Casual petE (Mono White) vs Request (Mono Red)

GG, i got lucky on my draws and felt pretty good about my teching. Still never feel too comfortable during a game though!

And yes i’m up for more games. Any MUs you wanna try out?

Quite like getting some more practice as White, haven’t played it much before. Seems good in the opening and mid game, but difficult to find the killer way to get the win. Happy to try against any deck, I’ve randomed 85.

I randomed 82 - switching to Mono Black. After you!

P1 Turn1


[details=StartingHand Workers][spoiler]
STARTING HAND
Morningstar Flagbearer
Safe Attacking
Fox Viper
Sensei’s Advice
Smoker


WORKERS
Morningstar Flagbearer


[/spoiler][/details]

[details=NextHand][spoiler]
Grappling Hook
Fox Primus
Aged Sensei
Savior Monk
Snapback


[/spoiler][/details]

[details=Discard][spoiler]
Sensei’s Advice
Safe Attacking
Fox Viper


[/spoiler][/details]

Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Grave - ($1)
Smoker - ($0)

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Grave lvl 1 (2/3)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]: Smoker (1/1)
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 5

P2T1


StartingHand Workers

STARTING HAND
Summon Skeletons
Skeleton Javelineer
Thieving Imp
Poisonblade Rogue
Deteriorate


WORKERS
Summon Skeletons


NextHand

Skeletal Archery
Jandra, the Negator
Pestering Haunt
Graveyard
Sacrifice the Weak


Discard

Skeleton Javelineer
Deteriorate
Thieving Imp


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Vandy - ($2)
Poisonblade Rogue - ($0)

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Poisonblade Rogue (2/1+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]: Vandy L1 (2/3)
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 6

P1 Turn2


[details=Tech StartingHand Workers][spoiler]
TECH
Rambasa Twins
Sparring Partner


STARTING HAND
Savior Monk
Grappling Hook
Snapback
Fox Primus
Aged Sensei


WORKERS
Morningstar Flagbearer
Fox Primus


[/spoiler][/details]

[details=NextHand][spoiler]
Rambasa Twins
Fox Viper
Sparring Partner
Grappling Hook


[/spoiler][/details]

Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Grave to lvl 3 - ($2)
Grappling Hook Rogue to Elite
Grave kills Vandy, Grave to lvl 5
Smoker trades with Rogue
Aged Sensei - ($1)
Tech 1 - ($0)

Float ($0)
Discard 2, reshuffle, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Aged Sensei (1/1)
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Grave lvl 5 (3/4)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 5
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 6

@zhavier points out that in our first game I maxbanded and used Grave’s sword at level 5 instead of 7. Invalidates that one – no wonder I seemed to get ahead quickly! Think I’ve faced Demonology so many times in RACE games recently that I must have Vandy’s levels on the brain…

Ahh I hadn’t noticed either. No worries, but thanks for the clarification!

P2T2


Tech StartingHand Workers

TECH
Bone Collector
Dark Pact


STARTING HAND
Jandra, the Negator
Skeletal Archery
Pestering Haunt
Graveyard
Sacrifice the Weak


WORKERS
Summon Skeletons
Skeletal Archery


NextHand

Graveyard
Deteriorate
Dark Pact
Skeleton Javelineer
Sacrifice the Weak


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Vandy dead
Jandra - ($2)
Tech 1 - ($1)

Float ($1)
Discard 3, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Jandra, the Negator (3/3+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 7

P1 Turn3


[details=Tech StartingHand Workers][spoiler]
TECH
Entangling Vines
Bird’s Nest


STARTING HAND
Sparring Partner
Grappling Hook
Fox Viper
Rambasa Twins


WORKERS
Morningstar Flagbearer
Fox Primus
Fox Viper


[/spoiler][/details]

[details=NextHand][spoiler]
Snapback
Saviour Monk
Sensei’s Advice
Smoker


[/spoiler][/details]

[details=Discard][spoiler]
Grappling Hook
Rambasa Twins
Entangling Vines
Bird’s Nest


[/spoiler][/details]

[details=Thoughts][spoiler]


Thinking of going Rook / Earthquake plan. Will see how next turn goes before deciding on Tech 2 spec to support that, maybe Ninjutsu to block with Porcupines.

[/spoiler][/details]
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Sparring Partner - ($4)
Grave to maxband - ($2)
Grave kills Jandra
Aged Sensei deals 1dg to your Tech 1 building

Float ($2)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Sparring Partner (2/2)
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Grave lvl 7 (4/2) [with sword]
  • Aged Sensei (1/1)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 1
  • Disc: 4
    [B]Gold:[/B]
  • Gold: 2
  • Workers: 7

Sorry this turn doesn’t work, I had Grave mistakenly marked as 3/4 instead of 3/2. Will redo.

Edited now.

P2T3


Tech StartingHand Workers

TECH
Voidblocker
Blackhand Dozer


STARTING HAND
Skeleton Javelineer
Sacrifice the Weak
Deteriorate
Dark Pact
Graveyard


WORKERS
Summon Skeletons
Skeletal Archery
Graveyard


NextHand

Bone Collector
Pestering Haunt
Sacrifice the Weak
Thieving Imp
Poisonblade Rogue


Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
Garth - ($5)
Garth makes Skeleton - ($4)
Tech 2 - Demonology - ($0)
Deteriorate kills Aged Sensei

Float ($0)
Discard 3, draw 4, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Skeleton (1/1)
  • :pschip: [I]Technician[/I]: Garth L1 (1/3)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • :heart: Tech I HP: 4
  • :heart: Tech II HP: 5 (Demonology)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 6
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 8

P1 Turn4


[details=Tech StartingHand Workers][spoiler]
TECH
Porcupine
Porcupine


STARTING HAND
Snapback
Sensei’s Advice
Smoker
Saviour Monk


WORKERS
Morningstar Flagbearer
Fox Primus
Fox Viper
Sensei’s Advice


[/spoiler][/details]

[details=NextHand][spoiler]
Snapback
Smoker
Entangling Vines
Safe Attacking


[/spoiler][/details]

Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Saviour Monk - ($6)
Sparring Partner gives +1/1 rune to Saviour Monk
Grave kills Garth, you draw
Tech 2 Ninjutsu - ($2)

Float ($2)
Discard 2, draw 1, reshuffle, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Saviour Monk (3/3 + 1) [with +1/1 rune]
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Grave lvl 7 (4/1) [with sword]
  • Sparring Partner (2/2)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Ninjutsu)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 6
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 2
  • Workers: 8

P2T4


Tech StartingHand Workers

TECH
Plague Spitter
Doom Grasp


STARTING HAND
Bone Collector
Thieving Imp
Poisonblade Rogue
Pestering Haunt
Sacrifice the Weak
Deteriorate


WORKERS
Summon Skeletons
Skeletal Archery
Graveyard
Pestering Haunt


NextHand

Blackhand Dozer
Dark Pact
Jandra, the Negator
Skeleton Javelineer
Voidblocker


Discard

Sacrifice the Weak
Poisonblade Rogue
Deteriorate
Thieving Imp
Plague Spitter
Doom Grasp


Tech 2 card(s)
Get Paid - ($8)
Garth dead, draw 1 card from technician
Worker - ($7)
Orpal - ($5)
Sacrifice the Weak kills Savior Monk and my Skeleton - ($3)
Bone Collector - ($1)

Float ($1)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Bone Collector (3/3)
  • :pschip: [I]Technician[/I]: Orpal L1 (1/3)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • :heart: Tech I HP: 4
  • :heart: Tech II HP: 5 (Demonology)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 6
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 9

P1 Turn5


[details=Tech StartingHand Workers][spoiler]
TECH
Earthquake
Earthquake


STARTING HAND
Safe Attacking
Entangling Vines
Smoker
Snapback


WORKERS
Morningstar Flagbearer
Fox Primus
Fox Viper
Sensei’s Advice
Safe Attacking


[/spoiler][/details]

[details=NextHand][spoiler]
Aged Sensei
Porcupine
Bird’s Nest
Grappling Hook
Porcupine


[/spoiler][/details]

[details=Discard][spoiler]
Saviour Monk
Entangling Vines
Smoker
Snapback
Earthquake
Earthquake


[/spoiler][/details]

Tech 2 card(s)
Get Paid + float - ($10)
Worker - ($9)
Rook - ($7)
Sparring Partner puts +1/1 rune on Grave
Grave kills Orpal, damage cancels 1/1 rune, you draw, Rook to lvl 3
Rook to maxband, two lives - ($2)

Float ($2)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]: Rook lvl 8 (4/6) [two lives]
    [B]In Play:[/B]
  • Grave lvl 7 (4/1) [with sword]
  • Sparring Partner (2/2)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Ninjutsu)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 1
  • Disc: 6
    [B]Gold:[/B]
  • Gold: 2
  • Workers: 9

P2T5


Tech StartingHand Workers

TECH
Banefire Golem
Shrine of Forbidden Knowledge


STARTING HAND
Dark Pact
Jandra, the Negator
Voidblocker
Skeleton Javelineer
Blackhand Dozer
Thieving Imp


WORKERS
Summon Skeletons
Skeletal Archery
Graveyard
Pestering Haunt
Thieving Imp


NextHand

Sacrifice the Weak
Deteriorate
Poisonblade Rogue
Doom Grasp
Plague Spitter


Discard

Dark Pact
Jandra, the Negator
Skeleton Javelineer
Banefire Golem
Shrine of Forbidden Knowledge


Tech 2 card(s)
Get Paid + float - ($10)
Orpal dead, draw 1 card from technician
Worker - ($9)
Voidblocker - ($6)
Blackhand Dozer - ($2)
Vandy - ($0)

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Voidblocker (2/6+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Bone Collector (3/3)
  • :pschip: [I]Technician[/I]: Blackhand Dozer (7/6)
  • :target: [I]Lookout[/I]: Vandy L1 (2/3)
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • :heart: Tech I HP: 4
  • :heart: Tech II HP: 5 (Demonology)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 5
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 10

P1 Turn6


[details=Tech StartingHand Workers][spoiler]
TECH
Oathkeeper of Kor Mountain
Oathkeeper of Kor Mountain


STARTING HAND
Porcupine
Bird’s Nest
Porcupine
Aged Sensei
Grappling Hook


WORKERS
Morningstar Flagbearer
Fox Primus
Fox Viper
Sensei’s Advice
Safe Attacking
Aged Sensei


[/spoiler][/details]

[details=NextHand][spoiler]
Rambasa Twins
Earthquake
Saviour Monk


[/spoiler][/details]

Tech 2 card(s)
Get Paid + float - ($11)
Worker - ($10)
Grappling Hook, Voidblocker to Elite
Rook kills Bone Collector, you gain $1
Grave’s sword kills Dozer, Dozer’s death kills Voidblocker, you draw
Bird’s Nest, summon 2 Birds - ($8)
Porcupine - ($5)
Sparring Partner puts 1/1 rune on Bird #1
Build Surplus - ($0)

Float ($0)
Discard 1, draw 1, reshuffle, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Porcupine (2/6, deathtouch)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Bird #1 (2/2) [with 1/1 rune]
  • :target: [I]Lookout[/I]: Bird #2 (1/1)
    [B]In Play:[/B]
  • Grave lvl 7 (4/1)
  • Sparring Partner (2/2)
  • Rook lvl 8 (4/3) [two lives]
  • Bird’s Nest
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Ninjutsu)
  • :heart: Surplus HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 8
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 10

P2T6


StartingHand Workers

STARTING HAND
Doom Grasp
Plague Spitter
Poisonblade Rogue
Sacrifice the Weak
Deteriorate
Shrine of Forbidden Knowledge


WORKERS
Summon Skeletons
Skeletal Archery
Graveyard
Pestering Haunt
Thieving Imp


NextHand

Dark Pact
Jandra, the Negator
Voidblocker
Blackhand Dozer


Discard

Deteriorate
Sacrifice the Weak
Shrine of Forbidden Knowledge
Doom Grasp


Tech 0 card(s)
Get Paid - ($10)
1 gold from Scav - ($11)
Draw 1 card from Technician
Deteriorate kills Lookout Bird, I pay resist - ($10)
Sacrifice the weak kills other Bird, you draw 1 card - ($8)
Plague Spitter - ($5)
Poisonblade Rogue - ($3)
Tower - ($0)

Float ($0)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Poisonblade Rogue (2/1+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Plague Spitter (3/3) Anti-air
  • :pschip: [I]Technician[/I]: Vandy L1 (2/3)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • :heart: Tech I HP: 4
  • :heart: Tech II HP: 5 (Demonology)
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 3
  • Disc: 4
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 10

Edited to show armor on Rogue

P1 Turn7


[details=StartingHand Workers][spoiler]
STARTING HAND
Rambasa Twins
Saviour Monk
Earthquake
Grappling Hook (Technician draw)
Snapback (Surplus draw)


WORKERS
Morningstar Flagbearer
Fox Primus
Fox Viper
Sensei’s Advice
Safe Attacking
Aged Sensei
Rambasa Twins


[/spoiler][/details]

[details=NextHand][spoiler]
Oathkeeper of Kor Mountain
Porcupine
Smoker
Entangling Vines


[/spoiler][/details]

[details=Discard][spoiler]
Sparring Partner
Earthquake
Snapback
Grappling Hook
Saviour Monk


[/spoiler][/details]

Tech 0 card(s)
Get Paid - ($10)
Resummon Birds
Worker - ($9)
Snapback Vandy into Orpal - ($6)
Sparring Partner trades with Rogue
Grave trades with Plague Spitter, you gain $1
Porcupine kills Vandy, you draw
Rook deal 4dmg to your Tech 2
Earthquake, breaks your Tech 1 and 2, your Base to 15HP - ($0)

Float ($0)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Bird #1 (1/1)
  • :pschip: [I]Technician[/I]: Bird #2 (1/1)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Porcupine (2/4, deathtouch)
  • Rook lvl 8 (4/3) [two lives]
  • Bird’s Nest
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Ninjutsu)
  • :heart: Surplus HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 2
  • Disc: 5
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 11
1 Like

I don’t think Snapback would put Orpal back into Patrol, but GG here, WP! Up for more if you are.

Sure. I’ll switch to Purple for a change. Your turn to start.