Casual miracle growth testing FrozenStorm vs zango

‘nerfed’ Miracle Growth testing game #3 P1T1

P1 [Finesse]/Present/Feral vs. P2 [Anarchy]/Growth/Strength

Link to all relevant rule changes


StartingHand Workers

STARTING HAND
Brick Thief (2/1)
Fruit Ninja (2/2)
Tenderfoot (1/2)
Spark
Helpful Turtle (1/2)


WORKERS
Fruit Ninja (2/2)


NextHand

Granfalloon Flagbearer (2/2)
Wither
Timely Messenger (1/1)
Older Brother (2/2)
Bloom


Discard

Spark
Helpful Turtle (1/2)
Brick Thief (2/1)


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
cal - ($1)
tenderfoot - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: cal (2/3, lvl1)
  • :psfist: Elite:
  • :ps_: Scavenger: Tenderfoot (1/2)
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 5
Thoughts

new game, new luck! but this time with a Tech2 spec at the ready which might be threatening