Casual IsotopeX vs hardy83

The problem is that I had the second Tricycloid in my deck, not in my codex, so I couldn’t Temporal Distortion into it. Same with Hyperions, because that would have worked (Tricycloid ganks the Monkey, Hyperion hastes in for 5 damage to Tech III). I definitely need to be more careful about what I put in my deck and what I leave in the codex when using Temporal Distortion.

Unfortunately i have no way to recover…my hand is a Neo Plexus, 2 Temporal Distortions and two Hyperions, so the best I could do is the Neo and a hero, both of whom are going to be clocked. My base takes 7 from the Gunship and you can probably get some way to do the last bit.

you are right, although heroes don’t get obliterated! but i got the taxman and a lobber to deal with the hero and then a charged Steam Tank (9 gold altogether) - oh no it’s 8 gold, 1 for lobber, 2 for hero, 2 for charge, and only 3 for steamtank… anarchy’s cheap…

i love tricyc and hyperion - really cool units… i tech one of each and then wait for temp-dist. another opiton could be hasted warp gate disciples… (?) not sure, never tried it up to now

Present is strange because their Tech II are awesome and their Tech III is kind of a slug. I always wrestle with grabbing a Tech Lab and throwing in Ebbflow Archons. I think I need to try the single Hyperion/single Tricycloid method.

Warp Gate Disciple seems so great, but ONLY with Now! Waiting a turn to use him seems like a load.

@IsotopeX If you had played the second Tricycloid from your hand instead of building Tech III, you could have destroyed his Tech III, and had a dominant board with a Void Star, unless I’m reading something wrong, it seems like you had access to Tricycloid x2. Not to be too much of an armchair strategist, but did you consider that play?

I did, it was a gamble, and probably not my best move on hindsight. Knowing that he only had 4 cards I thought there was a decent likelihood he wasn’t holding the Gunship.

1 Like

I’m intrigued by the possibility of using Present/Blood/? for SO MUCH HASTE. Maybe Ninjitsu?

Anyway, @hardy83 if you want a rematch I’m up for it.

2 Likes

i think present/blood/(…) is a nice idea! i didn’t really appreciate bloodlust up to now, but it’s a really nice spell :wink: what a pitty that you shoot warp gate disciple with it…

i’m definitely in for a rematch. you’re gonna bring that deck?

in the spreadsheet there’s a pre-defined combination of necro/blood/truth in quick deck selection… i have no idea of the synergies of these specs and i don’t intend to read any matches… but i’ll give it a try and do my best to find out! :slight_smile:

random.org says 3! lol

I’m going to stick with Mono-Purple for now. I find I prefer the mono-decks just for theme.

Random roll was 23…not that it mattered.

This is maybe the MOST BORING TURN EVER!

P1T1


StartingHand Workers

STARTING HAND
Hardened Mox
Fading Argonaut
Temporal Research
Battle Suits
Forgotten Fighter


WORKERS
Temporal Research


NextHand

Plasmodium
Tinkerer
Time Spiral
Nullcraft
Neo Plexus


Discard

Forgotten Fighter
Battle Suits
Fading Argonaut


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Hardened Mox - ($0)

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Hardened Mox (1/1)
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 5
    "

glhf!

@IsotopeX sure, you’re right! sorry and corrected!

"P2T1


StartingHand Workers

STARTING HAND
Thieving Imp
Poisonblade Rogue
Pestering Haunt
Skeleton Javelineer
Skeletal Archery


WORKERS
Poisonblade Rogue


NextHand

Graveyard
Jandra, the Negator
Deteriorate
Sacrifice the Weak
Summon Skeletons


Discard

Skeletal Archery
Skeleton Javelineer
Thieving Imp (2/2)


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
summon Garth and make a skeleton - ($1)
build Tech I - ($0)
hire Pestering Haunt

Float ($01)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Skeleton (1/1)
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Pestering Haunt (1/1)
  • L1 Garth (1/3)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 01
  • Workers: 6
    "

Shouldn’t your Tech I cost $2 because of the multi-color?

I mean, ultimately it doesn’t affect much…I just wanted to see if you were going to lose the Skeleton or Pest instead of the Tech. I hate that Pest.

P1T2


Tech StartingHand Workers

TECH
Stewardess of the Undone
Argonaut


STARTING HAND
Tinkerer
Neo Plexus
Plasmodium
Nullcraft
Time Spiral


WORKERS
Temporal Research
Plasmodium


NextHand

Battle Suits
Neo Plexus
Time Spiral
Forgotten Fighter
Fading Argonaut


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Tech I - ($3)
Nullcraft - ($1)
Nullcraft ganks the Pestering Haunt

Float ($1)
Discard 3, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Hardened Mox (1/1+1A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Nullcraft (1/1 flying) (exhausted)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 3
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 6
    "

"P2T2


Tech StartingHand Workers

TECH
Bone Collector
Bone Collector


STARTING HAND
Summon Skeletons
Sacrifice the Weak
Graveyard
Jandra, the Negator
Deteriorate


WORKERS
Poisonblade Rogue
Summon Skeletons


NextHand

Skeleton Javelineer
Pestering Haunt (1/1)
Bone Collector
Sacrifice the Weak
Jandra, the Negator


Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
make a skeleton - ($5)
Tech I - ($3)
Tower (probably i provoked your nullcraft with haunt, now i got 3 left and i want a tower to tackle that spaceship of yours…) - ($0)
cast Deteriorate on Mox - he gets sidelined (right?)
Garth and Skeleton deal 2 damage to your Tech I

Float ($0)
Discard 3, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Skeleton (1/1)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • L1 Garth (1/3) - exh.
  • Skeleton (1/1) - exh.
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 5
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 7
    "

Yes, my understanding is the Deteriorate does sideline the Mox, but only for this turn.

P1T3


Tech StartingHand Workers

TECH
Now! (Present Magic)
Origin Story (Past Magic)


STARTING HAND
Neo Plexus
Time Spiral
Fading Argonaut
Battle Suits
Forgotten Fighter


WORKERS
Temporal Research
Plasmodium
Time Spiral


NextHand

Neo Plexus
Tinkerer
Argonaut
Stewardess of the Undone


Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
Fading Argonaut - ($4)
Geiger - ($2)
Battle Suits - ($0)

Float ($0)
Discard 2, draw 3, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Fading Argonaut (3/3+1A Fading 3)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Geiger (2/3 sparkshot)
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Nullcraft (1/1 flying)
  • Hardened Mox (2/1) exhausted
  • Upgrade: Battle Suits
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 3

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 3
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 7
    "

"P2T3


Tech StartingHand Workers

TECH
Bloodlust
Corpse Catapult


STARTING HAND
Sacrifice the Weak
Pestering Haunt (1/1)
Bone Collector
Jandra, the Negator
Skeleton Javelineer


WORKERS
Poisonblade Rogue
Summon Skeletons
Jandra, the Negator


NextHand

Skeletal Archery
Bone Collector
Deteriorate
Graveyard
Thieving Imp (2/2)


Discard

Sacrifice the Weak
Pestering Haunt (1/1)
Skeleton Javelineer
Bloodlust
Corpse Catapult


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
hire Bone Collector - ($4)
Tech II (necro) - ($0)

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Bone Collector (3/3+a)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Skeleton (1/1)
  • :pschip: [I]Technician[/I]: Skeleton (1/1)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • L1 Garth (1/3) - exh.
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Necromancy)
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 5
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 8
Thoughts

…maybe i should have built a heroes’ hall and no tower…

hasty corpse catapult seems quite a vicious combo - i’ll tech that in…

"

P1T4


Tech StartingHand Workers

TECH
Temporal Distortion (Present Magic)
Hyperion (Tech II)


STARTING HAND
Argonaut
Tinkerer
Stewardess of the Undone
Neo Plexus


WORKERS
Temporal Research
Plasmodium
Time Spiral
Tinkerer


NextHand

Now! (Present Magic)
Fading Argonaut
Forgotten Fighter
Origin Story (Past Magic)


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Tech II (Present) - ($2)
Remove Time Rune from Fading Argonaut
Fading Argonaut and Hardened Mox kill Bone Collector
Neo Plexus - ($0)

Float ($0)
Discard 2, draw 3, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Neo Plexus (3/2+1A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Geiger (2/3 sparkshot)
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Nullcraft (1/1 flying)
  • Hardened Mox (2/1) exhausted
  • Upgrade: Battle Suits
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 3
  • :heart: Tech II HP: 5 (Present)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 8
    "

skip a worker… back in defense, i don’t like this… maybe i hurt you with discard? :wink:

"P2T4


Tech StartingHand Workers

TECH
Skeletal Lord
Wight


STARTING HAND
Skeletal Archery
Thieving Imp (2/2)
Bone Collector
Graveyard
Deteriorate


WORKERS
Poisonblade Rogue
Summon Skeletons
Jandra, the Negator


NextHand

Skeleton Javelineer
Deteriorate
Skeletal Archery
Skeletal Lord


Tech 2 card(s)
Get Paid - ($8)
hire Thieving Imp, random.org: 2 - ($5)
make a skeleton - ($4)
build Graveyard - ($2)
hire Bone Collector - ($0)

Float ($0)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Thieving Imp (2/2+a)
  • :psfist: Elite:
  • :ps_: Scavenger: Skeleton (1/1)
  • :pschip: Technician: Skeleton (1/1)
  • :target: Lookout:
    In Play:
  • L1 Garth (1/3)
  • Bone Collector (3/3)
  • Skeleton (1/1)
  • :heart: Graveyard HP: 4
    Buildings:
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Necromancy)
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 6
  • Disc: 0
    Gold:
  • Gold: 0
  • Workers: 8
    "

That discard actually did hurt a lot, so this is a boring turn. We’re definitely at a stalemate situation for now.

"P1T5


Tech StartingHand Workers

TECH
Assimilate (Future Magic)
Tricycloid (Tech II)


STARTING HAND
Origin Story (Past Magic)
Now! (Present Magic)
Forgotten Fighter
Fading Argonaut


WORKERS
Temporal Research
Plasmodium
Time Spiral
Tinkerer
Forgotten Fighter


NextHand

Stewardess of the Undone (Tech I)
Temporal Distortion (Present Magic)
Hyperion (Tech II)
Argonaut (Tech I)


Discard

Fading Argonaut
Origin Story (Past Magic)
Now! (Present Magic)
Assimilate (Future Magic)
Tricycloid (Tech II)


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Summon Vir - ($5)
Vir peeks at top card
Tower - ($2)

Float ($2)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Hardened Mox (2/1+1A)
  • :psfist: [I]Elite[/I]: Geiger (2+1/3 sparkshot)
  • :ps_: [I]Scavenger[/I]: Neo Plexus (3/2)
  • :pschip: [I]Technician[/I]: Vir Lv. 1 (2/3)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Nullcraft (1/1 flying)
  • Upgrade: Battle Suits
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 3
  • :heart: Tech II HP: 5 (Present)
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 0
  • Disc: 5
    [B]Gold:[/B]
  • Gold: 2
  • Workers: 9
    "

i got a nice turn in my hand now… sorry for giving you pain :wink:

"P2T5


Tech StartingHand Workers

TECH
Skeletal Lord
Blackhand Resurrector


STARTING HAND
Skeletal Lord
Skeletal Archery
Skeleton Javelineer
Deteriorate


WORKERS
Poisonblade Rogue
Summon Skeletons
Jandra, the Negator
Deteriorate


NextHand

Sacrifice the Weak
Corpse Catapult
Pestering Haunt (1/1)


Discard

Skeleton Javelineer
Blackhand Resurrector


Tech 2 card(s)
Get Paid - ($8)
hire Skeletal Lord - ($5)
ugprade Skeletal Archery - ($3)
three Skeletons (2/2) with Long Rage attack and take 1 damage each for tower:

  • 1st sidelines Mox
  • 2nd and 3rd kill Geiger, Garth to lvl 3
    BC trades with Vir, Garth to lvl5, i get a skeleton, BC goes to Graveyard
    max Garth, put second Skeletal Lord from discard into play - ($1)
    Worker - ($0)

Float ($0)
Discard 1, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Thieving Imp (2/2+a)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Skeleton (3/3)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • upgrade Skeletal Archery
  • :heart: Graveyard HP: 4 -> Bone Collector (3/3),
  • Skeletal Lord (3/3)
  • Skeletal Lord (3/3)
  • L7 Garth (3/4)
  • Skeleton (3/2) - exh.
  • Skeleton (3/2) - exh.
  • Skeleton (3/2) - exh.
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Necromancy)
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 3
  • Disc: 2
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 9
    "
1 Like

OK, that was impressive. Still, I think I handled it pretty well…or at least my Hyperion did. I really went back and forth about killing Garth or the other Skeletal Lord, being able to destroy your Graveyard made the decision for me (and debuffing your bone squad helped).

Edit: I realized after I posted this that I didn’t tech this turn, so I added 2 cards to my discard directly instead of resetting everything.

P1T6


StartingHand Workers

STARTING HAND
Stewardess of the Undone (Tech I)
Argonaut (Tech I)
Temporal Distortion (Present Magic)
Hyperion (Tech II)
Now! (Present Magic)


WORKERS
Temporal Research
Plasmodium
Time Spiral
Tinkerer
Forgotten Fighter


NextHand

Tricycloid (Tech II)
Fading Argonaut
Nullcraft (1/1 flying)
Origin Story (Past Magic)


Discard

Neo Plexus (3/2)
Temporal Distortion (Present Magic)
Now! (Present Magic)


Tech 0 card(s)
Get Paid + float - ($11)
Stewardess of the Undone (sends Technician skeleton back to the void) - ($8)
Nullcraft and Hardened Mox trade with Imp
Hyperion (draws a card), Hardened Mox is trashed - ($3)
Neo Plexus trades with Skeletal Lord
Hyperion kills other Skeletal Lord, takes 4 damage
Argonaut - ($0)
Your Graveyard now has 4 units and is buried.

Float ($0)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Argonaut (4/4+1A readiness)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Stewardess of the Undone (3/3)
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Upgrade: Battle Suits
  • Hyperion (5/1) exhausted
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 3
  • :heart: Tech II HP: 5 (Present)
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 1
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 9
    "
1 Like

… and you killed the other three skeletons by destroying both lords… my whole army whiped out! :frowning:

gotta spend some time with my girl now, i’ll try to come back a bit later :wink: but probably that match is over now…

1 Like