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[Casual] Nekoatl [Finesse]/Peace/Truth vs. Shadow_Night_Black [Future]/Truth/Discipline

GL HF @Shadow_Night_Black

P1T1


StartingHand Workers

STARTING HAND
Granfalloon Flagbearer
Brick Thief
Spark
Fruit Ninja
Tenderfoot


WORKERS
Fruit Ninja


NextHand

Bloom
Older Brother
Timely Messenger
Wither
Helpful Turtle


Discard

Granfalloon Flagbearer
Brick Thief
Spark


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
General Onimaru - ($1)
Tenderfoot - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L1 General Onimaru (2/3A) Frenzy 1
  • :psfist: Elite:
  • :ps_: Scavenger: Tenderfoot (1/2)
  • :pschip: Technician:
  • :target: Lookout:

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 5

Thoughts

Going Onimaru for pressure, adding Tenderfoot 'cuz why not? I’d rather Nullcraft take health from Tenderfoot to give Onimaru more options to attack and survive.

GL HF!
P2T1


StartingHand Workers

STARTING HAND
Temporal Research
Time Spiral
Plasmodium
Hardened Mox
Nullcraft


WORKERS
Plasmodium


NextHand

Neo Plexus
Forgotten Fighter
Battle Suits
Tinkerer
Fading Argonaut


Discard

Temporal Research
Time Spiral
Nullcraft


Tech card(s)
Get Paid - ($5)
Worker - ($4)
Mox - ($1)

Float ($1)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite: Hardened Mox (1+1/1)
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 1
  • Workers: 6
Thoughts

So, really cheap unit peace engine? tempting to go for a forecast spam to answer that, but no past makes it much harder. Should still be good to steal garisons with truth hounds, but I’m lacking good targeting options if they go truth (other than hallucinations)

P1T2


Tech StartingHand Workers

TECH
Nimble Fencer
Nimble Fencer


STARTING HAND
Older Brother
Helpful Turtle
Bloom
Wither
Timely Messenger


WORKERS
Fruit Ninja
Older Brother


NextHand

Nimble Fencer
Nimble Fencer
Spark
Wither
Brick Thief


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Wither the Mox - ($2)
Tech I - ($1)
Onimaru and Tenderfoot drop base to 16 HP

Float ($1)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • L1 General Onimaru (2/3) Frenzy 1
  • Tenderfoot (1/2)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 6

Thoughts

Wither is ideal for negating the Mox, and luckily it’s in hand. I figure I should go for Virtuosos first, since they’re not susceptible to Assimilate. I should probably follow up with Truth to protect against Illusion sniping. Garrisons are probably a no-go, but I could maybe get some value out of Reteller.

P2T2


Tech StartingHand Workers

TECH
Sparring Partner
Rambasa Twin


STARTING HAND
Neo Plexus
Tinkerer
Forgotten Fighter
Fading Argonaut
Battle Suits


WORKERS
Plasmodium
Forgotten Fighter


NextHand

Nullcraft
Rambasa Twin
Battle Suits
Tinkerer


Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
Tech 1 - ($4)
Fargo - ($2)
Neo - ($0)

Float ($0)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Fading Argonaut (2/3 + A, Fading 3)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Neo Plexus (2/2)
  • :target: Lookout:

In Play:

  • Hardened Mox (0/0) -

Buildings:

  • :heart: Base HP: 16
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7

I believe that’s 2 for you

2 Likes

I’m so not used to playing multicolour, I’ll use the float.

P1T3


Tech StartingHand Workers

TECH
Star-Crossed Starlet
Star-Crossed Starlet


STARTING HAND
Nimble Fencer
Wither
Brick Thief
Spark
Nimble Fencer


WORKERS
Fruit Ninja
Older Brother
Spark


NextHand

Timely Messenger
Granfalloon Flagbearer
Helpful Turtle


Discard

Wither
Brick Thief
Star-Crossed Starlet
Star-Crossed Starlet


Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
Wither SQL - ($4)
Nimble Fencer - ($2)
Nimble Fencer - ($0)
Onimaru kills SQL
Fencer kills Plexus
Tenderfoot and Fencer reduce Tech I to 2 HP

Float ($0)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • L1 General Onimaru (2/2) Frenzy 1 [1 dmg]
  • Nimble Fencer (2/3) Haste
  • Nimble Fencer (2/1) Haste [2 dmg]
  • Tenderfoot (1/2)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 3
  • Deck: 1
  • Disc: 4

Gold:

  • Gold: 0
  • Workers: 7

Thoughts

I think it’s worth burning through my hand to expand my board presence. If I can’t afford to build my Tech II next turn, I can go for Boot Camp and/or Elite Training before the reshuffle.

P2T3


Tech StartingHand Workers

TECH
Omegacron
Xenostalker


STARTING HAND
Nullcraft
Tinkerer
Rambasa Twin
Battle Suits
Sparring Partner


WORKERS
Plasmodium
Forgotten Fighter
Battle Suits


NextHand

Neo Plexus (2/2)
Temporal Research
Tinkerer
Time Spiral


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Nullcraft - ($4)
Nullcraft kills Fencer #2
Rambasa Twin - ($0)

Float ($0)
Discard 2, draw 2, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Rambasa Twin#1 (3/2+A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Rambasa Twin#2 (3/2)
  • :target: Lookout:

In Play:

  • Hardened Mox (0/0) -
  • Nullcraft (1/1, flying, haste)

Buildings:

  • :heart: Base HP: 16
  • :heart: Tech I HP: 2

Economy Info:
Cards:

  • Hand: 4
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8
Thoughts

Very aggresive opening from Nekoatl, lets just run them out of stuff. Tech 1 might get broken here, but thats fine.

P2T4


Tech StartingHand Workers

TECH
Void Star
Xenostalker


STARTING HAND
Time Spiral
Temporal Research
Neo Plexus (2/2)
Tinkerer


WORKERS
Plasmodium
Forgotten Fighter
Battle Suits
Time Spiral


NextHand

Neo Plexus (2/2)
Xenostalker
Omegacron
Fading Argonaut (2/3 + A, Fading 3)
Sparring Partner


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Tech 2 (Future) - ($3)
Nullcraft hits base for 1
Grave - ($1)

Float ($1)
Discard 3, draw 4, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Rambasa Twin#2 (3/2)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Grave (2/3, lvl 1)
  • :target: Lookout:

In Play:

  • Hardened Mox (0/0) -
  • Nullcraft (1/1, flying, haste)

Buildings:

  • :heart: Base HP: 16
  • :heart: Tech I HP: 2
  • :heart: Tech II HP: 5 (Future)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 9

I messed up, I don’t have access to Bigby… I’ll have to redo my turn 4.

1 Like

Okay, I kept it mostly the same. Any changes to your turn?

P1T4


Tech StartingHand Workers

TECH
Leaping Lizard
Maestro


STARTING HAND
Granfalloon Flagbearer
Helpful Turtle
Timely Messenger


WORKERS
Fruit Ninja
Older Brother
Spark
Granfalloon Flagbearer


NextHand

Helpful Turtle
Maestro
Bloom
Brick Thief


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Tech II: Finesse - ($2)
Onimaru trades with SQL
River Montoya - ($0)

Float ($0)
Discard 2, draw 1, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite: Tenderfoot (2/2)
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • L1 River Montoya (2/3)
  • Nimble Fencer (2/3) Haste

Buildings:

  • :heart: Base HP: 19
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Finesse)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8

Thoughts

I think it’s worth investing in cost-effectiveness by building my Tech II now, and I’ll try to hold the Twins at bay. Hopefully he doesn’t have FF, and if he does, I’ll have to take consolation that casting it is a 2 point value swing in my favor.

No changes here.

P1T5


Tech StartingHand Workers

TECH
Grounded Guide
Grounded Guide


STARTING HAND
Bloom
Maestro
Brick Thief
Helpful Turtle


WORKERS
Fruit Ninja
Older Brother
Spark
Granfalloon Flagbearer
Bloom


NextHand

Timely Messenger
Leaping Lizard
Nimble Fencer


Discard

Helpful Turtle
Grounded Guide
Grounded Guide


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Maestro - ($4)
Brick Thief, steal from your Tech II to repair my base - ($2)
Virtuosos break your Tech II

Float ($2)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L1 River Montoya (2/3A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Brick Thief (2/1) Resist 1, thievery
  • :target: Lookout:

In Play:

  • Maestro (3/5) Freebies, artillery
  • Nimble Fencer (2/3) Haste
  • Tenderfoot (1/2)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Finesse)

Economy Info:
Cards:

  • Hand: 3
  • Deck: 3
  • Disc: 3

Gold:

  • Gold: 2
  • Workers: 9

Thoughts

I’ll make the Brick Thief a tempting target for the Nullcraft and hope to draw a Virtuoso if he takes the bait. If he doesn’t, I have a basically guaranteed chance to destroy his Tech II again next turn.

P2T5


Tech StartingHand Workers

TECH
Omegacron
Reversal


STARTING HAND
Xenostalker
Fading Argonaut (2/3 + A, Fading 3)
Sparring Partner
Omegacron
Neo Plexus (2/2)


WORKERS
Plasmodium
Forgotten Fighter
Battle Suits
Time Spiral
Neo Plexus (2/2)


NextHand

Void Star
Tinkerer
Xenostalker
Temporal Research


Discard

Omegacron
Xenostalker
Omegacron
Reversal


Tech 2 card(s)
Get Paid + float - ($10)
Rebuild Tech 2
Nullcraft + Twin kill Rive, grave to mid
Grave readily kills brick thief
Max Grave - ($6)
Grave swords Mestro
Fargo - ($4)
Sparing Partner - ($3)
Worker - ($2)
Quince - ($0)

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Fading Argonaut (2/3 + A, Fading 3)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Sparring Partner (2/2)
  • :target: Lookout:

In Play:

  • Hardened Mox (0/0) -
  • Nullcraft (1/1, flying, haste)
  • Grave (4/5, lvl 7)
  • Quince (1/3, lvl 1)
  • Mirror (0/1, Illusion)

Buildings:

  • :heart: Base HP: 14
  • :heart: Tech I HP: 2
  • :heart: Tech II HP: 5 (Future)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 0
  • Disc: 4

Gold:

  • Gold: 0
  • Workers: 10

P1T6


Tech StartingHand Workers

TECH
Blademaster
Blademaster


STARTING HAND
Nimble Fencer
Timely Messenger
Leaping Lizard
Star-Crossed Starlet


WORKERS
Fruit Ninja
Older Brother
Spark
Granfalloon Flagbearer
Bloom
Timely Messenger


NextHand

Star-Crossed Starlet
Wither


Discard

Helpful Turtle
Grounded Guide
Grounded Guide
Brick Thief
Maestro
Tenderfoot
Star-Crossed Starlet
Blademaster
Blademaster


Tech 2 card(s)
Get Paid + float - ($11)
Worker - ($10)
Star-Crossed Starlet - ($8)
Leaping Lizard - ($7)
Nimble Fencer - ($5)
Tenderfoot and Starlet trade with FArgo
Fencer kills Partner
Fencer kills Mirror
Sirus Quince - ($3)
General Onimaru - ($1)

Float ($1)
Discard 0, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Leaping Lizard (3/5A) Anti-air
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: L1 General Onimaru (2/3) Frenzy 1
  • :target: Lookout:

In Play:

  • Nimble Fencer (2/1) Haste
  • Nimble Fencer (2/3) Haste
  • L1 Sirus Quince (1/3) Mirror
  • Mirror Illusion (0/1)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Finesse)

Economy Info:
Cards:

  • Hand: 2
  • Deck: 0
  • Disc: 9

Gold:

  • Gold: 1
  • Workers: 10

Thoughts

I may have forgotten that I didn’t kill his Twin in that version of my turn… well, now I’d better kill that Mirror before it turns into a Void Star or something… Here’s hoping I draw the Maestro at the same time as or before these Blademasters. I wonder if I should risk a Tech Lab next turn, now that I’ve brought in the full team of Virtuosos.

Your base should be on 19 from my attack T4 btw.
P2T6


StartingHand Workers

STARTING HAND
Temporal Research
Void Star
Xenostalker
Tinkerer
Reversal


WORKERS
Plasmodium
Forgotten Fighter
Battle Suits
Time Spiral
Neo Plexus (2/2)


NextHand

Fading Argonaut (2/3 + A, Fading 3)
Sparring Partner (2/2)
Xenostalker
Omegacron
Omegacron


Discard

Reversal
Temporal Research
Void Star
Tinkerer


Tech 0 card(s)
Get Paid - ($10)
Reversal Lizard - ($7)
Grave kills Oni, Quince to mid
Quince kills mirror
Nullcraft kills Fencer
Xenostalker - ($3)
Mirror - ($1)

Float ($1)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Xenostalker (3/6 + A, Unstoppable, Lasers)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Hardened Mox (0/0) -
  • Nullcraft (1/1, flying, haste)
  • Grave (4/3, lvl 7)
  • Quince (1/4, lvl 3)
  • Mirror (0/1)

Buildings:

  • :heart: Base HP: 14
  • :heart: Tech I HP: 2
  • :heart: Tech II HP: 5 (Future)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 4

Gold:

  • Gold: 1
  • Workers: 10

Ah, I forgot to mark the damage on my redone T4, but I repaired it on T5 with Brick Thief.

P1T7


Tech StartingHand Workers

TECH
Flagstone Garrison
Flagstone Garrison


STARTING HAND
Wither
Star-Crossed Starlet
Grounded Guide


WORKERS
Fruit Ninja
Older Brother
Spark
Granfalloon Flagbearer
Bloom
Timely Messenger


NextHand

Grounded Guide
Helpful Turtle


Discard

Nimble Fencer
Wither
Flagstone Garrison
Flagstone Garrison


Tech 2 card(s)
Get Paid + float - ($11)
Grounded Guide - ($6)
Star-Crossed Starlet - ($4)
Wither SQL - ($2)
Quince and Starlet kill SQL
Fencer kills Quince
River Montoya - ($0)

Float ($0)
Discard 0, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite: L1 River Montoya (3/3)
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • L3 Sirus Quince (1/4) Mirror, copy
  • Grounded Guide (4/4) Leadership
  • Nimble Fencer (4/3) Haste [1 dmg]
  • Star-Crossed Starlet (5/1) [2 dmg]
  • Leaping Lizard (4/3) Anti-air [2 dmg]

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Finesse)

Economy Info:
Cards:

  • Hand: 2
  • Deck: 6
  • Disc: 4

Gold:

  • Gold: 0
  • Workers: 10

Thoughts

Okay, I know it’s risky, but I’m going for Garrisons. It probably won’t matter, though, considering how long my cycle is at this point.

1 Like

Assuming she should be a 3/3 or a 4/4 if she took levels from my quince dying?

and shouldn’t he be a lvl 3 if he took levels from my quince dying? (else a lvl 1?)

and finally where did you want your grounded guide?

1 Like

Forgot to hit the Generate button after making spreadsheet corrections, thanks for pointing it out!

so, is there a brick thief in that hand of yours? or can you kill me?

P2T7


StartingHand Workers

STARTING HAND
Omegacron
Sparring Partner (2/2)
Fading Argonaut (2/3 + A, Fading 3)
Xenostalker
Omegacron


WORKERS
Plasmodium
Forgotten Fighter
Battle Suits
Time Spiral
Neo Plexus (2/2)


NextHand

Xenostalker (3/6 + A, Unstoppable, Lasers)
Tinkerer


Tech 0 card(s)
Get Paid + float - ($11)
Omegacron #1 - ($9)
Omegacron #2 - ($7)
XenoStalker - ($3)
Sparring Partner - ($2)
Fargo - ($0)
Grave trades with Rivier, your quince to max
Nullcraft hits base for 1 to 19
Sac 6 workers to Omeacron #1, it arrives!
Omegacron #1 hits your base for 9, your base to 10
Sac 4 workers, Mirror and Sparing Partner to Omeacron #2, it arrives!
Omegacron #2 hits your base for 9, your base to 1

Float ($0)
Discard 0, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Xenostalker (3/6, Unstopable
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout: Fading Argonaut (2/3, Fading 3)

In Play:

  • Nullcraft (1/1, flying, haste)
  • Omegacron #1 (9/7, Untargetable, Haste)
  • Omegacron #2 (9/7, Untargetable, Haste)

Buildings:

  • :heart: Base HP: 14
  • :heart: Tech I HP: 2
  • :heart: Tech II HP: 5 (Future)

Economy Info:
Cards:

  • Hand: 2
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 0
1 Like