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Game 3 Player 1, Turn 5
P1 Nightmare vs P2 [Finesse]/Present/Discipline
Starting Hand
Thieving Imp
Nimble Fencer
Dark Pact
Star-Crossed Starlet
Nimble Fencer (rs techn)
Events of Turn:
Upkeep:
- Get Gold (8+1float)
- rs Draw 1 techn
- Tech 2 cards (except turn 1)
All Teched Cards
Star-Crossed Starlet, Soul Stone
Maestro, Nether Drain
Star-Crossed Starlet, Nimble Fencer
Nimble Fencer, Dark Pact
Main:
- Nimble Fencer (7)
- Nimble Fencer (5)
- Worker (4)
- Tech 2 Finesse (0)
Workers
Thieving Imp, Summon Skeletons, Skeletal Archery, Poisonblade Rogue
-
Patrol as below
- Discard 2 Draw 4
Board Info:
Buildings:
-
Base HP: 20
- Tech1 HP: 5
In Patrol:
-
Squad Leader: Nimble Fencer (2/3a)
-
Elite:
-
Scavenger:
-
Technician: Nimble Fencer (2/3a)
-
Lookout:
In Play:
- Graveyard (3hp, holding Jandra, the Negator)
Economy Info:
Cards:
- Hand: 4
- Deck: 1
- Disc: 4
Gold:
- Gold: 0
- Workers: 9
End of Turn Hand
Deteriorate
Nether Drain
Skeleton Javelineer
Sacrifice the Weak
End of Turn Discard
My Thoughts
Time to tech up I think, could get scary but we’ll work with it!