No change necessary
"P1T6
Tech StartingHand Workers
TECH
Doomgrasp
Netherdrain
STARTING HAND
chameleon lizzo
chameleon lizzo
disguised monkey
nature reclaims
WORKERS
Jandra, the Negator
Summon Skeletons
Skeletal Archery
Poisonblade Rogue
Gunpoint Taxman
nature reclaims
NextHand
Doomgrasp
chameleon lizzo
chameleon lizzo, returned to hand
Sacrifice the Weak
Tech 2 card(s)
Get Paid + tech draw - ($9)
Worker - ($8)
Chameleon Lizzo, hits your tech 2 - ($4)
Disguised monnkey, breaks your tech 2, your base to 12 - ($2)
tap GY to summon Sk Jav - ($1)
after discard draw, return Chameleon lizzo to hand
Float ($1)
Discard 1, reshuffle, draw 3
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]:
- [I]Elite[/I]:
- [I]Scavenger[/I]:
- [I]Technician[/I]: Sk Jav (1/1)
-
[I]Lookout[/I]:
[B]In Play:[/B] - Graveyard 3HP (TI, PH)
- disguised monkey (3/3)
[B]Buildings:[/B] - Base HP: 20
- Tech I HP: 5
- Tech II HP: 5 (Anarchy)
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 3
- Deck: 5
- Disc: 0
[B]Gold:[/B] - Gold: 1
- Workers: 10
Thoughts
hmmm, id rather deal with drak and cal than crashbarrows. lets hope i draw the spells i need to counter his strong hero’s.
"
T3:
Gold +RB (9)
Drakk > Jav
Maxband Drakk (8)
Hasted Ironwood (5)
Trent, d1 (3)
Centaur ()
Ironwood & Cala > your Tech II, your base to 18
dc2 d2 rs d2
Patrol:
Leader: 3/4A Centaur
Elite:
Scavenger:
Technician: 0/2 Trent
Lookout:
Other - 3/4 Max Drakk , 2/3 L1 Cala, 3/2 Ironwood
Rich Earth
Buildings:
Base: 12
Tech I : 5
Blood II : 5
Economy:
Workers: 9
Spare gold: 0
Hand: 4
Deck: 3
Discard: 4
Summary
H: playd / Panda crash
W: spore tree prospector favor
T: pirates
"P1T7
StartingHand Workers
STARTING HAND
chameleon lizzo
Doomgrasp
Sacrifice the Weak
surprise attack
WORKERS
Jandra, the Negator
Summon Skeletons
Skeletal Archery
Poisonblade Rogue
Gunpoint Taxman
nature reclaims
NextHand
Netherdrain
chameleon lizzo
marauder
steamtank
Deteriorate
Tech 0 card(s)
Get Paid + float - ($11)
rebuild tech 2
Max Garth, summon Steamtank from discard - ($3)
make a skeleton - ($2)
Float ($2)
Discard 5, draw 4, reshuffle, draw 1
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]: Steamtank (3/6+A)
- [I]Elite[/I]: Disg Monk (4/3)
- [I]Scavenger[/I]: Garth (3/4)
- [I]Technician[/I]: SK (1/1)
-
[I]Lookout[/I]:
[B]In Play:[/B] - Graveyard 3HP (TI, SJ)
[B]Buildings:[/B] - Base HP: 18
- Tech I HP: 5
- Tech II HP: 5 (Anarchy)
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 4
- Disc: 0
[B]Gold:[/B] - Gold: 2
- Workers: 10
"
Rebuilding a tech building takes the whole turn, so Garth wouldn’t be able to resurect Steam Tank
ill just gg it there. my hand wont be able to hold off the heros and the crashbarrows