Casual: Dreamfire [Discipline/Strength]/Finesse vs Zango [Finesse]/Demon/Necro

game6 P1T4

P1 [Finesse]/Demonology/Necromancy vs. P2 [Strength]/Discipline/Finesse

Link to all relevant rule changes


Tech StartingHand Workers

TECH
Star-Crossed Starlet (3/2)
Maestro (3/5)


STARTING HAND
Helpful Turtle (1/2)
Wither
Older Brother (2/2)
Maestro (3/5)


WORKERS
Fruit Ninja (2/2)
Granfalloon Flagbearer (2/2)
Bloom
Older Brother (2/2)


NextHand

Leaping Lizard (3/5)
Star-Crossed Starlet (3/2)
Maestro (3/5)
Brick Thief (2/1)
Spark


Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
maxband vandy dooms messenger and technician SPartner - ($5)
vandy kills SL
messenger trades scavenger
tech 2 - ($1)

Float ($1)
Discard 3, draw 3, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Tenderfoot (1/2)
  • :target: Lookout:

In Play:

  • vandy (4/2, lvl5)
  • Nimble Fencer (2/3)
  • Nimble Fencer (2/3)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Finesse)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 8