Casual: Dreamfire [Discipline/Strength]/Finesse vs Zango [Finesse]/Demon/Necro

Ok, that reversal for me on the wrong foot. I was too cocky with this ton of float instead of playing river as well, obviously. Wonder if this mistake cost me the game…

game1 P2T5

P1 [Strength]/Discipline/Finesse vs. P2 [Finesse]/Demonology/Necromancy

Link to all relevant rule changes


Tech StartingHand Workers

TECH
Star-Crossed Starlet (3/2)
Maestro (3/5)


STARTING HAND
Older Brother (2/2)
Leaping Lizard (3/5)
Nimble Fencer (2/3)
Grounded Guide (4/4)


WORKERS
Granfalloon Flagbearer (2/2)
Fruit Ninja (2/2)
Helpful Turtle (1/2)
Spark
Older Brother (2/2)


NextHand

Timely Messenger (1/1)
Brick Thief (2/1)
Wither
Nimble Fencer (2/3)


Discard

Tenderfoot (1/2)
Grounded Guide (4/4)
Leaping Lizard (3/5)
Star-Crossed Starlet (3/2)
Maestro (3/5)


Tech 2 card(s)
Get Paid + float - ($15)
Worker - ($14)
rebuild tech 2
vandy - ($12)
fencer - ($10)
maxband vandy, doom both fencers - ($6)
tower, my base to 16 - ($3)
river - ($1)

Float ($1)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Nimble Fencer (4/5, doomed)
  • :psfist: Elite: River (2/3, lvl1)
  • :ps_: Scavenger:
  • :pschip: Technician: vandy (4/5, lvl5)
  • :target: Lookout:

In Play:

  • Leaping Lizard (3/2)

Buildings:

  • :heart: Base HP: 16
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Finesse)
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 2
  • Disc: 5

Gold:

  • Gold: 1
  • Workers: 10
Thoughts

seriously? technician draw guide???