Casual miracle growth testing FrozenStorm vs zango

Arright then Finesse/Feral/Ninjas, GL HF @zango!

Another reminder & for spectators, we’re doing MoLaC loses runes w/ no units, one bird respawn, no obliterate gunships for my deck, no changes I think for yours. Link to full rule changes in effect

Game 2 Player 1, Turn 1

P1 Miracle Growth-ish vs P2 Finesse/Feral/Ninja

Starting Hand

Careless Musketeer
Pillage
Mad Man
Scorch
Bombaster

Events of Turn:


Upkeep:

  • Get Gold (4)
  • Tech 2 cards in except turn 1
All Teched Cards

Main:

  • Rook (2)
  • Mad Man, your base to 19 (1)
  • Worker (0)
Workers

Scorch

  • :pspurpleshield: Patrol as below
  • Discard 3 Draw 5

Board Info:

Buildings:

  • :heart: Base HP: 20

In Patrol:

  • :psblueshield: Squad Leader: Rook (2/4a lvl 1)
  • :psfist: Elite:
  • :pspig: Scavenger:
  • :exhaust: Technician:
  • :target: Lookout:

In Play:

  • Mad Man (1/1)

Economy Info:

Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 5

End of Turn Hand
End of Turn Discard
My Thoughts

Arright ride on, Cala probably gonna be the jerk here we’ll see how we deal