECH
Infested Human 1/1
Infested Human 1/1
STARTING HAND
Zurkling Rush (3)
Roach (2)
Heroic Calling (2)
Queen (3)
Creep Tumor (1)
WORKERS
Spine Crawler (3)
NextHand
Infested Human 1/1
Drone (1/1)
Roach (2/2)
Zurkling Rush
Tech 2 card(s)
Get Paid + float - ($10)
Worker - ($9)
Tech 1 - ($7)
Abathur - ($5)
Zurkling Rush - ($2)
Creep tumor - ($1)
Float ($1)
Discard 3, reshuffle, draw 5
Board Info:
In Patrol:
Squad Leader: Zurkling (1/2A)
Elite:
Scavenger: Zurkling (1/2)
Technician: Zurkling (1/2)
Lookout:
In Play:
- Abathur (1/3, lvl1)
- Creep Tumor
Buildings:
Base HP: 16
Economy Info:
Cards:
- Hand: 5
- Deck: 5
- Disc: 0
Gold:
- Gold: 1
- Workers: 6