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[Casual] James [MonoGreen] vs dwarddd [HOMEBREW MonoGrey]

P2T2


Tech StartingHand Workers

TECH
Giant Panda
Polymorph: Squirrel


STARTING HAND
Tiger Cub
Forest’s Favor
Rampant Growth
Spore Shambler


WORKERS
Verdant Tree
Spore Shambler


NextHand

Giant Panda
Young Treant
Rampant Growth
Polymorph: Squirrel
Merfolk Prospector


Tech 2 card(s)
Get Paid + Scav - ($7)
Worker
Hire Max Arg - ($1)
Tech I - ($0)

Float ($0)
Discard 3, draw 1, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Water ele 3/3A
  • :psfist: Elite:
  • :ps_: Scavenger: Wisp 0/1
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Playful Panda 2/1
  • Max Arg 1/5

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7
Thoughts

I think he is going to go Legionaries, so I’ll polymorph one and trade.

P1T3


Tech StartingHand Workers

TECH
Take
Sticher’s creation


STARTING HAND
Stepping Stone Villain
Disrupt Narrative
Shining Prince(2/2) frenzy 1, patrols: lose 1hp
Dwarven Supplies
Pivot


WORKERS
Underequipped Soldier
Fantassin
Stepping Stone Villain


NextHand

Shining Prince(2/2) frenzy 1, patrols: lose 1hp
Raise Winged Horse
Choose Fate
Exploading Goat
Disrupt Narrative


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Midband Cat - ($2)
Peasant and giant and Cat deal 3 to elemental
Pivot, heal giant and kill elemental
Maxband Cat - ($0)

Float ($0)
Discard 3, draw 3, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger: Undead peasant(0/1)
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • L6 Catherine(2/5) gain atk per dmg, opposing heros -1atk
  • Gentle Giant(1/2)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7

P2T3


Tech StartingHand Workers

TECH
Giant Panda
Galina Glimmer


STARTING HAND
Young Treant
Polymorph: Squirrel
Rampant Growth
Giant Panda
Merfolk Prospector
Forest’s Favor


WORKERS
Verdant Tree
Spore Shambler
Merfolk Prospector


NextHand

Forest’s Favor
Tiger Cub
Ironbark Treant
Giant Panda


Tech 2 card(s)
Get Paid - ($7)
Polymorph: Squirrel wisp - ($4)
Squirrel kills peasant
Rampant growth Panda - ($2)
Tap Arg for extra 1/A on Panda, kills Cat
Young Treant - ($0)

Float ($0)
Discard 2, draw 2, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Y Treant 0/2
  • :target: Lookout:

In Play:

  • Playful Panda 2/1
  • Max Arg 1/5
  • Wisp 0/1, currently 1/1 squirrel

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 4
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8
Thoughts

Why did I take polymorph instead of Dinosize? Because I just have a thing for not doing the better thing I guess. What a fool. I’m not sure this play is worth it but ah well, gotta squirrel that wisp.

P1T4


Tech StartingHand Workers

TECH
Angel of Contrition
Blessed Troops


STARTING HAND
Exploading Goat
Raise Winged Horse
Choose Fate
Disrupt Narrative
Shining Prince(2/2) frenzy 1, patrols: lose 1hp


WORKERS
Underequipped Soldier
Fantassin
Stepping Stone Villain
Raise Winged Horse


NextHand

Pivot
Take
Dwarven Supplies
Sticher’s creation


Discard

Disrupt Narrative
Choose Fate
Angel of Contrition
Blessed Troops


Tech 2 card(s)
Get Paid + scav - ($8)
Worker - ($7)
Exploading Goat - ($5)
Hire Tariq - ($3)
Hire Shining Prince - ($1)

Float ($1)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Gentle Giant(1/2a)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Tariq(1/3) healing 1
  • :target: Lookout:

In Play:

  • Exploading Goat(2/1) End of turn: Destroy exploading goat if it didn’t arrive or attack this turn. Dies: active player deals 2dmg to a patroller or building
  • Shining Prince(2/2) frenzy 1, patrols: lose 1hp

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 1
  • Disc: 4

Gold:

  • Gold: 1
  • Workers: 8

P2T4


Tech StartingHand Workers

TECH
Blooming Ancient
Blooming Ancient


STARTING HAND
Ironbark Treant
Tiger Cub
Giant Panda
Forest’s Favor


WORKERS
Verdant Tree
Spore Shambler
Merfolk Prospector
Tiger Cub


NextHand

Rampant Growth
Galina Glimmer
Polymorph: Squirrel
Giant Panda


Discard

Ironbark Treant
Forest’s Favor
Blooming Ancient
Blooming Ancient


Tech 2 card(s)
Get Paid - ($8)
Worker
Giant Panda - ($5)
Tech II, GROWTH - ($1)

Float ($1)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Playful Panda 2/1A
  • :psfist: Elite:
  • :ps_: Scavenger: Wisp 0/1
  • :pschip: Technician: Y Treant 0/2
  • :target: Lookout:

In Play:

  • Max Arg 1/5
  • Wisp #2 0/1
  • Giant Panda 2/4

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Growth)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 0
  • Disc: 4

Gold:

  • Gold: 1
  • Workers: 9
Thoughts

Hmmmmmmm

P1T5


Tech StartingHand Workers

TECH
Angel of Contrition
Hanno of Arwad


STARTING HAND
Pivot
Dwarven Supplies
Sticher’s creation
Take


WORKERS
Underequipped Soldier
Fantassin
Stepping Stone Villain
Raise Winged Horse
Take


NextHand

Doomed Peasant(1/1) dies: summon 0/1 undead peasant
Pivot
Sticher’s creation
Angel of Contrition


Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Exploading goat into panda, exploads into treant
pivot, heal giant and kill wisp
Midband Tariq - ($6)
He and Shining pring kill Arg, lvls
Tech 2 Good - ($2)

Float ($2)
Discard 2, draw 1, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Gentle Giant(1/4a)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • L5 Tariq(2/4) healing 1
  • Shining Prince(2/1) frenzy 1, patrols: lose 1hp

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 7
  • Disc: 0

Gold:

  • Gold: 2
  • Workers: 9

P2T5


Tech StartingHand Workers

TECH
Polymorph: Squirrel
Blooming Elm


STARTING HAND
Galina Glimmer
Rampant Growth
Giant Panda
Polymorph: Squirrel
Blooming Ancient


WORKERS
Verdant Tree
Spore Shambler
Merfolk Prospector
Tiger Cub
Rampant Growth


NextHand

Forest’s Favor
Blooming Ancient
Ironbark Treant


Discard

Playful Panda 2/1A
Y Treant 0/2
Polymorph: Squirrel
Polymorph: Squirrel
Blooming Elm


Tech 2 card(s)
Get Paid + float + scav - ($11)
Worker
Blooming Ancient - ($7)
Giant Panda, two runes to ancient - ($4)
Galina Glimmer - ($3)
Midori - ($1)
3 runes on Active Panda, becomes 5/7
Active Panda kills GIant

Float ($1)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite: Wisp #2 0/1
  • :ps_: Scavenger:
  • :pschip: Technician: Wisp #1 0/1
  • :target: Lookout:

In Play:

  • Giant Panda 5/6 (+++, 1 dmg)
  • Giant Panda #2 2/4
  • Ancient 2/4
  • Midori L1 2/3
  • Galina 2/2 moneymaker

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Growth)

Economy Info:
Cards:

  • Hand: 3
  • Deck: 0
  • Disc: 5

Gold:

  • Gold: 1
  • Workers: 10
Thoughts

He definitely wants to Angel --> Max Taric. I’ll polymorph it if so. Need cards though!

edited turn below once i check how angel works

@James when i suggested angel should be higher cost i hadn’t fully realised that it would die if both monks are fully healed, then die (i thought it was only vulnerable until they were healed). Right now, between 8 cost and the squishy monks to target I think it’s viable

P1T6


Tech StartingHand Workers

TECH
Mirror Knight
Forgive


STARTING HAND
Doomed Peasant(1/1) dies: summon 0/1 undead peasant
Sticher’s creation
Pivot
Angel of Contrition


WORKERS
Underequipped Soldier
Fantassin
Stepping Stone Villain
Raise Winged Horse
Take


NextHand

Hanno of Arwad
Choose Fate
Blessed Troops


Discard

Gentle Giant(1/4a)
Shining Prince(2/2) frenzy 1, patrols: lose 1hp
Pivot
Doomed Peasant(1/1) dies: summon 0/1 undead peasant
Mirror Knight
Forgive


Tech 2 card(s)
Get Paid + float - ($11)
Hire Angel of Contrition - ($3)
Pivot, heal a monk, and kill a wisp
tariq kills wisp
Shining prince kills midori
Maxband tariq heals monks and panda, angel reaches full power
Hire Stitcher’s abomination - ($0)

Float ($0)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Sticher’s creation(0/3) takes X dmg, spawn X/X corpse
  • :psfist: Elite:
  • :ps_: Scavenger: Lantern Monk2(0/3)
  • :pschip: Technician: Angel of Contrition(7/6) legendary resist 1 obliterate 3
  • :target: Lookout: L7 Tariq(3/5) healing 1

In Play:

  • Lantern Monk(0/3)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5

Economy Info:
Cards:

  • Hand: 3
  • Deck: 4
  • Disc: 6

Gold:

  • Gold: 0
  • Workers: 9

P2T6


StartingHand Workers

STARTING HAND
Forest’s Favor
Ironbark Treant
Blooming Ancient
Blooming Elm


WORKERS
Verdant Tree
Spore Shambler
Merfolk Prospector
Tiger Cub
Rampant Growth


NextHand

Playful Panda 2/1A
Polymorph: Squirrel
Polymorph: Squirrel


Discard

Forest’s Favor


Tech 0 card(s)
Get Paid + float + 2 for Galnina - ($13)
Blooming Ancient, first ancient gets a rune - ($9)
Blooming Elm - things with + runes are unstoppable - ($6)
Ironbark Treant, rune each Ancient - ($3)
Argagarg, wisp arrives, 2 runes on each Ancient - ($1)
(Ancient #1 now 4 runes, #2 3 runes)
One rune from Ancient#1 to Panda #2
Unstoppable Panda kills one Lantern
Move two more runes from Ancient #1 to Galina
Ancient #1 (currently 3/5) kills other lantern, Angel reutrns to Above
One rune from Ancient 2 to Galina (who is now 5/5)
Galina kills Taric, Arg to L3
Panda #1 kills your tech II

Float ($1)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Ironbark Treant
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Wisp 0/1
  • :target: Lookout: Blooming Ancient #2 4/6 (++)

In Play:

  • Giant Panda 5/7 (+++)
  • Giant Panda #2 3/4 (+)
  • Ancient 3/5 +
  • Galina 5/5 moneymaker (+++)
  • Blooming Elm 4hp

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Growth)

Economy Info:
Cards:

  • Hand: 3
  • Deck: 1
  • Disc: 1

Gold:

  • Gold: 1
  • Workers: 10
Thoughts

Might be GG :open_mouth:

it’s overpower not unstoppable, i bet you can still kill everything but just check for me? If you can wipe my board and tech 2 then I concede

1 Like

Misremembered! OK let me re-do

Check my token counts but I think that’s it

P2T6


StartingHand Workers

STARTING HAND
Forest’s Favor
Ironbark Treant
Blooming Ancient
Blooming Elm


WORKERS
Verdant Tree
Spore Shambler
Merfolk Prospector
Tiger Cub
Rampant Growth


NextHand

Polymorph: Squirrel
Polymorph: Squirrel
Y Treant 0/2


Discard

Forest’s Favor


Tech 0 card(s)
Get Paid + float + 2 for Galnina - ($13)
Blooming Ancient, first ancient gets a rune - ($9)
Blooming Elm - things with + runes are unstoppable - ($6)
Ironbark Treant, rune each Ancient - ($3)
Argagarg, wisp arrives, 2 runes on each Ancient - ($1)
(Ancient #1 now 4 runes, #2 3 runes)
All three runes from Ancient 2 to Ancient 1, now a 9/11 (7 runes)
Ancient 1 kills Stitcher and Taric at once
Two runes from Ancient to Panda 1 (now a 9/11) (5 runes left on A)
Panda attacks Monk, kills it and Overpower kills Angel
three runes from A to Panda 2, which is now 5/7 (2 runes left on A)
Panda kills tech II
Last 2 runes to Galina, who kills the other Monk

Float ($1)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Ironbark Treant
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Wisp
  • :target: Lookout:

In Play:

  • Giant Panda 9/11 (+++++++)
  • Giant Panda #2 5/7 (+)
  • Ancient 2/4
  • Galina 4/4 moneymaker (++)
  • Blooming Ancient #2
  • Blooming Elm

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Growth)

Economy Info:
Cards:

  • Hand: 3
  • Deck: 1
  • Disc: 1

Gold:

  • Gold: 1
  • Workers: 10
Thoughts

Done

you actually gained two runes that you shouldn’t have but it’s okay, I couldn’t do much with a 0/3 lantern
I had a Hanno and a Blessed Troops but it wouldn’t be enough. mind if i start the next game?

Of course! thinking of some good reworks already - fun so far though!

P1T1


StartingHand Workers

STARTING HAND
Choose Fate
Gentle Giant
Doomed Peasant
Fantassin
Underequipped Soldier


WORKERS
Underequipped Soldier


NextHand

Stepping Stone Villain
Pivot
Disrupt Narrative
Shining Prince
Dwarven Supplies


Discard

Choose Fate
Gentle Giant
Fantassin


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Hire Cat and peasant - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Catherine(1/3) gain atk per dmg
  • doomed Peasant(1/1) dies: summon 0/1 undead peasant

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 5
Thoughts

well guess i should try ugly this time

P2T1


StartingHand Workers

STARTING HAND
Spore Shambler
Forest’s Favor
Ironbark Treant
Merfolk Prospector
Tiger Cub


WORKERS


NextHand

Young Treant
Verdant Tree
Rampant Growth
Rich Earth
Playful Panda


Discard

Spore Shambler
Forest’s Favor
Tiger Cub
Ironbark Treant
Merfolk Prospector


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Tiger Cub - ($2)
Argagarg - ($0)

Float ($0)
Discard 5, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Cub 2/2A
  • :psfist: Elite:
  • :ps_: Scavenger: Wisp 0/1
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Arg L1 1/3

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 5

Gold:

  • Gold: 0
  • Workers: 5
Thoughts

He’s probably going ugly to try it out

you forgot to move your worker card and i believe you typed in your cub too

P1T2


Tech StartingHand Workers

TECH
Raise Winged Horse
Legionary Heavy


STARTING HAND
Shining Prince
Disrupt Narrative
Dwarven Supplies
Pivot
Stepping Stone Villain


WORKERS
Underequipped Soldier
Shining Prince


NextHand

Raise Winged Horse
Fantassin
Pivot
Disrupt Narrative
Gentle Giant


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
disrupt Narrative, put a [Unrest. Cost 0. Your base takes 1 damage; trash this card.] in your discard - ($3)
Midband Cat - ($0)

Float ($0)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: doomed Peasant(1/1a) dies: summon 0/1 undead peasant
  • :psfist: Elite: Catherine(1/5) gain atk per dmg
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 6

you forgot to move your worker card and i believe you typed in your cub too

Yes to both. Fixed.

P2T2


Tech StartingHand Workers

TECH
Centaur
Dinosize


STARTING HAND
Verdant Tree
Rampant Growth
Playful Panda
Rich Earth
Young Treant


WORKERS
Spore Shambler
Rich Earth


NextHand

Forest’s Favor
Unrest
Rampant Growth
Merfolk Prospector
Centaur


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Tech I - ($3)
Cub kills Peasant, takes 1
Playful Panda - ($1)

Float ($1)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger: Wisp 0/1
  • :pschip: Technician: Wisp 0/1
  • :target: Lookout:

In Play:

  • Arg L1 1/3
  • Playful Panda 2/2
  • Cub 2/1

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 7
Thoughts

He’s probably going ugly to try it out. Need to get a tower in time.