game6 P1T4
P1 [Finesse]/Demonology/Necromancy vs. P2 [Strength]/Discipline/Finesse
Link to all relevant rule changes
Tech StartingHand Workers
TECH
Star-Crossed Starlet (3/2)
Maestro (3/5)
STARTING HAND
Helpful Turtle (1/2)
Wither
Older Brother (2/2)
Maestro (3/5)
WORKERS
Fruit Ninja (2/2)
Granfalloon Flagbearer (2/2)
Bloom
Older Brother (2/2)
NextHand
Leaping Lizard (3/5)
Star-Crossed Starlet (3/2)
Maestro (3/5)
Brick Thief (2/1)
Spark
Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
maxband vandy dooms messenger and technician SPartner - ($5)
vandy kills SL
messenger trades scavenger
tech 2 - ($1)
Float ($1)
Discard 3, draw 3, reshuffle, draw 2
Board Info:
In Patrol:
Squad Leader:
Elite:
Scavenger:
Technician: Tenderfoot (1/2)
Lookout:
In Play:
- vandy (4/2, lvl5)
- Nimble Fencer (2/3)
- Nimble Fencer (2/3)
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Finesse)
Economy Info:
Cards:
- Hand: 5
- Deck: 4
- Disc: 0
Gold:
- Gold: 1
- Workers: 8