[Casual] charnel_mouse [Balance/Growth]/Strength, [Finesse]/Balance/Growth vs cstick [Necromancy]/Present/Law

P2T4


Tech StartingHand Workers

TECH
Nimble Fencer
Moment’s Peace


STARTING HAND
Helpful Turtle
Appel Stomp
Tenderfoot
Granfalloon Flagbearer


WORKERS
Fruit Ninja
Brick Thief
Wither


NextHand

Appel Stomp
Bloom
Nimble Fencer


Tech 2 card(s)
Technician draw
Get Paid - ($8)
Appel Stomp Tax Collector, I draw, goes to top of my deck, Dancer arrives - ($7)
Tech II Finesse - ($3)
Argagarg Garg, Wisp arrives - ($1)
Tenderfoot
Helpful Turtle - ($0)

Float ($0)
Discard 1, draw 2, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Tenderfoot 1/2+1A
  • :psfist: Elite: Helpful Turtle 1+1/2 (healing)
  • :ps_: Scavenger: Dancer 0/1
  • :pschip: Technician: Wisp 0/1
  • :target: Lookout:

In Play:

  • River L5 3/4
  • Argagarg L1 1/3
  • Harmony (channeled by River)

Buildings:

  • :heart: Base HP: 19
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Finesse)
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 3
  • Deck: 7
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8

P1T5


Tech StartingHand Workers

TECH
Insurance Agent
Hooded Executioner


STARTING HANDInsurance Agent
Sacrifice the Weak
Summon Skeletons
Deteriorate
Doom Grasp


WORKERS
Poisonblade Rogue
Skeletal Archery
Jandra, the Negator
Community Service
Summon Skeletons


NextHand

Insurance Agent
Thieving Imp
Hooded Executioner


Discard

Deteriorate
Doom Grasp
Sacrifice the Weak


Tech 2 card(s)
Get Paid - ($8)
Bone Collector kills Tenderfoot; I get a Skeleton
Play Insurance Agent, insuring Helpful Turtle - ($7)
Tax Collector kills Helpful Turtle, I draw - ($9)
Play Garth - ($7)
Skeleton Javelineer kills Dancer
Deteriorate Wisp
Doom Grasp River, saccing Skeleton. Garth to L3 - ($3)
Bigby and Pestering Haunt kill Arg, Bigby to L3
Replay Haunt
Summon Skeleton - ($2)
Build Tech Lab - Present - ($1)
Worker - ($0)

Float ($0)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Skeleton (1/1)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: L3 Garth (1/3+A)
  • :target: Lookout:

In Play:

  • Pestering Haunt (1/1)
  • :heart: Graveyard HP: 3 ()
  • L3 Bigby (2/4)
  • Insurance Agent (2/2)
  • Tax Collector (2/1)
  • Bone Collector (3/2)
  • Skeleton Javelineer (1/1)*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Law)
  • :heart: Tech Lab HP: 4 (Present)

Economy Info:
Cards:

  • Hand: 3
  • Deck: 1
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 9

GG. Bad Harmony tech, I think.

P1T1


StartingHand Workers

STARTING HAND
Older Brother
Helpful Turtle
Brick Thief
Spark
Wither


WORKERS
Helpful Turtle


NextHand

Fruit Ninja
Granfalloon Flagbearer
Timely Messenger
Tenderfoot
Bloom


Discard

Wither
Spark
Brick Thief


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Older Brother - ($1)

Float ($1)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Older Brother 2/2+1A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 1
  • Workers: 5

P2T1


StartingHand Workers

STARTING HAND
Jandra, the Negator
Sacrifice the Weak
Thieving Imp
Skeletal Archery
Deteriorate


WORKERS
Skeletal Archery


NextHand

Summon Skeletons
Poisonblade Rogue
Pestering Haunt
Skeleton Javelineer
Graveyard


Discard

Deteriorate
Sacrifice the Weak
Thieving Imp


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Play Jandra - ($1)

Float ($1)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Jandra, the Negator (3/3+A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 1
  • Workers: 6

P1T2


Tech StartingHand Workers

TECH
Nimble Fencer
Two Step


STARTING HAND
Timely Messenger
Bloom
Tenderfoot
Fruit Ninja
Granfalloon Flagbearer


WORKERS
Helpful Turtle
Timely Messenger


NextHand

Wither
Fruit Ninja
Brick Thief
Granfalloon Flagbearer
Two Step


Tech 2 card(s)
Get Paid + float - ($6)
Worker - ($5)
Tech I - ($4)
River Montoya - ($2)
Tenderfoot - ($1)

Float ($1)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Older Brother 2/2+1A
  • :psfist: Elite:
  • :ps_: Scavenger: Tenderfoot 1/2
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • River L1 2/3

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 6

P2T2


Tech StartingHand Workers

TECH
Argonaut
Bone Collector


STARTING HAND
Poisonblade Rogue
Skeleton Javelineer
Pestering Haunt
Graveyard
Summon Skeletons


WORKERS
Skeletal Archery
Poisonblade Rogue


NextHand

Skeleton Javelineer
Argonaut
Graveyard
Summon Skeletons
Sacrifice the Weak


Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
Build Tech 1 - ($4)
Play Garth - ($2)
Summon Skeleton - ($1)
Play Pestering Haunt

Float ($1)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Skeleton (1/1+A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Jandra, the Negator (3/3)
  • :target: Lookout:

In Play:

  • L1 Garth (1/3)
  • Pestering Haunt

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 7

P1T3


Tech StartingHand Workers

TECH
Discord
Nimble Fencer


STARTING HAND
Wither
Brick Thief
Fruit Ninja
Two Step
Granfalloon Flagbearer


WORKERS
Helpful Turtle
Timely Messenger
Fruit Ninja


NextHand

Nimble Fencer
Bloom
Spark


Discard

Wither
Granfalloon Flagbearer
Discord
Nimble Fencer


Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
Two Step on Tenderfoot and Older Brother - ($4)
Wither puts a -1 rune on Jandra - ($2)
River kills Skeleton, takes 1 damage
Tenderfoot kills Jandra, you draw, takes 2 damage
Older Brother hits Tech I down to 1
Brick Thief, your Tech I is destroyed, your base goes to 18 - ($0)

Float ($0)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Brick Thief 2/1+1A (resist 1)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • River L1 2/2 (1 damage)
  • Older Brother 4/4 (Two Step)
  • Tenderfoot 3/2 (Two Step, 2 damage)
  • Two Step (channeled by River, targeting Older Brother and Tenderfoot)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 3
  • Deck: 0
  • Disc: 4

Gold:

  • Gold: 0
  • Workers: 7
Thoughts

Is it worth taking down the Tech I with the Brother and the Brick Thief? That leaves me with Brick Thief in patrol, and Tenderfoot at 2 health. Deteriorate + Haunt could take down the Tenderfoot and the Two Step, and Brick Thief in SQL to prevent it being killed by Haunt, followed by Sacrifice the Weak on the Tenderfoot. Not sure that’s a favourable position for me, I’ll kill the Haunt instead and leave everyone on a decent amount of health for efficient trading next turn.

Note that Pestering Haunt automatically dies when you kill Jandra because of her trigger. Any changes?

1 Like

Yep, Tenderfoot now kills Jandra, so Older Brother and Brick Thief can destroy your Tech I.

P2T3


Tech StartingHand Workers

TECH
Bone Collector
Temporal Distortion


STARTING HAND
Summon Skeletons
Argonaut
Skeleton Javelineer
Graveyard
Sacrifice the Weak
Thieving Imp


WORKERS
Skeletal Archery
Poisonblade Rogue
Summon Skeletons


NextHand

Deteriorate
Bone Collector
Graveyard
Thieving Imp
Argonaut


Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
Midband Garth - ($4)
Garth kills Brick Thief
Play Sacrifice the Weak, killing Tenderfoot and Two-Step - ($2)
Summon a Skeleton - ($1)
Play Skeleton Javelineer - ($0)

Float ($0)
Discard 3, draw 2, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Skeleton (1/1)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Skeleton Javelineer (1/1)
  • :target: Lookout:

In Play:

  • L4 Garth (2/2)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 18

Economy Info:
Cards:

  • Hand: 5
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8

P1T4


Tech StartingHand Workers

TECH
Grounded Guide
Star-Crossed Starlet


STARTING HAND
Bloom
Nimble Fencer
Spark


WORKERS
Helpful Turtle
Timely Messenger
Fruit Ninja
Spark


NextHand

Grounded Guide
Two Step
Star-Crossed Starlet


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Nimble Fencer - ($4)
Tech II Finesse - ($0)
River kills Skeleton, takes 1 damage
Older Brother kills Skeleton Javelineer, you draw, takes 1 damage
Nimble Fencer kills Garth, takes 2 damage, River hits midband

Float ($0)
Discard 1, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • River L3 2/4
  • Older Brother 2/1 (1 damage)
  • Nimble Fencer 2/1 (haste, 1 damage)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Finesse)

Economy Info:
Cards:

  • Hand: 3
  • Deck: 7
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8

P2T4


Tech StartingHand Workers

TECH
Injunction
Doom Grasp


STARTING HAND
Bone Collector
Deteriorate
Thieving Imp
Argonaut
Graveyard
Pestering Haunt


WORKERS
Skeletal Archery
Poisonblade Rogue
Summon Skeletons
Graveyard


NextHand

Sacrifice the Weak
Temporal Distortion
Jandra, the Negator (3/3)
Bone Collector


Discard

Skeleton Javelineer (1/1)
Thieving Imp
Deteriorate
Injunction
Doom Grasp


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Play Argonaut - ($4)
Play Bone Collector - ($2)
Play Pestering Haunt

Float ($2)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Argonaut (3/4+A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Bone Collector (3/3)
  • :target: Lookout:

In Play:

  • Pestering Haunt (1/1)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 18

Economy Info:
Cards:

  • Hand: 4
  • Deck: 0
  • Disc: 5

Gold:

  • Gold: 2
  • Workers: 9

P1T5


Tech StartingHand Workers

TECH
Grounded Guide
Dinosize


STARTING HAND
Star-Crossed Starlet
Two Step
Grounded Guide


WORKERS
Helpful Turtle
Timely Messenger
Fruit Ninja
Spark
Two Step


NextHand

Bloom
Brick Thief


Discard

Older Brother
Nimble Fencer
Grounded Guide
Dinosize


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Grounded Guide - ($2)
Star-Crossed Starlet - ($0)
River exhausts to sideline Argonaut
Older Brother trades with Bone Collector, you draw
Star-Crossed Starlet destroys your Tech I, your base goes to 16
Nimble Fencer trades with Argonaut

Float ($0)
Discard 0, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Grounded Guide 4/4
  • :target: Lookout:

In Play:

  • River L3 2/4
  • Star-Crossed Starlet 5/3 (takes 1 damage at upkeep, +1 attack per damage)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Finesse)

Economy Info:
Cards:

  • Hand: 2
  • Deck: 5
  • Disc: 4

Gold:

  • Gold: 0
  • Workers: 9
Thoughts

Two Step’s asking to get my board wiped if I destroy the Tech I and leave the Haunt alive, so Starlet it is.

P2T5


Tech StartingHand Workers

TECH
Immortal
Judgment Day


STARTING HAND
Temporal Distortion
Sacrifice the Weak
Bone Collector
Jandra, the Negator (3/3)
Doom Grasp


WORKERS
Skeletal Archery
Poisonblade Rogue
Summon Skeletons
Graveyard
Jandra, the Negator (3/3)


NextHand

Injunction
Deteriorate
Bone Collector (3/3)
Skeleton Javelineer (1/1)


Discard

Argonaut (3/4+A)
Sacrifice the Weak
Doom Grasp
Bone Collector
Temporal Distortion
Immortal
Judgment Day


Tech 2 card(s)
Get Paid + float - ($11)
Worker - ($10)
Play Garth - ($8)
Play Sacrifice the Weak, killing Starlet - ($6)
Summon Skeleton - ($5)
Play Doom Grasp, saccing Skeleton and killing Grounded Guide - ($1)
Pestering Haunt pings your Tech 2

Float ($1)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L1 Garth (1/3+A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Pestering Haunt (1/1)

Buildings:

  • :heart: Base HP: 16
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 1
  • Disc: 7

Gold:

  • Gold: 1
  • Workers: 10

P1T6


Tech StartingHand Workers

TECH
Two Step
Star-Crossed Starlet


STARTING HAND
Brick Thief
Bloom
Tenderfoot


WORKERS
Helpful Turtle
Timely Messenger
Fruit Ninja
Spark
Two Step
Brick Thief


NextHand

Wither
Discord
Granfalloon Flagbearer


Discard

Older Brother
Nimble Fencer
Grounded Guide
Dinosize
Star-Crossed Starlet
Grounded Guide
Bloom
Tenderfoot
Two Step
Star-Crossed Starlet


Tech 2 card(s)
Technician draw
Get Paid - ($9)
Worker - ($8)
Maxband River - ($6)
Bloom River - ($4)
Argagarg Garg, Wisp arrives - ($2)
River kills Garth, takes 1 damage, Argagarg hits midband
Maxband Argagarg, Water Elemental arrives - ($0)

Float ($0)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Argagarg L5 1/5+1A
  • :psfist: Elite:
  • :ps_: Scavenger: Water Elemental 3/3 (anti-air)
  • :pschip: Technician: Wisp 0/1
  • :target: Lookout:

In Play:

  • River L5 4/4 (+, 1 damage)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 4 (Finesse)

Economy Info:
Cards:

  • Hand: 3
  • Deck: 1
  • Disc: 10

Gold:

  • Gold: 0
  • Workers: 10
Thoughts

Oof, was hoping skipping the Tenderfoot would help me draw the Fencer.

P2T6


Tech StartingHand Workers

TECH
Immortal
Judgment Day


STARTING HAND
Skeleton Javelineer (1/1)
Deteriorate
Bone Collector (3/3)
Injunction


WORKERS
Skeletal Archery
Poisonblade Rogue
Summon Skeletons
Graveyard
Jandra, the Negator (3/3)


NextHand

Immortal
Injunction
Doom Grasp
Deteriorate
Thieving Imp


Tech 2 card(s)
Get Paid + float - ($11)
Build Tech 2: Present - ($7)
Play Geiger - ($5)
Play Bone Collector - ($3)
Build a Tower - ($0)
Pestering Haunt pings your Tech 2

Float ($0)
Discard 3, draw 1, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L1 Geiger (2/3+A)
  • :psfist: Elite:
  • :ps_: Scavenger: Bone Collector (3/3)
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Pestering Haunt (1/1)

Buildings:

  • :heart: Base HP: 16
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Present)
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 8
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 10

Ugh, should’ve put down Midori.

P1T7


Tech StartingHand Workers

TECH
Blademaster
Blademaster


STARTING HAND
Discord
Granfalloon Flagbearer
Wither


WORKERS
Helpful Turtle
Timely Messenger
Fruit Ninja
Spark
Two Step
Brick Thief


NextHand

Older Brother
Nimble Fencer
Star-Crossed Starlet


Tech 2 card(s)
Get Paid - ($10)
Worker - ($9)
Tech III - ($4)
Discord, Pestering Haunt dies - ($2)
River kills Geiger, levels fizzle, takes 1 damage
Wither Bone Collector - ($0)
Argagarg kills Bone Collector, you get a gold, takes 1 damage

Float ($0)
Discard 1, draw 1, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Water Elemental 3/3+1A (anti-air)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Wisp 0/1
  • :target: Lookout:

In Play:

  • River L5 4/3 (+, 2 damage)
  • Argagarg L5 1/4

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 3 (Finesse)
  • :heart: Tech III HP: 5

Economy Info:
Cards:

  • Hand: 3
  • Deck: 13
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 10

Discord doesn’t shrink heroes, so River should have taken 3 damage.

P2T7


StartingHand Workers

STARTING HAND
Thieving Imp
Deteriorate
Immortal
Injunction
Doom Grasp


WORKERS
Skeletal Archery
Poisonblade Rogue
Summon Skeletons
Graveyard
Jandra, the Negator (3/3)
Thieving Imp


NextHand

Skeleton Javelineer (1/1)
Bone Collector
Sacrifice the Weak
Judgment Day
Immortal


Discard

Bone Collector (3/3)
Pestering Haunt (1/1)
Deteriorate
Doom Grasp
Injunction


Tech 0 card(s)
Get Paid + Scavenger - ($11)
Worker - ($10)
Play Garth - ($8)
Summon a Skeleton - ($7)
Play Immortal - ($1)

Float ($1)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Immortal (5/5+A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Skeleton (1/1)
  • :target: Lookout:

In Play:

  • L1 Garth (1/3)

Buildings:

  • :heart: Base HP: 16
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Present)
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 5

Gold:

  • Gold: 1
  • Workers: 11
1 Like

I also have a gold floated, because I forgot to remove the worker add from the spreadsheet. Does that change anything?

Nope, go ahead