Welcome to the forums @Akiata! I will take your lack of mentioning a preference for what deck I play to mean you’re game to play against a nasty top-tier deck in Nightmare ([Demon/Necro]/Finesse), if you decide against that though no big deal I can start over on something else no problem.
Mono White as P2 is tough to pilot so if you want tips along the way feel free to shout it out, and GL HF!
Game 1 Player 1, Turn 1
P1 [Demon/Necro]/Finesse vs P2 White
Starting Hand
Thieving Imp
Graveyard
Jandra, the Negator
Poisonblade Rogue
Skeleton Javelineer
Events of Turn:
Upkeep:
- Get Gold (4)
- Tech 2 cards in (except turn 1)
All Teched Cards
Main:
- Vandy (2)
- Skeleton Javelineer (1)
- Worker (0)
Workers
Jandra, the Negator
-
Patrol as below
- Discard 3 Draw 5
- Tech 2 cards before my next turn
Board Info:
Buildings:
-
Base HP: 20
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- Vandy (2/3 lvl 1)
- Skeleton Javelineer (1/1)
Economy Info:
Cards:
- Hand: 5
- Deck: 0
- Disc: 3
Gold:
- Gold: 0
- Workers: 5
End of Turn Hand
Sacrifice the Weak
Skeletal Archery
Summon Skeletons
Pestering Haunt
Deteriorate
End of Turn Discard
My Thoughts
I feel like a jerk throwing out Nightmare as my de-facto deck in the LFG thread, but I haven’t played it in ages and wanted a game with it before XCAFRR finals start so I refresh on how it operates. Apologies in advance Akiata this might be a bumpy ride