P2T4
Tech StartingHand Workers
TECH
Detonate
Detonate
STARTING HAND
Sanatorium
Arrest
Traffic Director
Lawful Search
WORKERS
Manufactured Truth
Bluecoat Musketeer
Spectral Aven
Arrest
NextHand
Detonate
Lawful Search
Detonate
Reputable Newsman
Tech 2 card(s)
Get Paid + scavenger - ($9)
Worker - ($8)
Porkhand disables Onimaru - ($7)
Traffic Director - ($6)
Max Geiger - ($4)
Float ($4)
Discard 2, reshuffle, draw 4
Board Info:
In Patrol:
-
Squad Leader: Traffic Director (1/1A) Untargetable, demolish
-
Elite:
-
Scavenger:
-
Technician: L1 Max Geiger (2/3) Sparkshot
-
Lookout:
In Play:
- Jail (3)
- Porkhand Magistrate (2/3) Delegate
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
Thoughts
If he’s going Peace, I need to Detonate his Garrisons without fail.
P1T5
Tech Starting Hand Workers
TECH
Flagstone Spy
Debilitator Alpha
STARTING HAND
Manufactured Truth
Brave Knight
Brave Knight
General’s Hammer
Lawful Search
Reputable Newsman
WORKERS
Bluecoat Musketeer
Jail
Arrest
Porkhand Magistrate
Manufactured Truth
Next Hand
The Art of War
Elite Training
Drill Sergeant
Spectral Aven
Discard
General’s Hammer
Traffic Director
Lawful Search
Flagstone Spy
Debilitator Alpha
Brave Knight
Brave Knight
Tech 2 card(s)
Get Paid - ($8)
Onimaru casts General’s Hammer at your Jail, destroying it. - ($5)
Onimaru performs a Lawful Search of your hand and draws a card. - ($4)
Hire a Reputable Newsman who opposes spells and upgrades that cost 3. - ($2)
Worker. - ($1)
Float ($1)
Discard 2, draw 4
Board Info:
In Patrol:
-
Squad Leader: Soldier 3 1/1
-
Elite:
-
Scavenger: Soldier 2 1/1
-
Technician: Soldier 1 1/1
-
Lookout: Building Inspector 1/1
In Play:
- Onimaru (8) 4/4
- Reputable Newsman 0/3 [3]
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Peace)
Economy Info:
Cards:
Gold:
Thoughts
Oh no, my bully powers!
@Nekoatl’s turn!
P2T5
Tech StartingHand Workers
TECH
Chameleon Lizzo
Chameleon Lizzo
STARTING HAND
Lawful Search
Detonate
Detonate
Reputable Newsman
WORKERS
Manufactured Truth
Bluecoat Musketeer
Spectral Aven
Arrest
Reputable Newsman
NextHand
Building Inspector
Sanatorium
Sanatorium
Argonaut
Argonaut
Discard
Jail
Detonate
Lawful Search
Detonate
Chameleon Lizzo
Chameleon Lizzo
Tech 2 card(s)
Get Paid + float - ($13)
Worker - ($12)
Porkhand kills SQL
Geiger kills Inspector, sparkshot kills Technician
Tech II: Anarchy - ($8)
Float ($8)
Discard 3, draw 5
Board Info:
In Patrol:
-
Squad Leader: Traffic Director (1/1A) Untargetable, demolish
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- L1 Max Geiger (2/2) Sparkshot
- Porkhand Magistrate (2/2) Delegate
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Anarchy)
Economy Info:
Cards:
Gold:
Thoughts
Okay, I’m pretty sure either my Tech I or II will survive next turn, meaning I won’t be stuck with a dead hand… for now, just gotta clean up his nuisance units. I’ll wait to see if I get a chance to build my Tech III next turn before going for Gunships.
P1T6
Tech Starting Hand Workers
TECH
Air Hammer
Air Hammer
STARTING HAND
The Art of War
Drill Sergeant
Spectral Aven
Elite Training
Building Inspector
WORKERS
Bluecoat Musketeer
Jail
Arrest
Porkhand Magistrate
Manufactured Truth
Building Inspector
Next Hand
Traffic Director
Brave Knight
Flagstone Spy
Discard
Elite Training
The Art of War
Air Hammer
Air Hammer
Tech 2 card(s)
Get Paid + float - ($10)
Worker - ($9)
Onimaru casts Elite Training on the Reputable Newsman and the Soldier. - ($7)
Soldier 2 kill the Traffic Director.
Hire a Drill Sergeant. - ($4)
Hire a Spectral Aven and generate a rune. - ($2)
Drill Sergeant gives the run to the Reputable Newsman.
Reputable Newsman kills the Porkhand Magistrate.
Onimaru destroys your Tech II.
Float ($2)
Discard 1, draw 3
Board Info:
In Patrol:
-
Squad Leader: Onimaru (8) 4/4A
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout: Spectral Aven 2/2
In Play:
- Drill Sergeant 3/3
- Reputable Newsman 2/3, Sparkshot, Anti-air [3]
- Soldier 2 2/1A Sparkshot, Anti-air
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Peace)
Economy Info:
Cards:
Gold:
Thoughts
Well, let’s eliminate the the Tech II possibilities
@Nekoatl’s turn!
P2T6
Tech StartingHand Workers
TECH
Judgment Day
Judgment Day
STARTING HAND
Argonaut
Sanatorium
Sanatorium
Argonaut
Building Inspector
WORKERS
Manufactured Truth
Bluecoat Musketeer
Spectral Aven
Arrest
Reputable Newsman
Building Inspector
NextHand
Sanatorium
Lawful Search
Jail
Chameleon Lizzo
Tech 2 card(s)
Get Paid + float - ($18)
Worker - ($17)
Rebuild Tech II
Argonaut - ($14)
Argonaut - ($11)
Tower - ($8)
Midband Geiger - ($6)
Float ($6)
Discard 2, reshuffle, draw 4
Board Info:
In Patrol:
-
Squad Leader: L3 Max Geiger (2/4A) Sparkshot, trade
-
Elite:
-
Scavenger: Argonaut (3/4) Readiness
-
Technician:
-
Lookout: Argonaut (3/4) Readiness, resist 1
Buildings:
-
Base HP: 18
-
Tech I HP: 5
-
Tech II HP: 5 (Anarchy)
-
Tower HP: 4
Economy Info:
Cards:
Gold:
Thoughts
Also useful against mass unit deployment: mass unit removal.
P1T7
Starting Hand Workers
STARTING HAND
Flagstone Spy
Brave Knight
Traffic Director
WORKERS
Bluecoat Musketeer
Jail
Arrest
Porkhand Magistrate
Manufactured Truth
Building Inspector
Next Hand
Brave Knight
Lawful Search
General’s Hammer
Discard
Elite Training
The Art of War
Air Hammer
Air Hammer
Traffic Director
Tech 0 card(s)
Get Paid + float - ($12)
Hire a Brave Knight and generate a rune. - ($9)
Hire a Flagstone Spy and generate a rune. - ($6)
Summon Bigby Hayes. - ($4)
Drill Sergeant kills Geiger; Bigby midbands.
Drill Sergeant gives a rune to the Soldier.
Soldier and Aven kill Lookout Argonaut; Soldier perishes.
Onimaru trades with the Scavenging Argonaut.
Hire a Traffic Director and generate a rune. - ($3)
Float ($3)
Discard 1, draw 3
Board Info:
In Patrol:
-
Squad Leader: Brave Knight 3/3A
-
Elite: Traffic Director 2/1
-
Scavenger: Reputable Newsman 1/3 [3] +
-
Technician: Bigby Hayes (3) 2/4
-
Lookout: Flagstone Spy 3/3
In Play:
- Drill Sergeant 5/2 ++
- Spectral Aven 2/1
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Peace)
Economy Info:
Cards:
Gold:
Thoughts
Hmmmm, those beefy argonauts were a bit of a problem.
@Nekoatl’s turn!
P2T7
Tech StartingHand Workers
TECH
Pirate Gunship
Pirate Gunship
STARTING HAND
Sanatorium
Chameleon Lizzo
Jail
Lawful Search
WORKERS
Manufactured Truth
Bluecoat Musketeer
Spectral Aven
Arrest
Reputable Newsman
Building Inspector
Jail
NextHand
Porkhand Magistrate
Traffic Director
Chameleon Lizzo
Discard
Argonaut
Argonaut
Lawful Search
Pirate Gunship
Pirate Gunship
Tech 2 card(s)
Get Paid + float + scavenger - ($18)
Worker - ($17)
Sanatorium - ($13)
Chameleon Lizzo - ($9)
Captain Zane, maxband, pings Newsman, kills SQL - ($2)
Bigby Hayes - ($0)
Chameleon Lizzo kills Bigby, will return to hand after discard/draw
Float ($0)
Discard 1, draw 3
Board Info:
In Patrol:
-
Squad Leader: L3 Bigby Hayes (2/4A) Stash, sideline
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- Sanatorium (4)
- L6 Captain Zane (4/1) Haste, greedy
Buildings:
-
Base HP: 18
-
Tech I HP: 5
-
Tech II HP: 5 (Anarchy)
-
Tower HP: 4
Economy Info:
Cards:
Gold:
Thoughts
I am really not comfortable summoning Bigby while waiting for Judgment Day, but I don’t have much choice…
P1T9
Starting Hand Workers
STARTING HAND
Traffic Director
Spectral Aven
Air Hammer
General’s Hammer
WORKERS
Bluecoat Musketeer
Jail
Arrest
Porkhand Magistrate
Manufactured Truth
Building Inspector
Next Hand
Air Hammer
Air Hammer
Lawful Search
Elite Training
Tech 0 card(s)
Get Paid + float - ($13)
Summon Sirus Quince and his Mirror Illusion. - ($11)
Hire a Debilitator Alpha and generate a rune. - ($6)
Hire 2 Brave Knights and generate 2 runes. - ($0)
Drill Sergeant kills Bigby; Quince gains 2 levels.
Spectral Aven kills Zane; Quince maxbands.
Drill Sergeant grants a rune to the Flagstone Spy.
The Flagstone Spy destroys the Sanatorium.
Float ($0)
Discard 2, reshuffle, draw 4
Board Info:
In Patrol:
-
Squad Leader: Debilitator Alpha 4/5A
-
Elite: Brave Knight 1 4/3
-
Scavenger: Traffic Director 1/1
-
Technician: Quince (5) 1/5
-
Lookout: Brave Knight 2 3/3
In Play:
- Drill Sergeant 7/1 ++++
- Flagstone Spy 4/3 +
- Reputable Newsman 1/2 [3] +
- Mirror Illusion 0/1
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Peace)
Economy Info:
Cards:
Gold:
Thoughts
Big armies.
@Nekoatl’s turn!
P2T8
Tech StartingHand Workers
TECH
Marauder
Marauder
STARTING HAND
Chameleon Lizzo
Traffic Director
Porkhand Magistrate
WORKERS
Manufactured Truth
Bluecoat Musketeer
Spectral Aven
Arrest
Reputable Newsman
Building Inspector
Jail
Traffic Director
NextHand
Judgment Day
Detonate
Judgment Day
Detonate
Discard
Argonaut
Argonaut
Lawful Search
Pirate Gunship
Pirate Gunship
Sanatorium
Chameleon Lizzo
Chameleon Lizzo
Porkhand Magistrate
Marauder
Marauder
Tech 2 card(s)
Get Paid - ($12)
Worker - ($11)
Chameleon Lizzo trades with Drill Sergeant - ($7)
Tech III - ($2)
Max Geiger - ($0)
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
-
Squad Leader: L1 Max Geiger (2/3A) Sparkshot
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
Buildings:
-
Base HP: 18
-
Tech I HP: 5
-
Tech II HP: 5 (Anarchy)
-
Tech III HP: 5
-
Tower HP: 4
Economy Info:
Cards:
Gold:
Thoughts
Maybe Marauders can help stem the tide… leaving myself 2 cards in hand to ensure I draw a Judgment Day, and spending all my gold to prevent the Spy from stealing it.
GG!
P1T10
Starting Hand Workers
STARTING HAND
Lawful Search
Air Hammer
Elite Training
Air Hammer
WORKERS
Bluecoat Musketeer
Jail
Arrest
Porkhand Magistrate
Manufactured Truth
Building Inspector
Next Hand
The Art of War
Drill Sergeant
Spectral Aven
General’s Hammer
Tech 0 card(s)
Get Paid - ($10)
Summon General Onimaru. - ($8)
Onimaru casts Elite Training on Brave Knight 2 and the Flagstone Spy. - ($6)
Brave Knight kills Geiger; Onimaru gains 2 levels.
Hire an Air Hammer; Quince’s maxband makes a copy of it. - ($2)
Mirror Hammer (5), Debilitator Alpha (4), Brave Knight (3), Flagstone Spy (5), and Traffic Director (1) hit your base for 18, destroying it.\
Float ($2)
Discard 2, draw 3, reshuffle, draw 1
Board Info:
In Patrol:
-
Squad Leader: Onimaru (3) 2/3A
-
Elite: Reputable Newsman 1/2 [3] +
-
Scavenger: Air Hammer 3/3
-
Technician: Quince (5) 1/5
-
Lookout:
In Play:
- Debilitator Alpha 4/5A
- Flagstone Spy 5/3 + - Antiair, Sparkshot
- Mirror Hammer 3/3
- Brave Knight 1 4/3
- Brave Knight 2 4/1 - Antiair, Sparkshot
- Traffic Director 1/1
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Peace)
Economy Info:
Cards:
Gold:
Thoughts
We’ve done it!
1 Like
GG WP! If you’re game to play against a different deck, I’ll switch to [Past/Future]/Peace.
P1T1
StartingHand Workers
STARTING HAND
Plasmodium
Tinkerer
Forgotten Fighter
Nullcraft
Time Spiral
WORKERS
Forgotten Fighter
NextHand
Temporal Research
Battle Suits
Neo Plexus
Hardened Mox
Fading Argonaut
Discard
Tinkerer
Time Spiral
Nullcraft
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Plasmodium - ($1)
Float ($1)
Discard 3, draw 5
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
Future:
Buildings:
-
Base HP: 20
Economy Info:
Cards:
Gold:
Thoughts
Not a great starting hand, but Plasm can be quite impactful later if I play it now…
Totally fine! I’m down to keep playing Blue.
P2T1
Starting Hand Workers
STARTING HAND
Spectral Aven
Manufactured Truth
Porkhand Magistrate
Reputable Newsman
Jail
WORKERS
Porkhand Magistrate
Next Hand
Arrest
Lawful Search
Bluecoat Musketeer
Traffic Director
Building Inspector
Discard
Manufactured Truth
Spectral Aven
Reputable Newsman
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Build a Jail. - ($1)
Build Tech I. - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
Thoughts
Well, if they’re going to put a Plasmodium into the timeline, we may as well take the opportunity to go for a Jail.
@Nekoatl’s turn!
P1T2
Tech StartingHand Workers
TECH
Overeager Cadet
Overeager Cadet
STARTING HAND
Hardened Mox
Fading Argonaut
Neo Plexus
Battle Suits
Temporal Research
WORKERS
Forgotten Fighter
Temporal Research
NextHand
Hardened Mox
Overeager Cadet
Tinkerer
Time Spiral
Fading Argonaut
Tech 2 card(s)
Get Paid + float - ($6)
Worker - ($5)
Tech I - ($3)
General Onimaru - ($1)
Float ($1)
Discard 4, reshuffle, draw 5
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- L1 General Onimaru (2/3) Frenzy 1
Future:
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
Thoughts
Jail, huh? Well, if I’m going to lose a unit to it, I’d like it to be a free unit. In the meantime, maybe I can bust it down with Oni and Plasm before I need to play a unit?
P2T2
Tech Starting Hand Workers
TECH
Brave Knight
Overeager Cadet
STARTING HAND
Traffic Director
Arrest
Lawful Search
Building Inspector
Bluecoat Musketeer
WORKERS
Porkhand Magistrate
Bluecoat Musketeer
Next Hand
Brave Knight
Arrest
Overeager Cadet
Lawful Search
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Hire a Traffic Director. - ($4)
Hire a Building Inspector. - ($3)
Build a Tower. - ($0)
Float ($0)
Discard 2, reshuffle, draw 4
Board Info:
In Patrol:
-
Squad Leader:
-
Elite: Traffic Director 2/1
-
Scavenger:
-
Technician: Building Inspector 1/1
-
Lookout:
In Play:
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tower HP: 4
Economy Info:
Cards:
Gold:
Thoughts
Well, if they’re going to put a Plasmodium into the timeline, we may as well take the opportunity to go for a Jail.
@Nekoatl’s turn!
P1T3
Tech StartingHand Workers
TECH
Seer
Seer
STARTING HAND
Tinkerer
Hardened Mox
Time Spiral
Overeager Cadet
Fading Argonaut
WORKERS
Forgotten Fighter
Temporal Research
Hardened Mox
NextHand
Neo Plexus
Battle Suits
Overeager Cadet
Nullcraft
Discard
Time Spiral
Tinkerer
Seer
Seer
Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
Onimaru kills Building Inspector
Midband Onimaru - ($2)
Fading Argonaut - ($0)
Overeager Cadet
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
-
Squad Leader: Fading Argonaut (2/3A) [3 time]
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- L5 General Onimaru (3/4) Frenzy 1, readiness
Future:
Jailed:
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
Thoughts
No such luck. I’ll have to just chip away until I can punch through. In hindsight, it probably would have been better to go for Knight of the Conclave than Overeager Cadet, because forecast bypasses Jail.
P2T3
Tech Starting Hand Workers
TECH
Censorship Council
Overeager Cadet
STARTING HAND
Brave Knight
Lawful Search
Overeager Cadet
Arrest
Spectral Aven
Reputable Newsman
WORKERS
Porkhand Magistrate
Bluecoat Musketeer
Spectral Aven
Next Hand
Building Inspector
Arrest
Manufactured Truth
Brave Knight
Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Summon Bigby Hayes. - ($4)
Bigby performs a Lawful Search of your hand and draws a card. - ($3)
Bigby Arrests the Fading Argonaut, disabling it. - ($1)
Hire an Overeager Cadet.
Float ($1)
Stash 1, Discard 1, draw 1, reshuffle, draw 2
Board Info:
In Patrol:
-
Squad Leader: Traffic Director 1/1A
-
Elite:
-
Scavenger:
-
Technician: Overeager Cadet 2/2
-
Lookout:
In Play:
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tower HP: 4
Economy Info:
Cards:
Gold:
Thoughts
I’m feeling a little TENSE.
@Nekoatl’s turn!
P1T4
Tech StartingHand Workers
TECH
Flagstone Garrison
Flagstone Garrison
STARTING HAND
Battle Suits
Overeager Cadet
Nullcraft
Neo Plexus
WORKERS
Forgotten Fighter
Temporal Research
Hardened Mox
Nullcraft
NextHand
Flagstone Garrison
Flagstone Garrison
Seer
Battle Suits
Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Overeager Cadet
Plasmodium kills Traffic Director
Onimaru kills Overeager Cadet
Tech II: Past - ($2)
Tech Lab: Peace - ($1)
Float ($1)
Discard 2, reshuffle, draw 4
Board Info:
In Patrol:
-
Squad Leader: Overeager Cadet (2/2A)
-
Elite:
-
Scavenger:
-
Technician: L5 General Onimaru (3/1) Frenzy 1, readiness
-
Lookout:
In Play:
- Fading Argonaut (2/3) [2 time]
- Plasmodium (4/2) Haste
Jailed:
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Past)
-
Tech Lab HP: 4 (Peace)
Economy Info:
Cards:
Gold:
Thoughts
He reshuffled, so he may have another Arrest ready to go… but even if he does, he has nothing to attack with besides Bigby, and I can live with him making a trade if it means building my Tech II on time.
P2T4
Tech Starting Hand Workers
TECH
Guardian of the Gates
Arresting Constable
STARTING HAND Brave Knight
Manufactured Truth
Arrest
Building Inspector
Reputable Newsman
WORKERS
Porkhand Magistrate
Bluecoat Musketeer
Spectral Aven
Building Inspector
Next Hand
Censorship Council
Arrest
Lawful Search
Overeager Cadet
Guardian of the Gates
Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Build Tech II - Law. - ($4)
Hire a Brave Knight. - ($1)
Float ($1)
Discard 3, draw 3, reshuffle, draw 2
Board Info:
In Patrol:
-
Squad Leader: Brave Knight 3/3A
-
Elite:
-
Scavenger:
-
Technician: Bigby Hayes (1) 2/3
-
Lookout:
In Play:
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Law)
-
Tower HP: 4
Economy Info:
Cards:
Gold:
Thoughts
Uh oh spaghettios.
@Nekoatl’s turn!
P1T5
Tech StartingHand Workers
TECH
Shimmer Ray
Shimmer Ray
STARTING HAND
Battle Suits
Flagstone Garrison
Seer
Flagstone Garrison
Tinkerer
Seer
WORKERS
Forgotten Fighter
Temporal Research
Hardened Mox
Nullcraft
NextHand
Overeager Cadet
Time Spiral
Battle Suits
Neo Plexus
Fading Argonaut
Tech 2 card(s)
Get Paid + float - ($9)
Flagstone Garrison - ($6)
Flagstone Garrison - ($3)
Cadet and Argonaut trade with Knight
Prynn Pasternaak - ($1)
Onimaru trades with Bigby
Plasmodium breaks Jail
Seer, add to Prynn - ($0)
Float ($0)
Discard 3, draw 2, reshuffle, draw 3
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger: Seer (2/1)
-
Technician:
-
Lookout:
In Play:
- Flagstone Garrison (4) Muster
- Flagstone Garrison (4) Muster
- L3 Prynn Pasternaak (1/3) Recharge [5 time]
- Plasmodium (4/1) Haste
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Past)
-
Tech Lab HP: 4 (Peace)
Economy Info:
Cards:
Gold:
Thoughts
Uh-oh, I fear a Censorship Council is on the way. Lucky I drew the Garrisons first.
P2T5
Tech Starting Hand Workers
TECH
Lawbringer Gryphon
Lawbringer Gryphon
STARTING HAND
Lawful Search
Censorship Council
Overeager Cadet
Arrest
Guardian of the Gates
Traffic Director
WORKERS
Porkhand Magistrate
Bluecoat Musketeer
Spectral Aven
Building Inspector
Traffic Director
Next Hand
Manufactured Truth
Overeager Cadet
Reputable Newsman
Arresting Constable
Brave Knight
Tech 2 card(s)
Get Paid + float - ($10)
Worker - ($9)
Build a Censorship Council. - ($5)
Hire a Guardian of the Gates. - ($2)
Hire an Overeager Cadet.
Summon Sirus Quince and his Mirror Illusion. - ($0)
Float ($0)
Discard 3, draw 4, reshuffle, draw 1
Board Info:
In Patrol:
-
Squad Leader: Guardian of the Gates 1/6A
-
Elite: Overeager Cadet 3/2
-
Scavenger: Mirror Illusion 0/1
-
Technician: Quince (1) 1/3
-
Lookout:
In Play:
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Law)
-
Tower HP: 4
Economy Info:
Cards:
Gold:
Thoughts
Are we able to get some traction here? Maxband Prynn will be a huge pain in the buns.
@Nekoatl’s turn!