P1T2
Tech Starting Hand Workers
TECH
Boot Camp
Boot Camp
STARTING HAND
Traffic Director
Lawful Search
Spectral Aven
Building Inspector
Porkhand Magistrate
WORKERS
Bluecoat Musketeer
Traffic Director
Next Hand
Reputable Newsman
Arrest
Lawful Search
Spectral Aven
Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Hire a Porkhand Magistrate. - ($1)
Hire a Building Inspector. - ($0)
Float ($0)
Discard 2, reshuffle, draw 4
Board Info:
In Patrol:
-
Squad Leader: Porkhand Magistrate 2/3A
-
Elite:
-
Scavenger:
-
Technician: Building Inspector 1/1
-
Lookout:
In Play:
Buildings:
-
Base HP: 20
Economy Info:
Cards:
Gold:
Thoughts
Who even needs a Tech I?!
@charnel_mouseās turn!
P2T2
Starting hand: 5
Building Inspector
Traffic Director
Bluecoat Musketeer
Manufactured Truth
Arrest
Thoughts
Interesting. I canāt efficiently take out the Magistrate or the Inspector here, Iāll just tech up.
Teched cards: 2
T2: Nimble Fencer, Spirit of the Panda
Get paid - (6)
Worker - (5)
Very expensive Tech I - (2)
Building Inspector, goes to Jail, Reputable Newsman arrives, blocking 1 - (1)
Traffic Director, goes to Jail, Building Inspector arrives - (0)
Discard 2, reshuffle 7, draw 4
Argagarg L1 1/3+1A
Wisp 0/1
Reputable Newsman 0/3 (you canāt play 1-cost spells/upgrades)
Building Inspector 1/1 (your first (re)building each turn costs 1 more gold)
Traffic Director (in Jail)
Base HP: 20
Tech I HP: 5
Hand: 4
Porkhand Magistrate
Lawful Search
Nimble Fencer
Arrest
Deck: 3
Spectral Aven
Spirit of the Panda
Manufactured Truth
Discard: 0
Card-count check (opponent-viewable)
Expected: 10 + 2 teched = 12
2 on board
1 in Jail
4 in hand
3 in deck
0 in discard
2 in workers
Gold: 0
Workers: 7
5 x start
T1: Jail
T2: Bluecoat Musketeer
P1T3
Tech Starting Hand Workers
TECH
Scribe
Scribe
STARTING HAND
Lawful Search
Reputable Newsman
Arrest
Spectral Aven
WORKERS
Bluecoat Musketeer
Traffic Director
Spectral Aven
Next Hand
Scribe
Manufactured Truth
Boot Camp
Boot Camp
Lawful Search
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Build Tech I. - ($3)
Summon Bigby Hayes. - ($1)
Float ($1)
Discard 3, draw 3, reshuffle, draw 2
Board Info:
In Patrol:
-
Squad Leader: Porkhand Magistrate 2/3A
-
Elite: Bigby (1) 3/3
-
Scavenger:
-
Technician: Building Inspector 1/1
-
Lookout:
In Play:
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
Thoughts
Hmmmmmm, that Reputable Newsman is a pain in my buns.
@charnel_mouseās turn!
P2T3
Starting hand: 4
Porkhand Magistrate
Lawful Search
Nimble Fencer
Arrest
Thoughts
Hmm, I havenāt given myself much attack power on the board. That Jailās going to delay my Fencer arriving, too. Unless I play the Magistrate as well, but thatās expensive. Iāll just try to quickly tech up.
Teched cards: 2
T2: Nimble Fencer, Spirit of the Panda
T3: Censorship Council, Insurance Agent
Get paid - (7)
Worker - (6)
Tech II Law - (2)
Nimble Fencer, goes to Jail, Traffic Director arrives - (0)
Discard 2, draw 3, reshuffle 4, draw 1
Traffic Director 1/1+1A (untargetable; unstoppable when attacking a building)
Wisp 1+0/1
Building Inspector 1/1 (your first (re)building each turn costs 1 more gold)
Argagarg L1 1/3
Reputable Newsman 0/3 (you canāt play 1-cost spells/upgrades)
Nimble Fencer (in Jail)
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Law)
Hand: 4
Spectral Aven
Spirit of the Panda
Manufactured Truth
Arrest
Deck: 3
Censorship Council
Insurance Agent
Lawful Search
Discard: 0
Card-count check (opponent-viewable)
Expected: 10 + 4 teched = 14
1 on board
3 in Jail
4 in hand
3 in deck
0 in discard
3 in workers
Gold: 0
Workers: 8
5 x start
T1: Jail
T2: Bluecoat Musketeer
T3: Porkhand Magistrate
P1T4
Tech Starting Hand Workers
TECH
Insurance Agent
Censorship Council
STARTING HAND
Boot Camp
Boot Camp
Manufactured Truth
Scribe
Lawful Search
Arrest
WORKERS
Bluecoat Musketeer
Traffic Director
Spectral Aven
Manufactured Truth
Next Hand
Reputable Newsman
Boot Camp
Boot Camp
Building Inspector.
Scribe
Tech 2 card(s)
Get Paid + float - ($8)
Hire a Scribe and draw a card. - ($6)
Porkhand kills the Traffic Director.
Bigby kills the Wisp.
Building Inspector kills the other Building Inspector.
Worker. - ($5)
Build Tech II - Law. - ($1)
Float ($1)
Discard 4, draw 2, reshuffle, draw 3
Board Info:
In Patrol:
-
Squad Leader: Scribe 1/3A
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- Jail
- Porkhand Magistrate 2/2
- Bigby (1) 2/2
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Law)
Economy Info:
Cards:
Gold:
Thoughts
Letās see if we canāt get to the Reputable Newsman, eventually.
@charnel_mouseās turn!
P2T4
Starting hand: 4
Spectral Aven
Spirit of the Panda
Manufactured Truth
Arrest
Technician draw: 1
Thoughts
No Insurance Agent on the Technician draw, is a shame, but I can use Spectral Aven to get a spirited Fencer going. That leaves 3 gold after the Fencer attacks, 2 gold after worker. I could bring out Bigby, or use Manufactured Truth to kill something. Or destroy the Jail, if I donāt mind patrolling with nothing at all.
Teched cards: 2
T2: Nimble Fencer, Spirit of the Panda
T3: Censorship Council, Insurance Agent
T4: Justice Juggernaut, Polymorph Squirrel
Get paid - (8)
Spectral Aven, goes to Jail, Nimble Fencer arrives - (6)
Spirit of the Panda, Nimble Fencer is 4/5 with gold gain on attack - (2)
Nimble Fencer kills Scribe, takes 1 damage - (3)
Expensive Manufactured Truth, Reputable Newsman is a Nimble Fencer - (1)
Nimble Fencer (Reputable Newsman) kills Bigby, takes 2 damage, Argagarg to level 3 (midband)
Worker - (0)
Discard 1, draw 2, reshuffle 6, draw 1
Reputable Newsman returns to normal
Argagarg L3 1+1/4 (exhaust: target unit gets +1/+1A this turn)
Nimble Fencer 4/4 (SotP: +2/+2, gains gold on attack; virtuoso; virtuosos have haste; 1 damage)
Reputable Newsman 0/1 (you canāt play 1-cost spells/upgrades)
Spectral Aven (in Jail)
Spirit of the Panda (attached to Nimble Fencer; healing 1; attached unit gets +2/+2 and gains gold on attack)
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Law)
Hand: 3
Censorship Council
Insurance Agent
Arrest
Deck: 5
Traffic Director
Building Inspector
Justice Juggernaut
Polymorph: Squirrel
Manufactured Truth
Discard: 0
Card-count check (opponent-viewable)
Expected: 10 + 6 teched = 16
3 on board
1 in Jail
3 in hand
5 in deck
0 in discard
4 in workers
Gold: 0
Workers: 9
5 x start
T1: Jail
T2: Bluecoat Musketeer
T3: Porkhand Magistrate
T4: Lawful Search
P1T5
Tech Starting Hand Workers
TECH
Insurance Agent
Arresting Constable
STARTING HAND
Scribe
Reputable Newsman
Boot Camp
Building Inspector.
Boot Camp
Censorship Council
WORKERS
Bluecoat Musketeer
Traffic Director
Spectral Aven
Manufactured Truth
Building Inspector
Next Hand
Arrest
Boot Camp
Insurance Agent
Lawful Search
Tech 2 card(s)
Get Paid + float - ($9)
Hire a Scribe and draw a card. - ($7)
Build a Censorship Council. - ($3)
Worker. - ($2)
Hire a Reputable Newsman who opposes spells and upgrades that cost 2. - ($0)
Float ($0)
Discard 2, draw 3, reshuffle, draw 1
Board Info:
In Patrol:
-
Squad Leader: Porkhand Magistrate 2/2A
-
Elite: Scribe 2/3
-
Scavenger:
-
Technician: Reputable Newsman 0/3 [2]
-
Lookout:
In Play:
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Law)
Economy Info:
Cards:
Gold:
Thoughts
Iām guessing theyāve got a Censorship Council coming down the pipe too. Letās see if Iām right.
@charnel_mouseās turn!
Oh, my.
P2T5
Starting hand: 3
Censorship Council
Insurance Agent
Arrest
Thoughts
Heh, a Censorship Council slugfest, excellent. Hopefully the Spirit of the Panda healing should give me the edge here. If I get more heroes down, Judgement Day should work out nicely in my favour.
Teched cards: 2
T2: Nimble Fencer, Spirit of the Panda
T3: Censorship Council, Insurance Agent
T4: Justice Juggernaut, Polymorph Squirrel
T5: Guardian of the Gates, Judgement Day
Nimble Fencer heals to 5 (full), Reputable Newsman heals to 2
Get paid - (9)
Worker - (8)
Censorship Council - (4)
Nimble Fencer kills Porkhand Magistrate, takes 2 damage - (5)
Maxband Argagarg, Water Elemental arrives - (3)
Bigby Hayes - (1)
Discard 1, draw 3
Water Elemental 3/3+1A (anti-air)
Argagarg L5 1+1/5 (exhaust: target unit gets +1/+1A this turn)
Bigby L1 2/3 (stash 1)
Nimble Fencer 4/4 (SotP: +2/+2, gains gold on attack; virtuoso; virtuosos have haste; 1 damage)
Reputable Newsman 0/2 (you canāt play 1-cost spells/upgrades; 1 damage)
Spectral Aven (in Jail)
Spirit of the Panda (attached to Nimble Fencer; healing 1; attached unit gets +2/+2 and gains gold on attack)
Censorship Council HP: 5 (you can only play one non-worker card from hand per turn)
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Law)
Hand: 3
Building Inspector
Justice Juggernaut
Manufactured Truth
Deck: 2
Traffic Director
Polymorph: Squirrel
Discard: 3
Guardian of the Gates
Judgement Day
Insurance Agent
Card-count check (opponent-viewable)
Expected: 10 + 8 teched = 18
4 on board
1 in Jail
3 in hand
2 in deck
3 in discard
5 in workers
Gold: 1
Workers: 10
5 x start
T1: Jail
T2: Bluecoat Musketeer
T3: Porkhand Magistrate
T4: Lawful Search
T5: Arrest
P1T6
Tech Starting Hand Workers
TECH
Lawbringer Gryphon
Judgment Day
STARTING HAND
Insurance Agent
Lawful Search
Arrest
Boot Camp
Insurance Agent
WORKERS
Bluecoat Musketeer
Traffic Director
Spectral Aven
Manufactured Truth
Building Inspector
Lawful Search
Next Hand
Scribe
Judgment Day
Scribe
Arresting Constable
Boot Camp
Tech 2 card(s)
Get Paid - ($9)
Hire an Insurance Agent who insures the Scribe. - ($8)
Scribe suicides into the Water Elemental and I collect Insurance. - ($10)
Worker. - ($9)
Build a Tower. - ($6)
Build Tech III. - ($1)
Float ($1)
Discard 3, draw 3, reshuffle, draw 2
Board Info:
In Patrol:
-
Squad Leader: Insurance Agent 2/2A
-
Elite: Reputable Newsman 1/3 [2]
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Law)
-
Tech III HP: 5
-
Tower HP: 4
Economy Info:
Cards:
Gold:
Thoughts
Well, this is getting to be FRAUGHT.
@charnel_mouseās turn!
P2T6
Starting hand: 3
Building Inspector
Justice Juggernaut
Manufactured Truth
Thoughts
Oh, heās going for Lawbringer Gryphon. Thatās a little scary, but between breaking the his Council now and having a Polymorph: Squirrel in my hand, I can hopefully deal with it.
Teched cards: 0
T2: Nimble Fencer, Spirit of the Panda
T3: Censorship Council, Insurance Agent
T4: Justice Juggernaut, Polymorph Squirrel
T5: Guardian of the Gates, Judgement Day
Nimble Fencer heals to 5 (full), Reputable Newsman heals to 3 (full)
Get paid + float - (11)
Manufactured Truth, Reputable Newsman copies Water Elemental - (10)
Maxband Bigby - (6)
Bigby kills Insurance Agent, takes 3 damage
Water Elemental kills Reputable Newsman, takes 2 damage
Argagarg exhausts, Nimble Fencer is 5/5+1A
Nimble Fencer destroys Censorship Council, takes 1 damage from Tower - (7)
Water Elemental (Reputable Newsman) hits Tower to 1, takes 1 damage
Justice Juggernaut, goes to Jail, Spectral Aven arrives - (1)
Building Inspector, goes to Jail, Justice Juggernaut arrives - (0)
Discard 0, draw 2
Argagarg L5 1/5 (exhaust: target unit gets +1/+1A this turn)
Bigby L5 3/1 (stash 1; exhaust: sideline Tech 0/I patroller; exhaust: draw 1; 3 damage)
Justice Juggernaut 4/6 (unstoppable; canāt patrol; Two Lives)
Nimble Fencer 4/4 (SotP: +2/+2, gains gold on attack; virtuoso; virtuosos have haste; 1 damage)
Reputable Newsman 0/2 (you canāt play 1-cost spells/upgrades; 1 damage)
Spectral Aven 2/2 (illusion; flying)
Water Elemental 3/1 (anti-air; 2 damage)
Building Inspector (in Jail)
Spirit of the Panda (attached to Nimble Fencer; healing 1; attached unit gets +2/+2 and gains gold on attack)
Censorship Council HP: 5 (you can only play one non-worker card from hand per turn)
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Law)
Hand: 2
Traffic Director
Polymorph: Squirrel
Deck: 0
Discard: 4
Guardian of the Gates
Judgement Day
Insurance Agent
Manufactured Truth
Card-count check (opponent-viewable)
Expected: 10 + 8 teched = 18
6 on board
1 in Jail
2 in hand
0 in deck
4 in discard
5 in workers
Gold: 0
Workers: 10
5 x start
T1: Jail
T2: Bluecoat Musketeer
T3: Porkhand Magistrate
T4: Lawful Search
T5: Arrest
P1T7
Starting Hand Workers
STARTING HAND
Arresting Constable
Boot Camp
Scribe
Scribe
Judgment Day
WORKERS
Bluecoat Musketeer
Traffic Director
Spectral Aven
Manufactured Truth
Building Inspector
Lawful Search
Next Hand
Arrest
Porkhand Magistrate
Insurance Agent
Boot Camp
Lawbringer Gryphon
Discard
Insurance Agent
Reputable Newsman
Judgment Day
Censorship Council
Boot Camp
Arresting Constable
Scribe
Scribe
Tech 0 card(s)
Get Paid + float - ($11)
Summon and maxband Bigby Hayes. - ($5)
Bigby casts Judgment Day, destroying all of our units except for the Justice Juggernaut. - ($1)
Float ($1)
Discard 4, draw 5
Board Info:
In Patrol:
-
Squad Leader: Bigby Hayes (5) 3/4A
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Law)
-
Tech III HP: 5
-
Tower HP: 1
Economy Info:
Cards:
Gold:
Thoughts
Hmmmm, okay, I donāt love this.
@charnel_mouseās turn!
1 Like
P2T7
Starting hand: 2
Traffic Director
Polymorph: Squirrel
Thoughts
Ooh, nice. Do I want to kill Bigby or the Tech III here? I can stash Polymorph: Squirrel for if a Gryphon comes out next turn, but I might not be able to reach it to kill it. Oh, thatās not true, Iāll have the Juggernaut, since Bigby couldnāt hit it with Judgement Day again, and I have nothing hasted to copy. Not that he can afford anything else along with Gryphon. OK, I go for Bigby, then. Iāll draw first, to see what I get. Do I want to tech anything else in before I do that? Another round of Insurance Agent + Justice Juggernaut is probably good.
Teched cards: 2
T2: Nimble Fencer, Spirit of the Panda
T3: Censorship Council, Insurance Agent
T4: Justice Juggernaut, Polymorph Squirrel
T5: Guardian of the Gates, Judgement Day
T7: Insurance Agent, Justice Juggernaut
Get paid - (10)
Bigby exhausts, reshuffle 10, draw 1
Thoughts
Oh, interesting. I can now give the Spirit to Juggernaut, it doesnāt need Argagargās help to kill Bigby, and Argagarg can destroy the Tower.
Spirit of the Panda, Justice Juggernaut is 6/8 with gold gain - (6)
Justice Juggernaut kills Bigby, takes 4 damage, levels fizzle - (7)
Argagarg destroys Tower, your base to 18, takes 1 damage
Stash 1
Tech III - (2)
Discard 1, draw stash and 3
Argagarg L5 1/4 (exhaust: target unit gets +1/+1A this turn; 1 damage)
Bigby L5 3/1 (stash 1; exhaust: sideline Tech 0/I patroller; exhaust: draw 1; 3 damage)
Justice Juggernaut 6/4 (crumble rune; Spirit of the Panda: +2/+2, gains gold on attack; unstoppable; canāt patrol; Two Lives; 4 damage)
Building Inspector (in Jail)
Spirit of the Panda (attached to Justice Juggernaut; healing 1; attached unit gets +2/+2 and gains gold on attack)
Censorship Council HP: 5 (you can only play one non-worker card from hand per turn)
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Law)
Tech III HP: 5
Hand: 4
Polymorph: Squirrel
Guardian of the Gates
Insurance Agent
Insurance Agent
Deck: 6
Judgement Day
Manufactured Truth
Nimble Fencer
Reputable Newsman
Spectral Aven
Justice Juggernaut
Discard: 1
Card-count check (opponent-viewable)
Expected: 10 + 10 teched = 20
3 on board
1 in Jail
4 in hand
6 in deck
1 in discard
5 in workers
Gold: 2
Workers: 10
5 x start
T1: Jail
T2: Bluecoat Musketeer
T3: Porkhand Magistrate
T4: Lawful Search
T5: Arrest
P1T8
Tech Starting Hand Workers
TECH
Lawbringer Gryphon
STARTING HAND
Arrest
Lawbringer Gryphon
Porkhand Magistrate
Insurance Agent
Boot Camp
WORKERS
Bluecoat Musketeer
Traffic Director
Spectral Aven
Manufactured Truth
Building Inspector
Lawful Search
Porkhand Magistrate
Next Hand
Insurance Agent
Insurance Agent
Arrest
Lawbringer Gryphon
Reputable Newsman
Tech 1 card(s)
Get Paid + float - ($11)
Hire a Lawbringer Gryphon. - ($1)
Worker. - ($0)
Float ($0)
Discard 3, reshuffle, draw 5
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout: Lawbringer Gryphon 7/6 Resist 3
In Play:
Buildings:
-
Base HP: 18
-
Tech I HP: 5
-
Tech II HP: 5 (Law)
-
Tech III HP: 5
Economy Info:
Cards:
Gold:
Thoughts
Hmmmm, okay, I donāt love this.
@charnel_mouseās turn!
P2T8
Starting hand: 4
Polymorph: Squirrel
Guardian of the Gates
Insurance Agent
Insurance Agent
Thoughts
Teched cards: 0
T2: Nimble Fencer, Spirit of the Panda
T3: Censorship Council, Insurance Agent
T4: Justice Juggernaut, Polymorph Squirrel
T5: Guardian of the Gates, Judgement Day
T7: Insurance Agent, Justice Juggernaut
Healing: Argagarg to 5 (full), Bigby to 2, Justice Juggernaut to 5
Get paid + 2 float - (12)
Expensive Polymorph: Squirrel, Lawbringer Gryphon is a Squirrel - (6)
Argagarg kills Squirrel, takes 1 damage
Bigby destroys Jail, Building Inspector to discard
Justice Juggernaut destroys your Tech III, your base to 16 - (7)
2 x Insurance Agent, insuring Justice Juggernaut - (5)
River Montoya - (3)
River to level 4 - (0)
Discard 1, draw 3
Insurance Agent #1 2/2 (insuring Justice Juggernaut)
Insurance Agent #2 2/2 (insuring Justice Juggernaut)
Argagarg L5 1/4 (exhaust: target unit gets +1/+1A this turn; 1 damage)
Bigby L5 3/2 (stash 1; exhaust: sideline Tech 0/I patroller; exhaust: draw 1; 3 damage)
River L4 2/4 (exhaust: sideline target Tech 0/I patroller)
Justice Juggernaut 6/5 (doubly insured; crumble rune; Spirit of the Panda: +2/+2, gains gold on attack; unstoppable; canāt patrol; Two Lives; 4 damage)
Spirit of the Panda (attached to Justice Juggernaut; healing 1; attached unit gets +2/+2 and gains gold on attack)
Censorship Council HP: 5 (you can only play one non-worker card from hand per turn)
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Law)
Tech III HP: 5
Hand: 3
Judgement Day
Manufactured Truth
Justice Juggernaut
Deck: 3
Nimble Fencer
Reputable Newsman
Spectral Aven
Discard: 4
Traffic Director
Polymorph: Squirrel
Building Inspector
Guardian of the Gates
Card-count check (opponent-viewable)
Expected: 10 + 10 teched = 20
5 on board
3 in hand
3 in deck
4 in discard
5 in workers
Gold: 0
Workers: 10
5 x start
T1: Jail
T2: Bluecoat Musketeer
T3: Porkhand Magistrate
T4: Lawful Search
T5: Arrest
1 Like
I donāt think thereās anything I can do! Youāre up first for the next one!
1 Like
GG! Good plan, unfortunately adding Growth gives me ways to deal with Tech III Blue could do with some of those.
Game 3
P1T1
Starting hand: 5
Lawful Search
Reputable Newsman
Jail
Traffic Director
Porkhand Magistrate
Thoughts
Jailās tempting, but Iāll go with an Argagarg start again here, to dissuade Spectral Aven.
Get paid - (4)
Worker - (3)
Argagarg Garg, Wisp arrives - (1)
Traffic Director - (0)
Discard 3, draw 5
Argagarg L1 1/3
Traffic Director 1/1 (untargetable; unstoppable when attacking a building)
Wisp 0/1
Base HP: 20
Hand: 5
Building Inspector
Bluecoat Musketeer
Spectral Aven
Manufactured Truth
Arrest
Deck: 0
Discard: 3
Lawful Search
Reputable Newsman
Jail
Card-count check (opponent-viewable)
Expected: 10
1 on board
5 in hand
0 in deck
3 in discard
1 in workers
Gold: 0
Workers: 5
4 x start
T1: Porkhand Magistrate
P2T1
Starting Hand Workers
STARTING HAND
Bluecoat Musketeer
Lawful Search
Arrest
Jail
Reputable Newsman
WORKERS
Jail
Next Hand
Manufactured Truth
Traffic Director
Spectral Aven
Building Inspector
Porkhand Magistrate
Discard
Reputable Newsman
Arrest
Lawful Search
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Summon General Onimaru. - ($2)
Hire a Bluecoat Musketeer. - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger: Bluecoat Musketeer 1/2
-
Technician:
-
Lookout:
In Play:
Buildings:
-
Base HP: 20
Economy Info:
Cards:
Gold:
Thoughts
Maybe we try and use Onimaru + Generalās hammer to deal with buildings.
@charnel_mouseās turn!
P1T2
Starting hand: 5
Building Inspector
Bluecoat Musketeer
Spectral Aven
Manufactured Truth
Arrest
Thoughts
Traffic Director is great for stopping an Arrest here, so I can keep a thinner patrol than usual. However, that doesnāt make it safe to play Aven, due to Manufactured Truth, so Iāll just bring out Building Inspector to slow flagrant down.
Teched cards: 2
T2: Nimble Fencer, Spirit of the Panda
Get paid - (5)
Worker - (4)
Tech I - (2)
Building Inspector - (1)
Argagarg to level 2 - (0)
Discard 3, reshuffle 8, draw 5
Traffic Director 1/1+1A (untargetable; unstoppable when attacking a building)
Argagarg L2 1/3
Building Inspector 1/1 (your first (re)building each turn costs 1 more gold)
Wisp 0/1
Base HP: 20
Hand: 5
Arrest
Spectral Aven
Reputable Newsman
Jail
Manufactured Truth
Deck: 3
Lawful Search
Nimble Fencer
Spirit of the Panda
Discard: 0
Card-count check (opponent-viewable)
Expected: 10 + 2 teched = 12
2 on board
5 in hand
3 in deck
0 in discard
2 in workers
Gold: 0
Workers: 6
4 x start
T1: Porkhand Magistrate
T2: Bluecoat Musketeer
P2T2
Tech Starting Hand Workers
TECH
Elite Training
Generalās Hammer
STARTING HAND
Porkhand Magistrate
Building Inspector
Manufactured Truth
Spectral Aven
Traffic Director
WORKERS
Jail
Porkhand Magistrate
Next Hand
Elite Training
Reputable Newsman
Generalās Hammer
Manufactured Truth
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Hire a Spectral Aven. - ($3)
Onimaru casts Manufactured Truth, transforming the Bluecoat Musketeer into a Spectral Aven. - ($2)
Manufactured Aven kills the Traffic Director.
Onimaru kills Argagarg.
Midband and heal Onimaru. - ($0)
Float ($0)
Discard 2, reshuffle, draw 4
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician: Spectral Aven 2/2
-
Lookout:
In Play:
- Onimaru (5) 3/4
- Bluecoat Musketeer 1/2
Buildings:
-
Base HP: 20
Economy Info:
Cards:
Gold:
Thoughts
Letās see what we can make happen
@charnel_mouseās turn!
P1T3
Starting hand: 5
Arrest
Spectral Aven
Reputable Newsman
Jail
Manufactured Truth
Thoughts
Heh, I saw that option just after I posted the turn. Ah, well. Bigby + MT + Arrest lets me knock Onimaru down to 2 health, so to kill Bigby and live heād need to maxband. Meanwhile, I can tech Discord, and go for Censorship Council as quickly as I can to lock him out of unit strategies.
Teched cards: 2
T2: Nimble Fencer, Spirit of the Panda
T3: Censorship Council, Discord
Get paid + scavenger - (7)
Bigby Hayes - (5)
Manufactured Truth, Wisp becomes a Spectral Aven - (4)
Arrest, Spectral Aven pops, you draw - (2)
Spectral Aven (Wisp) hits Onimaru to 2 health
Worker - (1)
Discard 2, draw 3, reshuffle 7, draw 1
Bigby L1 2/3 (stash 1)
Building Inspector 1/1 (your first (re)building each turn costs 1 more gold)
Wisp 0/1
Base HP: 20
Tech I HP: 5
Hand: 4
Lawful Search
Nimble Fencer
Reputable Newsman
Spirit of the Panda
Deck: 6
Traffic Director
Censorship Council
Discord
Manufactured Truth
Arrest
Spectral Aven
Discard: 0
Card-count check (opponent-viewable)
Expected: 10 + 4 teched = 14
1 on board
4 in hand
6 in deck
0 in discard
3 in workers
Gold: 1
Workers: 7
4 x start
T1: Porkhand Magistrate
T2: Bluecoat Musketeer
T3: Jail