Casual: Hilbert90 (mono purple) vs Eijolend (mono black)

Metamorphosis was the plan once I saw I could kill Vir and Max Vandy on Turn 2. I actually planned to play it Turn 4, but you killed Garth so it wouldn’t give me much value.
I agree that it is risky to commit to such a strategy focussed on one hero early on, but because of the Battle Suits opening and my favorable turn 2 I was quite sure whatever you could bring to the board would be too slow. (Early Stampede also works great if the opponent doesn’t clear your tokens with Growth.)

Other than that I hear that Metamorphosis is the reason why Demonology is so insanely popular around here, so I wanted to try it in order to get a feel for it.

Resigning is okay, not sure if there is an etiquette thing?
(I think Sirlin even has a blogpost with strong opinions about how tournaments shouldn’t be structured in a way that things break when a player resigns.)

Would you like to play again? I rolled a 2.

I guess I see. I mean, this game alone shows how insanely strong it can be. I was under the impression you filled in the tech choice before you even saw battle suits. I think I misunderstood when I looked at the log. Battle suits is a clear indication I want to flood the board with units that benefit rather than time manipulation weirdness, so it makes sense at that point to give yourself the option to just full clear.

In retrospect, I probably should have gone Origin Story as soon as Vandy maxed that early. Having a maxed hero that may need to be 3-for-1 in order to kill it is scary, and purple has a way to get rid of the threat. I just feared it wouldn’t cycle to my hand in time and then I’d lose other valuable units (getting both Argonauts down was great with battle suits and made me think I had practically won). It just didn’t occur to me that an Ultimate Spell would have been teched early enough to fear it at that point.

1 Like

While the teching step is listed as the last step of your turn, you don’t actually finalize your decision and add the cards to the Discard until the beginning of your next turn.

Also yes, Origin Story should be a useful tool for Purple against Metamorphosis.

While the teching step is listed as the last step of your turn, you don’t actually finalize your decision and add the cards to the Discard until the beginning of your next turn.

I get this is true in board play, but the spreadsheet makes this very cumbersome to do in forum play. Since you didn’t edit that post, I assume you teched before seeing my play.

Sure. I’ll play again. It’s like every time I do, I see the game totally differently.

Random: 95

Edit: I’m being really dumb. I was definitely misinterpreting that post. I forgot how the sheet works for a second.

P1T1


StartingHand Workers

STARTING HAND
Plasmodium
Nullcraft
Neo Plexus
Temporal Research
Hardened Mox


WORKERS
Hardened Mox


NextHand

Fading Argonaut
Battle Suits
Time Spiral
Forgotten Fighter
Tinkerer


Discard

Neo Plexus
Temporal Research
Nullcraft


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Plasmodium - ($1)

Float ($1)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Plasmodium (3)
    [B]Buildings:[/B]
  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 5

No,no you post the tech decisions from Turn 1 in your Turn 2 post, because that is when they get added.

I think Hobosu explained it better than I could:

1 Like

P2T1


StartingHand Workers

STARTING HAND
Deteriorate
Sacrifice the Weak
Skeletal Archery
Skeleton Javelineer
Pestering Haunt


WORKERS
Pestering Haunt


NextHand

Poisonblade Rogue
Graveyard
Jandra, the Negator
Summon Skeletons
Thieving Imp


Discard

Skeletal Archery
Sacrifice the Weak
Deteriorate


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Garth - ($2)
Garth makes a Skeleton - ($1)
Skeleton Javelineer - ($0)

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Skeleton (1/1+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Skeleton Javelineer (1/1) [Javeline Rune]
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Garth Lvl.1 (1/3)
    [B]Buildings:[/B]
  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 6

P1T2


Tech StartingHand Workers

TECH
Stewardess of the Undone
Origin Story


STARTING HAND
Forgotten Fighter
Battle Suits
Fading Argonaut
Time Spiral
Tinkerer


WORKERS
Hardened Mox
Forgotten Fighter


NextHand

Neo Plexus
Origin Story
Stewardess of the Undone
Temporal Research


Tech 2 card(s)
Get Paid + float - ($6)
Worker - ($5)
Tech I - ($4)
Tinkerer - ($2)
Argonaut - ($0)

Float ($0)
Discard 2, reshuffle, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Fading Argonaut (3) (2/3 + A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Tinkerer (1/2)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Plasmodium (2)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 3
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 6

P2T2


Tech StartingHand Workers

TECH
Bone Collector
Crypt Crawler


STARTING HAND
Summon Skeletons
Poisonblade Rogue
Jandra, the Negator
Graveyard
Thieving Imp


WORKERS
Pestering Haunt
Poisonblade Rogue


NextHand

Jandra, the Negator
Graveyard
Sacrifice the Weak
Bone Collector
Skeletal Archery


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Thieving Imp, you discard a random card - ($2)
Garth makes another Skeleton - ($1)
Tech I - ($0)

Float ($0)
Discard 3, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Thieving Imp (2/2+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Skeleton A (1/1)
  • :pschip: [I]Technician[/I]: Skeleton B (1/1)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Garth Lvl.1 (1/3)
  • Skeleton Javelineer (1/1) [Javeline Rune]
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 3
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 7

Edit: Does Origin Story count as “killing” so Prynn should level off of it? I interpreted it as merely returning to the zone.

P1T3


Tech StartingHand Workers

TECH
Stewardess of the Undone
Argonaut


STARTING HAND
Temporal Research
Origin Story
Neo Plexus
Stewardess of the Undone


WORKERS
Hardened Mox
Forgotten Fighter
Neo Plexus


NextHand

Time Spiral
Battle Suits
Nullcraft


Discard

Temporal Research
Origin Story
Stewardess of the Undone
Stewardess of the Undone
Argonaut


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Tinkerer ability brings Plasmodium in
Prynn - ($3)
Origin Story returns Garth to Command Zone - ($0)
Plasmodium kills Imp

Float ($0)
Discard 1, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Fading Argonaut (2) (2/3 + A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Plasmodium (4/2) (Exh)
  • Tinkerer (1/2) (Exh)
  • Prynn (4) (1/3) Ivl 1
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 0
  • Disc: 5
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 7

It only returns a hero to their Command Zone, so you don’t get any levels and they can choose to resummon that hero on their turn.

1 Like

It is just returning. It also doesn’t prevent me from immediately resummoning him, so I think it’s mostly useful against high-level heroes.

P2T3


Tech StartingHand Workers

TECH
Nether Drain
Bone Collector


STARTING HAND
Graveyard
Bone Collector
Jandra, the Negator
Skeletal Archery
Sacrifice the Weak


WORKERS
Pestering Haunt
Poisonblade Rogue
Jandra, the Negator


NextHand

Thieving Imp
Crypt Crawler
Deteriorate
Summon Skeletons


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Skeletal Archery - ($4)
Skeleton A and Skeleton Javelineer attack Fading Argonaut with their new Bows and deal 1 damage after armor.
Bone Collector - ($2)
Vandy - ($0)

Float ($0)
Discard 2, draw 3, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger: Skeleton B (1/1)
  • :pschip: Technician: Bone Collector (3/3)
  • :target: Lookout:
    In Play:
  • Skeleton A (1/1)
  • Vandy Lvl.1 (2/3)
  • Skeleton Javelineer (1/1) [Javeline Rune]
  • Skeletal Archery
    Buildings:
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 4
  • Disc: 0
    Gold:
  • Gold: 0
  • Workers: 8

P1T4


Tech StartingHand Workers

TECH
Hyperion
Hyperion


STARTING HAND
Nullcraft
Time Spiral
Battle Suits


WORKERS
Hardened Mox
Forgotten Fighter
Neo Plexus
Battle Suits


NextHand

Hyperion
Origin Story


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Nullcraft - ($4)
Nullcraft hits Vandy for 1
Tinkerer kills Skeleton B
Plasmodium trades with Bone Collector
Fading Argonaut kills Vandy, Prynn +2
Level Prynn +1 - ($3)
Prynn casts Time Spiral - ($2)

Float ($2)
Discard 0, reshuffle, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Prynn (2) (2/4 + A) Ivl 4
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Tinkerer (1/1) (Exh)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 2
  • Deck: 9
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 2
  • Workers: 8

Are you sure you want to do the things in this order? If you kill Skeleton B first your Nullcraft would survive.

My turn is the same whether Nullcraft lives or not.

P2T4


Tech StartingHand Workers

TECH
Skeletal Lord
Wight


STARTING HAND
Deteriorate
Summon Skeletons
Crypt Crawler
Thieving Imp
Sacrifice the Weak


WORKERS
Pestering Haunt
Poisonblade Rogue
Jandra, the Negator
Thieving Imp


NextHand

Graveyard
Nether Drain
Bone Collector
Sacrifice the Weak
Bone Collector


Tech 2 card(s)
Draw a card from Technician
Get Paid + Scavenger - ($9)
Worker - ($8)
Skeleton A and Skeleton Javelineer attack Prynn dealing 1 damage after Armor.
Crypt Crawler - ($6)
Tech II (Necromancy) - ($2)

Float ($2)
Discard 3, draw 3, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Crypt Crawler (3/3+A)
  • :psfist: Elite:
  • :ps_: Scavenger: Skeleton A (1/1)
  • :pschip: Technician: Skeleton Javelineer (1/1) [Javeline Rune]
  • :target: Lookout:
    In Play:
  • Skeletal Archery
    Buildings:
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Necromancy)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0
    Gold:
  • Gold: 2
  • Workers: 9

Thanks! I always forget flying works like that. Too much MtG in my past.

P1T5


Tech StartingHand Workers

TECH
Immortal
Immortal


STARTING HAND
Hyperion
Origin Story


WORKERS
Hardened Mox
Forgotten Fighter
Neo Plexus
Battle Suits


NextHand

Plasmodium
Temporal Research
Fading Argonaut
Stewardess of the Undone


Discard

Origin Story
Hyperion
Immortal
Immortal


Tech 2 card(s)
Get Paid + float - ($10)
Skip Worker
Tech II (Present) - ($6)
Prynn +3 levels - ($3)
Nullcraft destroys Crypt armor
Prynn kills Crypt
Tinkerer ability fades Prynn, midband activates so you don’t Draw/Discard next turn
Vir - ($1)
Peek at top card

Float ($1)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Vir (2/3 + A) Lvl 1
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Tinkerer (1/1) (Exh)
  • Nullcraft (Exh)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Present)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 4
  • Disc: 4
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 8

P2T5


Tech StartingHand Workers

TECH
Lord of Shadows
Carrion Curse


STARTING HAND
Graveyard
Bone Collector
Nether Drain
Sacrifice the Weak
Bone Collector


WORKERS
Pestering Haunt
Poisonblade Rogue
Jandra, the Negator
Thieving Imp
Graveyard


NextHand

Bone Collector
Sacrifice the Weak
Nether Drain
Bone Collector


Discard

Lord of Shadows
Carrion Curse


Tech 2 card(s)
Get Paid + float - ($11)
Worker - ($10)
Garth - ($8)
Garth 1->7, Crypt Crawler returns from the dead! - ($2)
Garth makes a Skeleton - ($1)

Float ($1)
Skip Discard/Draw Phase. 4 cards in hand.

[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Crypt Crawler (3/3+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Skeleton A (1/1)
  • :pschip: [I]Technician[/I]: Skeleton B (1/1)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Garth Lvl.7 (3/4)
  • Skeleton Javelineer (1/1) [Javeline Rune]
  • Skeletal Archery
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Necromancy)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 4
  • Disc: 2
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 10

P1T6


Tech StartingHand Workers

TECH
Undo
Ready or Not


STARTING HAND
Stewardess of the Undone
Temporal Research
Plasmodium
Fading Argonaut


WORKERS
Hardened Mox
Forgotten Fighter
Neo Plexus
Battle Suits


NextHand

Ready or Not
Stewardess of the Undone
Hyperion
Time Spiral
Argonaut


Tech 2 card(s)
Get Paid + float - ($9)
Skip Worker
Max Vir - ($3)
Tinkerer ability on Mech token
Nullcraft removes Crypt armor
Vir kills Crypt Crawler
Stewardess returns Skeleton A to hand - ($0)

Float ($0)
Discard 3, draw 4, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Stewardess of the Undone (2/3 +A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Tinkerer (1/1) (Exh)
  • Nullcraft (Exh)
  • Mech (1) (6/7)
  • Vir (3/2) Max Lvl (Exh)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Present)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 8
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 8

P2T6


Tech StartingHand Workers

TECH
Skeletal Lord


STARTING HAND
Bone Collector
Sacrifice the Weak
Bone Collector
Nether Drain


WORKERS
Pestering Haunt
Poisonblade Rogue
Jandra, the Negator
Thieving Imp
Graveyard


NextHand

Skeletal Lord
Deteriorate
Summon Skeletons
Wight


Discard

Lord of Shadows
Carrion Curse
Crypt Crawler
Nether Drain
Sacrifice the Weak
Bone Collector
Skeletal Lord


Tech 1 card(s)
Get Paid + float - ($11)
Vandy - ($9)
Garth casts Nether Drain on himself to give 2 levels to Vandy. - ($8)
Garth makes a Skeleton - ($7)
Bone Collector - ($5)
Tower - ($2)

Float ($2)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Bone Collector (3/3+A)
  • :psfist: [I]Elite[/I]: Skeleton B (1+1/1)
  • :ps_: [I]Scavenger[/I]: Skeleton C (1/1)
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]: Skeleton Javelineer (1/1) [Javeline Rune]
    In Play:
  • Garth Lvl.5 (2/4)
  • Vandy Lvl.3 (3/4)
  • Skeletal Archery
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Necromancy)
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 0
  • Disc: 7
    [B]Gold:[/B]
  • Gold: 2
  • Workers: 10

P1T7


Tech StartingHand Workers

TECH
Chonofixer
Warp Gate Disciple


STARTING HAND
Argonaut
Time Spiral
Stewardess of the Undone
Hyperion
Ready or Not
Plasmodium


WORKERS
Hardened Mox
Forgotten Fighter
Neo Plexus
Battle Suits


NextHand

Temporal Research
Undo
Immortal
Fading Argonaut
Immortal


Discard

Chonofixer
Warp Gate Disciple
Nullcraft
Tinkerer
Ready or Not
Plasmodium
Stewardess of the Undone
Time Spiral


Tech 2 card(s)
Get Paid - ($8)
Skip Worker
Argonaut - ($5)
Hyperion - ($0)
Peek
Hyperion kills Bone Collector, Draw
Nullcraft kills Skeleton B
Tinkerer kills Skeleton C
Stewardess kills Javelineer

Float ($0)
Discard 4, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Mech (6/7)
  • :psfist: [I]Elite[/I]: Argonaut (3+1/4)
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Stewardess of the Undone (2/1) (Exh)
  • Vir (3/2) Max Lvl
  • Hyperion (4/1) (Exh)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Present)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 2
  • Disc: 8
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 8

I think you can’t attack with the Mech because it does not have Haste.