Casual: Castanietzsche ([Feral]/Truth/Future) vs. mdn1111 ([Future]/Law/Growth)

[b]P1T3[/b]
Tech StartingHand Workers

TECH
Macciatus the Whisperer
Reteller of Truths


STARTING HAND
Merfolk Prospector (1/1)
Spore Shambler
Playful Panda
Verdant Tree
Tiger Cub


WORKERS
Ironbark Treant
Rich Earth
Tiger Cub


NextHand

Huntress
Young Treant
Rampant Growth
Spectral Flagbearer
Forest’s Favor


Discard

Playful Panda
Spore Shambler
Merfolk Prospector (1/1)
Macciatus the Whisperer
Reteller of Truths


Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
Calamandra taps, Spectral Tiger arrives - ($2)
Verdant Tree - ($0)

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Spectral Tiger (5/5) (is a Tech II so immune to your midband ability)
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • lvl 5 Calamandra Moss (4/5-1) (counting the damages because Verdant Tree)
  • Verdant Tree (-/3)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 5
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 7

P2T3


Tech StartingHand Workers

TECH
Jurisdiction
Jurisdiction


STARTING HAND
Forgotten Fighter
Community Service
Neo Plexus
Hardened Mox
Injunction


WORKERS
Plasmodium
Tinkerer
Neo Plexus


NextHand

Forgotten Fighter
Jurisdiction
Time Spiral
Temporal Research
Battle Suits


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Hardened Mox - ($3)
Nullcraft attacks the Verdant Tree

Float ($3)
Discard 3, draw 3, reshuffle, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]: Hardened Mox
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Fading Argonaut (2)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Nullcraft(exhausted)
  • Bigby
    [B]Buildings:[/B]
  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 3
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 3
  • Workers: 8
[b]P1T4[/b]
Tech StartingHand Workers

TECH
Eyes of the Chancellor
Feral Strike


STARTING HAND
Spectral Flagbearer
Young Treant
Rampant Growth
Huntress
Forest’s Favor


WORKERS
Ironbark Treant
Rich Earth
Tiger Cub
Rampant Growth


NextHand

Macciatus the Whisperer
Feral Strike
Eyes of the Chancellor
Reteller of Truths
Merfolk Prospector (1/1)


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Verdant Tree heals Calamandra
Spectral Flagbearer - ($5)
Calamandra taps, Spectral Tiger B arrives - ($1)

Float ($1)
Discard 3, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Spectral Tiger A (5/5)
  • :pschip: [I]Technician[/I]: Spectral Tiger B (5/5)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • lvl 5 Calamandra Moss (4/5)
  • Verdant Tree (-/2)
  • Spectral Flagbearer (2/2)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 5
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 8

Question: Can I Injunction Tech II when you don’t have a Tech II building? Under the “Do as much as you can” idea, it seems like I should be able to, but I’m not sure. Regardless, I’m pretty cooked but I might have an outside line if I can.

Hehe I think you can but let’s ask it in the Q&A thread lol :stuck_out_tongue:

1 Like

Wow I didn’t expected that !

Yeah, ok, that does it for me. I’d be up for a rematch if you’re interested; random number 16.

objection! tech I costs 2 for multicolor penalty!

1 Like

Ahah thanks Legion !
My random.org is 6 !

1 Like

P1T1


StartingHand Workers

STARTING HAND
Forgotten Fighter
Temporal Research
Battle Suits
Hardened Mox
Fading Argonaut


WORKERS
Temporal Research


NextHand

Time Spiral
Plasmodium
Nullcraft
Tinkerer
Neo Plexus


Discard

Battle Suits
Forgotten Fighter
Fading Argonaut


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Hardened Mox - ($0)

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Hardened Mox
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 5
[b]P2T1[/b]
StartingHand Workers

STARTING HAND
Young Treant
Playful Panda
Verdant Tree
Spore Shambler
Forest’s Favor


WORKERS
Spore Shambler


NextHand

Rich Earth
Tiger Cub
Rampant Growth
Ironbark Treant
Merfolk Prospector


Discard

Young Treant
Verdant Tree
Forest’s Favor


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Calamandra - ($2)
Playful Panda - ($0)

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: lvl 1 Calamandra (2/3+1)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Wisp (0/1)
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Playful Panda (2/2)
    [B]Buildings:[/B]
  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 6

P1T2


Tech StartingHand Workers

TECH
Gilded Glaxx
Gilded Glaxx


STARTING HAND
Neo Plexus
Tinkerer
Plasmodium
Nullcraft
Time Spiral


WORKERS
Temporal Research
Tinkerer


NextHand

Gilded Glaxx
Fading Argonaut
Battle Suits
Time Spiral
Plasmodium


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Neo Plexus - ($2)
Start Tech I - ($0)

Float ($0)
Discard 3, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Hardened Mox
  • :psfist: [I]Elite[/I]: Neo Plexus
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 3
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 6
[b]P2T2[/b]
Tech StartingHand Workers

TECH
Spectral Hound
Spectral Flagbearer


STARTING HAND
Rampant Growth
Merfolk Prospector
Tiger Cub
Ironbark Treant
Rich Earth


WORKERS
Spore Shambler
Rich Earth


NextHand

Spectral Hound
Young Treant
Tiger Cub
Ironbark Treant
Rampant Growth


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Merfolk Prospector - ($4)
Tech I - ($2)
Calamandra attacks Mox
Calamandra midbands and heals - ($0)
Playful Panda trades with Neo Plexus

Float ($0)
Discard 3, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Wisp (0/1)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Merfolk Prospector (1/1)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • lvl 3 Calamandra (3/4)
    [B]Buildings:[/B]
  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 7

P1T3


Tech StartingHand Workers

TECH
Judgment Day
Judgment Day


STARTING HAND
Gilded Glaxx
Fading Argonaut
Plasmodium
Battle Suits
Time Spiral


WORKERS
Temporal Research
Tinkerer


NextHand

Gilded Glaxx
Fading Argonaut
Nullcraft
Forgotten Fighter
Plasmodium


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Battle Suits - ($3)
Gilded Glaxx - ($0)

Float ($0)
Discard 3, draw 3, reshuffle, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Hardened Mox (2/1+1)
  • :psfist: [I]Elite[/I]: Gilded Glaxx (5+4)
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 6
[b]P2T3[/b]
Tech StartingHand Workers

TECH
Macciatus the Whisperer
Reteller of Truths


STARTING HAND
Tiger Cub
Young Treant
Ironbark Treant
Spectral Hound
Rampant Growth


WORKERS
Spore Shambler
Rich Earth
Tiger Cub


NextHand

Forest’s Favor
Playful Panda (2/2)
Young Treant
Spectral Flagbearer
Verdant Tree


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Merfolk Prospector taps - ($7)
Calamandra maxbands - ($5)
Calamandra taps, Spectral Tiger arrives - ($1)
Spectral Hound - ($0)

Float ($0)
Discard 3, draw 4, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Spectral Hound (3/3)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Wisp (0/1)
  • :target: [I]Lookout[/I]: Spectral Tiger (5/5)
    [B]In Play:[/B]
  • lvl 5 Calamandra (4/5)
  • Merfolk Prospector (1/1)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 8

P1T4


Tech StartingHand Workers

TECH
Blooming Elm
Blooming Elm


STARTING HAND
Forgotten Fighter
Gilded Glaxx
Nullcraft
Plasmodium
Fading Argonaut


WORKERS
Temporal Research
Tinkerer
lasmodium


NextHand

Judgment Day
Neo Plexus
Judgment Day
Nullcraft
Time Spiral


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Fading Argonaut - ($3)

Float ($3)
Discard 3, draw 4, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Hardened Mox
  • :psfist: [I]Elite[/I]: Gilded Glaxx
  • :ps_: [I]Scavenger[/I]: Fading Argonaut
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 3
  • Workers: 7
[b]P2T4[/b]

You forgot some workers, don’t you ? You didn’t skip any worker, and you had 6 workers on T2 and T3. And then it increased only one by one… :scream_cat:


Tech StartingHand Workers

TECH
Liberty Gryphon
Liberty Gryphon


STARTING HAND
Playful Panda (2/2)
Verdant Tree
Forest’s Favor
Spectral Flagbearer
Young Treant


WORKERS
Spore Shambler
Rich Earth
Tiger Cub
Young Treant


NextHand

Ironbark Treant
Rampant Growth
Macciatus the Whisperer
Reteller of Truths


Discard

Spectral Tiger (5/5)
Playful Panda (2/2)
Forest’s Favor
Liberty Gryphon
Liberty Gryphon


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Merfolk Prospector taps - ($8)
Tech II Truth - ($4)
Spectral Flagbearer - ($3)
Spectral Hound attacks Mox
Spectral Tiger trades with Gilded Glaxx
Calamandra kills Fading Argonaut, you get 1 gold
Verdant Tree - ($1)

Float ($1)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Spectral Flagbearer (2/2+1)
  • :pschip: [I]Technician[/I]: Wisp (0/1)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • lvl 5 Calamandra (4/2)
  • Merfolk Prospector (1/1)
  • Spectral Hound (3/1)
  • Verdant Tree (-/3)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Truth)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 0
  • Disc: 5
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 9

You’re right! I paid the gold but didn’t put anything in the worker pile one turn. I need to be more careful. If you want, I can make up for it by playing two workers last turn (I’ll take a card that was in my hand last turn and add it.) If you think that’s too disruptive, i can just take the one gold that’s been floating around and try to overcome the mistake.

Ahah don’t worry :blush:
I propose you get back all the gold you would have had from those turns, and if you want we can say you built a Tech II for 4 last turn if you’d have done so :slight_smile:

Ok, I think it’s actually just one worker play I’m missing, and so last turn is the only one where I should have had an extra gold. So I’ve added one gold and one worker. Still not building the tech building; I was saving up gold for this turn.

P1T5


Tech StartingHand Workers

TECH
Jurisdiction
Jurisdiction


STARTING HAND
Judgment Day
Time Spiral
Judgment Day
Neo Plexus
Blooming Elm


WORKERS
Temporal Research
Tinkerer
Forgotten Fighter
Plasmodium
Time Spiral


NextHand

Blooming Elm
Nullcraft
Blooming Elm
Judgment Day
Gilded Glaxx


Tech 2 card(s)
Get Paid + technician+ float - ($13)
Worker (but actually) - ($12)
Bigby - ($10)
Max Bigby - ($6)
Judgment Day - ($2)
Neo Plexus - ($0)

Float ($0)
Stash 1, Discard 2, draw 3, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]: Neo Plexus
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Hardened Mox
  • Bigby
  • Battle Suits
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 9