@Bob199
GLHF!
"P1T1
StartingHand Workers
STARTING HAND
Sacrifice the Weak
Summon Skeletons
Thieving Imp
Skeletal Archery
Graveyard
WORKERS
Thieving Imp
NextHand
Deteriorate
Skeleton Javelineer
Poisonblade Rogue
Jandra, the Negator
Pestering Haunt
Discard
Sacrifice the Weak
Skeletal Archery
Graveyard 3HP ()
Summon Skeletons
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
garth - ($1)
make a skeleton - ($0)
Float ($0)
Discard 4, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]:
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]:
[I]Lookout[/I]:
[B]In Play:[/B]
Garth, lvl 1, 1/3
Skeleton (1/1)
[B]Buildings:[/B]
Base HP: 20
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 5
Deck: 0
Disc: 4
[B]Gold:[/B]
Gold: 0
Workers: 5
Thoughts
man, hurts not getting Sk Jav or PH in hand 1. no use using a spell, and graveyard would put me back on cards moving forward. lokos like i need to ISO garth for now.
"
Bob199
December 4, 2017, 10:48pm
2
Glhf,
T1
Gold (5)
Workers (4)
Verdant Tree (2)
SQL : 2/3A L1 Cala ()
1 Like
"P1T2
Tech StartingHand Workers
TECH
BC
BC
STARTING HAND
Skeleton Javelineer
Jandra, the Negator
Poisonblade Rogue
Pestering Haunt
Deteriorate
WORKERS
W1 - Thieving Imp
W2 - Jandra, the Negator
NextHand
Pestering Haunt
BC
Sacrifice the Weak
Graveyard 3HP ()
Poisonblade Rogue
Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
SK Jav - ($3)
make a skeleton - ($2)
tech 1 - ($0)
Float ($0)
Discard 3, reshuffle, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]:
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]: SK #2 (1/1)
[I]Lookout[/I]:
[B]In Play:[/B]
Garth, lvl 1, 1/3
Skeleton Javelineer (1/1)
SK #1 (1/1)
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 5
Deck: 4
Disc: 0
[B]Gold:[/B]
Gold: 0
Workers: 6
Thoughts
im fine if he steaths cal to kill garth. i can always respond with zane.
keeping it simple, getting teh rewards i can here. ideally, he’d kill tech SK #2 .
teching x2 BC for max baord control, and SK generation.
"
Bob199
December 4, 2017, 11:37pm
4
T2:
Gold (6)
Worker (5)
dc2 , stealthy L3 Cala > Garth, Cala maxbands (3)
Yung Trent, rs, d1 (1)
dc2 d4
Patrol:
Leader: 0/2A Trent
Elite:
Scavenger:
Technician:
Lookout:
Other - 4/5 Max Cala
Buildings:
Base: 20
Verdant Tree : 3
Economy:
Workers: 7
Spare gold: 1
Hand: 4
Deck: 2
Discard: 2
Summary
H: playd / pros growth cub RE
W: RE Favor
T: Gliderz
"P1T3
Tech StartingHand Workers
TECH
Moments peace
surprise attack
STARTING HAND
Poisonblade Rogue
Graveyard 3HP ()
Pestering Haunt
Sacrifice the Weak
BC
WORKERS
W1 - Thieving Imp
W2 - Jandra, the Negator
W3 - Graveyard 3HP ()
NextHand
Sacrifice the Weak
Skeletal Archery
BC
Summon Skeletons
Deteriorate
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Bone Collector - ($3)
Float ($3)
Discard 3, draw 4, reshuffle, draw 1
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Skeleton Javelineer (1/1)
[I]Elite[/I]:
[I]Scavenger[/I]: SK #1 (1/1)
[I]Technician[/I]: SK #2 (1/1)
[I]Lookout[/I]:
[B]In Play:[/B]
Bone Collector (3/3)
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 5
Deck: 4
Disc: 0
[B]Gold:[/B]
Gold: 3
Workers: 7
Thoughts
wow, one gold short of getting at anything he has. that sucks. fully expecting Crashbarrows next turn.
teching in moments peace to cycle and stop his Blood enginer at this point. he’ll ahve to go all in to get a CB out next turn, which i can technically survive.
"
Bob199
December 5, 2017, 12:52am
6
T3:
Gold +F (8)
Worker (7)
Activate Verdant Tree , build Tech I & Blood II (1)
Shoddy Glider = Bone Collector ()
Cala > Jav
dc2 d2 rs d2
Patrol:
Leader: 0/2A Trent
Elite:
Scavenger:
Technician:
Lookout:
Other - 4/4 Max Cala
Buildings:
Base: 20
Tech I : 5
Blood II : 5
Verdant Tree : 3
Economy:
Workers: 8
Spare gold: 0
Hand: 4
Deck: 5
Discard: 0
Summary
H: playd / gliderz growth spore
W: RE Favor spore
T: crashz
"P1T4
Tech StartingHand Workers
TECH
Necromancer
Necromancer
STARTING HAND
BC
Deteriorate
Summon Skeletons
Skeletal Archery
Sacrifice the Weak
WORKERS
W1 - Thieving Imp
W2 - Jandra, the Negator
W3 - Graveyard 3HP ()
Summon SkeletonsW4 -
NextHand
Skeletal Archery
Moments peace
Pestering Haunt
surprise attack
Poisonblade Rogue
Tech 2 card(s)
Get Paid + float - ($10)
Worker - ($9)
garth - ($7)
make a skeleton - ($6)
tech 2 necro - ($2)
Bone Collector - ($0)
Float ($0)
Discard 3, draw 4, reshuffle, draw 1
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: SK #1
[I]Elite[/I]: SK #3
[I]Scavenger[/I]: Bone Collector (3/3)
[I]Technician[/I]: Garth (1/3)
[I]Lookout[/I]: SK #2
[B]In Play:[/B]
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 5
Deck: 6
Disc: 0
[B]Gold:[/B]
Gold: 0
Workers: 8
Thoughts
well, just have to keep on teh defensive since i cant kill his tech 2. i can get at his verdant tree, but at a steep cost (max zane to lose next turn.
ill just keep putting the wall out, and hope i can outlast this onslaught for now.
"
Bob199
December 5, 2017, 1:33am
8
T4:
Gold (8)
Worker (7)
Maxband Quonce, +illu (1)
Shoddy Glider, illu copies ()
Gliders > BC & Garth
Cala > SQL Skeleton
dc2 d4
Patrol:
Leader: 0/2A Trent
Elite:
Scavenger:
Technician:
Lookout:
Other - 4/4 Max Cala , 1/5 Max Quonce
Buildings:
Base: 20
Tech I : 5
Blood II : 5
Verdant Tree : 3
Economy:
Workers: 9
Spare gold: 0
Hand: 4
Deck: 1
Discard: 5
Summary
H: playd / glider cub lazy ironwood
W: RE Favor spore cub
T: speech strike
"P1T5
Tech StartingHand Workers
TECH
tiny basilisk
tiny basilisk
STARTING HAND
Moments peace
Pestering Haunt
Poisonblade Rogue
surprise attack
Skeletal Archery
Deteriorate
WORKERS
W1 - Thieving Imp
W2 - Jandra, the Negator
W3 - Graveyard 3HP ()
Summon SkeletonsW4 -
Poisonblade Rogue
NextHand
SJ
Necromancer
Necromancer
BC
Sacrifice the Weak
Discard
Moments peace
tiny basilisk
tiny basilisk
Deteriorate
Skeletal Archery
surprise attack
Tech 2 card(s)
Get Paid + scav gold + tech draw - ($9)
Worker - ($8)
Midori - ($6)
moments peace - ($4)
zane, hits young treant to 1 - ($2)
Sk#2 finishes young treant
Sk#3 hits verdant tree to 2hp.
pestering haunt
Float ($2)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Midori (2/3+A)
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]:
[I]Lookout[/I]:
[B]In Play:[/B]
SK #3
SK #2
Zane (2/2)
Pestering Haunt
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
Tech II HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 5
Deck: 0
Disc: 6
[B]Gold:[/B]
Gold: 2
Workers: 9
"
Bob199
December 5, 2017, 11:28pm
10
T5:
Gold (9)
Worker (8)
Activate Verdant Tree, build Tech III (3)
Drakk (1)
Cala > Midori, Drakk to L3
Quonce > Haunt
Prospector ()
dc2 d1 rs d3
Patrol:
Leader: 1/3A L3 Drakk
Elite:
Scavenger:
Technician: 1/1 Prospector
Lookout:
Other - 4/3 Max Cala , 1/4 Max Quonce
Buildings:
Base: 20
Tech I : 5
Blood II : 5
Tech III : 5
Verdant Tree : 2
Economy:
Workers: 10
Spare gold: 0
Hand: 4
Deck: 7
Discard: 0
Summary
H: playd / glider crashz
W: RE Favor spore cub glider
T: piratez
"P1T6
Tech StartingHand Workers
TECH
Skeletal Lord
Skeletal Lord
STARTING HAND
Sacrifice the Weak
Necromancer
Necromancer
SJ
BC
WORKERS
W1 - Thieving Imp
W2 - Jandra, the Negator
W3 - Graveyard 3HP ()
W4 - Summon SkeletonsW4 -
W5 - Poisonblade Rogue
NextHand
Moments peace
Skeletal Lord
tiny basilisk
Tech 2 card(s)
Get Paid + float - ($11)
Skip worker
Necromancer #1 - ($7)
Necromancer #2 - ($3)
Skeletal Javlineer - ($2)
Bone Collector - ($0)
Float ($0)
Discard 1, reshuffle, draw 3
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Sk Jav (1/1+A)
[I]Elite[/I]:
[I]Scavenger[/I]: Zane (2/2)
[I]Technician[/I]: Bone Collector (3/3)
[I]Lookout[/I]:
[B]In Play:[/B]
SK #3
SK #2
Necro #1
Necro #2
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
Tech II HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 3
Deck: 7
Disc: 0
[B]Gold:[/B]
Gold: 0
Workers: 9
"
Bob199
December 5, 2017, 11:58pm
12
T6:
Gold (10)
L4 Drakk (9)
Summon 2 illus (5)
Crashbarrow, illus copies ()
Prospector = SQL
Drakk > Zane, Drakk maxbands
Cala > BC
Quonce & 3 frenzied Crashbarrows deal 22 to your base
Gg
Bob199
December 6, 2017, 12:20am
14
T1
Gold (4)
Workers (3)
SQL : 2/3A L1 Cala (1)
SCV : 1/1 Prospector ()
"P2T1
StartingHand Workers
STARTING HAND
Thieving Imp
Deteriorate
Skeleton Javelineer
Jandra, the Negator
Summon Skeletons
WORKERS
Jandra, the Negator
NextHand
Poisonblade Rogue
Graveyard
Skeletal Archery
Sacrifice the Weak
Pestering Haunt
Discard
Deteriorate
Summon Skeletons
Skeleton Javelineer
Thieving Imp
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Garth - ($2)
make a skeleton - ($1)
deteriorate prospector
Float ($1)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: SK (1/1+A)
[I]Elite[/I]:
[I]Scavenger[/I]: Garth (1/3)
[I]Technician[/I]:
[I]Lookout[/I]:
[B]In Play:[/B]
[B]Buildings:[/B]
Base HP: 20
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 5
Deck: 0
Disc: 4
[B]Gold:[/B]
Gold: 1
Workers: 6
"
Bob199
December 6, 2017, 12:45am
16
T2:
Gold +SCV (6)
Worker (5)
Tech I (3)
Cala > SQL
Lazy Panda, +wisp (1)
dc3 rs d5
Patrol:
Leader: 0/1A Wisp
Elite:
Scavenger:
Technician:
Lookout:
Other - 2/2 L1 Cala , 2/2 Panda
Buildings:
Base: 20
Tech I : 5
Economy:
Workers: 6
Spare gold: 1
Hand: 5
Deck: 5
Discard: 0
Summary
H: playd / spore growth cub Trent
W: tree cub
T: cents
"P2T2
Tech StartingHand Workers
TECH
tiny basilisk
tiny basilisk
STARTING HAND
Poisonblade Rogue
Graveyard
Skeletal Archery
Pestering Haunt
Sacrifice the Weak
WORKERS
Jandra, the Negator
Poisonblade Rogue
NextHand
Summon Skeletons
Deteriorate
Skeletal Archery
tiny basilisk
Graveyard
Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
mid garth - ($3)
sacrifice the weak, kill wisp - ($1)
garth kill Cal, garth to lvl 6
make a skeleton - ($0)
pestering haunt
Float ($0)
Discard 3, reshuffle, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]:
[I]Elite[/I]: Sk (2/1)
[I]Scavenger[/I]:
[I]Technician[/I]:
[I]Lookout[/I]:
[B]In Play:[/B]
Garth lvl 6, 2/2
Pestering Haunt (1/1)
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 5
Deck: 4
Disc: 0
[B]Gold:[/B]
Gold: 0
Workers: 7
"
Bob199
December 6, 2017, 1:15am
18
T3:
Gold +F (7)
Worker (6)
Centaur (3)
Trent , d1 (1)
dc3 d3 rs d2
Patrol:
Leader: 0/2A Trent
Elite:
Scavenger: 3/4 Centaur
Technician: 2/2 Panda
Lookout:
Other -
Buildings:
Base: 20
Tech I : 5
Economy:
Workers: 7
Spare gold: 1
Hand: 5
Deck: 3
Discard: 0
Summary
H: playd / RE spore growth
W: tree cub RE
T: blusts
"P2T3
Tech StartingHand Workers
TECH
BC
death rites
STARTING HAND
Deteriorate
Summon Skeletons
Graveyard
tiny basilisk
Skeletal Archery
WORKERS
Jandra, the Negator
Poisonblade Rogue
Skeletal Archery
NextHand
Sacrifice the Weak
Summon Skeletons
tiny basilisk
Thieving Imp
Skeleton Javelineer
Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
tech 1 - ($4)
summon skeletons - ($1)
deteriorate
garth and pestering haunt kill young treant
Float ($1)
Discard 3, draw 4, reshuffle, draw 1
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: SK #3 (1/1+A)
[I]Elite[/I]:
[I]Scavenger[/I]: Sk #1 (1/1)
[I]Technician[/I]: SK #2 (1/1)
[I]Lookout[/I]:
[B]In Play:[/B]
Garth lvl 6, 2/2
Pestering Haunt (1/1)
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 5
Deck: 5
Disc: 0
[B]Gold:[/B]
Gold: 1
Workers: 8
"
Bob199
December 6, 2017, 1:44am
20
T3:
Gold +F (8)
Drakk (6)
Centaur (3)
Bloodlust Drakk & new Centaur (1)
Old Centaur > SQL & SCV
New Centaur > TCN & Garth, Drakk to L3
Midband Drakk ()
Drakk takes your base to 17
dc3 d3 rs d2
Patrol:
Leader: 2/2A Panda
Elite:
Scavenger:
Technician:
Lookout:
Other - 3/2 Centaur , 3/3 Centaur, 2/2 L4 Drakk
Buildings:
Base: 20
Tech I : 5
Economy:
Workers: 7
Spare gold: 0
Hand: 5
Deck: 3
Discard: 0
Summary
H: playd / favor prospector ironwood
W: tree cub RE
T: huntress shoddy