Casual Mooseknuckles vs Zhavier (purple v red)

P1T3:

Tech

Hyperion x2

Starting Hand

Argonaut TemporalResearch Nullcraft HardenedMox

Gold(6)
Worker (5)
Argonaut (2)
Neo Plexus kills treant, you gain a gold
Discard 2, Draw 3, rs, Draw 1

Patrol:
Leader: Argonaut (4/4 + a)
Elite:
Scavenger:
Technician:
Lookout:

Buildings:
Units/Heroes: Neo Plexus (3/2)
Base: 20
Other: Battle Suits

Economy:

Workers: 7 + 2 float
Hand: 4
Deck: 4
Discard: 0

Worker

Hardened Mox

New Hand

ForgottenFighters TimeSpiral Assimilate Nullcraft

P2T4

Tech StartingHand Workers

TECH
Feral Strike
Murkwood Allies

STARTING HAND
Ferocity
Ferocity
Forest’s Favor
Verdant Tree
Playful Panda

WORKERS
Ironbark Treant
Spore Shambler
Playful Panda

NextHand

NEXT HAND
Merfolk Prospector
Tiger Cub
Rampant Growth
Verdant Tree
Ferocity

Get Paid+Scavenger - ($8)
Worker - ($8)
Max Calamandra - ($6)
Tap Calamandra for Predator Tiger - ($2)
Ferocity - ($0)

Discard 3, draw 3, reshuffle, draw 2

[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]: Predator Tiger 5/4, Ferocity in effect
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Rich Earth
  • Calamandra 4/5, Lvl 5
    [B]Buildings:[/B]
  • :heart: Base HP: 20
    [B]Economy Info:[/B]
    [B]Cards:[/B]
  • Hand: 5
  • Deck: 5
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 8

Wasn’t expecting that!

P1T4:

Tech

Undo, Rewind

Starting Hand

ForgottenFighters TimeSpiral Assimilate Nullcraft

Gold + f (9)
Worker (8)
Tower (5)
Tier II - Present (1)
Discard 3, Draw 4, rs, Draw 1

Patrol:
Leader: Argonaut (4/4 + a)
Elite:
Scavenger: Neo Plexus (3/2)
Technician:
Lookout:

Buildings: Tier I - 5, Tier II(Present) - 5, Tower - 4
Units/Heroes:
Base: 20
Other: Battle Suits

Economy:

Workers: 8 + 1 float
Hand: 5
Deck: 4
Discard: 0

Worker

Time Spiral

New Hand

Hyperion Hyperion FadingArgonaut TemporalResearch Nullcraft

Im guessing Neo Plexus is patrolling and I still have rich earth?

yeah, sorry, changed my play at the last minute and didn’t update the board state correctly. I’ll fix now.

Now with less cheating… :smiley:

P2T6

Tech StartingHand Workers

TECH
Tiny Basilisk
Tiny Basilisk

STARTING HAND
Merfolk Prospector
Tiger Cub
Rampant Growth
Verdant Tree
Ferocity

WORKERS
Ironbark Treant
Spore Shambler
Playful Panda
Verdant Tree

NextHand

NEXT HAND
Murkwood Allies
Ferocity
Young Treant
Feral Strike
Forest’s Favor

Get Paid - ($8)
Worker - ($8)
Calamandra taps for Predator Tiger #2 - ($4)
Tech 1 - ($3)
Ferocity - ($1)
Predator Tiger kills Argonaut Ferociously, takes 1 from tower - ($1)

Discard 3, draw 5

[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]: Predator Tiger #2 5/4, Ferocity
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Rich Earth
  • Calamandra 4/5
  • Predator Tiger #1 4/3, Ferocity
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
    [B]Economy Info:[/B]
    [B]Cards:[/B]
  • Hand: 5
  • Deck: 0
  • Disc: 6
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 9

How is Calamandra getting past the Plexus?

That is a great question :P, let me fix my turn a bit.

Fixed my post above, oops!

no sweat!

P1T5:

Tech

Immortal, Temporal Distortion

Starting Hand

Hyperion Hyperion FadingArgonaut TemporalResearch Nullcraft

Gold + f (9)
Worker (8)
Hyperion (3)
Discard 3, Draw 4, rs, Draw 1

Patrol:
Leader: Hyperion (5/5 + a)
Elite:
Scavenger: Neo Plexus (3/2)
Technician:
Lookout:

Buildings: Tier I - 5, Tier II(Present) - 5, Tower - 4
Units/Heroes:
Base: 18
Other: Battle Suits

Economy:

Workers: 9 + 3 float
Hand: 5
Deck: 5
Discard: 0

Worker

Temporal Research

New Hand

Undo Rewind ForgottenFighters Assimilate FadingArgonaut

I see your 12g setup there… now its 11 :smiley:

P2T7

Tech StartingHand Workers

TECH
Moss Ancient
Rampaging Elephant

STARTING HAND
Murkwood Allies
Ferocity
Young Treant
Feral Strike
Forest’s Favor

WORKERS
Ironbark Treant
Spore Shambler
Playful Panda
Verdant Tree
Young Treant

NextHand

NEXT HAND
Murkwood Allies
Ferocity
Merfolk Prospector

Get Paid + float - ($10)
Worker - ($10)
Murkwood Allies for frogs - ($5)
Ferocity - ($3)
Forest’s Favor Tiger #1 - ($1)
Tiger #1 kills Hyperion, takes 1 from tower - ($1)
Predator Tiger #2 hits your base to 14, you lose a worker, takes 1 from tower - ($1)

Discard 1, reshuffle, draw 3

[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]: Frog 2/1, Ferocity
  • :ps_: [I]Scavenger[/I]: Frog 1/1, Ferocity
  • :pschip: [I]Technician[/I]: Frog 1/1, Ferocity
  • :target: [I]Lookout[/I]: Frog 1/1, Ferocity
    [B]In Play:[/B]
  • Rich Earth
  • Calamandra 4/5, lvl 5
  • Predator Tiger #1 5/3, Ferocity
  • Predator Tiger #2 4/3, Ferocity
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
    [B]Economy Info:[/B]
    [B]Cards:[/B]
  • Hand: 3
  • Deck: 9
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 10

gah!

P1T6:

Tech

Origin Story, Tricycloid

Starting Hand

Undo Rewind ForgottenFighters Assimilate FadingArgonaut

Gold + f (11)
Worker (10)
Prynn (8)
Undo Tiger #1 (5)
Vyr (3)
Discard 3, Draw 5

Patrol:
Leader: Neo Plexus (3/2 + a)
Elite:
Scavenger: Level 1 Prynn (1/3)
Technician: Level 1 Vyr (2/3)
Lookout:

Buildings: Tier I - 5, Tier II(Present) - 5, Tower - 4
Units/Heroes:
Base: 14
Other: Battle Suits

Economy:

Workers: 9 + 3 float
Hand: 5
Deck: 0
Discard: 7

Worker

Forgotten Fighters

New Hand

Immortal Temporal Distortion Argonaut Hyperion Nullcraft

you have 1 less float, because undo cost 1 more from resist from calamandra. I am not able to close this out fast enough, I can tell.

P2T8

Tech StartingHand Workers

TECH
Nature Reclaims

STARTING HAND
Murkwood Allies
Ferocity
Merfolk Prospector

WORKERS
Ironbark Treant
Spore Shambler
Playful Panda
Verdant Tree
Young Treant

NextHand

NEXT HAND
Feral Strike
Rampant Growth
Rampaging Elephant
Tiny Basilisk
Ferocity

Tech 1 card, Get Paid + float - ($11)
Tech 2 (Feral) - ($7)
Ferocity - ($5)
Tower - ($2)
2 Frogs kill Neo Plexus and die to tower - ($2)
Calamandra kills Prynn, takes 2 dmg, you gain 1g - ($2)
Predator Tiger kills Vir, takes 1 from tower, you reshuffle and draw 1 - ($2)

Discard 3, draw 5

[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Frog 1/1, Ferocity
  • :pschip: [I]Technician[/I]: Frog 1/1, Ferocity
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Rich Earth
  • Calamandra 4/3, lvl 5
  • Predator Tiger 4/2, Ferocity
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Feral)
  • :heart: Tower HP: 4
    [B]Economy Info:[/B]
    [B]Cards:[/B]
  • Hand: 5
  • Deck: 4
  • Disc: 5
    [B]Gold:[/B]
  • Gold: 2
  • Workers: 10

we’ll see - all these ferocities have really kept me on my back foot.

P1T7:

Tech

Now, Undo

Starting Hand

Immortal Temporal Distortion Argonaut Hyperion Nullcraft Undo (techN)

Gold + f + scav (13)
Worker (12)
Immortal (6)
Argonaut (3)
Discard 3, Draw 5

Patrol:
Leader: Immortal (5/5 + a)
Elite:
Scavenger: Argonaut (4/4)
Technician:
Lookout:

Buildings: Tier I - 5, Tier II(Present) - 5, Tower - 4
Units/Heroes:
Base: 14
Other: Battle Suits

Economy:

Workers: 10 + 3 float
Hand: 5
Deck: 2
Discard: 5

Worker

Nullcraft

New Hand

Origin Story Tricycloid Rewind Assimilate NeoPlexus

Yea, well, I figured I would eventually have to do SOMETHING else, because an immortal was coming. Oh look, there he is! And I was very glad I only double drew my ferocities once. Also, here ends the streak of Ferociousness.

P2T9

StartingHand Workers

STARTING HAND
Feral Strike
Rampant Growth
Rampaging Elephant
Tiny Basilisk
Ferocity

WORKERS
Ironbark Treant
Spore Shambler
Playful Panda
Verdant Tree
Young Treant

NextHand

NEXT HAND
Moss Ancient
Tiny Basilisk
Forest’s Favor
Tiger Cub

No Tech, Get Paid + float - ($12)
Tech 3 - ($7)
Feral Strike, play two units from hand, Tiny Basilisk, Rampaging Elephant - ($3)
Master Midori - ($1)

Discard 2, draw 4

[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Tiny Basilisk 1/2+A
  • :psfist: [I]Elite[/I]: Frog 2/1
  • :ps_: [I]Scavenger[/I]: Frog 1/1
  • :pschip: [I]Technician[/I]: Rampaging Elephant 6/7
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Rich Earth
  • Calamandra 4/3, lvl 5
  • Master Midori 2/3, lvl 1
  • Predator Tiger 4/2
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Feral)
  • :heart: Tech III HP: 5
  • :heart: Tower HP: 4
    [B]Economy Info:[/B]
    [B]Cards:[/B]
  • Hand: 4
  • Deck: 0
  • Disc: 8
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 10

man, not looking good for me again. This is a beating

P1T8:

Tech

Now, Undo

Starting Hand

Origin Story Tricycloid Rewind Assimilate NeoPlexus

Gold + f (13)
Tricycloid (8)
Prynn (6)
Origin Story Calamandra (3)
Neo Plexus (1)
Worker (0)
Argonaut trades with basilisk
Tricycloid pings elite frog and does 2 damage to Elephant
Immortal kills Elephant
Discard 2, Draw 2, rs Draw 2

Patrol:
Leader: Tricycloid (3/3 + a)
Elite:
Scavenger: Neo Plexus (3/2)
Technician: Level 1 Prynn (1/3)
Lookout:

Buildings: Tier I - 5, Tier II(Present) - 5, Tower - 4
Units/Heroes:
Base: 14
Other: Battle Suits

Economy:

Workers: 11
Hand: 4
Deck: 6
Discard: 0

Worker

Assimilate

New Hand

FadingArgonaut Hyperion Undo Rewind

P2T10

StartingHand Workers

STARTING HAND
Moss Ancient
Tiny Basilisk
Forest’s Favor
Tiger Cub
Murkwood Allies

WORKERS
Ironbark Treant
Spore Shambler
Playful Panda
Verdant Tree
Young Treant
Tiger Cub

NextHand

NEXT HAND
Rampant Growth
Ferocity
Ferocity
Nature Reclaims

Get Paid + float - ($11)
Moss Ancient - ($4)
Predator Tiger trades with Tricycloid - ($4)
Forest’s Favor on Midori - ($2)
Worker - ($2)
Frog and squirrel trades with Neo Plexus, you get 1g - ($2)
Midori kills Prynn, you draw a card, Midori goes to lvl 3 - ($2)
Midori to Lvl 5, heals - ($0)

Discard 2, draw 4

[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Squirrel 1/1
  • :pschip: [I]Technician[/I]: Squirrel 1/1
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Rich Earth
  • Master Midori 4/5, 1 rune, lvl 5
  • Moss Ancient 8/9
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Feral)
  • :heart: Tech III HP: 5
  • :heart: Tower HP: 4
    [B]Economy Info:[/B]
    [B]Cards:[/B]
  • Hand: 4
  • Deck: 5
  • Disc: 4
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 11

I don’t think there’s a way I can come back from this, but here’s my best shot…

P1T9:

Tech

Immortal, Ebbflow Archon

Starting Hand

FadingArgonaut Hyperion Undo Rewind

Gold + scav, tech 2 (12)
Worker (11)
Hyperion (6)
Tech III (1)
Tech Labs - Past, my tower is destroyed and base takes 2 (0)
Discard 3, Draw 5

Patrol:
Leader: Immortal (5/5 + a)
Elite:
Scavenger:
Technician: Hyperion (5/5)
Lookout:

Buildings: Tier I - 5, Tier II(Present) - 5, Tier III - 5, Tech Labs (Past) - 4
Units/Heroes:
Base: 12
Other: Battle Suits

Economy:

Workers: 12
Hand: 5
Deck: 0
Discard: 7

Worker

Rewind

New Hand

Now Undo Temporal Distortion Argonaut Origin Story

I woulda sworn you would go future tech labs, ebbflow can’t even target any of my stuff?

Get Paid - ($11)
Midori to lvl 8 - ($8)
Rampant Growth on Midori, 7/8 Flying Death - ($6)
Swing with Moss Ancient to make 3 squirrels, takes 5 damage - ($6)
Midori and 5 squirrels kill your base. - ($6)

GG!

The tower would have made it so I could only do 11 because one squirrel wouldn’t get through. In which case midori and one squirrel would have safely knocked out immortal from above, summon Calamandra, cast ferocity, moss ancient kills hyperion safely, then attack something with the 4 remaining squirrels and a rampant growth and assume rewind would probably clear my squirrels.

Yeah, I forgot the squirrels were invisible - I was thinking the only way I could come back would be to bounce them.

Nice game! I think that’s enough getting my ass handed to me as purple. If you want to play more, I’ll switch over to black.