Ok, that reversal for me on the wrong foot. I was too cocky with this ton of float instead of playing river as well, obviously. Wonder if this mistake cost me the game…
game1 P2T5
P1 [Strength]/Discipline/Finesse vs. P2 [Finesse]/Demonology/Necromancy
Link to all relevant rule changes
Tech StartingHand Workers
TECH
Star-Crossed Starlet (3/2)
Maestro (3/5)
STARTING HAND
Older Brother (2/2)
Leaping Lizard (3/5)
Nimble Fencer (2/3)
Grounded Guide (4/4)
WORKERS
Granfalloon Flagbearer (2/2)
Fruit Ninja (2/2)
Helpful Turtle (1/2)
Spark
Older Brother (2/2)
NextHand
Timely Messenger (1/1)
Brick Thief (2/1)
Wither
Nimble Fencer (2/3)
Discard
Tenderfoot (1/2)
Grounded Guide (4/4)
Leaping Lizard (3/5)
Star-Crossed Starlet (3/2)
Maestro (3/5)
Tech 2 card(s)
Get Paid + float - ($15)
Worker - ($14)
rebuild tech 2
vandy - ($12)
fencer - ($10)
maxband vandy, doom both fencers - ($6)
tower, my base to 16 - ($3)
river - ($1)
Float ($1)
Discard 2, draw 4
Board Info:
In Patrol:
Squad Leader: Nimble Fencer (4/5, doomed)
Elite: River (2/3, lvl1)
Scavenger:
Technician: vandy (4/5, lvl5)
Lookout:
In Play:
- Leaping Lizard (3/2)
Buildings:
Base HP: 16
Tech I HP: 5
Tech II HP: 5 (Finesse)
Tower HP: 4
Economy Info:
Cards:
- Hand: 4
- Deck: 2
- Disc: 5
Gold:
- Gold: 1
- Workers: 10
Thoughts
seriously? technician draw guide???