GLHF @flagrantangles!
Starting hand: 5
Building Inspector
Bluecoat Musketeer
Reputable Newsman
Spectral Aven
Porkhand Magistrate
Thoughts
Bigby and Building Inspector seems like the obvious way to go here.
Get paid - (4)
Worker - (3)
Bigby Hayes - (1)
Building Inspector - (0)
Bigby Hayes 2/3 (stash 1)
Building Inspector 1/1 (your first (re)building each turn costs 1 more gold)
Base HP: 20
Hand: 5
Deck: 0
Traffic Director
Jail
Lawful Search
Manufactured Truth
Arrest
Discard: 3
Bluecoat Musketeer
Reputable Newsman
Spectral Aven
Card-count check (opponent-viewable)
Expected: 10
1 on board
5 in hand
0 in deck
3 in discard
1 in workers
Gold: 0
Workers: 5
4 x start
T1: Porkhand Magistrate
P2T1
Starting Hand Workers
STARTING HAND
Lawful Search
Manufactured Truth
Bluecoat Musketeer
Traffic Director
Spectral Aven
WORKERS
Bluecoat Musketeer
Next Hand
Jail
Arrest
Building Inspector
Porkhand Magistrate
Reputable Newsman
Discard
Traffic Director
Manufactured Truth
Lawful Search
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Summon General Onimaru. - ($2)
Hire a Spectral Aven. - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
-
Squad Leader: Onimaru (1) 2/3A
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
Buildings:
-
Base HP: 20
Economy Info:
Cards:
Gold:
Thoughts
Well, the Aven can murder the Building Inspector to let me keep my Tech I cheap.
@charnel_mouse’s turn!
P1T2
Starting hand: 5
Traffic Director
Jail
Lawful Search
Manufactured Truth
Arrest
Thoughts
Easy Onimaru kill, with a decent Fencer draw I should be good for mid-game here.
Teched cards: 2
Get paid - (5)
Worker - (4)
Expensive Tech I - (2)
Manufactured Truth, Building Inspector copies Spectral Aven - (1)
Bigby hits Onimaru for 1+1A, takes 2
Spectral Aven (Building Inspector) kills Onimaru, Bigby to level 3 (midband)
Discard 3, reshuffle 9, draw 5
Bigby Hayes L3 2/4 (stash 1; exhaust: sideline target Tech 0/I patroller)
Building Inspector 1/1 (your first (re)building each turn costs 1 more gold)
Base HP: 20
Tech I HP: 5
Hand: 5
Reputable Newsman
Spectral Aven
Nimble Fencer
Nimble Fencer
Manufactured Truth
Deck: 4
Bluecoat Musketeer
Traffic Director
Lawful Search
Arrest
Discard: 0
Card-count check (opponent-viewable)
Expected: 10 + 2 teched = 12
1 on board
5 in hand
4 in deck
0 in discard
2 in workers
Gold: 1
Workers: 6
4 x start
T1: Porkhand Magistrate
T2: Jail
P2T2
Tech Starting Hand Workers
TECH
Tax Collector
Scribe
STARTING HAND
Arrest
Reputable Newsman
Porkhand Magistrate
Jail
Building Inspector
WORKERS
Bluecoat Musketeer
Jail
Next Hand
Scribe
Reputable Newsman
Building Inspector
Tax Collector
Arrest
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Spectral Aven kills the Building Inspector.
Build Tech I. - ($4)
Hire a Porkhand Magistrate. - ($1)
Float ($1)
Discard 3, reshuffle, draw 5
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician: Porkhand Magistrate 2/3
-
Lookout:
In Play:
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
Thoughts
Well, I didn’t see that coming, LIKE A FOOL.
@charnel_mouse’s turn!
P1T3
Starting hand: 5
Reputable Newsman
Spectral Aven
Nimble Fencer
Nimble Fencer
Manufactured Truth
Thoughts
Virtuosos go nicely into both Finesse II and Growth II, due to the shared haste. Might of Leaf and Claw can be blocked by Reputable Newsman, however, if flagrant can protect it. I think I still want Law as a side spec: Insurance Agents are always nice, and a little more practical with Fencers than with cheap Lobbers; Censorship Council is nice against both Peace and Truth spam engines. I wonder whether that makes Law II the way to go in a Blue mirror.
Teched cards: 2
T2: 2 x Nimble Fencer
T3: Insurance Agent, Star-Crossed Starlet
Get paid + float - (7)
Worker - (6)
Nimble Fencer - (4)
Bigby hits Porkhand Magistrate for 2, takes 2 damage
Maxband Bigby - (2)
Nimble Fencer kills Porkhand Magistrate, you draw, takes 2 damage
Spectral Aven - (0)
Stash 1
Discard 1, draw stash and 2
Bigby Hayes L5 3/4 (stash 1; exhaust: sideline target Tech 0/I patroller; exhaust: draw 1)
Nimble Fencer 2/1 (virtuoso; my virtuosos have haste; 2 damage)
Spectral Aven 2/2 (illusion; flying)
Base HP: 20
Tech I HP: 5
Hand: 3
Nimble Fencer
Bluecoat Musketeer
Traffic Director
Deck: 2
Discard: 4
Building Inspector
Insurance Agent
Star-Crossed Starlet
Manufactured Truth
Card-count check (opponent-viewable)
Expected: 10 + 4 teched = 14
2 on board
3 in hand
2 in deck
4 in discard
3 in workers
Gold: 0
Workers: 7
4 x start
T1: Porkhand Magistrate
T2: Jail
T3: Reputable Newsman
P2T3
Tech Starting Hand Workers
TECH
Overeager Cadet
Overeager Cadet
STARTING HAND
Arrest
Building Inspector
Scribe
Reputable Newsman
Tax Collector
Lawful Search
Manufactured Truth
Traffic Director
WORKERS
Bluecoat Musketeer
Jail
Arrest
Next Hand
Spectral Aven
Traffic Director
Tax Collector
Porkhand Magistrate
Manufactured Truth
Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
Hire a Scribe and draw a card. - ($5)
Summon Sirus Quince and his Mirror Illusion. - ($3)
Quince performs a Lawful Search of your hand and draws a card. - ($2)
Quince casts Manufactured Truth on the Scribe, to turn it into a Nimble Fencer. - ($1)
Manufactured Fencer kills your Nimble Fencer.
Spectral Avens trade.
Hire a Building Inspector. - ($0)
Float ($0)
Discard 3, reshuffle, draw 5
Board Info:
In Patrol:
-
Squad Leader:
-
Elite: Building Inspector 2/1
-
Scavenger:
-
Technician: Mirror Illusion 0/1
-
Lookout:
In Play:
- Scribe 1/1
- Quince (1) 1/3
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
Thoughts
Let’s trade down.
@charnel_mouse’s turn!
P1T4
Starting hand: 3
Nimble Fencer
Bluecoat Musketeer
Traffic Director
Thoughts
I think I’m OK to tech up here: with only a Bluecoat Musketeer and a Scribe on the board, that Mirror is unlikely to be copying anything particularly strong. Getting a weak reshuffle here, but Bigby can hopefully draw me out of it.
Teched cards: 2
T2: 2 x Nimble Fencer
T3: Insurance Agent, Star-Crossed Starlet
T4: Censorship Council, Insurance Agent
Get paid - (7)
Worker - (6)
Bigby kills Building Inspector, takes 2 damage
Bluecoat Musketeer - (4)
Tech II Law - (0)
Discard 1, draw 2, reshuffle 9, draw 1
Bluecoat Musketeer 1/2+1A (has long range if attack at 1 or less)
Bigby Hayes L5 3/2 (stash 1; exhaust: sideline target Tech 0/I patroller; exhaust: draw 1; 2 damage)
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Law)
Hand: 3
Lawful Search
Arrest
Insurance Agent
Deck: 8
Building Inspector
Insurance Agent
Star-Crossed Starlet
Manufactured Truth
Nimble Fencer
Spectral Aven
Censorship Council
Nimble Fencer
Discard: 0
Card-count check (opponent-viewable)
Expected: 10 + 6 teched = 16
1 on board
3 in hand
8 in deck
0 in discard
4 in workers
Gold: 0
Workers: 8
4 x start
T1: Porkhand Magistrate
T2: Jail
T3: Reputable Newsman
T4: Traffic Director
P2T4
Tech Starting Hand Workers
TECH
Macciatus, The Whisperer
Dreamscape
STARTING HAND
Traffic Director
Spectral Aven
Manufactured Truth
Porkhand Magistrate
Tax Collector
WORKERS
Bluecoat Musketeer
Jail
Arrest
Porkhand Magistrate
Next Hand
Overeager Cadet
Overeager Cadet
Reputable Newsman
Lawful Search
Discard
Building Inspector
Manufactured Truth
Tax Collector
Traffic Director
Macciatus, The Whisperer
Dreamscape
Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
HIre a Spectral Aven. - ($5)
Quince casts Manufactured Truth and transforms the Mirror Illusion into a Spectral Aven. - ($4)
Manufactured Aven kills Bigby; Quince midbands.
Build Tech II - Truth. - ($0)
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
-
Squad Leader: Scribe 1/1A
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- Quince (3) 1/4
- Mirror Illusion 0/1
- Spectral Aven 2/2
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Truth)
Economy Info:
Cards:
Gold:
Thoughts
Let’s trade down.
@charnel_mouse’s turn!
P1T5
Starting hand: 3
Lawful Search
Arrest
Insurance Agent
Thoughts
Damn, I was hoping flagrant wasn’t holding that. Since Truth is the plan, I think I go for Polymorph: Squirrel to keep Macciatus locked down, and Justice Juggernaut to take out him and Quince. Maybe I’ll have the luxury of teching in a second spec after that, but I suspect I’ll need a Tower to stop Macciatus staying invisible. Injunction next.
Teched cards: 2
T2: 2 x Nimble Fencer
T3: Insurance Agent, Star-Crossed Starlet
T4: Censorship Council, Insurance Agent
T5: Justice Juggernaut, Polymorph: Squirrel
Get paid - (8)
Argagarg Garg, Wisp arrives - (6)
Expensive Arrest, Scribe is disabled - (3)
Insurance Agent, insuring Scribe - (2)
Bluecoat Musketeer safely kills Scribe
Insurance - (4)
Thoughts
Star-Crossed Starlet isn’t so good without a Fencer out. I think I just maxband Argagarg, so Quince can’t kill him with double Aven.
Maxband Argagarg, Water Elemental arrives - (0)
Skip worker!
Discard 2, draw 4
Water Elemental 3/3+1A (anti-air)
Wisp 0/1
Insurance Agent 2/2
Argagarg L5 1/5 (exhaust: target unit gets +1/+1A)
Bluecoat Musketeer 1/2 (has long range if attack at 1 or less)
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Law)
Hand: 4
Insurance Agent
Manufactured Truth
Nimble Fencer
Nimble Fencer
Deck: 3
Building Inspector
Spectral Aven
Censorship Council
Discard: 5
Justice Juggernaut
Polymorph: Squirrel
Arrest
Lawful Search
Star-Crossed Starlet
Card-count check (opponent-viewable)
Expected: 10 + 8 teched = 18
2 on board
4 in hand
3 in deck
5 in discard
4 in workers
Gold: 0
Workers: 8
4 x start
T1: Porkhand Magistrate
T2: Jail
T3: Reputable Newsman
T4: Traffic Director
It looks like Argargarg paid for 2 levels and got 4 of them. Am I missing something?
Edit: Oh, it was the way you rendered the insurance. I didn’t read it correctly! I’m following now!
P2T5
Tech Starting Hand Workers
TECH
Reteller of Truths
Eyes of the Chancellor
STARTING HAND
Reputable Newsman
Lawful Search
Overeager Cadet
Overeager Cadet
Scribe
Traffic Director
WORKERS
Bluecoat Musketeer
Jail
Arrest
Porkhand Magistrate
Traffic Director
Next Hand
Manufactured Truth
Tax Collector
Discard
Lawful Search
Tech 2 card(s)
Get Paid - ($9)
Quince performs a Lawful Search of your hand and draws a card. - ($8)
Hire a Scribe and draw a card. - ($6)
Worker. - ($5)
Hire a Reputable Newsman who opposes spells and upgrades that cost 1. - ($3)
Hire 2 Overeager Cadets.
Build a Tower. - ($0)
Float ($0)
Discard 0, draw 2
Board Info:
In Patrol:
-
Squad Leader: Overeager Cadet 1 2/2A
-
Elite: Scribe 2/3
-
Scavenger: Mirror Illusion 0/1
-
Technician: Overeager Cadet 2 2/2
-
Lookout: Spectral Aven 2/2
In Play:
- Quince (3) 1/4
- Reputable Newsman 0/3 [1]
- Reputable Newsman 0/3
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Truth)
-
Tower HP: 4
Economy Info:
Cards:
Gold:
Thoughts
I guess we don’t need cards. I’m just worried about the fencers.
@charnel_mouse’s turn!
Assuming you’ve only got one Reputable Newsman there.
P1T6
Starting hand: 4
Insurance Agent
Manufactured Truth
Nimble Fencer
Nimble Fencer
Thoughts
I have 3, 2, 1 (long range), and 0 attack, with a possible +1 buff from Argagarg if I don’t pop something instead. Flagrant has 3, 3, 1, 2, 2 (flying) health in patrol. Censorship Council costs 4, something to keep in mind if I might draw it off of insurance. Scribe is flagrant’s only patroller where I’d benefit from insuring it.
It looks like flagrant is going to rapidly outpace me on board size, if he can recover his hand. Given he has at least one Scribe, he probably can. I’d like to go for Appel Stomp to take out all those illusions, but I’m wondering it’s worth going for Argagarg buffs on a Justice Juggernaut instead. The only problem is that it’ll be relatively easy to kill under Dreamscape. Oh, I can just take Blooming Ancients, right? Then they can pop things with their runes.
Teched cards: 2
T2: 2 x Nimble Fencer
T3: Insurance Agent, Star-Crossed Starlet
T4: Censorship Council, Insurance Agent
T5: Justice Juggernaut, Polymorph: Squirrel
T6: 2 x Blooming Ancient
Get paid - (8)
Argagarg expensively pops Spectral Aven - (7)
Insurance Agent #2, insuring Scribe - (6)
Water Elemental trades with Overeager Cadet 1
Bluecoat Musketeer safely hits Scribe for 1, takes 1 damage from Tower
Insurance Agent #1 trades with Scribe
Insurance - (8)
Thoughts
Well, that makes things more straightforward.
Censorship Council - (4)
Worker - (3)
Nimble Fencer - (1)
Tech Lab: Growth - (0)
Discard 1, draw 2, reshuffle 9 , draw 1
Insurance Agent 2/2+1A
Wisp 0/1
Nimble Fencer 2/3 (virtuoso; my virtuosos have haste)
Argagarg L5 1/5 (exhaust: target unit gets +1/+1A)
Bluecoat Musketeer 1/1 (has long range if attack at 1 or less; 1 damage)
Censorship Council HP: 5 (you can’t play more than 1 non-worker card per turn)
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Law)
Tech Lab HP: 4 (Growth)
Hand: 3
Building Inspector
Spectral Aven
Insurance Agent
Deck: 8
Justice Juggernaut
Polymorph: Squirrel
Arrest
Lawful Search
Star-Crossed Starlet
Blooming Ancient
Blooming Ancient
Nimble Fencer
Discard: 0
Card-count check (opponent-viewable)
Expected: 10 + 10 teched = 20
4 on board
3 in hand
8 in deck
0 in discard
5 in workers
Gold: 0
Workers: 9
4 x start
T1: Porkhand Magistrate
T2: Jail
T3: Reputable Newsman
T4: Traffic Director
T6: Manufactured Truth
P2T6
Starting Hand Workers
STARTING HAND
Tax Collector
Manufactured Truth
WORKERS
Bluecoat Musketeer
Jail
Arrest
Porkhand Magistrate
Traffic Director
Next Hand
Macciatus, The Whisperer
Building Inspector
Dreamscape
Discard
Lawful Search
Spectral Aven
Overeager Cadet
Scribe
Overeager Cadet
Manufactured Truth
Tech 0 card(s)
Get Paid - ($10)
Quince creates another Mirror Illusion. - ($8)
Quince transforms Mirror Illusion 2 into a Nimble Fencer. - ($6)
Mirror Fencer and Quince kill the Insurance Agent.
Maxband Quince and heal. - ($4)
Hire a Tax Collector; Quince’s maxband makes a copy of it. - ($2)
Mirror Tax Collector and Overeager Cadet kill the Nimble Fencer.
Quince creates another Mirror Illusion. - ($0)
Float ($0)
Discard 1, draw 3
Board Info:
In Patrol:
-
Squad Leader: Tax Collector 2/3A
-
Elite: Reputable Newsman 1/3 [1]
-
Scavenger:
-
Technician: Mirror Illusion 0/1
-
Lookout:
In Play:
- Quince (5) 1/5
- Mirror Tax Collector 2/1
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Truth)
-
Tower HP: 4
Economy Info:
Cards:
Gold:
Thoughts
This censorship council is a real drag.
@charnel_mouse’s turn!
You need to pay for this.
1 Like
Oopsie daisy! I have corrected it.
1 Like
P1T7
Starting hand: 3
Building Inspector
Spectral Aven
Insurance Agent
Technician draw: 1
Thoughts
Bluecoat Musketeer is the only unit I can get insurance on this turn. Not sure what I’d want to run it into. I’ll run him into the Musketeer instead of playing Arrest, so I’ve got plenty of gold in preparation for whatever I draw.
I’d really like to take Appel Stomp here, for both popping illusions and hand management, even if it’s going to be a few turns before I can use them. Other alternatives are Injunction, and Argagarg spells. Oh, I should probably bring in the other Starlet, actually. I’ll go with Starlet and Scribe, to keep my hand size up later and get more popping runes out. If the game still looks grim later, I can tech spells in then.
Teched cards: 2
T2: 2 x Nimble Fencer
T3: Insurance Agent, Star-Crossed Starlet
T4: Censorship Council, Insurance Agent
T5: Justice Juggernaut, Polymorph: Squirrel
T6: 2 x Blooming Ancient
T7: Scribe, Star-Crossed Starlet
Get paid - (9)
Insurance Agent, insuring Bluecoat Musketeer - (8)
Argagarg exhausts, Bluecoat Musketeer is 2/1+1A without long range
Bluecoat Musketeer suicides into Tax Collector for 1+1A damage
Insurance - (10)
Blooming Ancient - (6)
Worker - (5)
River Montoya, Blooming Ancient gets a + rune - (3)
Spectral Aven, Blooming Ancient gets a + rune - (1)
Blooming Ancient passes + runes to pop both Mirrors, you draw
Discard 1, draw 3
Insurance Agent 2/2+1A
Wisp 0/1
River L1 2/3
Argagarg L5 1/5 (exhaust: target unit gets +1/+1A)
Blooming Ancient 2/4 (ally arrives: gains a + rune; can pass a + rune to target unit)
Spectral Aven 2/2 (illusion; flying)
Censorship Council HP: 5 (you can’t play more than 1 non-worker card per turn)
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Law)
Tech Lab HP: 4 (Growth)
Hand: 3
Polymorph: Squirrel
Lawful Search
Blooming Ancient
Deck: 3
Justice Juggernaut
Star-Crossed Starlet
Nimble Fencer
Discard: 6
Insurance Agent
Nimble Fencer
Scribe
Star-Crossed Starlet
Bluecoat Musketeer
Building Inspector
Card-count check (opponent-viewable)
Expected: 10 + 12 teched = 22
4 on board
3 in hand
3 in deck
6 in discard
6 in workers
Gold: 0
Workers: 10
4 x start
T1: Porkhand Magistrate
T2: Jail
T3: Reputable Newsman
T4: Traffic Director
T6: Manufactured Truth
T7: Arrest
P2T7
Starting Hand Workers
STARTING HAND
Dreamscape
Macciatus, The Whisperer
Building Inspector
Reteller of Truths
WORKERS
Bluecoat Musketeer
Jail
Arrest
Porkhand Magistrate
Traffic Director
Building Inspector
Next Hand
Dreamscape
Eyes of the Chancellor
Lawful Search
Scribe
Tech 0 card(s)
Get Paid - ($10)
Hire Macciatus, the Whisperer. - ($8)
Summon Bigby Hayes. - ($6)
Quince creates two Mirror Illusions. - ($2)
Worker. - ($1)
Float ($1)
Stash 1, Discard 1, draw 1, reshuffle, draw 2
Board Info:
In Patrol:
-
Squad Leader: Tax Collector 2/2A
-
Elite: Reputable Newsman 1/3 [1]
-
Scavenger: Mirror Illusion 1 1/2
-
Technician: Mirror Illusion 2 1/2
-
Lookout:
In Play:
- Quince (5) 1/5
- Macciatus, The Whisperer 3/3
- Bigby (1) 2/3
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Truth)
-
Tower HP: 4
Economy Info:
Cards:
Gold:
Thoughts
I don’t have a good feeling about this game.
@charnel_mouse’s turn!
P1T8
Starting hand: 3
Polymorph: Squirrel
Lawful Search
Blooming Ancient
Thoughts
Polymorph: Squirrel + Aven is perfect here for dealing with Macciatus.
Teched cards: 0
T2: 2 x Nimble Fencer
T3: Insurance Agent, Star-Crossed Starlet
T4: Censorship Council, Insurance Agent
T5: Justice Juggernaut, Polymorph: Squirrel
T6: 2 x Blooming Ancient
T7: Scribe, Star-Crossed Starlet
Get paid - (10)
Polymorph: Squirrel, Macciatus is a Squirrel - (7)
Spectral Aven kills Macciatus, takes 1 damage
Blooming Ancient #2, BA #1 gets a + rune - (3)
Blooming Ancient #1 kills Tax Collector, takes 3 damage
Blooming Ancient #1 passes a + rune to Insurance Agent
Insurance Agent kills Reputable Newsman, takes 2 damage
River kills Scavenger Mirror, you get a gold, takes 1 damage
Midband River - (1)
Argagarg exhausts to pop Technician Mirror, you draw
Discard 1, draw 3
Blooming Ancient #2 2/4+1A (ally arrives: gains a + rune; can pass a + rune to target unit)
Wisp 0/1
Argagarg L5 1/5 (exhaust: target unit gets +1/+1A)
River L3 2/4 (exhaust: sideline target Tech 0/I patroller)
Blooming Ancient #1 2/1 (ally arrives: gains a + rune; can pass a + rune to target unit; 3 damage)
Insurance Agent 3/1 (+; 2 damage)
Spectral Aven 2/1 (illusion; flying; 1 damage)
Censorship Council HP: 5 (you can’t play more than 1 non-worker card per turn)
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Law)
Tech Lab HP: 4 (Growth)
Hand: 3
Justice Juggernaut
Star-Crossed Starlet
Nimble Fencer
Deck: 0
Discard: 8
Insurance Agent
Nimble Fencer
Scribe
Star-Crossed Starlet
Bluecoat Musketeer
Building Inspector
Polymorph: Squirrel
Lawful Search
Card-count check (opponent-viewable)
Expected: 10 + 12 teched = 22
5 on board
3 in hand
0 in deck
8 in discard
6 in workers
Gold: 1
Workers: 10
4 x start
T1: Porkhand Magistrate
T2: Jail
T3: Reputable Newsman
T4: Traffic Director
T6: Manufactured Truth
T7: Arrest
I don’t think there’s anything I can feasibly do. Well done! I’ll start the next one. Let me know if you’d rather not continue to play.
P1T1
Starting Hand Workers
STARTING HAND
Bluecoat Musketeer
Reputable Newsman
Manufactured Truth
Arrest
Jail
WORKERS
Bluecoat Musketeer
Next Hand
Porkhand Magistrate
Traffic Director
Lawful Search
Building Inspector
Spectral Aven
Discard
Manufactured Truth
Reputable Newsman
Arrest
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Build a Jail. - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
Buildings:
-
Base HP: 20
Economy Info:
Cards:
Gold:
Thoughts
Why not start with Jail? I’m already used to losing so I may as well make odd decisions!
@charnel_mouse’s turn!
1 Like
Fair enough, GG! Seems like Censorship Council would be nice for the Blue mirror.
Game 2
P2T1
Starting hand: 5
Reputable Newsman
Spectral Aven
Porkhand Magistrate
Jail
Lawful Search
Thoughts
Let’s open with Argagarg for popping Aven, then I can bring out Water Elemental in a hurry past the Jail if needs be.
Get paid - (5)
Worker - (4)
Argagarg Garg, Wisp arrives - (2)
Reputable Newsman, to Jail - (0)
Discard 3, draw 5
Argagarg L1 1/3
Wisp 0/1
Reputable Newsman (in Jail)
Base HP: 20
Hand: 5
Building Inspector
Traffic Director
Bluecoat Musketeer
Manufactured Truth
Arrest
Deck: 0
Discard: 3
Spectral Aven
Porkhand Magistrate
Lawful Search
Card-count check (opponent-viewable)
Expected: 10
0 on board
1 in Jail
5 in hand
0 in deck
3 in discard
1 in workers
Gold: 0
Workers: 6