Casual: flagrantangles (mono-Blue) vs Eijolend (mono-Green)

P2T6


StartingHand Workers

STARTING HAND
Rampant Growth
Forest’s Favor
Murkwood Allies
Might of Leaf and Claw


WORKERS
Ironbark Treant
Verdant Tree
Tiger Cub
Merfolk Prospector
Spore Shambler


NextHand

Playful Panda
Forest’s Favor
Murkwood Allies


Tech 0 card(s)
Get Paid + float - ($15)
Calamandra casts Forest’s Favor on Calamandra - ($13)
Calamandra kills Quince taking 1+1 damage. (Calamandra 3->5, heals)
Centaur kills Reputable Newsman taking 0+1 damage.
Might of Leaf and Claw (LC) - ($10)
Argagarg kills Mirror Illusion 1 taking 0+1 damage. You get 1 gold. (LC 1)
Calamandra casts boosted Murkwood Allies - ($1)

Float ($1)
Discard 1, reshuffle, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Beast (4/4+A)
  • :psfist: [I]Elite[/I]: Frog A (1+1/1)
  • :ps_: [I]Scavenger[/I]: Frog B (1/1)
  • :pschip: [I]Technician[/I]: Young Treant (0/2)
  • :target: [I]Lookout[/I]: Frog C (1/1)
    [B]In Play:[/B]
  • Argagarg Lvl.5 (1/4) x
  • Calamandra Lvl.5 (5/6) +
  • Centaur (3/3) x
  • Frog D (1/1)
  • Might of Leaf and Claw [1 Growth runes]
  • Rich Earth
    [B]Buildings:[/B]
  • :heart: Base HP: 15
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Growth)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 6
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 10

P1T7


Tech, Starting Hand, Workers

TECH
Spectral Hound
Drill Sergeant


STARTING HAND
Spectral Flagbearer
Arrest
Liberty Gryphon
Liberty Gryphon
Reteller of Truths
Flagstone Garrison


WORKERS
Bluecoat Musketeer
Jail
Building Inspector
Porkhand Magistrate
Elite Training
Traffic Director
Spectral Aven


Next Hand

Art of War
Lawful Search
Flagstone Garrison
Debilitator Alpha


Tech 2 card(s)
Get Paid + Scavenger - ($11)
Worker - ($10)
Summon and max level Bigby Hayes. - ($4)
Bigby casts Judgement Day. All of our units die. - ($0)

Float ($0)
Discard 2, draw 2, reshuffle, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Bigby Hayes (5) 3/4
  • :target: [I]Lookout[/I]:

[B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Peace)
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 9
  • Disc: 0

[B]Gold:[/B]

  • Gold: 0
  • Workers: 11
1 Like

Gah! I was worried about Judgment Day, but I didn’t believe you teched it since you haven’t shown Bigby before.

Also I forgot to put a Growth rune on Might of Leaf and Claw when Argagarg attacked last turn. (which was the reason I let him attack into the tower instead of using his midband)

Will post my turn a bit later.

1 Like

I will be busy this weekend so don’t expect a turn until Monday or so, sry.

P2T7


StartingHand Workers

STARTING HAND
Murkwood Allies
Playful Panda
Forest’s Favor
Tiny Basilisk (Drawn from Technician)


WORKERS
Ironbark Treant
Verdant Tree
Tiger Cub
Merfolk Prospector
Spore Shambler
Playful Panda


NextHand

Blooming Ancient
Rampant Growth
Tiny Basilisk
Stampede


Discard

Young Treant
Centaur
Murkwood Allies
Forest’s Favor
Tiny Basilisk


Tech 0 card(s)
Draw a card from Technician
Get Paid + float + Scavenger - ($12)
Worker
Calamandra kills Bigby taking 3+1 damage. You draw a card. (LC 2)
Calamandra casts boosted Murkwood Allies - ($3)

Float ($3)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Beast (4/4+A)
  • :psfist: [I]Elite[/I]: Frog A (1+1/1)
  • :ps_: [I]Scavenger[/I]: Frog B (1/1)
  • :pschip: [I]Technician[/I]: Frog C (1/1)
  • :target: [I]Lookout[/I]: Frog D (1/1)
    [B]In Play:[/B]
  • Argagarg Lvl.5 (1/4) x
  • Calamandra Lvl.5 (5/2) + xxxx
  • Might of Leaf and Claw [2 Growth runes]
  • Rich Earth
    [B]Buildings:[/B]
  • :heart: Base HP: 15
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Growth)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 1
  • Disc: 5
    [B]Gold:[/B]
  • Gold: 3
  • Workers: 11

That’s perfectly fine. I’m not typically active during the weekend any way. :slight_smile:

P1T8


Tech, Starting Hand, Workers

TECH
Spectral Hound
Flagstone Spy


STARTING HAND
Lawful Search
Art of War
Flagstone Garrison
Debilitator Alpha
Spectral Hound
Flagstone Garrison
Reputable Newsman
Overeager Cadet
Spectral Flagbearer


WORKERS
Bluecoat Musketeer
Jail
Building Inspector
Porkhand Magistrate
Elite Training
Traffic Director
Spectral Aven


Next Hand

Overeager Cadet
Spectral Hound
Judgement Day
Drill Sergeant
Spectral Hound


Discard

Spectral Flagbearer
Flagstone Garrison
Lawful Search
Art of War


Tech 0 card(s)
Get Paid - ($11)
Build a Flagstone Garrison. - ($8)
Hire a Spectral Hound and draw a card. - ($7)
Hire a Debilitator Alpha and draw a card. - ($2)
Hire a Reputable Newsman who opposes spells and upgrades costing 6; draw a card. - ($0)
Hire an Overeager Cadet and draw a card.

Float ($0)
Discard 4, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Debilitator Alpha
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Reputable Newsman
  • :pschip: [I]Technician[/I]: Overeager Cadet
  • :target: [I]Lookout[/I]: Spectral Hound

[B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Peace)
  • :heart: Tower HP: 4
  • :heart: Flagstone Garrison HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 4
  • Disc: 4

[B]Gold:[/B]

  • Gold: 0
  • Workers: 11

GG! Oh wow, Debilitator Alpha and Reputable Newsman is an oppressive combo against an army of frogs. Unfortunately (for you :wink: ) my plan was too far along already and I have two developed heroes on the board.
Immediately redrawing the Murkwood Allies was definitely lucky for me - if you had one more turn to set up I might have been in trouble.

P2T8


StartingHand Workers

STARTING HAND
Rampant Growth
Tiny Basilisk
Stampede
Blooming Ancient


WORKERS
Ironbark Treant
Verdant Tree
Tiger Cub
Merfolk Prospector
Spore Shambler
Playful Panda


NextHand

Stampede
Rampant Growth
Spirit of the Panda
Tiny Basilisk


Tech 0 card(s)
Get Paid + float - ($14)
Argagarg casts Rampant Growth on Beast. - ($12)
Use Argagarg’s midband on Beast.
Beast kills Debilitator Alpha taking 4+1(-3armor) damage. (LC 3)
Calamandra kills Reputable Newsman taking 0+1 damage. You get 1 Gold. (LC 4)
Argagarg casts Stampede - ($6)
Frog A kills Overeager Cadet taking 2+1(-3armor) damage. Your base takes 2 damage. (LC 5 !!!)
Frog B kills Spectral Hound taking 3+1(-3armor) damage. Your base takes 6 damage. (LC 6)
Frog C and D attack your base for 18 damage DESTROYING it. (LC 8)

Float ($6)
Discard 2, draw 1, reshuffle, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Argagarg Lvl.5 (6/9) x
  • Calamandra Lvl.5 (10/6) + 5x
  • Beast (9/7) xx
  • Frog A (6/6)
  • Frog B (6/5) x
  • Frog C (6/6)
  • Frog D (6/6)
  • Might of Leaf and Claw [8 Growth runes]
  • Rich Earth
    [B]Buildings:[/B]
  • :heart: Base HP: 15
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Growth)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 6
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 6
  • Workers: 11

Yipes! All of your allies were certainly a problem for me! I rolled a 6 for the next one.

I got a 67, so I go first this time!

Have you considered joining the CAWS tournament?

P1T1


StartingHand Workers

STARTING HAND
Verdant Tree
Rich Earth
Rampant Growth
Merfolk Prospector
Tiger Cub


WORKERS
Verdant Tree


NextHand

Spore Shambler
Young Treant
Forest’s Favor
Ironbark Treant


Discard

Tiger Cub
Rampant Growth


Tech 0 card(s)
Get Paid - ($4)
Rich Earth - ($1)
Merfolk Prospector - ($0)
Worker

Float ($0)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Merfolk Prospector (1/1)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Rich Earth
    [B]Buildings:[/B]
  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 1
  • Disc: 2
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 5

I wasn’t even aware of it. I lean towards not participating since I’m godawful at Codex. :wink:

P2T1


Starting Hand, Workers

STARTING HAND
Bluecoat Musketeer
Spectral Aven
Jail
Manufactured Truth
Arrest


WORKERS
Jail


Next Hand

Lawful Search
Reputable Newsman
Traffic Director
Porkhand Magistrate
Building Inspector


Discard

Manufactured Truth
Arrest
Bluecoat Musketeer


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Hire a Spectral Aven. - ($2)
Summon Bigby Hayes. - ($0)

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Bigby Hayes (1) 2/3
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]: Spectral Aven

[B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3

[B]Gold:[/B]

  • Gold: 0
  • Workers: 6

Well, that’s a boring reason to not play :stuck_out_tongue: . I fully expect to get battered by the more experienced players! (and hopefully learn something along the way)

P1T2


Tech StartingHand Workers

TECH
Huntress
Tiny Basilisk


STARTING HAND
Spore Shambler
Young Treant
Ironbark Treant
Forest’s Favor
Playful Panda


WORKERS
Verdant Tree
Ironbark Treant


NextHand

Forest’s Favor
Huntress
Spore Shambler
Playful Panda
Tiny Basilisk


Tech 2 card(s)
Get Paid - ($5)
Young Treant, draw a card - ($3)
Worker
Use Merfolk Prospector ability - ($4)
Argagarg - ($2)
Tech I - ($1)

Float ($1)
Discard 3, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Young Treant (0/2+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Wisp (0/1)
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Merfolk Prospector (1/1)
  • Argagarg Lvl.1 (1/3)
  • Rich Earth
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 2
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 6

You’re definitely right about that. :frowning:

P2T2


Tech, Starting Hand, Workers

TECH
Brave Knight
Injunction


STARTING HAND
Traffic Director
Lawful Search
Reputable Newsman
Porkhand Magistrate
Building Inspector
Bluecoat Musketeer


WORKERS
Jail
Porkhand Magistrate


Next Hand

Manufactured Truth
Injunction
Arrest
Brave Knight


Discard

Lawful Search
Building Inspector
Bluecoat Musketeer


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Build Tech I. - ($4)
Perform a Lawful Search to check your hand and draw a card. - ($3)
Hire a Reputable Newsman who opposes spells and upgrades that cost 2. - ($1)
Hire a Traffic Director. - ($0)
Spectral Aven will attack and kill your Merfolk Prospector.

Float ($0)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Reputable Newsman 0/3
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Bigby Hayes (1) 2/3
  • :pschip: [I]Technician[/I]: Traffic Director
  • :target: [I]Lookout[/I]:

[B]In Play:[/B]

  • Spectral Aven

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 0
  • Disc: 3

[B]Gold:[/B]

  • Gold: 0
  • Workers: 7

P1T3


Tech StartingHand Workers

TECH
Spirit of the Panda
Stampede


STARTING HAND
Playful Panda
Spore Shambler
Forest’s Favor
Tiny Basilisk
Huntress


WORKERS
Verdant Tree
Ironbark Treant
Playful Panda


NextHand

Stampede
Tiger Cub
Spore Shambler
Merfolk Prospector
Rampant Growth


Tech 2 card(s)
Get Paid + float - ($7)
Worke
Huntress - ($5)
Argagarg 1->5, Water Elemental - ($1)

Float ($1)
Discard 3, draw 2, reshuffle, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Water Elemental (3/3+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Wisp (0/1)
  • :pschip: [I]Technician[/I]: Young Treant (0/2+A)
  • :target: [I]Lookout[/I]: Huntress (3/3)
    [B]In Play:[/B]
  • Argagarg Lvl.5 (1/5)
  • Rich Earth
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 3
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 7

I killed your Merfolk Prospector with my Aven…

Ah sorry, not sure how I missed that. I adjusted my gold and re-randomized my draw with the Merfolk Prospector in the Discard like it should be.

That’s perfectly fine! Heaven knows I’ve certainly missed things before. :slight_smile:

P2T3


Tech, Starting Hand, Workers

TECH
Community Service
Tax Collector


STARTING HAND
Brave Knight
Injunction
Arrest
Manufactured Truth


WORKERS
Jail
Porkhand Magistrate


Next Hand

Tax Collector
Manufactured Truth
Bluecoat Musketeer


Tech 2 card(s)
Get Paid - ($7)
Bigby Arrests your Water Elemental, disabling it. - ($5)
Bigby casts Injunction against your Tech 1 building, disabling your Huntress and Tech 1 building. - ($3)
Manufactured Truth turns the Traffic Director into a Spectral Aven. - ($2)
Spectral Aven and Manufactured Aven attack your Tech 1 building for 4 damage.
Midband Bigby Hayes. - ($0)

Float ($0)
Discard 1, reshuffle, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Reputable Newsman 0/3A
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Bigby Hayes (3) 2/4
  • :target: [I]Lookout[/I]:

[B]In Play:[/B]

  • Spectral Aven
  • Traffic Director

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 6
  • Disc: 0

[B]Gold:[/B]

  • Gold: 0
  • Workers: 7

I guess this is the horror that happens when Bigby can do whatever he wants?^^

P1T4


Tech StartingHand Workers

TECH
Behind the Ferns
Ferocity


STARTING HAND
Tiny Basilisk
Forest’s Favor
Spirit of the Panda
Rampant Growth
Stampede


WORKERS
Verdant Tree
Ironbark Treant
Playful Panda
Merfolk Prospector


NextHand

Spirit of the Panda
Rampant Growth
Spore Shambler
Forest’s Favor
Tiny Basilisk


Tech 2 card(s)
Get Paid + float - ($8)
Worker
Heroes’ Hall - ($6)
Tiger Cub - ($4)

Float ($4)
Discard 3, draw 3, reshuffle, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Tiger Cub (2/2+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Wisp (0/1)
  • :pschip: [I]Technician[/I]: Young Treant (0/2+A)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Argagarg Lvl.5 (1/5)
  • Huntress (3/3)
  • Water Elemental (3/3)
  • Rich Earth
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 1
  • :heart: Heroes’ Hall HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 3
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 4
  • Workers: 8

You can’t build your Tech II building while your Tech I building is disabled so I guess the answer to your question is, “Yes.” :wink:

Wait, disabling also prevents me from building the next Tier? That’s… horrifying.

I redid my whole turn to something (hopefully) legal now.

Yeah, Injunction is pretty good. :wink:

P2T4


Tech, Starting Hand, Workers

TECH
Justice Juggernaut
Insurance Agent


STARTING HAND
Community Service
Tax Collector
Manufactured Truth
Brave Knight


WORKERS
Jail
Porkhand Magistrate
Bluecoat Musketeer


Next Hand

Community Service
Building Inspector
Lawful Search


Discard

Justice Juggernaut
Insurance Agent
Manufactured Truth


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Maxband Bigby. - ($4)
Exhausted Bigby to draw a card.
Traffic Director will mosey on through your Patrol and destroy your Tech 1 building.
Hire a Tax Collector who steals one of your floating gold. - ($3)
Hire a Brave Knight. - ($0)
Spectral Aven will murder your Scavenger wisp, giving you a gold.

Float ($0)
Discard 1, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Brave Knight 3/3A
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Tax Collector 2/3
  • :pschip: [I]Technician[/I]: Reputable Newsman 0/3
  • :target: [I]Lookout[/I]:

[B]In Play:[/B]

  • Spectral Aven
  • Traffic Director
  • Bigby Hayes (5) 3/4

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 2
  • Disc: 3

[B]Gold:[/B]

  • Gold: 0
  • Workers: 8

That sneaky Traffic Director.

P1T5


Tech StartingHand Workers

TECH
Wandering Mimic
Potent Basilisk


STARTING HAND
Tiny Basilisk
Spirit of the Panda
Forest’s Favor
Rampant Growth
Spore Shambler


WORKERS
Verdant Tree
Ironbark Treant
Playful Panda
Merfolk Prospector
Spore Shambler


NextHand

Behind the Ferns
Stampede
Tiny Basilisk
Ferocity


Tech 2 card(s)
Get Paid + float - Tax Collector + Scavenger - ($12)
Worker
Argagarg casts Spirit of the Panda on Tiger Cub - ($8)
Tiger Cub kills Brave Knight taking 3 damage. - ($9)
Huntress kills Reputable Newsman. Sparkshot deals one damage to Tax Collector. You draw a card.
Argagarg casts Forest’s Favor on Argagarg. - ($7)
Argagarg kills Tax Collector taking 2 damage. You get 1 gold.
Calamandra - ($5)
Calamandra 1->5 - ($1)
Rebuild Tech I

Float ($1)
Discard 2, draw 3, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Water Elemental (3/3+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Young Treant (0/2+A)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Argagarg Lvl.5 (2/4) + xx
  • Huntress (3/3)
  • Calamandra Lvl.5 (4/5)
  • Tiger Cub (4/1) [SotP] xxx
  • Rich Earth
    [B]Buildings:[/B]
  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Heroes’ Hall HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 9