(Casual) P1 FrozenStorm [Demonology/Necromancy]/Finesse vs P2 cstick [Finesse]/Present/Discipline

Link to all relevant rule changes

Game 3 Player 1, Turn 2

P1 Nightmare vs P2 [Finesse]/Present/Discipline

Starting Hand

Thieving Imp
Sacrifice the Weak
Skeletal Archery
Skeleton Javelineer
Summon Skeletons

Events of Turn:


Upkeep:

  • Get Gold (5+1float)
  • Tech 2 cards (except turn 1)
All Teched Cards

Nimble Fencer, Dark Pact


Main:

  • Haunt hits your base to 19
  • Thieving Imp, discard #3 of 5 (3)
  • Skeleton Javelineer (2)
  • Worker (1)
  • Tech1 (0)
Workers

Skeletal Archery, Poisonblade Rogue

  • :pspurpleshield: Patrol as below
  • Discard 2 Draw 4

Board Info:

Buildings:

  • :heart: Base HP: 20
  • Tech1 HP: 5

In Patrol:

  • :psblueshield: Squad Leader: Thieving Imp (2/2a)
  • :psfist: Elite:
  • :pspig: Scavenger:
  • :exhaust: Technician: Skeleton Javelineer (1/1)
  • :target: Lookout:

In Play:

  • Vandy (2/3 lvl 1)
  • Pestering Haunt (1/1)

Economy Info:

Cards:

  • Hand: 4
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 6

End of Turn Hand

Sacrifice the Weak
Jandra, the Negator
Summon Skeletons
Dark Pact

End of Turn Discard
My Thoughts

Pretty board heavy response, gotta be a little careful, but plan remains, let’s keep at it