Casual miracle growth testing FrozenStorm vs zango

GL HF @zango!

Quick reminder & for spectators, we’re doing MoLaC loses runes w/ no units, one bird respawn, no obliterate gunships. Link to full rule changes in effect

Game 1 Player 2, Turn 1

P2 Miracle Growth-ish vs P1 Daymare

Starting Hand

Bombaster
Careless Musketeer
Scorch
Bloodburn
Makeshift Rambaster

Events of Turn:


Upkeep:

  • Get Gold (5)
  • Tech 2 cards in except turn 1
All Teched Cards

Main:

  • Rook (3)
  • Bombaster (1)
  • Worker (0)
Workers

Jandra, The Negator

  • :pspurpleshield: Patrol as below
  • Discard 3 Draw 5

Board Info:

Buildings:

  • :heart: Base HP: 20

In Patrol:

  • :psblueshield: Squad Leader: Rook (2/4a lvl 1)
  • :psfist: Elite:
  • :pspig: Scavenger:
  • :exhaust: Technician:
  • :target: Lookout:

In Play:

  • Bombaster (2/2)

Economy Info:

Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 6

End of Turn Hand

Pillage
Mad Man
Nautical Dog
Charge
Bloodrage Ogre

End of Turn Discard
My Thoughts

Take the 50/50 no Grappling Hook and go Rook? Sure, why not, I can always strike back with Zane