[Casual] Nekoatl [Law]/Present/Anarchy vs flagrantangles [Blue]

P1T6


Tech StartingHand Workers

TECH
Brave Knight
Second Chances


STARTING HAND
Time Spiral
Neo Plexus
Battle Suits
Fading Argonaut
Overeager Cadet
Seer
Tinkerer


WORKERS
Forgotten Fighter
Temporal Research
Hardened Mox
Nullcraft
Time Spiral


NextHand

Shimmer Ray
Overeager Cadet
Battle Suits
Fading Argonaut
Shimmer Ray


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Maxband Prynn - ($3)
Prynn trashes Guardian
Seer trades with Cadet
Vir Garbarean - ($1)
Prynn kills Quince
Overeager Cadet

Float ($1)
Discard 5, draw 3, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger: L3 Vir Garbarean (2/3) Foresight
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Flagstone Garrison (4) Muster
  • Flagstone Garrison (4) Muster
  • L7 Prynn Pasternaak (3/3) Recharge, freeze, banish [3 time]
  • Plasmodium (4/1) Haste
  • Overeager Cadet (2/2)

Trashed:

  • Guardian of the Gates

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Past)
  • :heart: Tech Lab HP: 4 (Peace)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 9

Thoughts

Don’t really want to trade Prynn or the Plasmodium for that Mirror, at least not while Quince is out of action…

P2T6


Starting Hand Workers

STARTING HAND
Reputable Newsman
Manufactured Truth
Arresting Constable
Overeager Cadet
Brave Knight
Jail


WORKERS
Porkhand Magistrate
Bluecoat Musketeer
Spectral Aven
Building Inspector
Traffic Director


Next Hand

Lawful Search
Arrest
Lawbringer Gryphon
Lawbringer Gryphon


Discard

Overeager Cadet
Reputable Newsman
Manufactured Truth


Tech 0 card(s)
Get Paid - ($10)
Hire an Arresting Constable. - ($6)
Build a Jail. - ($3)
Hire a Brave Knight. - ($0)
Hire an Overeager Cadet.

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Brave Knight 3/3A
  • :psfist: Elite: Arresting Constable 3/3
  • :ps_: Scavenger: Mirror Illusion 0/1
  • :pschip: Technician: Overeager Cadet 2/2
  • :target: Lookout:

In Play:

  • Censorship Council
  • Jail
  • Guardian of the Gates 1/6 - Time Trashed

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Law)
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 10
Thoughts

We’ve got plenty of units up and about!

@Nekoatl’s turn!

P1T7


Tech StartingHand Workers

TECH
Rememberer
Yesterday’s Golgort


STARTING HAND
Shimmer Ray
Overeager Cadet
Shimmer Ray
Battle Suits
Fading Argonaut


WORKERS
Forgotten Fighter
Temporal Research
Hardened Mox
Nullcraft
Time Spiral


NextHand

Seer
Brave Knight
Tinkerer
Second Chances
Seer


Discard

Plasmodium
Overeager Cadet
Shimmer Ray
Fading Argonaut
Overeager Cadet
Shimmer Ray
Rememberer
Yesterday’s Golgort


Tech 2 card(s)
Get Paid + float - ($10)
Peek
Battle Suits - ($8)
Plasmodium trades with SQL
Cadet trades with Elite
Prynn kills Mirror
Maxband Vir - ($4)
Vir kills Cadet

Float ($4)
Discard 4, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Battle Suits
  • Flagstone Garrison (4) Muster
  • Flagstone Garrison (4) Muster
  • L7 Prynn Pasternaak (3/2) Recharge, freeze, banish [3 time]
  • L7 Vir Garbarean (3/2) Foresight, accelerate

Future:

  • Mech [2 time]

Trashed:

  • Guardian of the Gates

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Past)
  • :heart: Tech Lab HP: 4 (Peace)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 1
  • Disc: 8

Gold:

  • Gold: 4
  • Workers: 9

Thoughts

I should really be using Rememberers to circumvent the Censorship Council. Side note: “Rememberer” has a beautiful structure: R-(em)x2-b-(er)x2.

P2T7


Starting Hand Workers

STARTING HAND
Lawbringer Gryphon
Lawbringer Gryphon
Arrest
Lawful Search
Manufactured Truth
Overeager Cadet


WORKERS
Porkhand Magistrate
Bluecoat Musketeer
Spectral Aven
Building Inspector
Traffic Director


Next Hand

Overeager Cadet
Reputable Newsman
Lawbringer Gryphon
Manufactured Truth
Arresting Constable


Tech 0 card(s)
Get Paid + Scavenger - ($11)
Build Tech III. - ($6)
Summon General Onimaru. - ($4)
Onimaru performs a Lawful Search of your hand and draws a card. - ($3)
Hire a Brave Knight. - ($0)
Hire an Overeager Cadet.

Float ($0)
Discard 4, draw 3, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Brave Knight 3/3A
  • :psfist: Elite:
  • :ps_: Scavenger: Overeager Cadet 2/2
  • :pschip: Technician: Onimaru (1) 2/3
  • :target: Lookout:

In Play:

  • Censorship Council
  • Jail
  • Guardian of the Gates 1/6 - Time Trashed

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Law)
  • :heart: Tech III HP: 5
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 10
Thoughts

Neko just keeps smashing through all of them! Let’s see if I can get a Gryphon up in this binch.

@Nekoatl’s turn!

This turns looks like a mix of your last turn and your new one. Is this a copy/paste error? :open_mouth:

1 Like

P1T8


Tech StartingHand Workers

TECH
Rewind
Slow-Time Generator


STARTING HAND
Tinkerer
Second Chances
Seer
Seer
Brave Knight
Neo Plexus
Plasmodium


WORKERS
Forgotten Fighter
Temporal Research
Hardened Mox
Nullcraft
Time Spiral
Neo Plexus


NextHand

Rewind
Second Chances
Slow-Time Generator
Shimmer Ray
Fading Argonaut


Discard

Yesterday’s Golgort
Plasmodium
Seer
Seer
Tinkerer


Tech 2 card(s)
Get Paid + float - ($13)
Brave Knight - ($10)
Worker - ($9)
Tech III - ($4)
Peek
Swap - ($3)

Float ($3)
Discard 5, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L7 Vir Garbarean (3/2A) Foresight, accelerate
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: L7 Prynn Pasternaak (3/2) Recharge, freeze, banish [2 time]
  • :target: Lookout:

In Play:

  • Battle Suits
  • Flagstone Garrison (4) Muster
  • Flagstone Garrison (4) Muster

Future:

  • Mech [1 time]

Trashed:

  • Guardian of the Gates

Jailed:

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Past)
  • :heart: Tech III HP: 5
  • :heart: Tech Lab HP: 4 (Peace)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 5

Gold:

  • Gold: 3
  • Workers: 10

Thoughts

Seems I can’t avoid pushing through the Jail, unfortunately…

P2T8


Starting Hand Workers

STARTING HAND
Reputable Newsman
Arresting Constable
Overeager Cadet
Manufactured Truth
Lawbringer Gryphon


WORKERS
Porkhand Magistrate
Bluecoat Musketeer
Spectral Aven
Building Inspector
Traffic Director


Next Hand

Lawful Search
Manufactured Truth
Lawbringer Gryphon
Overeager Cadet
Arrest


Tech 0 card(s)
Get Paid - ($10)
Hire a Lawbringer Gryphon. - ($0)
Hire an Overeager Cadet.
Brave Knight trades with Vir; Onimaru gains 2 levels.
Overeager Cadet 1 trades with Prynn; Onimaru midbands.
Onimaru destroys one of your Garrisons.

Float ($0)
Discard 4, draw 3, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Guardian of the Gates 1/6A
  • :psfist: Elite:
  • :ps_: Scavenger: Onimaru (5) 3/4
  • :pschip: Technician: Overeager Cadet 2/2
  • :target: Lookout: Lawbringer Gryphon 7/6 - Obliterate 4, Resist 3

In Play:

  • Censorship Council
  • Jail

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Law)
  • :heart: Tech III HP: 5
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 10
Thoughts

Hoorah! A gryphon!

@Nekoatl’s turn!

1 Like

I’ll yield to that, GG WP! I was too slow in figuring out how to play around those pesky buildings. Pretty cool to see Jail shine, though. Run it back?

1 Like

Yeah, I always want to make the Law lockdown work and I rarely get to see it come through. I’m down to keep playing!

P1T1


Starting Hand Workers

STARTING HAND
Bluecoat Musketeer
Traffic Director
Spectral Aven
Porkhand Magistrate
Jail


WORKERS
Bluecoat Musketeer


Next Hand

Manufactured Truth
Arrest
Building Inspector
Reputable Newsman
Lawful Search


Discard

Porkhand Magistrate
Jail
Spectral Aven


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Hire a Traffic Director. - ($2)
Summon General Onimaru. - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Traffic Director 1/1A
  • :psfist: Elite:
  • :ps_: Scavenger: Onimaru (1) 2/3
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 5
Thoughts

Do we go for Law again?!

@Nekoatl’s turn!

P2T1


StartingHand Workers

STARTING HAND
Tinkerer
Neo Plexus
Temporal Research
Time Spiral
Battle Suits


WORKERS
Time Spiral


NextHand

Fading Argonaut
Forgotten Fighter
Plasmodium
Hardened Mox
Nullcraft


Discard

Battle Suits
Temporal Research
Tinkerer


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Neo Plexus - ($2)
General Onimaru - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite: Neo Plexus (3/2)
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • L1 General Onimaru (2/3) Frenzy 1

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 6

Thoughts

It’s a little tempting to play Battle Suits alongside the Plexus, but I feel like having a hero on the board will be much more impactful.

P1T2


Tech Starting Hand Workers

TECH
Overeager Cadet
Elite Training


STARTING HAND
Manufactured Truth
Building Inspector
Lawful Search
Reputable Newsman
Arrest


WORKERS
Bluecoat Musketeer
Building Inspector


Next Hand

Overeager Cadet
Spectral Aven
Elite Training
Manufactured Truth
Jail


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Onimaru Arrests the Neo Plexus. - ($2)
My Onimaru kills your Onimaru and gains 2 levels.
Midband and heal Onimaru. - ($0)

Float ($0)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Traffic Director 1/1A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Onimaru (5) 3/4

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 6
Thoughts

Guess we gotta go for the Onimaru kill.

@Nekoatl’s turn!

P2T2


Tech StartingHand Workers

TECH
Brave Knight
Origin Story


STARTING HAND
Fading Argonaut
Nullcraft
Plasmodium
Forgotten Fighter
Hardened Mox


WORKERS
Time Spiral
Hardened Mox


NextHand

Brave Knight
Nullcraft
Origin Story
Tinkerer
Battle Suits


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Tech I - ($3)
Fading Argonaut - ($1)

Float ($1)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger: Fading Argonaut (2/3) [3 time]
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Neo Plexus (2/2)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 7

Thoughts

More impactful… for my opponent! XD At least I don’t have to deal with the building inspector. I think I’m gonna try to just dismiss Onimaru before he can maxband and summon his toy soldiers. I also want to get more valuable stuff into play before he can Censorship Council me, so I’ll toss in the Brave Knight.

P1T3


Tech Starting Hand Workers

TECH
Tax Collector
Censorship Council


STARTING HAND
Manufactured Truth
Elite Training
Jail
Overeager Cadet
Spectral Aven


WORKERS
Bluecoat Musketeer
Building Inspector
Spectral Aven


Next Hand

Porkhand Magistrate
Lawful Search
Reputable Newsman
Arrest
Censorship Council


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Build Tech I. - ($4)
Onimaru kills the Fading Argonaut.
Build a Jail. - ($1)

Float ($1)
Discard 3, draw 4, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Traffic Director 1/1A
  • :psfist: Elite:
  • :ps_: Scavenger: Onimaru (5) 3/2
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Jail

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 7
Thoughts

Okay, let’s see if we can move forward from here.

@Nekoatl’s turn!

P2T3


Tech StartingHand Workers

TECH
Knight of the Conclave
Knight of the Conclave


STARTING HAND
Battle Suits
Origin Story
Nullcraft
Brave Knight
Tinkerer


WORKERS
Time Spiral
Hardened Mox
Nullcraft


NextHand

Knight of the Conclave
Plasmodium
Forgotten Fighter
Origin Story
Temporal Research


Tech 2 card(s)
Get Paid + float + scavenger - ($9)
Worker - ($8)
Prynn Pasternaak - ($6)
Origin Story, unsummon Onimaru - ($3)
Neo Plexus kills Traffic Director

Float ($3)
Discard 3, draw 3, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • L1 Prynn Pasternaak (1/3) Recharge [4 time]
  • Neo Plexus (2/1)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 3
  • Workers: 8

Thoughts

Okay, this time, I’m using forecast to bypass Jail!

P1T4


Tech Starting Hand Workers

TECH
Arresting Constable
Guardian of the Gates


STARTING HAND
Porkhand Magistrate
Lawful Search
Arrest
Reputable Newsman
Censorship Council


WORKERS
Bluecoat Musketeer
Building Inspector
Spectral Aven
Lawful Search


Next Hand

Manufactured Truth
Elite Training
Censorship Council
Tax Collector
Overeager Cadet


Discard

Traffic Director
Arrest
Reputable Newsman
Porkhand Magistrate
Arresting Constable
Guardian of the Gates


Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
Summon Bigby Hayes. - ($5)
Build Tech II - Law. - ($1)

Float ($1)
Stash 1, Discard 3, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Bigby Hayes (1) 2/3A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Jail

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Law)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 6

Gold:

  • Gold: 1
  • Workers: 8
Thoughts

Lock things down with Law! Probably won’t work again, but I do enjoy it so let’s try it.

@Nekoatl’s turn!

P2T4


Tech StartingHand Workers

TECH
Seer
Seer


STARTING HAND
Plasmodium
Forgotten Fighter
Temporal Research
Origin Story
Knight of the Conclave
Tinkerer
Battle Suits
Knight of the Conclave


WORKERS
Time Spiral
Hardened Mox
Nullcraft
Forgotten Fighter


NextHand

Brave Knight
Temporal Research
Fading Argonaut


Tech 2 card(s)
Get Paid + float - ($11)
Worker - ($10)
Knight of the Conclave
Plasmodium - ($8)
Origin Story, unsummon Bigby - ($5)
Prynn and Plexus break Jail
Temporal Research, draw 3 - ($3)
Knight of the Conclave
Tinkerer - ($1)

Float ($1)
Discard 1, draw 2, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • L1 Prynn Pasternaak (1/3) Recharge [4 time]
  • Neo Plexus (2/1)
  • Tinkerer (1/2)

Future:

  • Knight of the Conclave [3 time]
  • Knight of the Conclave [3 time]
  • Plasmodium [3 time]

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 3
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 9

Thoughts

Is it worth playing Origin Story to clear the way to the Jail? Maybe not, but if I skimp now, I might regret it later… and furthermore, doing this allows me to get a full-powered Temporal Research. I want to squeeze out as many card plays as possible before that Censorship Council lands.

P1T5


Tech Starting Hand Workers

TECH
Free Speech
Free Speech


STARTING HAND
Censorship Council
Manufactured Truth
Overeager Cadet
Elite Training
Tax Collector


WORKERS
Bluecoat Musketeer
Building Inspector
Spectral Aven
Lawful Search
Manufactured Truth


Next Hand

Porkhand Magistrate
Jail
Reputable Newsman


Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Build a Censorship Council. - ($4)
Hire an Overeager Cadet.
Hire a Tax Collector, who steals your floating gold. - ($3)
Build a Tower. - ($0)

Float ($0)
Discard 1, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Tax Collector 2/3A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Overeager Cadet 2/2
  • :target: Lookout:

In Play:

  • Censorship Council

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Law)
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 3
  • Deck: 7
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 9
Thoughts

Well, I don’t feel bad about what I’ve got, though the Forecasted units are spooking me.

@Nekoatl’s turn!

P2T5


Tech StartingHand Workers

TECH
Rememberer
Second Chances


STARTING HAND
Fading Argonaut
Brave Knight
Temporal Research


WORKERS
Time Spiral
Hardened Mox
Nullcraft
Forgotten Fighter
Temporal Research


NextHand

Seer
Origin Story
Battle Suits


Discard

Fading Argonaut
Rememberer
Second Chances


Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
Tech II: Past - ($4)
Brave Knight - ($1)
Tinkerer removes a counter from Plasmodium
Prynn level-up (to evade taxes!) - ($0)

Float ($0)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite: Neo Plexus (3/1)
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout: Brave Knight (3/3) Cowardly, resist 1

In Play:

  • L2 Prynn Pasternaak (1/3) Recharge [3 time]
  • Tinkerer (1/2)

Future:

  • Knight of the Conclave [2 time]
  • Knight of the Conclave [2 time]
  • Plasmodium [1 time]

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Past)

Economy Info:
Cards:

  • Hand: 3
  • Deck: 1
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 10

Thoughts

Should have spent that float on a level for Prynn…

P1T6


Tech Starting Hand Workers

TECH
Lawbringer Gryphon
Lawbringer Gryphon


STARTING HAND
Jail
Porkhand Magistrate
Reputable Newsman


WORKERS
Bluecoat Musketeer
Building Inspector
Spectral Aven
Lawful Search
Manufactured Truth
Jail


Next Hand

Elite Training
Free Speech


Discard

Lawbringer Gryphon
Lawbringer Gryphon


Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
Hire a Porkhand Magistrate. - ($5)
Hire a Reputable Newsmano who opposes spells and upgrades that cost 2. - ($3)
Summon Bigby Hayes. - ($1)

Float ($1)
Discard 0, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Tax Collector 2/3A
  • :psfist: Elite: Reputable Newsman 1/3 [2]
  • :ps_: Scavenger: Porkhand Magistrate 2/3
  • :pschip: Technician: Overeager Cadet 2/2
  • :target: Lookout: Bigby (1) 2/3

In Play:

  • Censorship Council

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Law)
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 2
  • Deck: 5
  • Disc: 2

Gold:

  • Gold: 1
  • Workers: 10
Thoughts

Oh no, time to batten the hatches.

@Nekoatl’s turn!

P2T6


Tech StartingHand Workers

TECH
Brave Knight
Origin Story


STARTING HAND
Battle Suits
Origin Story
Seer


WORKERS
Time Spiral
Hardened Mox
Nullcraft
Forgotten Fighter
Temporal Research
Origin Story


NextHand

Second Chances
Seer
Seer


Tech 2 card(s)
Get Paid - ($10)
Plasmodium kills Tax Collector
Brave Knight kills Reputable Newsman
Battle Suits - ($8)
Neo Plexus trades with Bigby
Prynn kills Overeager Cadet
Worker - ($7)
Tech III - ($2)
General Onimaru - ($0)
Tinkerer removes from Knight of the Conclave

Float ($0)
Discard 1, draw 1, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Knight of the Conclave (5/4A) Resist 1
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout: L1 General Onimaru (2/3) Frenzy 1, resist 1

In Play:

  • Battle Suits
  • L4 Prynn Pasternaak (2/1) Recharge, freeze [3 time]
  • Brave Knight (4/1) Cowardly
  • Plasmodium (4/1) Haste
  • Tinkerer (1/2)

Future:

  • Knight of the Conclave [1 time]

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Past)
  • :heart: Tech III HP: 5

Economy Info:
Cards:

  • Hand: 3
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 11

Thoughts

Guess it’s worth workering the Origin Story, as I only need 1 copy and don’t have an urgent need to tech in something different. Playing Onimaru to empty my gold reserves, with the understanding that I can summon Vir next turn if I want to Peek.