also always add atk/life for your units, makes things easier. Plus, if u set the thread at “watching” (yellow circle with ! within), u get a notification everytime someone writes in a thread.
EDIT: the tech actually happens at the start of your next turn, after i played mine. That is why in the template i sent you the tech is together with the “get paid” step. I mean that acording to how the opponent’s turn went, u can tech properly. Tech choices are not fixed until ur next turn
Secrets
Hand: Summon Skells, Jandra, Graveyard, Pestering Haunt, Poisonblade Rogue
Tech : (decisions different to the turn one misunderstood teching) Bone Collector, Twilight Baron
Thoughts : I have no idea what I'm doing.
Get 5 Gold, Tech 2 (5)
Worker (4)
Construct Tech Lab I (3)
Play Jandra (0)
Discard 3, shuffle discard pile into deck, draw 5
Secrets
Workers : 4+Thieving Imp+Summon Skeletons
Tech : Twilight Baron, Bone Collector
Discard : empty
New Hand : pestering haunt, bone collector, deteriorate, skeletal archery, poisonblade rogue
----------
**Board:**
_Patrol:_
* :psblueshield: Squad Leader: Jandra 3/3+A
* :psfist: Elite:
* :ps_: Scavenger: Skeleton Javelineer 1/1
* :exhaust: Technician:
* :target: Lookout:
In Play : Vandy Anadrose 2/3, Tech Lab I x/5
* Base : 20
* Discard : 0
* Deck : 3
* Workers : 6
* Gold: 0
* Hand : 5
Secrets
Hand: skeletal archery, deteriorate, pestering haunt, bone collector, poisonblade rogue
Tech : Bone Collector, Sickness
Thoughts : I am trying to survive, in a game where playing to not lose seems to be suboptimal
Get 6 Gold, Tech 2 (7)
Worker (6)
Deteriorate, killing sensei (6)
Orpal, Level him 3 times to midband (1)
Set patrollers, discard 3, draw 3, reshuffle and draw 2
Secrets
Workers : 4+Thieving Imp+Summon Skeletons+Skeletal Archery
Tech : Twilight Baron, 2x Bone Collector, Sickness
Discard : bone col, sickness, javelineer, deteriorate
New Hand : graveyard, sac the weak, baron, sickness, bone col
----------
**Board:**
_Patrol:_
* :psblueshield: Squad Leader: Orpal 2/4+A
* :psfist: Elite:
* :ps_: Scavenger: Jandra: 3/3
* :exhaust: Technician:
* :target: Lookout:
In Play : Tech Lab I x/5
* Base : 20
* Discard : 0
* Deck : 5
* Workers : 7
* Gold: 1
* Hand : 5
Secrets
Hand: bone col, sickness, sac the weak, twilight baron, graveyard
Tech : 2x blackhand dozer
Thoughts : Wanna gum up the board and tech before Legion can
Get 7 Gold, Tech 2 (8)
Worker (7)
sickness scav bird and rook (5)
Hit rook w/ jandra (jandra dies, 2 damage to rook)
hit rook w/ orpal (2 counters on him)
maxband orpal (3)
play bone collector (1)
set patrollers, discard 2 draw 4
Secrets
Workers : 4+Thieving Imp+Summon Skeletons+Skeletal Archery+twilight baron
Tech : Twilight Baron, 2x Bone Collector, Sickness, Abom, Cursed Ghoul
Discard : baron, sac, sickness,jandra, cursed ghoul, abom
New Hand : poisonblade, haunt, bone col, jav
----------
**Board:**
_Patrol:_
* :psblueshield: Squad Leader: Bone Coll 3/3+A
* :psfist: Elite:
* :ps_: Scavenger:
* :exhaust: Technician:
* :target: Lookout:
In Play : Tech Lab I x/5, Orpal 2/5
* Base : 20
* Discard : 6
* Deck : 1
* Workers : 8
* Gold: 1
* Hand : 4
Secrets
Hand: bone col, poisonblade rogue, pestering haunt, skele jav
Tech : 2x death and decay
Thoughts : I have no idea how I'm teching and what my endgame is, and I reckon that'll cost me. Resolving a D&D w/ a second hero on the board would be nice, but I just see myself getting btfo by a second EQ very easily. Gonna try and keep his board tiny for now, he's only on 3 in hand so maybe I can run him out of steam.
Bone collector hits grave, grave dies and I get a skeleton token, Bone collector takes 1 damage.
Sac the skeleton to Orpal’s midband - target the standby bird. That dies - orpal maxband then targets scavenger bird and the savior monk. Scav bird dies, savior monk has a -1/-1 rune on him.
Play Poisonblade Rogue (6)
Build Heroes Hall (4)
Lock in patrols, discard 2, draw 1, reshuffle, draw 3 more.
Secrets
Workers : 4+Thieving Imp+Summon Skeletons+Skeletal Archery+twilight baron+skele jav
Tech : Twilight Baron, 2x Bone Collector, Sickness, Abom, Cursed Ghoul, 2x death and decay
Discard :
New Hand : 2x dozer, graveyard, deteriorate
----------
**Board:**
_Patrol:_
* :psblueshield: Squad Leader: Poisonblade Rogue 2/1+A
* :psfist: Elite:
* :ps_: Scavenger:
* :exhaust: Technician:
* :target: Lookout:
In Play : Tech Lab I x/5, Orpal 2/5 w/ 2 damage, Bone Collector 3/3 w/ 1 damage, Heroes Hall x/4
* Base : 13
* Discard : 0
* Deck : 7
* Workers : 9
* Gold: 4
* Hand : 4