Casual Mooseknuckles vs Zhavier (purple v red)

I was going to try Finesse/Demon/Disease, or I if you want to stick mono, I’’ try green again. Let me know and I guess its my turn to go first.

Sounds good. I haven’t played [Growth]/Strength/Necromancy and could use a little practice before CASS finals, if you’re OK with that.

Sounds good turn a bit later today

P1T1


StartingHand Workers

STARTING HAND
Granfalloon Flagbearer
Timely Messenger
Spark
Brick Thief
Fruit Ninja


WORKERS
Brick Thief


NextHand

Wither
Bloom
Older Brother
Helpful Turtle
Tenderfoot


Discard

Fruit Ninja
Spark
Granfalloon Flagbearer


Get Paid - ($4)
Worker - ($3)
Timely Messenger pings your base for 1 - ($2)
Vandy - ($0)

Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Vandy 2/3+A
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Timely Messenger 1/1
    [B]Buildings:[/B]
  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 5

glhf! Hopefully this goes a little better for me!

P2T1:

Starting Hand

Merfolk Prospector Ironbark Treant Spore Shambler Verdant Tree Forest’s Favor

Gold (5)
Worker (4)
Merfolk Prospector (3)
Rook (1)
Discard 3, Draw 5

Patrol:
Leader: Level 1 Rook (2/4 + a)
Elite:
Scavenger: Merfolk Prospector (1/1)
Technician:
Lookout:

Buildings:
Units/Heroes:
Base: 20
Other:

Economy:

Workers: 6 + 1 float
Hand: 5
Deck: 0
Discard: 3

Worker

Verdant Tree

New Hand

Playful Panda Tiger Cub Young Treant Rich Earth Rampant Growth

GLHF!
I admit I do like winning, but yes, I hope this one goes better for you. I haven’t piloted this deck before. Black without bone collectors feels wrong :stuck_out_tongue:

P1T2


Tech StartingHand Workers

TECH
Dark Pact
Plague Spitter


STARTING HAND
Wither
Bloom
Older Brother
Helpful Turtle
Tenderfoot


WORKERS
Brick Thief
Older Brother


NextHand

Plague Spitter
Granfalloon Flagbearer
Helpful Turtle
Dark Pact


Get Paid - ($5)
Worker - ($4)
Wither on Rook - ($2)
Tech 1 - ($1)
Tenderfoot - ($0)
Vandy hits Rook for 1, takes 1 - ($0)

Discard 2, reshuffle, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Tenderfoot 1/2+A
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Timely Messenger 1/1
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Vandy 2/2
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 6

Sorry, I’ve been out of town a few days - I’ll take my turn a bit later today.

Take your time :smiley:

P2T2:

Tech

Bird Nest x2

Starting Hand

Playful Panda Tiger Cub Young Treant Rich Earth Rampant Growth

Gold + f + prospector (8)
Young Treant (6)
Worker (5)
Tier I (3)
Playful Panda (1)
Discard 3, Draw 4, rs, Draw 1

Patrol:
Leader: wisp (0/1 + a)
Elite:
Scavenger: Young Treant (0/2)
Technician:
Lookout:

Buildings: Tier I - 5
Units/Heroes: Playful Panda (2/2), Merfolk Prospector (1/1), Level 1 Rook w -1 rune (1/3)
Base: 20
Other:

Economy:

Workers: 7 + 1 float
Hand: 5
Deck: 2
Discard: 0

Worker

Rich Earth

New Hand

Spore Shambler Forest’s Favor Bird Nest Bird Nest Rampant Growth

"P1T3


Tech StartingHand Workers

TECH
Discord
Nimble Fencer


STARTING HAND
Plague Spitter
Granfalloon Flagbearer
Helpful Turtle
Dark Pact
Fruit Ninja
Bloom


WORKERS
Brick Thief
Older Brother
Fruit Ninja


NextHand

Wither
Spark
Plague Spitter
Discord
Nimble Fencer


Get Paid - ($6)
Dark Pact on me, draw 2 - ($6)
Granfalloon Flagbearer - ($3)
Heroes Hall - ($1)
Worker - ($0)
Vandy kills wisp - ($0)

Discard 3, draw 2, reshuffle, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Tenderfoot 1/2+A
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Timely Messenger 1/1
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Vandy 2/2
  • Granfalloon Flagbearer 2/2
    [B]Buildings:[/B]
  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Heroes’ Hall HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 3
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 7
    "

Should be back for regular playtime now, sorry!

P2T3:

Tech

Earthquake, Bone Collector

Starting Hand

Spore Shambler Forest’s Favor Bird Nest Bird Nest Rampant Growth

Gold + f (8)
Worker (7)
Bird Nest (5)
Level Rook to 6 (0)
Panda and Prospector kill tenderfoot
Rook runs past and kills Vandy, maxbands
Discard 3, Draw 2, rs, Draw 3

Patrol:
Leader:
Elite:
Scavenger: Young Treant (0/2)
Technician:
Lookout:

Buildings: Tier I - 5
Units/Heroes: Playful Panda (2/1), Level 8 Rook w -1 rune (3/5), Bird #1 (1/1), Bird #2 (1/1)
Base: 20
Other: Bird Nest

Economy:

Workers: 8
Hand: 5
Deck: 3
Discard: 0

Worker

Bird Nest

New Hand

Tiger Cub Ironbark Treant Merfolk Prospector Bone Collector Spore Shambler

No worries on the delay! Hope your travels were fun.

P1T4


Tech StartingHand Workers

TECH
Sickness
Plague Spitter


STARTING HAND
Wither
Spark
Plague Spitter
Discord
Nimble Fencer


WORKERS
Brick Thief
Older Brother
Fruit Ninja
Spark


NextHand

Helpful Turtle
Bloom
Dark Pact
Wither
Sickness


Get Paid - ($7)
Worker - ($6)
Orpal - ($4)
River - ($2)
Discord, panda and birds die - ($0)
Timely Messenger kills Young Treant, you gain 1g - ($0)
Granfalloon hits your Tech 1 for 2 - ($0)

Discard 3, draw 3, reshuffle, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Orpal 1/3+A
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: River 2/3
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Granfalloon Flagbearer 2/2
  • Timely Messenger 1/1
    [B]Buildings:[/B]
  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Heroes’ Hall HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 5
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 8

Not sure what I was playing around by not patrolling birds there…

P2T4:

Tech

Doom Grasp, Blooming Ancient

Starting Hand

Tiger Cub Ironbark Treant Merfolk Prospector Bone Collector Spore Shambler

Gold + scav, birds return (9)
Worker (8)
Tier II Growth (4)
Bone Collector (2)
Discard 3, Draw 3, rs, Draw 2

Patrol:
Leader: Bone Collector (3/3 + a)
Elite:
Scavenger: Bird #1 (1/1)
Technician: Bird #2 (1/1)
Lookout:

Buildings: Tier I - 5, Tier II (Growth) - 5
Units/Heroes: Level 8 Rook w -1 rune (3/5)
Base: 20
Other: Bird Nest

Economy:

Workers: 9 + 2 float
Hand: 5
Deck: 5
Discard: 0

Worker

Ironbark Treant

New Hand

Earthquake Forest’s Favor Rampant Growth Playful Panda Doom Grasp

P1T5


Tech StartingHand Workers

TECH
Discord
Carrion Curse


STARTING HAND
Helpful Turtle
Bloom
Dark Pact
Wither
Sickness


WORKERS
Brick Thief
Older Brother
Fruit Ninja
Spark
Wither


NextHand

Nimble Fencer
Plague Spitter
Tenderfoot
Discord
Plague Spitter


Discard

Sickness
Timely Messenger 1/1
Bloom
Dark Pact
Helpful Turtle
Discord
Carrion Curse


Get Paid - ($8)
Worker - ($7)
Orpal to lvl 6 - ($2)
Sickness on Bird and Rook, bird dies, triggering maxband Orpal on Bone Collector and second Bird, you draw 1 and get 1g - ($0)
River and Timely Messenger kill Bone Collector - ($0)
Orpal hits Rook for 2, takes 2 - ($0)
Flagbearer hits Rook and puts a crumbling Rune on him, Rook at 0/2, -4 Runes, 1 Crumbling Rune - ($0)

Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Granfalloon Flagbearer 2/2
  • Orpal 2/3, Lvl 6
  • River 2/1
    [B]Buildings:[/B]
  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Heroes’ Hall HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 7
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 9

P2T5:

Tech

Oversize Rhino, Blooming Ancient

Starting Hand

Earthquake Forest’s Favor Rampant Growth Playful Panda Doom Grasp Tiger Cub (techN)

Gold + f + scav, birds return (12)
Worker (11)
Forest’s Favor on Rook, making him a 1/3 (8)
Summon Garth, level him to 5 (2)
Rook kills River, Garth maxbands grabbing Oversize Rhino
Playful Panda (0)
Discard 4, Draw 4, rs, Draw 1

Patrol:
Leader: Oversize Rhino 7/8 + a
Elite:
Scavenger: Bird #1 (1/1)
Technician: wisp (0/1)
Lookout: Bird #2 (1/1)

Buildings: Tier I - 5, Tier II (Growth) - 5
Units/Heroes: The World’s Saddest Level 8 Rook w 3 -1/1 runes, 1 damage, and a busted shell (1/1), Level 7 Garth (3/4), Playful Panda (2/2)
Base: 20
Other: Bird Nest

Economy:

Workers: 10
Hand: 5
Deck: 5
Discard: 0

Worker

Rampant Growth

New Hand

Young Treant Blooming Ancient Merfolk Prospector Spore Shambler Forest’s Favor

I thought Rook would just be happy to be alive… :smiley: I forgot Forest’s Favor was friendly only, thought I was getting good mileage out of that flagbearer. Rook has 2 damage, but is correctly marked as 1/1

P1T6


Tech StartingHand Workers

TECH
Plague Lab
Cursed Crow


STARTING HAND
Nimble Fencer
Plague Spitter
Tenderfoot
Discord
Plague Spitter


WORKERS
Brick Thief
Older Brother
Fruit Ninja
Spark
Wither
Plague Spitter


NextHand

Plague Lab
Helpful Turtle
Tenderfoot
Nimble Fencer


Get Paid - ($9)
Worker - ($8)
Plague Spitter - ($5)
Tenderfoot - ($4)
Sacrifice Tenderfoot to Orpal, killing Wisp, triggering maxband, killing Scav Bird and putting 1 on Oversized Rhinoceros, you get 1g and draw 1 card - ($4)
Tech 2 (Disease) - ($0)

Discard 2, reshuffle, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Plague Spitter 3/3+A
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Orpal 2/3, Lvl 6
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Granfalloon Flagbearer 2/2
    [B]Buildings:[/B]
  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Disease)
  • :heart: Heroes’ Hall HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 8
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 10

P2T6:

Starting Hand

Young Treant Blooming Ancient Merfolk Prospector Spore Shambler Forest’s Favor Earthquake (techn), Blooming Ancient (skeleton)

Gold + scav, bird returns, no techs (11)
Blooming Ancient (7)
skeleton, sacrifice it to draw a card (6)
Blooming Ancient #2 (2)
Oversize Rhino kills plague spitter, now has 4 -1/1 runes
Rook suicides into Orpal
Arg, BA#1 has 4 runes, BA#2 has 2 runes (0)
Panda trades with Orpal, Arg midbands
Garth kills Flagbearer, takes 2 damage
Transfer 3 runes from BA#1, 1 rune from BA#2 to bird, it breaks your T2
Discard 4, Draw 3, rs, Draw 2

Patrol:
Leader: wisp (0/1 + a)
Elite:
Scavenger: Little Bird (1/1)
Technician: Blooming Ancient #1 (3/5)
Lookout: Blooming Ancient #2 (3/5)

Buildings: Tier I - 5, Tier II (Growth) - 5
Units/Heroes: Level 7 Garth (3/2), Playful Panda (2/2), Big Bird (5/5), Oversized Rhino with 4 -1/1 runes (3/4), Level 3 Arg (1/4)
Base: 20
Other:

Economy:

Workers: 10
Hand: 5
Deck: 4
Discard: 0

Worker

Earthquake

New Hand

Bone Collector Doom Grasp Tiger Cub Young Treant Forest’s Favor

I am going to concede here, I can kill your wisp, but I can’t stop you from destroying my base next turn. GG! This one did go better for you :smiley:

nice to be able to look myself in the mirror again, haha. gg