Casual - PointyFinger (MonoGreen) vs Random_Phobosis (MonoPurple)

@Random_Phobosis

P1T1


StartingHand Workers

STARTING HAND
Forest’s Favor
Rampant Growth
Ironbark Treant
Tiger Cub
Rich Earth


WORKERS
Tiger Cub


NextHand

Verdant Tree
Young Treant
Spore Shambler
Playful Panda
Merfolk Prospector


Discard

Ironbark Treant
Rampant Growth
Forest’s Favor


Tech 0 card(s)
Collect Gold - (4)
Rich Earth - (1)
Worker - (1)

Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pspuzzle: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Rich Earth
    [B]Buildings:[/B]
  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 5

This belongs in the play by forum subforum. It’s easy to miss putting it in there when you create; you have to select it from a little drop down while creating the thread. Rather annoying.

2 Likes

Fixed, thanks!

Good luck, have fun!

P2T1


Tech StartingHand Workers

TECH

STARTING HAND
Fading Argonaut
Neo Plexus
Time Spiral
Tinkerer
Forgotten Fighter (worker)

WORKERS
Forgotten Fighter

Discard

Neo Plexus
Time Spiral
Tinkerer

Next Hand

Hardened Mox
Nullcraft
Plasmodium
Temporal Research
Battlesuits

Get Paid ⑤
Worker ④
Fading Argonaut ②
Vir ⓪

discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Fading Argonaut 2/3 (fades in 3 turns)
  • :target: Lookout:

In Play:

  • Vir lvl1 2/3

Buildings:

  • Base :heart: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3
    Gold:
  • Float: 0
  • Workers: 6

P1T2


Tech StartingHand Workers

TECH
Spirit of the Panda
Dinosize


STARTING HAND
Verdant Tree
Young Treant
Spore Shambler
Playful Panda
Merfolk Prospector


WORKERS
Tiger Cub
Verdant Tree


NextHand

Spore Shambler
Merfolk Prospector
Dinosize
Playful Panda
Rampant Growth


Tech 2 card(s)
Collect Gold + Float - (6)
Worker - (6)
Summon Argagarg, arrive with a wisp - (4)
Max band Argagarg, put a Water Elemental into play - (0)

Discard 4, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Water Elemental (3/3+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Wisp (0/1)
  • :pspuzzle: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Rich Earth
  • Argagarg lvl 5 (1/5)
    [B]Buildings:[/B]
  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 6
1 Like

Whoa, cool opening!

P2T2


Tech StartingHand Workers

TECH
Assimilate
Stewardess of the Undone

STARTING HAND
Hardened Mox
Nullcraft
Plasmodium (worker)
Temporal Research
Battle Suits

WORKERS
Forgotten Fighter
Plasmodium

Discard

empty

Next Hand

Nullcraft
Time Spiral
Battle Suits
Tinkerer
Temporal Research

Get Paid ⑥
Worker ⑤
Hardened Mox ②
Tech I ⓪

discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite: Hardened Mox 2/1
  • :ps_: Scavenger:
  • :pschip: Technician: Fading Argonaut 2/3 (fades in 2 turns)
  • :target: Lookout:

In Play:

  • Vir lvl1 2/3

Buildings:

  • Base :heart: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 0
    Gold:
  • Float: 0
  • Workers: 7

I read about it on the old forums back before the game came out and figured I would try it since my last MonoGreen game I just kinda did whatever.

P1T3


Tech StartingHand Workers

TECH
Centaur
Centaur


STARTING HAND
Spore Shambler
Merfolk Prospector
Dinosize
Playful Panda
Rampant Growth


WORKERS
Tiger Cub
Verdant Tree
Playful Panda


NextHand

Forest’s Favor
Young Treant
Spirit of the Panda
Ironbark Treant
Centaur


Tech 2 card(s)
Collect Gold - (6)
Worker - (6)
Build Tech I - (5)
Play Spore Shambler - (3)

Discard 3, draw 4, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Water Elemental (3/3+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Wisp (0/1)
  • :pspuzzle: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Rich Earth
  • Argagarg lvl 5 (1/5)
  • Spore Shambler (2/3, 2 +1/+1 Runes)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 3
  • Workers: 7

P2T3


Tech StartingHand Workers

TECH
Hive
Omegacron

STARTING HAND
Nullcraft
Time Spiral (worker)
Battle Suits (Vir sends to top of the deck)
Tinkerer
Temporal Research

WORKERS
Forgotten Fighter
Plasmodium
Time Spiral

Discard

Hive
Omegacron
Temporal Research
Tinkerer

Next Hand

Neo Plexus
Hardened Mox
Assimilate
Battle Suits

Get Paid ⑦
Vir looks at the top card and exchanges it with a card from my hand. ⑥
Stewardess of the Undone ③ tries to return your Water Elemental, token is trashed.
Worker ②
Nullcraft ⓪
Nullcraft kills Wisp, you get money.
Fading Argonaut and Vir attack Arg, both take 1 damage. Arg is 1/1 now.

discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Stewardess of the Undone 2/3
  • :target: Lookout:

In Play:

  • Vir lvl1 2/2
  • Fading Argonaut 2/2 (fades next turn)
  • Nullcraft 1/1

Buildings:

  • Base :heart: 20

Economy Info:
Cards:

  • Hand: 4
  • Deck: 0
  • Disc: 4
    Gold:
  • Float: 0
  • Workers: 8

P1T4


Tech StartingHand Workers

TECH
Oversize Rhinoceros
Blooming Ancient


STARTING HAND
Forest’s Favor
Young Treant
Spirit of the Panda
Ironbark Treant
Centaur
Centaur


WORKERS
Tiger Cub
Verdant Tree
Playful Panda
Ironbark Treant


NextHand

Rampant Growth
Merfolk Prospector
Dinosize
Spirit of the Panda


Tech 2 card(s)
Collect Gold + Float - (10)
Collect Gold from Scavenger - (11)
Play Young Treant, draw a card - (9)
Exhaust Arg to buff Spore Shambler to (3/3+A) - (9)
Shambler takes out Stewardess of the Undone - (9)
Play Centaur - (6)
Build Tech 2 (Growth) - (2)
Forest Favor to put a rune on Arg - (0)
Worker - (0)

Discard 2, draw 3, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Centaur (3/4+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pspuzzle: [I]Technician[/I]: Young Treant (0/2)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Rich Earth
  • Argagarg lvl 5 (2/2, 1 +1Rune), exhausted
  • Spore Shambler (2/2, 2 +1Runes), exhausted
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Growth)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 8

P2T4


Tech StartingHand Workers

TECH
Stewardess of the Undone
Vortoss Emblem

STARTING HAND
Neo Plexus
Hardened Mox (worker)
Assimilate
Battle Suits

WORKERS
Forgotten Fighter
Plasmodium
Time Spiral
Hardened Mox

Discard

empty

Next Hand

Hive
Stewardess of the Undone
Vortoss Emblem
Omegacron

Get Paid ⑧
Worker ⑦
Tech II Future ③
Neo Plexus ①
Nullcraft attacks Arg
Float ①

discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Neo Plexus 2/2+A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Vir lvl1 2/2
  • :target: Lookout:

In Play:

  • Nullcraft 1/1

Buildings:

  • Base :heart: 20
  • Tech I :heart: 5
  • Tech II :heart: 5 (Future)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 5
  • Disc: 0
    Gold:
  • Float: 1
  • Workers: 9

P1T5


StartingHand Workers

STARTING HAND
Rampant Growth
Merfolk Prospector
Dinosize
Spirit of the Panda


WORKERS
Tiger Cub
Verdant Tree
Playful Panda
Ironbark Treant
Merfolk Prospector


NextHand

Centaur
Forest’s Favor
Blooming Ancient
Oversize Rhinoceros


Discard

Dinosize
Rampant Growth


Tech 0 card(s)
Collect Gold - (8)
Worker - (8)
Spirit of the Panda on Centaur, making it a (5/6) - (4)
Summon Midori - (2)
Centaur takes out Neo Plexus, overpowering for 2 to also take out Vir, level Midori to 3 - (2)
Centaur’s attack triggers Spirit of the Panda and I gain one gold - (3)
Spore Shambler attacks your Tech II for 2 - (3)
Build a Tower - (0)

Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Young Treant (0/2)
  • :pspuzzle: [I]Technician[/I]: Argagarg lvl 5 (2/1, 1 +1 Rune)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Rich Earth
  • Centaur (5/4, Panda), exhausted
  • Spore Shambler (2/2, 2 +1Runes), exhausted
  • Midori lvl 3 (2/3)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Growth)
  • :heart: Tower HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 0
  • Disc: 2
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 9

P2T5


Tech StartingHand Workers

TECH
Origin Story
Xenostalker

STARTING HAND
Hive
Stewardess of the Undone (worker)
Vortoss Emblem
Omegacron

WORKERS
Forgotten Fighter
Plasmodium
Time Spiral

Discard

Origin Story
Xenostalker
Stewardess of the Undone
Nullcraft

Next Hand

Tinkerer
Battle Suits
Temporal Research

Get Paid + Float ①⓪
Hive ④
Omegacron (arrives in 6 turns) ②
Omegacron consumes 5 stingers, a worker and fades in.
Prynn (fades in 4 turns) ⓪
Vortoss Emblem (fades in 3 turns) ⓪ on Hive
Nullcraft trades with Arg , you draw a card, Prynn to lvl3

discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Omegacron 9/7+A
  • :psfist: Elite:
  • :ps_: Scavenger: Hive 0/6 (Vortoss Emblem fades in 3 turns)
  • :pschip: Technician: Prynn lvl3 1/3
  • :target: Lookout:

In Play:

Buildings:

  • Base :heart: 20
  • Tech I :heart: 5
  • Tech II :heart: 3 (Future)

Economy Info:
Cards:

  • Hand: 3
  • Deck: 2
  • Disc: 4
    Gold:
  • Float: 0
  • Workers: 8

How does untargettable interact with flagbearer? Does it mean I can cast no targeted abilities or is it like flying stuff where I can do whatever I want since I can’t satisfy the condition?

Edit:

From the ruling on the card:

If you cannot target a flagbearer for some reason, then you don’t have to and you can ignore it. For example, if a flagbearer has resist 1 (which requires you to pay 1 gold to target it) and you have 0 gold, you don’t have to target it. Or in other words, if you have a spell that costs 4 and that targets, and you have exactly 4 gold, you CAN ignore a flagbearer with resist 1 because it’s impossible for you to pay the resist cost in this case, and thus impossible to target the flagbearer. — Sirlin

Do you still want to make that play? Sorry if you already knew this, but I just want to make sure that it’s what you intended.

Oops! Thanks for reminding, I forget this thing is untargetable every. Single. Time.
I’ll redo my turn a bit in a moment.
P.S. Oh, by the way. If it’s untargetable, it can be the target of Vortoss Emblem in the first place.

Edited my turn:

  • Vortoss Emblem on Hive (rather than on Omegacron)
  • Hive in Scavenger slot (rather than Lookout)

Edit: Missed Centaur in discard, re-did next hand to ensure I had a chance of drawing it.

P1T6


Tech StartingHand Workers

TECH
Polymorph: Squirrel
Oversized Rhinoceros


STARTING HAND
Centaur
Forest’s Favor
Blooming Ancient
Oversize Rhinoceros
Dinosize


WORKERS
Tiger Cub
Verdant Tree
Playful Panda
Ironbark Treant
Merfolk Prospector
Dinosize


NextHand

Oversized Rhino
Centaur
Circle of Life
Blooming Elm
Rampant Growth

Tech 2 card(s)
Collect Gold - (9)
Spirit of the Panda heals my units for 1 - (9)
Worker - (9)
Max band Midori - (4)
Midori attacks Omegacron for 4 flying damage - (4)
Centaur attacks Omegacron for 5, taking it out and dealing 1 overpower dmg to Prynn - (4)
Trigger Spirit of the Panda for one gold - (5)
Spore Shambler takes out Prynn - (5)
Play Oversized Rhino - (0)

Discard 4, draw 3, reshuffle, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Young Treant (0/2)
  • :pspuzzle: [I]Technician[/I]: Oversized Rhino (8/9)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Rich Earth
  • Spore Shambler (2/2, 2 +1Runes), exhausted
  • Midori lvl 8 (4/5), exhausted
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Growth)
  • :heart: Tower HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 5
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 10

I thought stewardessing your Elemental was a cool enough move to deserve a win. But here I am, fighting off murderous flying gramps.

P2T6


Tech StartingHand Workers

TECH
Omegacron
Seer

STARTING HAND
Stewardess of the Undone
Battle Suits (worker)
Temporal Research

WORKERS
Forgotten Fighter
Plasmodium
Time Spiral
Battle Suits

Discard

empty

Next Hand

Seer
Tinkerer
Nullcraft

Get Paid ⑧
Stewardess of the Undone ⑤returns Spore Shambler
Worker ④
4 Stingers ⓪

discard 1, draw 2, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Stinger 1/1+A
  • :psfist: Elite: Stinger 1/1
  • :ps_: Scavenger: Stinger 1/1
  • :pschip: Technician: Stewardess of the Undone 2/3
  • :target: Lookout: Stinger 1/1

In Play:

  • Hive 0/6 (Vortoss Emblem fades in 2 turns)

Buildings:

  • Base :heart: 20
  • Tech I :heart: 5
  • Tech II :heart: 3 (Future)

Economy Info:
Cards:

  • Hand: 3
  • Deck: 7
  • Disc: 0
    Gold:
  • Float: 0
  • Workers: 9

BTW, Tower should have 4 HP, not 5.

"P1T7


StartingHand Workers

STARTING HAND
Blooming Elm
Rampant Growth
Circle of Life
Oversize Rhinoceros
Forest’s Favor


WORKERS
Tiger Cub
Verdant Tree
Playful Panda
Ironbark Treant
Merfolk Prospector
Dinosize
Rampant Growth


NextHand

Polymorph: Squirrel
Centaur
Oversized Rhinoceros
Blooming Ancient


Discard

Forest’s Favor
Oversize Rhinoceros
Circle of Life


Tech 0 card(s)
Collect Gold - (10)
Worker - (10)
Summon Arg, he arrives with a Wisp - (8)
Level Arg to 2 - (7)
Play Blooming Elm - (4)
Play Spore Shambler - (2)
Unable to pay for resist, I ignore flagbearer and Soul of the Forest my Oversized Rhino - (0)
Oversized Rhino takes out Stewardess of the Undone, overpowering for 6 and destroying your Tech II. Your base takes 2 and you draw a card. - (0)
Midori takes out your squad leader Stinger - (0)

Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Wisp (1/2)
  • :pspuzzle: [I]Technician[/I]: Young Treant (0/2)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Rich Earth
  • Blooming Elm (4)
  • Midori lvl 8 (4/4), exhausted
  • Argagarg lvl 2 (1/3)
  • Oversized Rhino (9/9, 1 +1 Rune), exhausted
  • Spore Shambler (2/4, 2 +1 Rune)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Growth)
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 11
    "

Well, it’s time for me to concede. Good game!
I’d play a rematch, would like to change color though.